C#委托,事件

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学习C#中的委托和事件过程中,我读了许多文章来理解他们二者究竟是怎么一回事,以及如何使用他们,现在我将整个的理解过程陈述以下,我学到的每一方面,恐怕也是你们需要掌握的 :-)。

什么是委托?

    委托和事件这两个概念是完全配合的。委托仅仅是函数指针,那就是说,它能够引用函数,通过传递地址的机制完成。委托是一个类,当你对它实例化时,要提供一个引用函数,将其作为它构造函数的参数。

每一个委托都有自己的签名,例如:Delegate int SomeDelegate(string s, bool b);是一个委托申明,在这里,提及的签名,就是说SomeDelegate 这个委托 有 string 和 bool 类型的形参,返回一个int 类型。

上面提及的:当你对委托实例化时,要提供一个引用函数,将其作为它构造函数的参数。这里要注意了:被引用的这个函数必须和委托有相同的签名。

看下面的函数:

private int SomeFunction(string str, bool bln){...}

你可以把这个函数传给SomeDelegate的构造函数,因为他们有相似的签名(in other words,他们都有相同的形参类型和个数,并且返回相同的数据类型)。

    SomeDelegate sd = new SomeDelegate(SomeFunction);

sd 引用了 SomeFunction,也就是说,SomeFunction已被sd所登记注册,如果你调用 sd,SomeFunction 这个函数也会被调用,记住:我所说 SomeFunction的含义,后面,我们会用到它。

现在,你应该知道如何使用委托了,让我们继续理解事件之旅……

事件的理解

我们知道,在C#中:

?按钮(Button)就是一个类,当我们单击它时,就触发一次click事件。

?时钟(Timer)也是一个类,每过一毫秒,就触发一次tick事件。

让我们通过一个例子来学习,假定有这样的情节:

现在有一个Counter的类,它有一个方法 CountTo(int countTo, int reachableNum),该方法表示:在指定的时间段内(0~~countTo),当到达指定的时间点reachableNum时,就触发一次NumberReached事件。

它还有一个事件:NumberReached,事件是委托类型的变量。意思是:如果给事件命名,用event关键字和要使用的委托类型申明它即可,如下所示:

    public event NumberReachedEventHandler NumberReached;

在上面的申明中,NumberReachedEventHandle 仅是一个委托,更确切的表示应该是:NumberReachedDelegate。但是微软从不这样认为MouseDelegate或者PaintDelegate,,而是称谓:MouseEventHandler 或者 PaintEventHandler。所以NumberReachedEventHandler 比NumberReachedDelegate听起来更方便一些,OK?好了,让我们继续,现在你知道了,在我们声明事件之前,需要象下面这样的形式来定义委托:

    public delegate void NumberReachedEventHandler(object sender, NumberReachedEventArgs e);

现在声明的委托 NumberReachedEventHandle,它有一个void 返回值,和object,NumberReachedEventArgs两个形参。就像我们在第一节中强调的那样,当实例化委托时,作为实参传入的函数也必须拥有和委托同样的签名。

在你的代码中,你是否用过PaintEventArgs 或者 MouseEventArgs来确定鼠标的移动位置?是否在触发Paint事件的对象中用过Graphics 属性?实际上,为用户提供数据的类都是继承于System.EventArgs类,就是我们常说的事件参数类,如果事件不提供参数,就不定义该类。在我们的例子中,我们通过下面的类提供预期的时间点。

public class NumberReachedEventArgs : EventArgs{    private int _reached;    public NumberReachedEventArgs(int num)    {        this._reached = num;    }    public int ReachedNumber    {        get        {            return _reached;        }    }}


 

好,有了前面的介绍,让我们到Counter类里面看看:

namespace Events{    public delegate void NumberReachedEventHandler(object sender,        NumberReachedEventArgs e);    /// <summary>    /// Summary description for Counter.    /// </summary>    public class Counter    {        public event NumberReachedEventHandler NumberReached;        public Counter()        {            //            // TODO: Add constructor logic here            //        }        public void CountTo(int countTo, int reachableNum)        {            if(countTo < reachableNum)                throw new ArgumentException(                    "reachableNum should be less than countTo");            for(int ctr=0;ctr<=countTo;ctr++)            {                if(ctr == reachableNum)                {                    NumberReachedEventArgs e = new NumberReachedEventArgs(                        reachableNum);                    OnNumberReached(e);                    return;//don't count any more                }            }        }        protected virtual void OnNumberReached(NumberReachedEventArgs e)        {            if(NumberReached != null)            {                NumberReached(this, e);//Raise the event            }        }}


 

在Counter中,如果到达指定的时间点,就触发一次事件,有以下几个方面需要注意:

?通过调用NumberReached(它是NumberReachedEventHandler委托的实例)来完成一次触发事件。

NumberReached(this, e); 通过这种方式,可以调用所有的注册函数。

?通过 NumberReachedEventArgs e = new NumberReachedEventArgs(reachableNum); 为所有的注册函数提供事件数据。

?看了上面的代码,你可能要问了:为什么我们直接用 OnNumberReached(NumberReachedEventArgs e)方法来调用NumberReached(this,e),而不用下面的代码呢?

if(ctr == reachableNum){    NumberReachedEventArgs e = new NumberReachedEventArgs(reachableNum);    //OnNumberReached(e);    if(NumberReached != null)    {        NumberReached(this, e);//Raise the event    }    return;//don't count any more}


这个问题问得很好,那就让我们再看一下OnNumberReached 签名:

    protected virtual void OnNumberReached(NumberReachedEventArgs e)

    ①你也明白 关键字protected限定了 只有从该类继承的类才能调用该类中的所有方法。

    ②关键字 virtual 表明了 在继承类中可以重写该方法。

这两点非常有用,假设你在写一个从Counter继承而来的类,通过重写OnNumberReached 方法,你可以在事件触发之前,进行一次其他的工作。

protected override void OnNumberReached(NumberReachedEventArgs e)

{

    //Do additional work

    base.OnNumberReached(e);

}

注意:如果你没有调用base.OnNumberReached(e), 那么从不会触发这个事件!在你继承该类而想剔出它的一些其他事件时,使用该方式是非常有用的。

?还要注意到:委托 NumberReachedEventHandler 是在类定义的外部,命名空间内定义的,对所有类来说是可见的。

好,该我们来实际操作使用Counter类了。


在我们简单的应用程序中,我们有两个文本框,分别是:txtCountTo和txtReachable:

下面是btnRun的click事件:

private void btnRun_Click(object sender, System.EventArgs e){     if(txtCountTo.Text == "" || txtReachable.Text=="")          return;     oCounter.CountTo(Convert.ToInt32(txtCountTo.Text), Convert.ToInt32(txtReachable.Text));}private void oCounter_NumberReached(object sender, NumberReachedEventArgs e){           MessageBox.Show("Reached: " + e.ReachedNumber.ToString());}


初始化事件处理的语法如下:

oCounter = new Counter();
oCounter.NumberReached += new NumberReachedEventHandler(oCounter_NumberReached);

现在你明白了你刚才所做的一切,仅仅初始化 NumberReachedEventHandler 委托类型的对象(就像你实例化其他对象一样),注意到 oCounter_NumberReached 方法的签名与我前面提到的相似。

还要注意我们用的是+= 而不是=;这是因为委托是特殊的对象,它可以引用多个对象(在这里是指它可以引用多个函数)。For example 如果有另外一个和oCounter_NumberReached一样具有相同签名的函数oCounter_NumberReached2,这两个函数都可以被引用:

oCounter = new Counter();

oCounter.NumberReached += new NumberReachedEventHandler(oCounter_NumberReached);

oCounter.NumberReached += new NumberReachedEventHandler(oCounter_NumberReached2);

现在,触发一个事件后,上面两个函数被依次调用。

视情况而定,如果你想让oCounter_NumberReached2在NumberReached事件发生后不再被调用,可以简单地这样写:oCounter.NumberReached -= new NumberReachedEventHandler(oCounter_NumberReached2);

最后

让我们看一下完整的源代码,以供参考:

Form1.csusing System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; namespace Events {     /**//// <summary>     /// Summary description for Form1.     /// </summary>     public class Form1 : System.Windows.Forms.Form     {         Counter oCounter = null;         private System.Windows.Forms.Button cmdRun;         private System.Windows.Forms.TextBox txtReachable;         private System.Windows.Forms.TextBox txtCountTo;         private System.Windows.Forms.Label label1;         private System.Windows.Forms.Label label2;         private System.Windows.Forms.Button btnRemoveDelegate;         /**//// <summary>         /// Required designer variable.         /// </summary>         private System.ComponentModel.Container components = null;         public Form1()         {             //             // Required for Windows Form Designer support             //             InitializeComponent();             //             // TODO: Add any constructor code after InitializeComponent call             //             oCounter = new Counter();             oCounter.NumberReached += new NumberReachedEventHandler(oCounter_NumberReached);             oCounter.NumberReached += new NumberReachedEventHandler(oCounter_NumberReached2);         }         /**//// <summary>         /// Clean up any resources being used.         /// </summary>         protected override void Dispose( bool disposing )         {             if( disposing )             {                 if (components != null)                 {                     components.Dispose();                 }             }             base.Dispose( disposing );         }         Windows Form Designer generated code#region Windows Form Designer generated code         /**//// <summary>         /// Required method for Designer support - do not modify         /// the contents of this method with the code editor.         /// </summary>         private void InitializeComponent()         {             this.cmdRun = new System.Windows.Forms.Button();             this.txtReachable = new System.Windows.Forms.TextBox();             this.txtCountTo = new System.Windows.Forms.TextBox();             this.label1 = new System.Windows.Forms.Label();             this.label2 = new System.Windows.Forms.Label();             this.btnRemoveDelegate = new System.Windows.Forms.Button();             this.SuspendLayout();             //             // cmdRun             //             this.cmdRun.Location = new System.Drawing.Point(16, 72);             this.cmdRun.Name = "cmdRun";             this.cmdRun.Size = new System.Drawing.Size(48, 23);             this.cmdRun.TabIndex = 2;             this.cmdRun.Text = "Run";             this.cmdRun.Click += new System.EventHandler(this.cmdRun_Click);             //             // txtReachable             //             this.txtReachable.Location = new System.Drawing.Point(144, 40);             this.txtReachable.Name = "txtReachable";             this.txtReachable.Size = new System.Drawing.Size(56, 20);             this.txtReachable.TabIndex = 1;             this.txtReachable.Text = "";             //             // txtCountTo             //             this.txtCountTo.Location = new System.Drawing.Point(144, 16);             this.txtCountTo.Name = "txtCountTo";             this.txtCountTo.Size = new System.Drawing.Size(56, 20);             this.txtCountTo.TabIndex = 0;             this.txtCountTo.Text = "";             //             // label1             //             this.label1.AutoSize = true;             this.label1.Location = new System.Drawing.Point(16, 16);             this.label1.Name = "label1";             this.label1.Size = new System.Drawing.Size(51, 13);             this.label1.TabIndex = 3;             this.label1.Text = "Count To";             //             // label2             //             this.label2.AutoSize = true;             this.label2.Location = new System.Drawing.Point(16, 40);             this.label2.Name = "label2";             this.label2.Size = new System.Drawing.Size(99, 13);             this.label2.TabIndex = 4;             this.label2.Text = "Reach this number";             //             // btnRemoveDelegate             //             this.btnRemoveDelegate.Location = new System.Drawing.Point(16, 104);             this.btnRemoveDelegate.Name = "btnRemoveDelegate";             this.btnRemoveDelegate.Size = new System.Drawing.Size(168, 23);             this.btnRemoveDelegate.TabIndex = 5;             this.btnRemoveDelegate.Text = "Remove second handler";             this.btnRemoveDelegate.Click += new System.EventHandler(this.btnRemoveDelegate_Click);             //             // Form1             //             this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);             this.ClientSize = new System.Drawing.Size(224, 134);             this.Controls.AddRange(new System.Windows.Forms.Control[] {                                                                           this.btnRemoveDelegate,                                                                           this.label2,                                                                           this.label1,                                                                           this.txtCountTo,                                                                           this.txtReachable,                                                                           this.cmdRun});             this.Name = "Form1";             this.Text = "Events";             this.ResumeLayout(false);         }         #endregion         /**//// <summary>         /// The main entry point for the application.         /// </summary>         [STAThread]         static void Main()         {             Application.Run(new Form1());         }         private void btnRun_Click(object sender, System.EventArgs e)         {             if(txtCountTo.Text == "" || txtReachable.Text=="")                 return;             oCounter.CountTo(Convert.ToInt32(txtCountTo.Text), Convert.ToInt32(txtReachable.Text));         }         private void oCounter_NumberReached(object sender, NumberReachedEventArgs e)         {             MessageBox.Show("Reached: " + e.ReachedNumber.ToString());         }         private void oCounter_NumberReached2(object sender, NumberReachedEventArgs e)         {             MessageBox.Show("Reached2: " + e.ReachedNumber.ToString());         }         private void btnRemoveDelegate_Click(object sender, System.EventArgs e)         {             oCounter.NumberReached -= new NumberReachedEventHandler(oCounter_NumberReached2);             oCounter.CountTo(Convert.ToInt32(txtCountTo.Text), Convert.ToInt32(txtReachable.Text));         }     } }Counter.csusing System; namespace Events {     public delegate void NumberReachedEventHandler(object sender, NumberReachedEventArgs e);     /**//// <summary>     /// Summary description for Counter.     /// </summary>     public class Counter     {         public event NumberReachedEventHandler NumberReached;                  public Counter()         {             //             // TODO: Add constructor logic here             //         }         public void CountTo(int countTo, int reachableNum)         {             if(countTo < reachableNum)                 throw new ArgumentException("reachableNum should be less than countTo");             for(int ctr=0;ctr<=countTo;ctr++)             {                 if(ctr == reachableNum)                 {                     NumberReachedEventArgs e = new NumberReachedEventArgs(reachableNum);                     OnNumberReached(e);                     return;//don't count any more                 }             }         }         protected virtual void OnNumberReached(NumberReachedEventArgs e)         {             if(NumberReached!=null)             {                 NumberReached(this, e);             }         }     }     public class NumberReachedEventArgs : EventArgs     {         private int _reached;         public NumberReachedEventArgs(int num)         {             this._reached = num;         }         public int ReachedNumber         {             get             {                 return _reached;             }         }     } }



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