Android应用开发揭秘的第10个程序5_5_DrawAllShape修改版和高仿版的源码注释

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//学习几何图形的绘制

Activity01.java

package com.DrawAllShape;

import android.app.Activity;
import android.os.Bundle;

public class Activity01 extends Activity
{
 private GameView mGameView = null;
 /** Called when the activity is first created. */
 @Override
 public void onCreate(Bundle savedInstanceState)
 {
  super.onCreate(savedInstanceState);
  
  mGameView = new GameView(this);
  
  setContentView(mGameView);
 }
}

 

GameView.java

 

package com.DrawAllShape;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
import android.graphics.RectF;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.View;

public class GameView extends View implements Runnable
{
 /* 声明Paint对象 */
 private Paint mPaint = null;
 
 private GameView2 mGameView2 = null;
 public GameView(Context context)
 {
  super(context);
  /* 构建对象 */
  mPaint = new Paint();
  
  mGameView2 = new GameView2(context);
  
  /* 开启线程  */
  new Thread(this).start();
 }
 
 public void onDraw(Canvas canvas)
 {
  super.onDraw(canvas);
  
  /* 设置画布为黑色背景 */
  canvas.drawColor(Color.BLACK);
  /* 取消锯齿 */
  mPaint.setAntiAlias(true);
  
  mPaint.setStyle(Paint.Style.STROKE);
  
  {
   /* 定义矩形对象 */
   Rect rect1 = new Rect();
   /* 设置矩形大小 */
   rect1.left = 5;
   rect1.top = 5;
   rect1.bottom = 25;
   rect1.right = 45;
   
   mPaint.setColor(Color.BLUE);
   /* 绘制矩形 */
   canvas.drawRect(rect1, mPaint);
   
   mPaint.setColor(Color.RED);
   /* 绘制矩形 */
   canvas.drawRect(50, 5, 90, 25, mPaint);
   
   mPaint.setColor(Color.YELLOW);
   /* 绘制圆形(圆心x,圆心y,半径r,p) */
   canvas.drawCircle(40, 70, 30, mPaint);
   
   /* 定义椭圆对象 */
   RectF rectf1 = new RectF();
   /* 设置椭圆大小 */
   rectf1.left = 80;
   rectf1.top = 30;
   rectf1.right = 120;
   rectf1.bottom = 70;
   
   mPaint.setColor(Color.LTGRAY);
   /* 绘制椭圆 */
   canvas.drawOval(rectf1, mPaint);
   
   /* 绘制多边形 */
   Path path1 = new Path();
   
   /*设置多边形的点*/
   path1.moveTo(150+5, 80-50);
   path1.lineTo(150+45, 80-50);
   path1.lineTo(150+30, 120-50);
   path1.lineTo(150+20, 120-50);
   /* 使这些点构成封闭的多边形 */
   path1.close();
   
   mPaint.setColor(Color.GRAY);
   /* 绘制这个多边形 */
   canvas.drawPath(path1, mPaint);
   
   mPaint.setColor(Color.RED);
   mPaint.setStrokeWidth(3);
   /* 绘制直线 */
   canvas.drawLine(5, 110, 315, 110, mPaint);
  }
  //
  //下面绘制实心几何体
  //
  mPaint.setStyle(Paint.Style.FILL);
  {
   /* 定义矩形对象 */
   Rect rect1 = new Rect();
   /* 设置矩形大小 */
   rect1.left = 5;
   rect1.top = 130+5;
   rect1.bottom = 130+25;
   rect1.right = 45;
   
   mPaint.setColor(Color.BLUE);
   /* 绘制矩形 */
   canvas.drawRect(rect1, mPaint);
   
   mPaint.setColor(Color.RED);
   /* 绘制矩形 */
   canvas.drawRect(50, 130+5, 90, 130+25, mPaint);
   
   mPaint.setColor(Color.YELLOW);
   /* 绘制圆形(圆心x,圆心y,半径r,p) */
   canvas.drawCircle(40, 130+70, 30, mPaint);
   
   /* 定义椭圆对象 */
   RectF rectf1 = new RectF();
   /* 设置椭圆大小 */
   rectf1.left = 80;
   rectf1.top = 130+30;
   rectf1.right = 120;
   rectf1.bottom = 130+70;
   
   mPaint.setColor(Color.LTGRAY);
   /* 绘制椭圆 */
   canvas.drawOval(rectf1, mPaint);
   
   /* 绘制多边形 */
   Path path1 = new Path();
   
   /*设置多边形的点*/
   path1.moveTo(150+5, 130+80-50);
   path1.lineTo(150+45, 130+80-50);
   path1.lineTo(150+30, 130+120-50);
   path1.lineTo(150+20, 130+120-50);
   /* 使这些点构成封闭的多边形 */
   path1.close();
   
   mPaint.setColor(Color.GRAY);
   /* 绘制这个多边形 */
   canvas.drawPath(path1, mPaint);
   
   mPaint.setColor(Color.RED);
   mPaint.setStrokeWidth(3);
   /* 绘制直线 */
   canvas.drawLine(5, 130+110, 315, 130+110, mPaint);
  }
  
  /* 通过ShapeDrawable来绘制几何图形 */
  mGameView2.DrawShape(canvas);
 }
 
 // 触笔事件
 public boolean onTouchEvent(MotionEvent event)
 {
  return true;
 }


 // 按键按下事件
 public boolean onKeyDown(int keyCode, KeyEvent event)
 {
  return true;
 }


 // 按键弹起事件
 public boolean onKeyUp(int keyCode, KeyEvent event)
 {
  return false;
 }


 public boolean onKeyMultiple(int keyCode, int repeatCount, KeyEvent event)
 {
  return true;
 }
 
 
 public void run()
 {
  while (!Thread.currentThread().isInterrupted())
  {
   try
   {
    Thread.sleep(100);
   }
   catch (InterruptedException e)
   {
    Thread.currentThread().interrupt();
   }
   //使用postInvalidate可以直接在线程中更新界面
   postInvalidate();
  }
 }
}

 

GameView2.java

 

package com.DrawAllShape;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Path;
import android.graphics.Rect;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.graphics.drawable.shapes.PathShape;
import android.graphics.drawable.shapes.RectShape;
import android.view.View;

//通过ShapeDrawable来绘制几何图形
public class GameView2 extends View
{
 /* 声明ShapeDrawable对象 */
 ShapeDrawable mShapeDrawable = null;


 public GameView2(Context context)
 {
  super(context);
 }
 
 public void DrawShape(Canvas canvas)
 {
  /* 实例化ShapeDrawable对象并说明是绘制一个矩形 */
  mShapeDrawable = new ShapeDrawable(new RectShape());
  
  //得到画笔paint对象并设置其颜色
  mShapeDrawable.getPaint().setColor(Color.RED);
 
  Rect bounds = new Rect(5, 250, 55, 280);
  
  /* 设置图像显示的区域 */
  mShapeDrawable.setBounds(bounds);
  
  /* 绘制图像 */
  mShapeDrawable.draw(canvas);
  /*=================================*/
  /* 实例化ShapeDrawable对象并说明是绘制一个椭圆 */
  mShapeDrawable = new ShapeDrawable(new OvalShape());
  
  //得到画笔paint对象并设置其颜色
  mShapeDrawable.getPaint().setColor(Color.GREEN);
  
  /* 设置图像显示的区域 */
  mShapeDrawable.setBounds(70, 250, 150, 280);
  
  /* 绘制图像 */
  mShapeDrawable.draw(canvas);
  
  Path path1 = new Path();
  /*设置多边形的点*/
  path1.moveTo(150+5, 80+80-50);
  path1.lineTo(150+45, 80+80-50);
  path1.lineTo(150+30, 80+120-50);
  path1.lineTo(150+20, 80+120-50);
  /* 使这些点构成封闭的多边形 */
  path1.close();
  
  //PathShape后面两个参数分别是宽度和高度
  mShapeDrawable = new ShapeDrawable(new PathShape(path1,150,150));
  
  //得到画笔paint对象并设置其颜色
  mShapeDrawable.getPaint().setColor(Color.BLUE);
  
  /* 设置图像显示的区域 */
  mShapeDrawable.setBounds(100, 170, 200, 280);
  
  /* 绘制图像 */
  mShapeDrawable.draw(canvas);
 }
}

 

Gf_DrawAllShapeActivity.java

package pak.DrawAllShape;

import android.app.Activity;
import android.os.Bundle;

public class Gf_DrawAllShapeActivity extends Activity {
 private GameView mGameView = null;
 /** Called when the activity is first created. */
 @Override
 public void onCreate(Bundle savedInstanceState)
 {
  super.onCreate(savedInstanceState);
  
  mGameView = new GameView(this);
  
  setContentView(mGameView);
 }
}

 

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