IOS成长之路-DES+Base64 加密、解密

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DES是一种分组数据加密技术(先将数据分成固定长度的小数据块,之后进行加密),速度较快,适用于大量数据加密
3DES是一种基于DES的加密算法,使用3个不同密匙对同一个分组数据块进行3次加密,如此以使得密文强度更高。
相较于DES3DES算法而言,AES算法有着更高的速度和资源使用效率,安全级别也较之更高了,被称为下一代加密标准。


用DES实现加密和解密的过程:(注释是我自己理解添加。不对的地方望指出)

.h文件中:

+ (NSString *)encryptWithText:(NSString *)sText;//加密+ (NSString *)decryptWithText:(NSString *)sText;//解密

.m文件中  (导包:#import"GTMBase64.h"(下面说)  #import<CommonCrypto/CommonCryptor.h>

+ (NSString *)encryptWithText:(NSString *)sText{    //kCCEncrypt 加密    return [self encrypt:sText encryptOrDecrypt:kCCEncrypt key:@"des"];}+ (NSString *)decryptWithText:(NSString *)sText{    //kCCDecrypt 解密    return [self encrypt:sText encryptOrDecrypt:kCCDecrypt key:@"des"];}+ (NSString *)encrypt:(NSString *)sText encryptOrDecrypt:(CCOperation)encryptOperation key:(NSString *)key{    const void *dataIn;    size_t dataInLength;        if (encryptOperation == kCCDecrypt)//传递过来的是decrypt 解码    {        //解码 base64        NSData *decryptData = [GTMBase64 decodeData:[sText dataUsingEncoding:NSUTF8StringEncoding]];//转成utf-8并decode        dataInLength = [decryptData length];        dataIn = [decryptData bytes];    }    else  //encrypt    {        NSData* encryptData = [sText dataUsingEncoding:NSUTF8StringEncoding];        dataInLength = [encryptData length];        dataIn = (const void *)[encryptData bytes];    }        /*     DES加密 :用CCCrypt函数加密一下,然后用base64编码下,传过去     DES解密 :把收到的数据根据base64,decode一下,然后再用CCCrypt函数解密,得到原本的数据     */    CCCryptorStatus ccStatus;    uint8_t *dataOut = NULL; //可以理解位type/typedef 的缩写(有效的维护了代码,比如:一个人用int,一个人用long。最好用typedef来定义)    size_t dataOutAvailable = 0; //size_t  是操作符sizeof返回的结果类型    size_t dataOutMoved = 0;        dataOutAvailable = (dataInLength + kCCBlockSizeDES) & ~(kCCBlockSizeDES - 1);    dataOut = malloc( dataOutAvailable * sizeof(uint8_t));    memset((void *)dataOut, 0x0, dataOutAvailable);//将已开辟内存空间buffer的首 1 个字节的值设为值 0        NSString *initIv = @"12345678";    const void *vkey = (const void *) [key UTF8String];    const void *iv = (const void *) [initIv UTF8String];        //CCCrypt函数 加密/解密    ccStatus = CCCrypt(encryptOperation,//  加密/解密                       kCCAlgorithmDES,//  加密根据哪个标准(des,3des,aes。。。。)                       kCCOptionPKCS7Padding,//  选项分组密码算法(des:对每块分组加一次密  3DES:对每块分组加三个不同的密)                       vkey,  //密钥    加密和解密的密钥必须一致                       kCCKeySizeDES,//   DES 密钥的大小(kCCKeySizeDES=8)                       iv, //  可选的初始矢量                       dataIn, // 数据的存储单元                       dataInLength,// 数据的大小                       (void *)dataOut,// 用于返回数据                       dataOutAvailable,                       &dataOutMoved);        NSString *result = nil;        if (encryptOperation == kCCDecrypt)//encryptOperation==1  解码    {        //得到解密出来的data数据,改变为utf-8的字符串        result = [[[NSString alloc] initWithData:[NSData dataWithBytes:(const void *)dataOut length:(NSUInteger)dataOutMoved] encoding:NSUTF8StringEncoding] autorelease];    }    else //encryptOperation==0  (加密过程中,把加好密的数据转成base64的)    {        //编码 base64        NSData *data = [NSData dataWithBytes:(const void *)dataOut length:(NSUInteger)dataOutMoved];        result = [GTMBase64 stringByEncodingData:data];    }        return result;}



这里用到了Base64.。。从网上找到了一些好的类,直接贴到这里用

Base64.h

////  GTMBase64.h////  Copyright 2006-2008 Google Inc.////  Licensed under the Apache License, Version 2.0 (the "License"); you may not//  use this file except in compliance with the License.  You may obtain a copy//  of the License at////  http://www.apache.org/licenses/LICENSE-2.0////  Unless required by applicable law or agreed to in writing, software//  distributed under the License is distributed on an "AS IS" BASIS, WITHOUT//  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the//  License for the specific language governing permissions and limitations under//  the License.//#import <Foundation/Foundation.h>#import "GTMDefines.h"// GTMBase64///// Helper for handling Base64 and WebSafeBase64 encodings///// The webSafe methods use different character set and also the results aren't/// always padded to a multiple of 4 characters.  This is done so the resulting/// data can be used in urls and url query arguments without needing any/// encoding.  You must use the webSafe* methods together, the data does not/// interop with the RFC methods.//@interface GTMBase64 : NSObject//// Standard Base64 (RFC) handling//// encodeData:///// Base64 encodes contents of the NSData object.///// Returns:///   A new autoreleased NSData with the encoded payload.  nil for any error.//+(NSData *)encodeData:(NSData *)data;// decodeData:///// Base64 decodes contents of the NSData object.///// Returns:///   A new autoreleased NSData with the decoded payload.  nil for any error.//+(NSData *)decodeData:(NSData *)data;// encodeBytes:length:///// Base64 encodes the data pointed at by |bytes|.///// Returns:///   A new autoreleased NSData with the encoded payload.  nil for any error.//+(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length;// decodeBytes:length:///// Base64 decodes the data pointed at by |bytes|.///// Returns:///   A new autoreleased NSData with the encoded payload.  nil for any error.//+(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length;// stringByEncodingData:///// Base64 encodes contents of the NSData object.///// Returns:///   A new autoreleased NSString with the encoded payload.  nil for any error.//+(NSString *)stringByEncodingData:(NSData *)data;// stringByEncodingBytes:length:///// Base64 encodes the data pointed at by |bytes|.///// Returns:///   A new autoreleased NSString with the encoded payload.  nil for any error.//+(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length;// decodeString:///// Base64 decodes contents of the NSString.///// Returns:///   A new autoreleased NSData with the decoded payload.  nil for any error.//+(NSData *)decodeString:(NSString *)string;//// Modified Base64 encoding so the results can go onto urls.//// The changes are in the characters generated and also allows the result to// not be padded to a multiple of 4.// Must use the matching call to encode/decode, won't interop with the// RFC versions.//// webSafeEncodeData:padded:///// WebSafe Base64 encodes contents of the NSData object.  If |padded| is YES/// then padding characters are added so the result length is a multiple of 4.///// Returns:///   A new autoreleased NSData with the encoded payload.  nil for any error.//+(NSData *)webSafeEncodeData:(NSData *)data                      padded:(BOOL)padded;// webSafeDecodeData:///// WebSafe Base64 decodes contents of the NSData object.///// Returns:///   A new autoreleased NSData with the decoded payload.  nil for any error.//+(NSData *)webSafeDecodeData:(NSData *)data;// webSafeEncodeBytes:length:padded:///// WebSafe Base64 encodes the data pointed at by |bytes|.  If |padded| is YES/// then padding characters are added so the result length is a multiple of 4.///// Returns:///   A new autoreleased NSData with the encoded payload.  nil for any error.//+(NSData *)webSafeEncodeBytes:(const void *)bytes                       length:(NSUInteger)length                       padded:(BOOL)padded;// webSafeDecodeBytes:length:///// WebSafe Base64 decodes the data pointed at by |bytes|.///// Returns:///   A new autoreleased NSData with the encoded payload.  nil for any error.//+(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length;// stringByWebSafeEncodingData:padded:///// WebSafe Base64 encodes contents of the NSData object.  If |padded| is YES/// then padding characters are added so the result length is a multiple of 4.///// Returns:///   A new autoreleased NSString with the encoded payload.  nil for any error.//+(NSString *)stringByWebSafeEncodingData:(NSData *)data                                  padded:(BOOL)padded;// stringByWebSafeEncodingBytes:length:padded:///// WebSafe Base64 encodes the data pointed at by |bytes|.  If |padded| is YES/// then padding characters are added so the result length is a multiple of 4.///// Returns:///   A new autoreleased NSString with the encoded payload.  nil for any error.//+(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes                                   length:(NSUInteger)length                                   padded:(BOOL)padded;// webSafeDecodeString:///// WebSafe Base64 decodes contents of the NSString.///// Returns:///   A new autoreleased NSData with the decoded payload.  nil for any error.//+(NSData *)webSafeDecodeString:(NSString *)string;@end


Base64.m

////  GTMBase64.m////  Copyright 2006-2008 Google Inc.////  Licensed under the Apache License, Version 2.0 (the "License"); you may not//  use this file except in compliance with the License.  You may obtain a copy//  of the License at////  http://www.apache.org/licenses/LICENSE-2.0////  Unless required by applicable law or agreed to in writing, software//  distributed under the License is distributed on an "AS IS" BASIS, WITHOUT//  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the//  License for the specific language governing permissions and limitations under//  the License.//#import "GTMBase64.h"#import "GTMDefines.h"static const char *kBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";static const char *kWebSafeBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";static const char kBase64PaddingChar = '=';static const char kBase64InvalidChar = 99;static const char kBase64DecodeChars[] = {    // This array was generated by the following code:    // #include <sys/time.h>    // #include <stdlib.h>    // #include <string.h>    // main()    // {    //   static const char Base64[] =    //     "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";    //   char *pos;    //   int idx, i, j;    //   printf("    ");    //   for (i = 0; i < 255; i += 8) {    //     for (j = i; j < i + 8; j++) {    //       pos = strchr(Base64, j);    //       if ((pos == NULL) || (j == 0))    //         idx = 99;    //       else    //         idx = pos - Base64;    //       if (idx == 99)    //         printf(" %2d,     ", idx);    //       else    //         printf(" %2d/*%c*/,", idx, j);    //     }    //     printf("\n    ");    //   }    // }    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      62/*+*/, 99,      99,      99,      63/*/ */,    52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,    60/*8*/, 61/*9*/, 99,      99,      99,      99,      99,      99,    99,       0/*A*/,  1/*B*/,  2/*C*/,  3/*D*/,  4/*E*/,  5/*F*/,  6/*G*/,    7/*H*/,  8/*I*/,  9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,    15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,    23/*X*/, 24/*Y*/, 25/*Z*/, 99,      99,      99,      99,      99,    99,      26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,    33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,    41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,    49/*x*/, 50/*y*/, 51/*z*/, 99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99};static const char kWebSafeBase64DecodeChars[] = {    // This array was generated by the following code:    // #include <sys/time.h>    // #include <stdlib.h>    // #include <string.h>    // main()    // {    //   static const char Base64[] =    //     "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";    //   char *pos;    //   int idx, i, j;    //   printf("    ");    //   for (i = 0; i < 255; i += 8) {    //     for (j = i; j < i + 8; j++) {    //       pos = strchr(Base64, j);    //       if ((pos == NULL) || (j == 0))    //         idx = 99;    //       else    //         idx = pos - Base64;    //       if (idx == 99)    //         printf(" %2d,     ", idx);    //       else    //         printf(" %2d/*%c*/,", idx, j);    //     }    //     printf("\n    ");    //   }    // }    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      62/*-*/, 99,      99,    52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,    60/*8*/, 61/*9*/, 99,      99,      99,      99,      99,      99,    99,       0/*A*/,  1/*B*/,  2/*C*/,  3/*D*/,  4/*E*/,  5/*F*/,  6/*G*/,    7/*H*/,  8/*I*/,  9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,    15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,    23/*X*/, 24/*Y*/, 25/*Z*/, 99,      99,      99,      99,      63/*_*/,    99,      26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,    33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,    41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,    49/*x*/, 50/*y*/, 51/*z*/, 99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99,    99,      99,      99,      99,      99,      99,      99,      99};// Tests a charact to see if it's a whitespace character.//// Returns://   YES if the character is a whitespace character.//   NO if the character is not a whitespace character.//FOUNDATION_STATIC_INLINE BOOL IsSpace(unsigned char c) {    // we use our own mapping here because we don't want anything w/ locale    // support.    static BOOL kSpaces[256] = {        0, 0, 0, 0, 0, 0, 0, 0, 0, 1,  // 0-9        1, 1, 1, 1, 0, 0, 0, 0, 0, 0,  // 10-19        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 20-29        0, 0, 1, 0, 0, 0, 0, 0, 0, 0,  // 30-39        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 40-49        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 50-59        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 60-69        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 70-79        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 80-89        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 90-99        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 100-109        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 110-119        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 120-129        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 130-139        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 140-149        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 150-159        1, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 160-169        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 170-179        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 180-189        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 190-199        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 200-209        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 210-219        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 220-229        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 230-239        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 240-249        0, 0, 0, 0, 0, 1,              // 250-255    };    return kSpaces[c];}// Calculate how long the data will be once it's base64 encoded.//// Returns://   The guessed encoded length for a source length//FOUNDATION_STATIC_INLINE NSUInteger CalcEncodedLength(NSUInteger srcLen,                                                      BOOL padded) {    NSUInteger intermediate_result = 8 * srcLen + 5;    NSUInteger len = intermediate_result / 6;    if (padded) {        len = ((len + 3) / 4) * 4;    }    return len;}// Tries to calculate how long the data will be once it's base64 decoded.// Unlinke the above, this is always an upperbound, since the source data// could have spaces and might end with the padding characters on them.//// Returns://   The guessed decoded length for a source length//FOUNDATION_STATIC_INLINE NSUInteger GuessDecodedLength(NSUInteger srcLen) {    return (srcLen + 3) / 4 * 3;}@interface GTMBase64 (PrivateMethods)+(NSData *)baseEncode:(const void *)bytes               length:(NSUInteger)length              charset:(const char *)charset               padded:(BOOL)padded;+(NSData *)baseDecode:(const void *)bytes               length:(NSUInteger)length              charset:(const char*)charset       requirePadding:(BOOL)requirePadding;+(NSUInteger)baseEncode:(const char *)srcBytes                 srcLen:(NSUInteger)srcLen              destBytes:(char *)destBytes                destLen:(NSUInteger)destLen                charset:(const char *)charset                 padded:(BOOL)padded;+(NSUInteger)baseDecode:(const char *)srcBytes                 srcLen:(NSUInteger)srcLen              destBytes:(char *)destBytes                destLen:(NSUInteger)destLen                charset:(const char *)charset         requirePadding:(BOOL)requirePadding;@end@implementation GTMBase64//// Standard Base64 (RFC) handling//+(NSData *)encodeData:(NSData *)data {    return [self baseEncode:[data bytes]                     length:[data length]                    charset:kBase64EncodeChars                     padded:YES];}+(NSData *)decodeData:(NSData *)data {    return [self baseDecode:[data bytes]                     length:[data length]                    charset:kBase64DecodeChars             requirePadding:YES];}+(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length {    return [self baseEncode:bytes                     length:length                    charset:kBase64EncodeChars                     padded:YES];}+(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length {    return [self baseDecode:bytes                     length:length                    charset:kBase64DecodeChars             requirePadding:YES];}+(NSString *)stringByEncodingData:(NSData *)data {    NSString *result = nil;    NSData *converted = [self baseEncode:[data bytes]                                  length:[data length]                                 charset:kBase64EncodeChars                                  padded:YES];    if (converted) {        result = [[[NSString alloc] initWithData:converted                                        encoding:NSASCIIStringEncoding] autorelease];    }    return result;}+(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length {    NSString *result = nil;    NSData *converted = [self baseEncode:bytes                                  length:length                                 charset:kBase64EncodeChars                                  padded:YES];    if (converted) {        result = [[[NSString alloc] initWithData:converted                                        encoding:NSASCIIStringEncoding] autorelease];    }    return result;}+(NSData *)decodeString:(NSString *)string {    NSData *result = nil;    NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding];    if (data) {        result = [self baseDecode:[data bytes]                           length:[data length]                          charset:kBase64DecodeChars                   requirePadding:YES];    }    return result;}//// Modified Base64 encoding so the results can go onto urls.//// The changes are in the characters generated and also the result isn't// padded to a multiple of 4.// Must use the matching call to encode/decode, won't interop with the// RFC versions.//+(NSData *)webSafeEncodeData:(NSData *)data                      padded:(BOOL)padded {    return [self baseEncode:[data bytes]                     length:[data length]                    charset:kWebSafeBase64EncodeChars                     padded:padded];}+(NSData *)webSafeDecodeData:(NSData *)data {    return [self baseDecode:[data bytes]                     length:[data length]                    charset:kWebSafeBase64DecodeChars             requirePadding:NO];}+(NSData *)webSafeEncodeBytes:(const void *)bytes                       length:(NSUInteger)length                       padded:(BOOL)padded {    return [self baseEncode:bytes                     length:length                    charset:kWebSafeBase64EncodeChars                     padded:padded];}+(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length {    return [self baseDecode:bytes                     length:length                    charset:kWebSafeBase64DecodeChars             requirePadding:NO];}+(NSString *)stringByWebSafeEncodingData:(NSData *)data                                  padded:(BOOL)padded {    NSString *result = nil;    NSData *converted = [self baseEncode:[data bytes]                                  length:[data length]                                 charset:kWebSafeBase64EncodeChars                                  padded:padded];    if (converted) {        result = [[[NSString alloc] initWithData:converted                                        encoding:NSASCIIStringEncoding] autorelease];    }    return result;}+(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes                                   length:(NSUInteger)length                                   padded:(BOOL)padded {    NSString *result = nil;    NSData *converted = [self baseEncode:bytes                                  length:length                                 charset:kWebSafeBase64EncodeChars                                  padded:padded];    if (converted) {        result = [[[NSString alloc] initWithData:converted                                        encoding:NSASCIIStringEncoding] autorelease];    }    return result;}+(NSData *)webSafeDecodeString:(NSString *)string {    NSData *result = nil;    NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding];    if (data) {        result = [self baseDecode:[data bytes]                           length:[data length]                          charset:kWebSafeBase64DecodeChars                   requirePadding:NO];    }    return result;}@end@implementation GTMBase64 (PrivateMethods)//// baseEncode:length:charset:padded://// Does the common lifting of creating the dest NSData.  it creates & sizes the// data for the results.  |charset| is the characters to use for the encoding// of the data.  |padding| controls if the encoded data should be padded to a// multiple of 4.//// Returns://   an autorelease NSData with the encoded data, nil if any error.//+(NSData *)baseEncode:(const void *)bytes               length:(NSUInteger)length              charset:(const char *)charset               padded:(BOOL)padded {    // how big could it be?    NSUInteger maxLength = CalcEncodedLength(length, padded);    // make space    NSMutableData *result = [NSMutableData data];    [result setLength:maxLength];    // do it    NSUInteger finalLength = [self baseEncode:bytes                                       srcLen:length                                    destBytes:[result mutableBytes]                                      destLen:[result length]                                      charset:charset                                       padded:padded];    if (finalLength) {        _GTMDevAssert(finalLength == maxLength, @"how did we calc the length wrong?");    } else {        // shouldn't happen, this means we ran out of space        result = nil;    }    return result;}//// baseDecode:length:charset:requirePadding://// Does the common lifting of creating the dest NSData.  it creates & sizes the// data for the results.  |charset| is the characters to use for the decoding// of the data.//// Returns://   an autorelease NSData with the decoded data, nil if any error.////+(NSData *)baseDecode:(const void *)bytes               length:(NSUInteger)length              charset:(const char *)charset       requirePadding:(BOOL)requirePadding {    // could try to calculate what it will end up as    NSUInteger maxLength = GuessDecodedLength(length);    // make space    NSMutableData *result = [NSMutableData data];    [result setLength:maxLength];    // do it    NSUInteger finalLength = [self baseDecode:bytes                                       srcLen:length                                    destBytes:[result mutableBytes]                                      destLen:[result length]                                      charset:charset                               requirePadding:requirePadding];    if (finalLength) {        if (finalLength != maxLength) {            // resize down to how big it was            [result setLength:finalLength];        }    } else {        // either an error in the args, or we ran out of space        result = nil;    }    return result;}//// baseEncode:srcLen:destBytes:destLen:charset:padded://// Encodes the buffer into the larger.  returns the length of the encoded// data, or zero for an error.// |charset| is the characters to use for the encoding// |padded| tells if the result should be padded to a multiple of 4.//// Returns://   the length of the encoded data.  zero if any error.//+(NSUInteger)baseEncode:(const char *)srcBytes                 srcLen:(NSUInteger)srcLen              destBytes:(char *)destBytes                destLen:(NSUInteger)destLen                charset:(const char *)charset                 padded:(BOOL)padded {    if (!srcLen || !destLen || !srcBytes || !destBytes) {        return 0;    }        char *curDest = destBytes;    const unsigned char *curSrc = (const unsigned char *)(srcBytes);        // Three bytes of data encodes to four characters of cyphertext.    // So we can pump through three-byte chunks atomically.    while (srcLen > 2) {        // space?        _GTMDevAssert(destLen >= 4, @"our calc for encoded length was wrong");        curDest[0] = charset[curSrc[0] >> 2];        curDest[1] = charset[((curSrc[0] & 0x03) << 4) + (curSrc[1] >> 4)];        curDest[2] = charset[((curSrc[1] & 0x0f) << 2) + (curSrc[2] >> 6)];        curDest[3] = charset[curSrc[2] & 0x3f];                curDest += 4;        curSrc += 3;        srcLen -= 3;        destLen -= 4;    }        // now deal with the tail (<=2 bytes)    switch (srcLen) {        case 0:            // Nothing left; nothing more to do.            break;        case 1:            // One byte left: this encodes to two characters, and (optionally)            // two pad characters to round out the four-character cypherblock.            _GTMDevAssert(destLen >= 2, @"our calc for encoded length was wrong");            curDest[0] = charset[curSrc[0] >> 2];            curDest[1] = charset[(curSrc[0] & 0x03) << 4];            curDest += 2;            destLen -= 2;            if (padded) {                _GTMDevAssert(destLen >= 2, @"our calc for encoded length was wrong");                curDest[0] = kBase64PaddingChar;                curDest[1] = kBase64PaddingChar;                curDest += 2;                destLen -= 2;            }            break;        case 2:            // Two bytes left: this encodes to three characters, and (optionally)            // one pad character to round out the four-character cypherblock.            _GTMDevAssert(destLen >= 3, @"our calc for encoded length was wrong");            curDest[0] = charset[curSrc[0] >> 2];            curDest[1] = charset[((curSrc[0] & 0x03) << 4) + (curSrc[1] >> 4)];            curDest[2] = charset[(curSrc[1] & 0x0f) << 2];            curDest += 3;            destLen -= 3;            if (padded) {                _GTMDevAssert(destLen >= 1, @"our calc for encoded length was wrong");                curDest[0] = kBase64PaddingChar;                curDest += 1;                destLen -= 1;            }            break;    }    // return the length    return (curDest - destBytes);}//// baseDecode:srcLen:destBytes:destLen:charset:requirePadding://// Decodes the buffer into the larger.  returns the length of the decoded// data, or zero for an error.// |charset| is the character decoding buffer to use//// Returns://   the length of the encoded data.  zero if any error.//+(NSUInteger)baseDecode:(const char *)srcBytes                 srcLen:(NSUInteger)srcLen              destBytes:(char *)destBytes                destLen:(NSUInteger)destLen                charset:(const char *)charset         requirePadding:(BOOL)requirePadding {    if (!srcLen || !destLen || !srcBytes || !destBytes) {        return 0;    }        int decode;    NSUInteger destIndex = 0;    int state = 0;    char ch = 0;    while (srcLen-- && (ch = *srcBytes++) != 0)  {        if (IsSpace(ch))  // Skip whitespace            continue;                if (ch == kBase64PaddingChar)            break;                decode = charset[(unsigned int)ch];        if (decode == kBase64InvalidChar)            return 0;                // Four cyphertext characters decode to three bytes.        // Therefore we can be in one of four states.        switch (state) {            case 0:                // We're at the beginning of a four-character cyphertext block.                // This sets the high six bits of the first byte of the                // plaintext block.                _GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong");                destBytes[destIndex] = decode << 2;                state = 1;                break;            case 1:                // We're one character into a four-character cyphertext block.                // This sets the low two bits of the first plaintext byte,                // and the high four bits of the second plaintext byte.                _GTMDevAssert((destIndex+1) < destLen, @"our calc for decoded length was wrong");                destBytes[destIndex] |= decode >> 4;                destBytes[destIndex+1] = (decode & 0x0f) << 4;                destIndex++;                state = 2;                break;            case 2:                // We're two characters into a four-character cyphertext block.                // This sets the low four bits of the second plaintext                // byte, and the high two bits of the third plaintext byte.                // However, if this is the end of data, and those two                // bits are zero, it could be that those two bits are                // leftovers from the encoding of data that had a length                // of two mod three.                _GTMDevAssert((destIndex+1) < destLen, @"our calc for decoded length was wrong");                destBytes[destIndex] |= decode >> 2;                destBytes[destIndex+1] = (decode & 0x03) << 6;                destIndex++;                state = 3;                break;            case 3:                // We're at the last character of a four-character cyphertext block.                // This sets the low six bits of the third plaintext byte.                _GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong");                destBytes[destIndex] |= decode;                destIndex++;                state = 0;                break;        }    }        // We are done decoding Base-64 chars.  Let's see if we ended    //      on a byte boundary, and/or with erroneous trailing characters.    if (ch == kBase64PaddingChar) {               // We got a pad char        if ((state == 0) || (state == 1)) {            return 0;  // Invalid '=' in first or second position        }        if (srcLen == 0) {            if (state == 2) { // We run out of input but we still need another '='                return 0;            }            // Otherwise, we are in state 3 and only need this '='        } else {            if (state == 2) {  // need another '='                while ((ch = *srcBytes++) && (srcLen-- > 0)) {                    if (!IsSpace(ch))                        break;                }                if (ch != kBase64PaddingChar) {                    return 0;                }            }            // state = 1 or 2, check if all remain padding is space            while ((ch = *srcBytes++) && (srcLen-- > 0)) {                if (!IsSpace(ch)) {                    return 0;                }            }        }    } else {        // We ended by seeing the end of the string.                if (requirePadding) {            // If we require padding, then anything but state 0 is an error.            if (state != 0) {                return 0;            }        } else {            // Make sure we have no partial bytes lying around.  Note that we do not            // require trailing '=', so states 2 and 3 are okay too.            if (state == 1) {                return 0;            }        }    }        // If then next piece of output was valid and got written to it means we got a    // very carefully crafted input that appeared valid but contains some trailing    // bits past the real length, so just toss the thing.    if ((destIndex < destLen) &&        (destBytes[destIndex] != 0)) {        return 0;    }        return destIndex;}@end


在Base64 代码中用到了一个.h文件

Defines.h

//// GTMDefines.h////  Copyright 2008 Google Inc.////  Licensed under the Apache License, Version 2.0 (the "License"); you may not//  use this file except in compliance with the License.  You may obtain a copy//  of the License at////  http://www.apache.org/licenses/LICENSE-2.0////  Unless required by applicable law or agreed to in writing, software//  distributed under the License is distributed on an "AS IS" BASIS, WITHOUT//  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the//  License for the specific language governing permissions and limitations under//  the License.//// ============================================================================#include <AvailabilityMacros.h>// Not all MAC_OS_X_VERSION_10_X macros defined in past SDKs#ifndef MAC_OS_X_VERSION_10_5#define MAC_OS_X_VERSION_10_5 1050#endif#ifndef MAC_OS_X_VERSION_10_6#define MAC_OS_X_VERSION_10_6 1060#endif// ----------------------------------------------------------------------------// CPP symbols that can be overridden in a prefix to control how the toolbox// is compiled.// ----------------------------------------------------------------------------// GTMHTTPFetcher will support logging by default but only hook its input// stream support for logging when requested.  You can control the inclusion of// the code by providing your own definitions for these w/in a prefix header.//#ifndef GTM_HTTPFETCHER_ENABLE_LOGGING#define GTM_HTTPFETCHER_ENABLE_LOGGING 1#endif // GTM_HTTPFETCHER_ENABLE_LOGGING#ifndef GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING#define GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING 0#endif // GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING// By setting the GTM_CONTAINERS_VALIDATION_FAILED_LOG and// GTM_CONTAINERS_VALIDATION_FAILED_ASSERT macros you can control what happens// when a validation fails. If you implement your own validators, you may want// to control their internals using the same macros for consistency.#ifndef GTM_CONTAINERS_VALIDATION_FAILED_ASSERT#define GTM_CONTAINERS_VALIDATION_FAILED_ASSERT 0#endif// Give ourselves a consistent way to do inlines.  Apple's macros even use// a few different actual definitions, so we're based off of the foundation// one.#if !defined(GTM_INLINE)#if defined (__GNUC__) && (__GNUC__ == 4)#define GTM_INLINE static __inline__ __attribute__((always_inline))#else#define GTM_INLINE static __inline__#endif#endif// Give ourselves a consistent way of doing externs that links up nicely// when mixing objc and objc++#if !defined (GTM_EXTERN)#if defined __cplusplus#define GTM_EXTERN extern "C"#else#define GTM_EXTERN extern#endif#endif// Give ourselves a consistent way of exporting things if we have visibility// set to hidden.#if !defined (GTM_EXPORT)#define GTM_EXPORT __attribute__((visibility("default")))#endif// _GTMDevLog & _GTMDevAssert//// _GTMDevLog & _GTMDevAssert are meant to be a very lightweight shell for// developer level errors.  This implementation simply macros to NSLog/NSAssert.// It is not intended to be a general logging/reporting system.//// Please see http://code.google.com/p/google-toolbox-for-mac/wiki/DevLogNAssert// for a little more background on the usage of these macros.////    _GTMDevLog           log some error/problem in debug builds//    _GTMDevAssert        assert if conditon isn't met w/in a method/function//                           in all builds.//// To replace this system, just provide different macro definitions in your// prefix header.  Remember, any implementation you provide *must* be thread// safe since this could be called by anything in what ever situtation it has// been placed in.//// We only define the simple macros if nothing else has defined this.#ifndef _GTMDevLog#ifdef DEBUG#define _GTMDevLog(...) NSLog(__VA_ARGS__)#else#define _GTMDevLog(...) do { } while (0)#endif#endif // _GTMDevLog// Declared here so that it can easily be used for logging tracking if// necessary. See GTMUnitTestDevLog.h for details.@class NSString;GTM_EXTERN void _GTMUnitTestDevLog(NSString *format, ...);#ifndef _GTMDevAssert// we directly invoke the NSAssert handler so we can pass on the varargs// (NSAssert doesn't have a macro we can use that takes varargs)#if !defined(NS_BLOCK_ASSERTIONS)#define _GTMDevAssert(condition, ...)                                       \do {                                                                      \if (!(condition)) {                                                     \[[NSAssertionHandler currentHandler]                                  \handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \file:[NSString stringWithUTF8String:__FILE__]  \lineNumber:__LINE__                                  \description:__VA_ARGS__];                             \}                                                                       \} while(0)#else // !defined(NS_BLOCK_ASSERTIONS)#define _GTMDevAssert(condition, ...) do { } while (0)#endif // !defined(NS_BLOCK_ASSERTIONS)#endif // _GTMDevAssert// _GTMCompileAssert// _GTMCompileAssert is an assert that is meant to fire at compile time if you// want to check things at compile instead of runtime. For example if you// want to check that a wchar is 4 bytes instead of 2 you would use// _GTMCompileAssert(sizeof(wchar_t) == 4, wchar_t_is_4_bytes_on_OS_X)// Note that the second "arg" is not in quotes, and must be a valid processor// symbol in it's own right (no spaces, punctuation etc).// Wrapping this in an #ifndef allows external groups to define their own// compile time assert scheme.#ifndef _GTMCompileAssert// We got this technique from here:// http://unixjunkie.blogspot.com/2007/10/better-compile-time-asserts_29.html#define _GTMCompileAssertSymbolInner(line, msg) _GTMCOMPILEASSERT ## line ## __ ## msg#define _GTMCompileAssertSymbol(line, msg) _GTMCompileAssertSymbolInner(line, msg)#define _GTMCompileAssert(test, msg) \typedef char _GTMCompileAssertSymbol(__LINE__, msg) [ ((test) ? 1 : -1) ]#endif // _GTMCompileAssert// Macro to allow fast enumeration when building for 10.5 or later, and// reliance on NSEnumerator for 10.4.  Remember, NSDictionary w/ FastEnumeration// does keys, so pick the right thing, nothing is done on the FastEnumeration// side to be sure you're getting what you wanted.#ifndef GTM_FOREACH_OBJECT#if defined(TARGET_OS_IPHONE) || (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5)#define GTM_FOREACH_OBJECT(element, collection) \for (element in collection)#define GTM_FOREACH_KEY(element, collection) \for (element in collection)#else#define GTM_FOREACH_OBJECT(element, collection) \for (NSEnumerator * _ ## element ## _enum = [collection objectEnumerator]; \(element = [_ ## element ## _enum nextObject]) != nil; )#define GTM_FOREACH_KEY(element, collection) \for (NSEnumerator * _ ## element ## _enum = [collection keyEnumerator]; \(element = [_ ## element ## _enum nextObject]) != nil; )#endif#endif// ============================================================================// ----------------------------------------------------------------------------// CPP symbols defined based on the project settings so the GTM code has// simple things to test against w/o scattering the knowledge of project// setting through all the code.// ----------------------------------------------------------------------------// Provide a single constant CPP symbol that all of GTM uses for ifdefing// iPhone code.#include <TargetConditionals.h>#if TARGET_OS_IPHONE // iPhone SDK// For iPhone specific stuff#define GTM_IPHONE_SDK 1#if TARGET_IPHONE_SIMULATOR#define GTM_IPHONE_SIMULATOR 1#else#define GTM_IPHONE_DEVICE 1#endif  // TARGET_IPHONE_SIMULATOR#else// For MacOS specific stuff#define GTM_MACOS_SDK 1#endif// Provide a symbol to include/exclude extra code for GC support.  (This mainly// just controls the inclusion of finalize methods).#ifndef GTM_SUPPORT_GC#if GTM_IPHONE_SDK// iPhone never needs GC#define GTM_SUPPORT_GC 0#else// We can't find a symbol to tell if GC is supported/required, so best we// do on Mac targets is include it if we're on 10.5 or later.#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4#define GTM_SUPPORT_GC 0#else#define GTM_SUPPORT_GC 1#endif#endif#endif// To simplify support for 64bit (and Leopard in general), we provide the type// defines for non Leopard SDKs#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4// NSInteger/NSUInteger and Max/Mins#ifndef NSINTEGER_DEFINED#if __LP64__ || NS_BUILD_32_LIKE_64typedef long NSInteger;typedef unsigned long NSUInteger;#elsetypedef int NSInteger;typedef unsigned int NSUInteger;#endif#define NSIntegerMax    LONG_MAX#define NSIntegerMin    LONG_MIN#define NSUIntegerMax   ULONG_MAX#define NSINTEGER_DEFINED 1#endif  // NSINTEGER_DEFINED// CGFloat#ifndef CGFLOAT_DEFINED#if defined(__LP64__) && __LP64__// This really is an untested path (64bit on Tiger?)typedef double CGFloat;#define CGFLOAT_MIN DBL_MIN#define CGFLOAT_MAX DBL_MAX#define CGFLOAT_IS_DOUBLE 1#else /* !defined(__LP64__) || !__LP64__ */typedef float CGFloat;#define CGFLOAT_MIN FLT_MIN#define CGFLOAT_MAX FLT_MAX#define CGFLOAT_IS_DOUBLE 0#endif /* !defined(__LP64__) || !__LP64__ */#define CGFLOAT_DEFINED 1#endif // CGFLOAT_DEFINED#endif  // MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4


调用方法测试:

NSString *encrypt = [ViewController encryptWithText:@"中华人民共和国万岁!!"];    NSLog(@"enctry = %@",encrypt);    NSString *decrypt = [ViewController decryptWithText:encrypt];    NSLog(@"decrypt = %@",decrypt);

输出结果:

enctry = IKnyVPAK8eprKHHunG7Ze9tTfU8sIoYho8SFeyFEniK/7wy3u7stKA==

decrypt =中华人民共和国万岁!!


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