python pygame模块的使用

来源:互联网 发布:mysql 5.1.49.tar.gz 编辑:程序博客网 时间:2024/04/29 13:29
import pygame, sysfrom pygame.locals import *#set up pygamepygame.init()windowSurface = pygame.display.set_mode((500, 400), 0, 32)pygame.display.set_caption("hello, world")BLACK = (0, 0, 0)WHITE = (255, 255, 255)RED = (255, 0, 0)GREEN = (0, 255, 0)BLUE = (0, 0, 255)basicFont = pygame.font.SysFont(None, 48)text = basicFont.render("Hello ,world", True, WHITE, BLUE)textRect = text.get_rect()textRect.centerx = windowSurface.get_rect().centerxtextRect.centery = windowSurface.get_rect().centerywindowSurface.fill(WHITE)pygame.draw.polygon(windowSurface, GREEN, ((146, 0), (291, 106), (236, 277), (56, 277), (0, 106)))  pygame.draw.line(windowSurface, BLUE, (60, 60), (120, 60), 4)  pygame.draw.line(windowSurface, BLUE, (120, 60), (60, 120))  pygame.draw.line(windowSurface, BLUE, (60, 120), (120, 120), 4)  pygame.draw.circle(windowSurface, BLUE, (300, 50), 20, 0)pygame.draw.ellipse(windowSurface, RED, (300, 250, 40, 80), 1)  pygame.draw.rect(windowSurface, RED, (textRect.left - 20, textRect.top - 20, textRect.width + 40, textRect.height + 40))pixArray = pygame.PixelArray(windowSurface)  pixArray[480][380] = BLACK  del pixArray windowSurface.blit(text, textRect)  pygame.display.update()while True:     for event in pygame.event.get():          if event.type == QUIT:              pygame.quit()              sys.exit() 

打出的图片



原创粉丝点击