12周任务4

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/* (程序头部注释开始)* 程序的版权和版本声明部分* Copyright (c) 2011, 烟台大学计算机学院学生 * All rights reserved.* 文件名称:                              * 作    者:           苗影                   * 完成日期:      2012   年   5    月  9      日* 版 本 号:          * 对任务及求解方法的描述部分 
  先建立一个Point(点)类,包含数据成员x,y(坐标点);(2)以Point为基类,派生出一个Circle(圆)类,增加数据成员(半径),基类的成员表示圆心;(3)编写上述两类中的构造、析构函数及必要的输入输出函数(4)定义友元函数int locate,判断点p在圆c上、圆c内或圆c外,返回值<0圆内,==0圆上,>0 圆外;(5)重载关系运算符(6种)运算符,使之能够按圆的面积比较两个圆的大小;(6)给定一点p,求出该点与圆心相连成的直线与圆的两个交点并输出* 输入描述: * 问题描述: * 程序输出: * 程序头部的注释结束*/
#include <iostream>    #define PI 3.1415926    #include<Cmath>    using namespace std;    class Point //定义坐标点类  {  public:      Point(){x = 0; y = 0;}      Point(double x0, double y0) {x = x0; y = y0;}      double getx(){return x;}        double gety(){return y;}      void setx(double n){x = n;}          void sety(double n){y = n;}      friend ostream &operator << (ostream & input, Point & c);   private:      double x, y;   //点的横坐标和纵坐标  };      ostream &operator << (ostream & output, Point & c)  {      output << "Point:(" << c.x << ", " << c.y << ")";      return output;  }      class Circle : public Point  {  public:      Circle(){r = 0;}      Circle(double x0, double y0, double r);            double getr(){return r;}       friend ostream &operator << (ostream & out, Circle & c);        friend double locate(Point &p, Circle &c);       friend void crossover_point1(Point &p1,Circle &c1,Point &p4,Point &p5);          bool operator > (Circle &t);            bool operator < (Circle &t);            bool operator >= (Circle &t);            bool operator <= (Circle &t);            bool operator == (Circle &t);            bool operator != (Circle &t);      double area();  private:      double r;  };    Circle :: Circle(double x0, double y0, double r1) : Point(x0, y0), r(r1){}    //圆的构造函数定义   ostream &operator << (ostream & output, Circle & c)    {        output << "以" << "(" << c.getx() << "," << c.gety() << ")" << "为圆心, "  << "以" << c.r << "为半径的圆" << endl;            return output;    }      double Circle :: area()  //面积的计算{      return PI * r * r;  }    bool Circle ::operator > (Circle &t)   //面积的比较{      if(area() > t.area()) {return true;}      else return false;  }    bool Circle ::operator < (Circle &t)  {      if(area() < t.area()){return true;  }    else return false;  }    bool Circle ::operator >= (Circle &t)  {      if(area() < t.area()) {return false; }    else return true;  }    bool Circle ::operator <= (Circle &t)   {      if(area() > t.area()){return false;  }    else return true;  }  bool Circle ::operator == (Circle &t)  {      if(area() >= t.area() && area() <= t.area()) {return true;  }    else return false;  }    bool Circle ::operator != (Circle &t)   {      if(area() > t.area() || area() < t.area()){return true;  }    else return false;  }    double locate(Point &p, Circle &c)  //点的判断{      double d;      d = (p.getx() - c.getx()) * (p.getx() - c.getx()) + (p.gety() - c.gety()) * (p.gety() - c.gety());      return (d - c.getr() * c.getr());  }    void crossover_point1(Point &p1,Point &p4,Point &p5, Circle &c1,) //两个交点{     double d;     d = c1.getx() + (p1.getx() - c1.getx()) * c1.getr() / sqrt((p1.getx() - c1.getx()) * (p1.getx() - c1.getx()) + (p1.gety() - c1.gety()) * (p1.gety() - c1.gety()));     p4.setx(d);      d = c1.getx() - (p1.getx() - c1.getx()) * c1.getr() / sqrt((p1.getx() - c1.getx()) * (p1.getx() - c1.getx()) + (p1.gety() - c1.gety()) * (p1.gety() - c1.gety()));     p5.setx(d);      d = c1.gety() + (p1.gety() - c1.gety()) * c1.getr() / sqrt((p1.getx() - c1.getx()) * (p1.getx() - c1.getx()) + (p1.gety() - c1.gety()) * (p1.gety() - c1.gety()));     p4.sety(d);      d = c1.gety() - (p1.gety() - c1.gety()) * c1.getr() / sqrt((p1.getx() - c1.getx()) * (p1.getx() - c1.getx()) + (p1.gety() - c1.gety()) * (p1.gety() - c1.gety()));     p5.sety(d); }    int main( )  {      Circle c1(3, 2, 4), c2(4, 5, 5);      //c2应该大于c1      Point p1(1, 1), p2(3, -2), p3(7, 3);  //分别位于c1内、上、外        cout << "圆c1: " << c1;      cout << "点p1: " << p1;      cout << "点p1在圆c1之" << ((locate(p1, c1) > 0) ? "外" : ((locate(p1, c1) < 0) ? "内" : "上")) << endl;      cout << "点p2: " << p2;      cout << "点p2在圆c1之" << ((locate(p2, c1) > 0) ? "外" : ((locate(p2, c1) < 0) ? "内" : "上")) << endl;          cout << "点p3: " << p3;      cout << "点p3在圆c1之" << ((locate(p3, c1) > 0) ? "外" : ((locate(p3, c1) < 0) ? "内" : "上")) << endl;      cout << endl;         cout << "圆c1: " << c1;      if(c1 > c2) cout << "大于" << endl;      if(c1 < c2) cout << "小于" << endl;       if(c1 >= c2) cout << "大于等于" << endl;      if(c1 <= c2) cout << "小于等于" << endl;       if(c1 == c2) cout << "等于" << endl;       if(c1 != c2) cout << "不等于" << endl;       cout << "圆c2: " << c1;      cout << endl;         Point p4, p5;      crossover_point1(p1, c1, p4, p5);        cout << "点p1: " << p1;      cout << "与圆c1: " << c1;      cout << "的圆心相连,与圆交于两点,分别是:" << endl;      cout << "交点: " << p4;      cout << "交点: " << p5;      cout << endl;         system("pause");      return 0;  }  
感言;计算两个交点时真麻烦,还有就是根据别人的思路编的,觉得自己很被动

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