[转载]游戏相关引擎荟萃2
来源:互联网 发布:小丑皇噩梦军团 知乎 编辑:程序博客网 时间:2024/05/29 16:57
[转载]游戏相关引擎荟萃2
spanish ;-) )
EasyWay Game EngineJavaWindows, Linux, Mac OSopensource GPL2D/3D via OpenGLOpenALcoming soonNoEasily extendible, perfect pixel collision, PathFinding, special effects, automatic engine that don't draw what you don't see, engine anti bugvery simple: you can write a game in very few lines of code; You can extend simply the game engine with your functionthe API documentation isn't completed yetephLibC++/IoOS X (Others in progress)GPL/Other2D/3D via OpenGLSoon, via OpenALHigh level soon, sockets availableFully scriptable with IoAdvanced particle physicsEasily modifiable, suitable for prototypical developmentUnder development, not yet feature-completeEspresso3DJavaWindows, Linux, MacOS XFree and Commercial3D via LWJGL2D and 3D via OpenALSoonNoManyFenix Project (beta) language hibrid between Pascal and CWindows, Linux, Mac OS, Solaris, BeOs, DreamCast, GP32XOpen Source2D via SDLVia MikModVia SDL_NetNoPerfect Pixel collision, path finding routine, music modules and Ogg Vorbis Support, cross plataform, very similitudes with Div Game Studio: compatibility with more of file formats (FPG, MAP, PAL, etc...) and a few compatibility with the sintax and other functions of the Div languageVery easy sintax, documentation and web site in english and spanish, a complete game of functions, easy for newbies, the evolution of Div Game Studio!No oficial IDE (but existsalternatives), 2D via software, no OPP language, few bugsFIFE - the Flexible Isometric Fallout-like EngineC++Win32, Linux, MacOS X, BSDFree (GPL 2.0)2D software renderer via SDL, hw-accelerated mode via OpenGLYes (OpenAL audio backend)No (not planned!)Yes, Lua 5.1Planned support for complex rulesetsOne of the few free 2D isometric engines availableWork in progress, not fully usable yetFlatRedBall 2.5D.NETWindowsFree3D via DirectXYesSoonNoTemplate, Collision Detection, Physics, SkeletonsG3DC++Linux, Windows, MacOS XFree (BSD)3D via OpenGLNoNoNo Game MakerDelphiWindowsFree and Commercial2D/3DYesSomeIts own scripting language(GML)Terrific for making quick 2d tile-based games with easy scripting interface, slow 3D support(via DirectX)Genesis3DC++WindowsFree/Commercial3D via DirectXGhostEngineC++, .NETWindows (Mac and Linux is on the works)Engine code is Zlib/libPNG-licensed, non-engine libraries use various licenses3D via OpenGL/DirectX, with DirectX in the worksYes (FMOD)Yes (TCP/IP, being rewritten at the moment, UDP planned for later)Lua Scripting LanguageNone in particular Still under heavy development, not completely ready for use yetGoblin 2D+ C/C++WindowsFreeware, Shareware and CommercialMainly 2D via D3D but has support for .X and .MD2 3D modelsYes - OwnNoNoMany. Small footprint and able to make standalone execuables. (no DLL)Active development - stableWindows platform onlyGolden T Game EngineJavaWindows, Linux, MacOS XFree2D via OpenGLYes GosuC++, RubyWindows, Mac, LinuxFree2D via OpenGL/DirectXHGE (Haaf's Game Engine) HGE at SourceForge HGEC++WindowsOpen Source (Zlib/libpng license)2D via DirectXYes, via BASSNoNoAuthoring tools, lightweightEasy to start, good engine structureNo multiplatformIrmoCLinuxFree YesRuby IrrlichtC++/.NETWindows, LinuxFree (zlib/pnglib)3D via DirectX(8,9), OpenGL or various software renderersNoNoLua scriptCollision Detection, HDR, PARALLAXBig Community, a lot examples and tutorialsActive development - StableIka EngineC++Windows, LinuxFree (GPL)2D via OpenGLYesNoPythonvery low overhead...Jad Engine - C# + MDX Game EngineC#WindowsLGPL3D via Managed DirectXMDSound? And Vorbis .NETNoNoFocused to graphics cards that support shaders 2.0 or better, It usesNewton Physics Engine to generate realistic movements and responses, HDR support (the graphic card must support floating point blending), FirstPerson and SelfDriven (exported from 3D Studio Max) cameras support, Animation Skeletal animation using channels, Imports directly MD5 files..., Postproduction system integrated in the engine, AI Engine: Genetic Programming FrameworkVery more easy and intuitive interface, documentation and support are in english, a simple DLLNo full documentationJamagic 1.2JamascriptWindowsCommercial(Withdrawn from sale)3DYesYesYesInbuilt editorsEasy to Learn, online games like flashNo longer supportedJEngine SSEC++Windows, LinuxFree (GPL)2D via OpenGLYesYesLuaCollision detection,Cg&GLS effects,GUI,etc. Contains full 2D open source framework with editor.Jet3DC/C++WindowsFree3D via DirectX Yes jMonkey EngineJavaWindows, Linux, MacOS XFree (BSD)3D via LWJGL ?NoNoJOGRE EngineJavaWindows, Linux, MacOS XFree (BSD)2D ?NoNoJava Online Gaming Real-time Engine.Multimedia Fusion 2Custom - none scriptingWindowsCommercial2DYesYesLuaActiveX, Dll, many plug-ins, movement extensionsEasy to Learn, a favourite with younger developers, online games like flash neabEnginePHPWindows, LinuxCommercial2D (AJAX)NoYesYesComes with the full source code, allows to add/edit modules.NeLC/C++Windows, LinuxFree/Commercial3D via DirectX or OpenGLYesYes CEGUI IntegrationNemoX 3D EngineVB/Delphi/.NETWindowsFree3D via DirectXDirectXYeseasy to use NeoEngineC++Windows, LinuxFree (MPL)3D via DirectX or OpenGLYesYesLua OGE - Open Game EngineC++Windows (mingw, VC), Linux (gcc)Free (LGPL) / Commercial3D (OGRE hence DX + OpenGL)OpenALRakNetSquirrelMultithread design, GUI (CEGUI), Physics (ODE), Unicode, OGEd - Game EditorMultithread, Clean OO, Early stage of developmentEarly stage of developmentOGREC++Windows, Linux, MacOS XFree (LGPL)3D via Directx or OpenGLNoNoNoSuper 3D Engine, Support All HighEnd 3D Technologies, Plugin structureBig Community, A lot examples and tutorials, made severals big games (like as air simulation, 3d adventure, 3d action), Open Sourcetoo big source codeOREVB6WindowsFree2d via DirectX7 / DirectX8YesYesYesOvorp Engine.NETWindowsFree2D via DirectX YesPAB game engineVBWindowsPanda3DC++Windows, LinuxFree3DYes, via FMOD Python PhotonC++Linux, Windowszlib2D via OpenGLYes, with OpenALNoNoState, Resource Management, Math RoutinesGood License, Great C++ API, Good DocumentationEarly in development, uncertain futurePLibC++Linux, UNIX, Windows, MacOSX, MacOS9Free (LGPL)2D and 3D via OpenGLYesYesYes Popcap Frameworkc ++WindowsFree2DyesN/AN/ASuper Game Engine for developing super games like as Zumahave great game ZUMAnot 3DPowerRenderC++Windows, XBoxCommercial3D via DirectXYesNoCustom C++ Script scripting languagePhysics, Collision Detection, HDREasy to start, flexible engineBad working with shadowingPTK EngineC++Windows, MacFree and Commercial2DYesNoNoFont, TTF, Spline, Tar filesLightweight and CrossplatformPPTactical Engine For RTS gamesC++Windows, LinuxFree (LGPL)2DPureBasicBasicMac OS X, Linux, WindowsCommercial Quake EngineCDOS & WindowsGPL, CommercialSoftware, OpenGLYesYesQuakeC Quake II EngineCWindows, LinuxGPL, CommercialOpenGLYesYes Quake III Arena EngineCWindows, Linux, Mac OSGPL, CommercialOpenGLYesYes Raydium 3DCWindows, LinuxFree (GPL)3D via OpenGLYes, via OpenALYesembedded PHP, Python bindingsPhysics via ODERay Game Designer 2None neededWindowsFree3D via OpenGL or Direct3DYesNoYesCollision Detection, Translucency, LightingRequires no programming, very easy to use, includes most needed toolsVery limited gameplay options, outdated graphics engine, very small communityReality FactoryNone neededWindows 3D via Genesis3D(DirectX)YesYes?Yes RealmForge.NET 3D via Axiom(OpenGL)YesYesYesRetinaXCompletelty .NET 2.0 (C#). No wrapped C++ Libraries. Free (BSD)3D via Managed DirectXYesNoNoUser InterfaceEasy to start programming DirectX. Framework is well structured and you can modify it to your liking.Revolution3DVB/C++/.NETWindowsFree3D via DirectXYesNoNo RPG Maker XPC/DelphiWindowsShareware2DYes via DirectXYesRubyLevel EditorEasy to useNot open sourcePTK EngineC++Windows, MacFree and Commercial2DYesNoNoFont, TTF, Spline, Tar filesLightweight and CrossplatformSaq2DC#WindowsFree2D engine via Direct3DSoonMaybeNot Yet Sprite CraftVB/C++/DelphiWindowsFree2D VBScript/JavaScriptSource EngineC++Windows, Linux (server-side)CommercialDirect3DYesYesNoHavok Physics, Valve Faceposer Technology, VGUI, HDR The Nebula Device 2C++WindowsFree3D via DirectXYesYesYesTNT BasicBasicMacOSXFree (GPL)2DYesNoNo TorqueC++Windows, Linux, MacOS XCommercial3D via OpenGLOpenALYesCustom Torque ScriptMission Editor, Terrain Editor, Mac and Linux Support, WYSIWYG GUI Editor, Particle Engine, Theora Video, Multiple Language SupportSource Code Included, Large Community, Many 3D modeling exporters Torque2DC++Windows, Linux, MacOS XCommercial2DOpenALYesCustom Torque ScriptTruevision3DVB/Delphi/C++/.NETWindowsFree for learning/Commercial3D via DirectXDirectXYesVBscript, Python, Java ScriptPhysics, Plugins for popular modeling packages, Active user base, Normal Mapping, Relief Mapping, and complex shadersUnrealEngine2 / 2X / 3C++Windows, Linux, MacOS X, PS2, Xbox, PS3, XBOX 360Commercial3DYesYesUnrealScriptPhysics, HDR (UE3) high costUnigineC++Windows, LinuxCommercial3DYesYesUnigineScript lika C++Physics, HDR, PRT, Pixel and Vetex Shaders (3.0) , soft shadowsGreat 3D Engine, image quality like as Doom3, Unreal, small cost, more tools, guinot stablevbGOREVB6WindowsFree (Limited) (Open Source)2D via 3DYesYesNoMultiplayer game engine, low bandwidth usage, fastFree (more expandability when purchased for tiny cost), open source, one of the most powerful VB ORPG engines around to make your ORPG/MMORPG Visual3D.NET.NET 2.0 (C#)Windows, Xbox 360Commercial, Free Student Commercial & Non-commercial3D via DirectX or XNAYesYesC#, VB.NET, C++.NET, J# (Java), JScript.NET (JavaScript), IronPython, Visual Programming/ModelingVisual Development and Prototyping, Rag-doll Physics, Normal-mapping, Shaders (3.0), HDR, Integrated Runtime Design Toolset, Skinnable Rendered GUIYAKE EngineC++Windows, LinuxFree3D via OGRE(OpenGL), Direct3D9OpenALYesLuaGUI via CEGUI, physics via ODEYageDWindows, LinuxFree (LGPL)3D via OpenGLOpenALNoNoPanda 3DC++, PythonWindows, LinuxFree3DYesYesC++ and PythonFree models, documentation, simple instillationUsed by disney to make ToonTown, Easy Learning, Very stable- [转载]游戏相关引擎荟萃2
- 游戏相关引擎荟萃2(English)
- 游戏相关引擎荟萃1(English)
- 转载荟萃
- 国外 2D 游戏引擎相关站点
- 国外2D 游戏引擎相关站点
- 转载:八款开源Android游戏引擎
- 【转载】浅析游戏引擎开发
- unity游戏引擎相关知识
- 游戏引擎剖析(一)[转载]
- 八款开源Android游戏引擎(转载)
- Quake3游戏引擎中平方根相关算法
- 开源游戏引擎及游戏 (转载)
- 开源游戏引擎及游戏 (转载)
- 游戏引擎剖析 2
- 游戏引擎介绍2
- 游戏引擎架构:2
- 从零开始写一个简单好用的游戏服务器引擎[2] - 跨平台相关
- Android 编译系统(一):Android.mk的学习
- 网络安全工具大汇聚
- 字符串 取变量
- Android 编译系统(二):envsetup.sh学习
- 黑马程序员第一节java基础学习
- [转载]游戏相关引擎荟萃2
- win7 的 XP Mode 模式
- Iphone开发UILable和UITextField
- Android编译系统(三):官方文档Android Build System
- android两种推送比较
- Eclipse3.6+JqueryWTP1.2实现Eclipse的Jquery智能提示功能
- Android实战技巧:Dialog
- VC预处理:Pragma Directives
- Android编译系统(四):Android 编译系统框架分析及main.mk分析