介绍现在项目中使用到的dojo tree

来源:互联网 发布:isis仿真软件元器件 编辑:程序博客网 时间:2024/06/15 17:19

      

      在我们项目中也如上篇文章介绍的那样,使用dojo中的dijit.tree,如下代码所示,大家可以看出,动态语言给我们很充足的可编程性。 主要提供:打开节点、拖拽排序等常用功能。

               //创建数据源,确定基本根节点以及其children节点var treeItems  = [ {id : "root",displayNameCh : _rootLabel,displayNameEn : _rootLabel,children : allItems} ];this.loadTreeByData (treeItems);        loadTreeByData : function(/*数据源*/treeItems){var localeName = dojo.locale;var displayName = "";               //国际化设置if (localeName == "zh" || localeName == "zh-cn") {displayName = "displayNameCh";} else {displayName = "displayNameEn";}var data = {identifier : "id",label : displayName,items : treeItems};               //把数据源treeItems包装一下this.workStore = new dojo.data.ItemFileWriteStore({data : data});                //根据TreeStoreModel特性来创建tree所需modelthis.workModel = new dijit.tree.TreeStoreModel({store : this.workStore,childrenAttrs : [ "children" ]});                //存在tree,则销毁if (this.workTree) {this.logger.debug("Destroy old tree");if (this.workTree.destroyRecursive) {this.workTree.destroyRecursive();} else if (this.workTree.destroy) {this.workTree.destroy();}this.workTree = null;}               //创建tree单元,这里使用了一些tree相关的高级应用this.workTree = new dijit.Tree({model : this.workModel,openOnClick : false,dndController : "dijit.tree.dndSource",betweenThreshold : 5,onOpen : dojo.hitch(this, this.onRetrieveTag),onClick : dojo.hitch(this, this._onClickItem),onDblClick : dojo.hitch(this, this._onDbClickItem),checkItemAcceptance : dojo.hitch(this, this.onCheckItemAcceptance),persist : false});this.workTree.placeAt(this.containerNode);this.startup();                //用于处理树节点之间的拖拽响应this.connect(this.workTree.dndController, 'onMouseDown', function(e) {// 如果你的树上有滚动条,请加入如下代码,否则如果你选中了节点后拖动滚动条会出现节点拖拽if (dijit.getEnclosingWidget(e.target) == this.workTree) {this.workTree.dndController.mousedown = false;return;}});},


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