WPF:图像处理(二)灰度化

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/* ----------------------------------------------------------文件名称:Gray.cs作者:秦建辉MSN:splashcn@msn.comQQ:36748897博客:http://blog.csdn.net/jhqin开发环境:    Visual Studio V2010    .NET Framework 4 Client Profile版本历史:    V1.0    2012年04月16日            图像灰度化------------------------------------------------------------ */using System;using System.Windows.Media;using System.Windows.Media.Imaging;namespace Splash.Imaging{    /// <summary>    /// 图像处理:灰度化    /// </summary>    public static class Gray    {        /// <summary>        /// 将位图转换为彩色数组        /// </summary>        /// <param name="bitmap">原始位图</param>        /// <returns>彩色数组</returns>        /// <remarks>        ///     1.扩展方法        ///     2.忽视Alpha通道        /// </remarks>        public static Color[,] ToColorArray(this BitmapSource bitmap)        {   // 将像素格式统一到Bgr32,并提取图像数据            Int32 PixelHeight = bitmap.PixelHeight; // 图像高度            Int32 PixelWidth = bitmap.PixelWidth;   // 图像宽度            Int32 Stride = PixelWidth << 2;         // 扫描行跨距            Byte[] Pixels = new Byte[PixelHeight * Stride];            if (bitmap.Format == PixelFormats.Bgr32 || bitmap.Format == PixelFormats.Bgra32)            {   // 拷贝像素数据                bitmap.CopyPixels(Pixels, Stride, 0);            }            else            {   // 先进行像素格式转换,再拷贝像素数据                new FormatConvertedBitmap(bitmap, PixelFormats.Bgr32, null, 0).CopyPixels(Pixels, Stride, 0);            }            // 将像素数据转换为彩色数组            Color[,] ColorArray = new Color[PixelHeight, PixelWidth];            for (Int32 i = 0; i < PixelHeight; i++)            {                for (Int32 j = 0; j < PixelWidth; j++)                {                    Int32 Index = i * Stride + (j << 2);                    ColorArray[i, j].B = Pixels[Index];                    ColorArray[i, j].G = Pixels[Index + 1];                    ColorArray[i, j].R = Pixels[Index + 2];                    ColorArray[i, j].A = Pixels[Index + 3];                }            }            return ColorArray;        }        /// <summary>        /// 将位图转换为灰度数组(256级灰度)        /// </summary>        /// <param name="bitmap">原始位图</param>        /// <returns>灰度数组</returns>        /// <remarks>扩展方法</remarks>        public static Byte[,] ToGrayArray(this BitmapSource bitmap)        {   // 将像素格式统一到Bgr32,并提取图像数据            Int32 PixelHeight = bitmap.PixelHeight; // 图像高度            Int32 PixelWidth = bitmap.PixelWidth;   // 图像宽度            Int32 Stride = PixelWidth << 2;         // 扫描行跨距            Byte[] Pixels = new Byte[PixelHeight * Stride];            if (bitmap.Format == PixelFormats.Bgr32 || bitmap.Format == PixelFormats.Bgra32)            {   // 拷贝像素数据                bitmap.CopyPixels(Pixels, Stride, 0);            }            else            {   // 先进行像素格式转换,再拷贝像素数据                new FormatConvertedBitmap(bitmap, PixelFormats.Bgr32, null, 0).CopyPixels(Pixels, Stride, 0);            }            // 将像素数据转换为灰度数组            Byte[,] GrayArray = new Byte[PixelHeight, PixelWidth];            for (Int32 i = 0; i < PixelHeight; i++)            {                for (Int32 j = 0; j < PixelWidth; j++)                {                    Int32 Index = i * Stride + (j << 2);                                        GrayArray[i, j] = Convert.ToByte((Pixels[Index + 2] * 19595 + Pixels[Index + 1] * 38469 + Pixels[Index] * 7471 + 32768) >> 16);                }            }            return GrayArray;        }        /// <summary>        /// 位图灰度化        /// </summary>        /// <param name="bitmap">原始位图</param>        /// <returns>灰度位图</returns>        /// <remarks>扩展方法</remarks>        public static BitmapSource ToGrayBitmap(this BitmapSource bitmap)        {   // 将像素格式统一到Bgr32,并提取图像数据            Int32 PixelHeight = bitmap.PixelHeight; // 图像高度            Int32 PixelWidth = bitmap.PixelWidth;   // 图像宽度            Int32 Stride = PixelWidth << 2;         // 扫描行跨距            Byte[] Pixels = new Byte[PixelHeight * Stride];            if (bitmap.Format == PixelFormats.Bgr32 || bitmap.Format == PixelFormats.Bgra32)            {   // 拷贝像素数据                bitmap.CopyPixels(Pixels, Stride, 0);            }            else            {   // 先进行像素格式转换,再拷贝像素数据                new FormatConvertedBitmap(bitmap, PixelFormats.Bgr32, null, 0).CopyPixels(Pixels, Stride, 0);            }            // 将像素数据转换为灰度数据            Int32 GrayStride = ((PixelWidth + 3) >> 2) << 2;            Byte[] GrayPixels = new Byte[PixelHeight * GrayStride];            for (Int32 i = 0; i < PixelHeight; i++)            {                for (Int32 j = 0; j < PixelWidth; j++)                {                    Int32 Index = i * Stride + (j << 2);                    GrayPixels[i * GrayStride + j] = Convert.ToByte((Pixels[Index + 2] * 19595 + Pixels[Index + 1] * 38469 + Pixels[Index] * 7471 + 32768) >> 16);                }            }            // 从灰度数据中创建灰度图像            return BitmapSource.Create(PixelWidth, PixelHeight, 96, 96, PixelFormats.Indexed8, BitmapPalettes.Gray256, GrayPixels, GrayStride);        }             /// <summary>        /// 将灰度数组转换为灰度图像(256级灰度)        /// </summary>        /// <param name="grayArray">灰度数组</param>        /// <returns>灰度图像</returns>        public static BitmapSource GrayArrayToGrayBitmap(Byte[,] grayArray)        {   // 将灰度数组转换为灰度数据            Int32 PixelHeight = grayArray.GetLength(0);     // 图像高度            Int32 PixelWidth = grayArray.GetLength(1);      // 图像宽度            Int32 Stride = ((PixelWidth + 3) >> 2) << 2;        // 扫描行跨距            Byte[] Pixels = new Byte[PixelHeight * Stride];            for (Int32 i = 0; i < PixelHeight; i++)            {                for (Int32 j = 0; j < PixelWidth; j++)                {                    Pixels[i * Stride + j] = grayArray[i, j];                }            }            // 从灰度数据中创建灰度图像            return BitmapSource.Create(PixelWidth, PixelHeight, 96, 96, PixelFormats.Indexed8, BitmapPalettes.Gray256, Pixels, Stride);        }        /// <summary>        /// 将二值化数组转换为二值化图像        /// </summary>        /// <param name="binaryArray">二值化数组</param>        /// <returns>二值化图像</returns>        public static BitmapSource BinaryArrayToBinaryBitmap(Byte[,] binaryArray)        {   // 将二值化数组转换为二值化数据            Int32 PixelHeight = binaryArray.GetLength(0);            Int32 PixelWidth = binaryArray.GetLength(1);            Int32 Stride = ((PixelWidth + 31) >> 5) << 2;            Byte[] Pixels = new Byte[PixelHeight * Stride];            for (Int32 i = 0; i < PixelHeight; i++)            {                Int32 Base = i * Stride;                for (Int32 j = 0; j < PixelWidth; j++)                {                    if (binaryArray[i, j] != 0)                    {                        Pixels[Base + (j >> 3)] |= Convert.ToByte(0x80 >> (j & 0x7));                    }                }            }            // 从灰度数据中创建灰度图像            return BitmapSource.Create(PixelWidth, PixelHeight, 96, 96, PixelFormats.Indexed1, BitmapPalettes.BlackAndWhite, Pixels, Stride);        }    }}