As a reference:KinectSkeletonJoint中每个节点编号
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定义KinectSkeletonJoint中每个节点编号
0:Head
1:LeftHand
2:LeftElbow
3:LeftShoulder
4:Neck
5:RightShoulder
6:RightElbow
7:RightHand
8:Torso
9:LeftHip
10:LeftKnee
11:LeftFoot
12:RightHip
13:RightKnee
14:RightFoot
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_HEAD,jointPosition[0]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_LEFT_HAND,jointPosition[1]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_LEFT_ELBOW,jointPosition[2]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_LEFT_SHOULDER,jointPosition[3]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_NECK,jointPosition[4]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_RIGHT_SHOULDER,jointPosition[5]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_RIGHT_ELBOW,jointPosition[6]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_RIGHT_HAND,jointPosition[7]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_TORSO,jointPosition[8]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_LEFT_HIP,jointPosition[9]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_LEFT_KNEE,jointPosition[10]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_LEFT_FOOT,jointPosition[11]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_RIGHT_HIP,jointPosition[12]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_RIGHT_KNEE,jointPosition[13]);
mSC.GetSkeletonJointPosition(aUserID[i],XN_SKEL_RIGHT_FOOT,jointPosition[14]);
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