Android unity3d button加载

来源:互联网 发布:akinator网络天才 编辑:程序博客网 时间:2024/05/21 19:43
var buttonTexture : Texture2D;


private var str : String;


private var str1 : String;


private var frameTime : int;


function Start(){
str = "click button";}


function OnGUI() 
{


GUI.Label(Rect(10, 10, Screen.width, 30), str);


GUI.Label(Rect(160, 10, Screen.width, 30), str1);




if(GUI.Button(Rect(10,30,buttonTexture.width,buttonTexture.height),buttonTexture)){

str1 = "you clicked me";
str = "you clicked me";
}

GUI.color = Color.green;
GUI.backgroundColor = Color.red;

if (GUI.Button(Rect(10,120,120,30),"word button")){

str1 = "you clicked words button";
   }
   
   GUI.color = Color.yellow;
   GUI.backgroundColor = Color.white;
    if (GUI.RepeatButton(Rect(10,160,100,30),"click center")){
//按住BUTTON 累加次数
   frameTime++;
    str1= "time"+ frameTime;
    
    
    }
   
}
原创粉丝点击