NSNULL nil NULL Nil

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 NSNULL,NULL和nil在本质上应该是一样的,NULL和nil其实就是0,但是在Objective-c中,对于像NSArray这样的类型,nil或NULL不能做为加到其中的Object,如果定义了一个NSArray,为其分配了内存,又想设置其中的内容为空,则可以用[NSNULL null返回的对对象来初始化NSArray中的内容,我的感觉有点像C语言中malloc一个内存空间,然后用memset初始化这段空间里的值为0。



nil: A null pointer to an Objective-C object.
( #define nil ((id)0)  )

Nil: A null pointer to an Objective-C class.

NULL: A null pointer to anything else,  is for C-style memory pointers.
( #define NULL ((void *)0)  )


NSNull: A class defines a singleton object used to represent null values in collection objects (which don't allow nil values).
[NSNull null]: The singleton instance of NSNull.

 

Technically they're all the same,,, but in practice they give someone reading your code some hints about what's going on; just like naming classes with a capital letter and instances with lowercase is recommended, but not required.

If someone sees you passing NULL, they know the receiver expects a C pointer. If they see nil, they know the receiver is expecting an object. If they see Nil, they know the receiver is expecting a class. Readability.

 

if obj is nil , [obj message] will return NO, without NSException
if obj is NSNull , [obj message will throw a NSException


Demo1:

       [NSApp beginSheet:sheet
modalForWindow:mainWindow

modalDelegate:nil //pointing to an object
didEndSelector:NULL //pointing to a non object/class
contextInfo:NULL]; //pointing to a non object/class
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Demo2:

        NSObject *obj1;
if (obj1 != nil) {
NSLog(@"object is not nil");
}else
{
NSLog(@"object is nil");
}

testClass *c1;
if (c1 != Nil) {
NSLog(@"class is not Nil");
}else
{
NSLog(@"class is Nil");
}

int *money;
if (money != NULL) {
NSLog(@"money is not NULL");
}else
{
NSLog(@"money is NULL");
}
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Demo3:

        NSObject *obj1 = [[NSObject alloc] init];
NSObject *obj2 = [NSNull null];
NSObject *obj3 = [NSObject new];
NSObject *obj4;
NSArray *arr1 = [NSArray arrayWithObjects:obj1, obj2, obj3, obj4, nil];
NSLog(@"arr1 count: %ld", [arr1 count]); //arr1 count: 3


NSObject *obj1;
NSObject *obj2 = [[NSObject alloc] init];
NSObject *obj3 = [NSNull null];
NSObject *obj4 = [NSObject new];
NSArray *arr2 = [NSArray arrayWithObjects:obj1, obj2, obj3, obj4, nil];
NSLog(@"arr2 count: %ld", [arr2 count]); //arr2 count: 0
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Demo4:

        //有异常!
NSObject *obj1 = [NSNull null];
NSArray *arr1 = [NSArray arrayWithObjects:@"One", @"TWO", obj1, @"three" ,nil];
for (NSString *str in arr1) {
NSLog(@"array object: %@", [str lowercaseString]);
}

//修改
NSObject *obj1 = [NSNull null];
NSArray *arr1 = [NSArray arrayWithObjects:@"One", @"TWO", obj1, @"three" ,nil];
for (NSString *str in arr1) {
if (str != [NSNull null]){
NSLog(@"array object: %@", [str lowercaseString]);
}
}
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