More Effective C++之29

来源:互联网 发布:软件项目工作量估算 编辑:程序博客网 时间:2024/06/12 23:13
条款29:Reference counting(引用计数)

       Reference counting让我想起了Java,当如果想用C++来实现Java的能力的话,那Reference counting必不可少。Reference counting可以节省程序的运行成本,大量的构造、析构、分配、释放和拷贝的代价被省略。

Reference counting之实现
       classRCObject
{
public:
       RCObject():refCount(0),shareable(true){}
       RCObject(constRCObject&):refCount(0),shareable(true){}
       RCObject& operator=(constRCObject& rhs){return *this;}
       virtual ~RCObject()=0;
       voidAddReference(){++refCount;}

       voidRemoveReference(){if (--refCount == 0) deletethis;}

       voidmarkUnshareable(){shareable = false;}
       boolisShareable() const{returnshareable;}
       boolisShared() const {returnrefCount > 1;}
private:
       intrefCount;
       boolshareable;
};
RCObject::~RCObject(){}
 
template <classT>
classRCPtr
{
public:
       RCPtr(T* realPtr = 0):pointee(realPtr){init();}
       RCPtr(constRCPtr& rhs):pointee(rhs.pointee){init();}
       ~RCPtr(){if (pointee) pointee->RemoveReference();}
       RCPtr& operator = (constRCPtr& rhs)
       {
              if (pointee!=rhs.pointee)
              {
                     if (pointee)
                            pointee->RemoveReference();
                     pointee = rhs.pointee;
                     init();
              }
              return *this;
       }
       T* operator->() const { returnpointee;}
       T& operator*() const{return *pointee;}
private:
       T* pointee;
       voidinit()
       {
              if (pointee == 0)
                     return;
              if (pointee->isShareable() == false)
                     pointee = newT(*pointee);
              pointee->AddReference();
       }
};
 
classString
{
public:
       String(constchar* value = ""):value(newStringValue(value)){}
       constchar& operator[](intnIndex) const
       {
              returnvalue->data[nIndex];
       }
       char& operator[](intnIndex)
       {
              if (value->isShared())
                     value = newStringValue(value->data);
              value->markUnshareable();
              returnvalue->data[nIndex];
       }
protected:
private:
       structStringValue:publicRCObject
       {
              char* data;
              StringValue(constchar* initValue)
              {
                     init(initValue);      
              }
              StringValue(constStringValue& rhs)
              {
                     init(rhs.data);
              }
              voidinit(constchar * initValue)
              {
                     data = newchar[strlen(initValue) + 1];
                     strcpy(data,initValue);
              }
              ~StringValue()
              {
                     delete [] data;
              }
       };
       RCPtr<StringValue> value;
};
       这是Meyers给出的String的实现,然而我的观点是如果没有特别的必要的话,对stirng最好不要使用引用计数,因为在多线程程序中同步的代价要大于引用计数本身的好处,得不偿失。
       如果StringValue是一个现成的类,无法修改它的实现,那怎么办?没关系可以用委托,下面是一个典型的实现:
classRCObject
{
public:
       RCObject():refCount(0),shareable(true){}
       RCObject(constRCObject&):refCount(0),shareable(true){}
       RCObject& operator=(constRCObject& rhs){return *this;}
       virtual ~RCObject()=0;
       voidAddReference(){++refCount;}

       voidRemoveReference(){if (--refCount == 0) deletethis;}

       voidmarkUnshareable(){shareable = false;}
       boolisShareable() const{returnshareable;}
       boolisShared() const {returnrefCount > 1;}
private:
       intrefCount;
       boolshareable;
};
RCObject::~RCObject(){}
 
template<classT>
classRCIPtr
{
public:
       RCIPtr(T* realPtr = 0):counter(newCountHolder)
       {
              counter->pointee = realPtr;
              init();
       }
       RCIPtr(constRCIPtr& rhs):counter(rhs.counter)
       {
              init();
       }
       ~RCIPtr()
       {
              counter->RemoveReference();
       }
       RCIPtr& operator = (constRCIPtr& rhs)
       {
              if (counter != rhs.counter)
              {
                     counter->RemoveReference();
                     counter = rhs.counter;
                     init();
              }
              return *this;
       }
       constT* operator->()const
       {
              returncounter->pointee;
       }
       T* operator->()
       {
              makeCopy();
              returncounter->pointee;
       }
       constT& operator*() const
       {
              return *(counter->pointee);
       }
       T& operator*()
       {
              makeCopy();
              return *(counter->pointee);
       }
private:
       structCountHolder:publicRCObject
       {
              ~CountHolder(){deletepointee;}
              T* pointee;
       };
       CountHolder* counter;
       voidinit()
       {
              if (counter->isShareable() == false)
              {
                     T* oldValue = counter->pointee;
                     counter = newCountHolder;
                     counter->pointee = newT(*oldValue);
              }
              counter->AddReference();
       }
       voidmakeCopy()
       {
              if (counter->isShared())
              {
                     T* oldValue = counter->pointee;
                     counter->RemoveReference();
                     counter = newCountHolder;
                     counter->pointee = newT(*oldValue);
                     counter->AddReference();
              }
       }
};
classWidget
{
public:
       Widget(intSize){}
       Widget(constWidget& rhs){}
       ~Widget(){}
       Widgetoperator=(constWidget& rhs){}
       voiddoThis(){printf("doThis()/n");return;}
       intshowThat() const{printf("showThat()/n"); return 0;}
protected:
private:
       inti;
};
 
classRCWidget
{
public:
       RCWidget(intsize):value(newWidget(size)){}
       voiddoThis(){value->doThis();}
       intshowThat()const {returnvalue->showThat();}
protected:
private:
       RCIPtr<Widget> value;
};
 
评估
       实现引用计数是需要有前提的,不是所有的情况下,使用引用计数都是合适的。适合情况如下:
       相对多的对象共享相对少量的实值。
       对象的实值产生或者销毁的成本很高,或者占用很多内存。
但是要记住,即使是Java也会有内存泄漏,不要指望小小的引用计数(上面简单的实现)不会产生同样的问题。
       引用计数是一项很深奥的技术,想想Java,所以需要很谨慎的对待,但愿它能带来程序设计上的优化。
 
原创粉丝点击