The Skin surface
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转自:http://www.comp.nus.edu.sg/~hcheng/academic/research/skin/
The Skin surface, defined by H. Edelsbrunner, is a smooth manifold in any dimension. In 3D case, the skin is a smooth surface formed by spherical and hyperbolic patches
The past few years, we worked on how to improve the mesh and construct the mesh dynamically:
The skin can deformed smoothly through growing
or it can morph from one shape to another. Since there are no completely smooth surfaces which model molecules, we apply the skin surface to molecular modeling.
Moreover, the tunnels, voids, or pockets can be found on the molecular surfaces:
Also, the skin surface can model ordinary objects. The next goal is how to morph between these objects efficiently:
- The Skin surface
- minimizing the attack surface
- Skin
- The surface has been released
- the surface has been released
- Surface
- surface
- Surface
- The surface has been released 异常
- The average land surface temperature(full text)
- The flow of the app to create the Surface
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