上周技术关注:微软推出IronPython 1.0

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  • [.NET开发; Python] 微软推出IronPython 1.0 #
    经过JPython作者Jim Hugunin三年的努力,9个Beta之后,.NET平台上的动态语言IronPython 1.0终于发行了!在他的发行说明里,他说他当初写针对CLR的Python时,无非是想臭臭CLR,准备写篇名为'Why the CLR is a terrible platform for dynamic languages'的文章,但在写原型时发现Python在CLR平台上运行性能极佳,居然在很多情形下比C语言的实现CPython还快不少。使用标准的评测benchmark,IronPython居然比CPython快1.7倍!后来他加入了微软,来完成IronPython在CLR上的实现。IronPython是Python的真实实现,与.NET平台之集成天衣无缝。
  • [.NET开发; Atlas; linq] Building a Photo Tagging Site using ASP.NET 2.0, LINQ, and Atlas #
    Over the last few days I’ve spent some spare time playing around with LINQ and LINQ for SQL (aka DLINQ) – both of which are incredibly cool technologies.
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    This page lists some of the more popular “ASP.NET 2.0 Tips, Tricks, Recipes and Gotchas” posts I’ve done over the last year. My goal is to add 1-2 new posts to the series each week going forward
  • [人物; 计算机科学] Technology Review: 2006 Young Innovators Under 35 #
    Since 1999, the editors of Technology Review have honored the young innovators whose inventions and research we find most exciting; today that collection is the TR35, a list of technologists and scientists, all under the age of 35. Their work--spanning medicine, computing, communications, electronics, nanotechnology, and more--is changing our world.
  • [程序人生] 程序员该做的事(二) #
    回过头来看上面主张的几点,并非是我已经把每点都已经做得非常好了,只是目前发现和遇到的项目组大多数问题都可以在这几点中找到原因和解决方法。广告说,大家好才是真的好。一点不假,如果每个程序员都能做好该做的几件事,最低程度,编码工作会变得轻松有趣得多。
  • [程序人生] 程序员该做的事(一) #
    做了6年有余的程序员,没有真正想过程序员该做什么的问题,作为项目管理者带了一年多的团队和项目之后,从项目管理和保证项目按计划进行的角度,开始促使我零零碎碎的思考一些有关问题。最开始只是发呆的时候在电脑上打开一个记事本随手写下些能想到的点点滴滴,点点滴滴逐渐汇集起来后我发现它们其实可以归纳成几个方面的问题,剪切调整一番就成了这篇文章的一个雏形,昨天原发公司内部自由论坛,今天略做修改在博客园抛砖,希望和同行们讨论。
  • [游戏; 外挂] 瑞星原副总卖外挂非法牟利280万元被起诉 #
    游戏外挂和盗版盘、盗版书很相似,但又与之存在着明显的不同。相对于通过赤裸裸的克隆、窃取他人的劳动成果,游戏外挂还是具有一定技术含量。一些外挂程序中使用了许多诸如拦截Sock技术、拦截API技术、模拟键盘与鼠标技术等高端技术。这也是被告人一直辩称游戏外挂是二次开发的主要原因。
  • [.NET开发; 算法; 游戏] A-star - A* implementation in C# (Path Finding, PathFinder) #
    Some time ago I had to make a project where I need to find the shorted path inside a matrix and I though 'nothing better than use path finding for this'.There is a huge amount of links and explanation about Path Finding, but didn't find a version written in C# that could meet my expectative.So, I decided to make the A-star implementation in C#, this code was really useful for me and I bet it can be useful for many people too.I won’t explain the algorithm implementation too much, because just typing in google “pathfinding algorithm a-star” brings 25000 thousand documents where you can find every single detail about it.
  • [互联网; 流氓软件] 流氓互联网,黑幕几万重 #
    这个由群发垃圾而诞生的灰色产业链,也和流氓软件一样,具备了完整的环节和体系:上游的群发软件提供者,依靠各类群发信息或者竞价广告,吸引到使用的购买者,购买者除了为自己发送垃圾广告,也为第三方提供服务,并从中牟利……

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