缓存管理

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using System;using System.Collections;using System.Collections.Generic;using System.Text;using System.Text.RegularExpressions;using System.Web;using System.Web.Caching;namespace XXXX.Common{    /// <summary>    /// 缓存管理    /// </summary>    public class CacheHelper    {        //>> Based on Factor = 5 default value        public static readonly int DayFactor = 17280;        public static readonly int HourFactor = 720;        public static readonly int MinuteFactor = 12;        public static readonly double SecondFactor = 0.2;        private static readonly Cache cache;        private static int Factor = 5;        public static void ResetFactor(int cacheFactor)        {            Factor = cacheFactor;        }        /// <summary>        /// Static initializer should ensure we only have to look up the current cache        /// instance once.        /// </summary>        static CacheHelper()        {            HttpContext context = HttpContext.Current;            if (context != null)            {                cache = context.Cache;            }            else            {                cache = HttpRuntime.Cache;            }        }        /// <summary>        /// 清空Cash对象        /// </summary>        public static void Clear()        {            IDictionaryEnumerator CacheEnum = cache.GetEnumerator();            ArrayList al = new ArrayList();            while (CacheEnum.MoveNext())            {                al.Add(CacheEnum.Key);            }            foreach (string key in al)            {                cache.Remove(key);            }        }        /// <summary>        /// 根据正则表达式的模式移除Cache        /// </summary>        /// <param name="pattern">模式</param>        public static void RemoveByPattern(string pattern)        {            IDictionaryEnumerator CacheEnum = cache.GetEnumerator();            Regex regex = new Regex(pattern, RegexOptions.IgnoreCase | RegexOptions.Singleline | RegexOptions.Compiled);            while (CacheEnum.MoveNext())            {                if (regex.IsMatch(CacheEnum.Key.ToString()))                    cache.Remove(CacheEnum.Key.ToString());            }        }        /// <summary>        /// 根据键值移除Cache        /// </summary>        /// <param name="key">键</param>        public static void Remove(string key)        {            cache.Remove(key);        }        /// <summary>        /// 把对象加载到Cache        /// </summary>        /// <param name="key">键</param>        /// <param name="obj">对象</param>        public static void Insert(string key, object obj)        {            Insert(key, obj, null, 1);        }        /// <summary>        /// 把对象加载到Cache,附加缓存依赖信息        /// </summary>        /// <param name="key">键</param>        /// <param name="obj">对象</param>        /// <param name="dep">缓存依赖</param>        public static void Insert(string key, object obj, CacheDependency dep)        {            Insert(key, obj, dep, MinuteFactor * 3);        }        /// <summary>        /// 把对象加载到Cache,附加过期时间信息        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        /// <param name="seconds">缓存时间(秒)</param>        public static void Insert(string key, object obj, int seconds)        {            Insert(key, obj, null, seconds);        }        /// <summary>        /// 把对象加载到Cache,附加过期时间信息和优先级        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        /// <param name="seconds">缓存时间(秒)</param>        /// <param name="priority">优先级</param>        public static void Insert(string key, object obj, int seconds, CacheItemPriority priority)        {            Insert(key, obj, null, seconds, priority);        }        /// <summary>        /// 把对象加载到Cache,附加缓存依赖和过期时间(多少秒后过期)        /// (默认优先级为Normal)        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        /// <param name="dep">缓存依赖</param>        /// <param name="seconds">缓存时间(秒)</param>        public static void Insert(string key, object obj, CacheDependency dep, int seconds)        {            Insert(key, obj, dep, seconds, CacheItemPriority.Normal);        }        /// <summary>        /// 把对象加载到Cache,附加缓存依赖和过期时间(多少秒后过期)及优先级        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        /// <param name="dep">缓存依赖</param>        /// <param name="seconds">缓存时间(秒)</param>        /// <param name="priority">优先级</param>        public static void Insert(string key, object obj, CacheDependency dep, int seconds, CacheItemPriority priority)        {            if (obj != null)            {                cache.Insert(key, obj, dep, DateTime.Now.AddSeconds(Factor * seconds), TimeSpan.Zero, priority, null);            }        }        /// <summary>        /// 把对象加到缓存并忽略优先级        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        /// <param name="secondFactor">时间</param>        public static void MicroInsert(string key, object obj, int secondFactor)        {            if (obj != null)            {                cache.Insert(key, obj, null, DateTime.Now.AddSeconds(Factor * secondFactor), TimeSpan.Zero);            }        }        /// <summary>        /// 把对象加到缓存,并把过期时间设为最大值        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        public static void Max(string key, object obj)        {            Max(key, obj, null);        }        /// <summary>        /// 把对象加到缓存,并把过期时间设为最大值,附加缓存依赖信息        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        /// <param name="dep">缓存依赖</param>        public static void Max(string key, object obj, CacheDependency dep)        {            if (obj != null)            {                cache.Insert(key, obj, dep, DateTime.MaxValue, TimeSpan.Zero, CacheItemPriority.AboveNormal, null);            }        }        /// <summary>        /// 插入持久性缓存        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        public static void Permanent(string key, object obj)        {            Permanent(key, obj, null);        }        /// <summary>        /// 插入持久性缓存,附加缓存依赖        /// </summary>        /// <param name="key">键值</param>        /// <param name="obj">对象</param>        /// <param name="dep">缓存依赖</param>        public static void Permanent(string key, object obj, CacheDependency dep)        {            if (obj != null)            {                cache.Insert(key, obj, dep, DateTime.MaxValue, TimeSpan.Zero, CacheItemPriority.NotRemovable, null);            }        }        /// <summary>        /// 根据键获取被缓存的对象        /// </summary>        /// <param name="key">键值</param>        /// <returns></returns>        public static object Get(string key)        {            return cache[key];        }        /// <summary>        /// Return int of seconds * SecondFactor        /// </summary>        public static int SecondFactorCalculate(int seconds)        {            // Insert method below takes integer seconds, so we have to round any fractional values            return Convert.ToInt32(Math.Round((double)seconds * SecondFactor));        }    }}

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