About Servers and Clients
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There are two distinct types of socket network applications: Server and Client.
Servers and Clients have different behaviors; therefore, the process of creating them is different. What follows is the general model for creating a streaming TCP/IP Server and Client.
Server
- Initialize Winsock.
- Create a socket.
- Bind the socket.
- Listen on the socket for a client.
- Accept a connection from a client.
- Receive and send data.
- Disconnect.
Client
- Initialize Winsock.
- Create a socket.
- Connect to the server.
- Send and receive data.
- Disconnect.
Note Some of the steps are the same for a client and a server. These steps are implemented almost exactly alike. Some of the steps in this guide will be specific to the type of application being created.
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