wchar_t*,wchar_t,wchat_t数组,char,char*,char数组,std::string,std::wstring,CString....

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转载自:http://kasonpt.blog.163.com/blog/static/169099697201171662830731/

wchar_t*,wchar_t,wchat_t数组,char,char*,char数组,std::string,std::wstring,CString....
#include <string>
// 使用CString必须使用MFC,并且不可包含<windows.h>
#define _AFXDLL
#include <afx.h>
using namespace std;
//----------------------------------------------------------------------------------
//将 单字节char* 转换为 宽字节 wchar*
inline wchar_t* AnsiToUnicode( const char* szStr )
{
int nLen = MultiByteToWideChar( CP_ACP, MB_PRECOMPOSED, szStr, -1, NULL, 0 );
if (nLen == 0)
{
   return NULL;
}
wchar_t* pResult = new wchar_t[nLen];
MultiByteToWideChar( CP_ACP, MB_PRECOMPOSED, szStr, -1, pResult, nLen );
return pResult;
}
//----------------------------------------------------------------------------------
// 将 宽字节wchar_t* 转换 单字节char*
inline char* UnicodeToAnsi( const wchar_t* szStr )
{
int nLen = WideCharToMultiByte( CP_ACP, 0, szStr, -1, NULL, 0, NULL, NULL );
if (nLen == 0)
{
   return NULL;
}
char* pResult = new char[nLen];
WideCharToMultiByte( CP_ACP, 0, szStr, -1, pResult, nLen, NULL, NULL );
return pResult;
}
//----------------------------------------------------------------------------------
// 将单字符 string 转换为宽字符 wstring
inline void Ascii2WideString( const std::string& szStr, std::wstring& wszStr )
{
int nLength = MultiByteToWideChar( CP_ACP, 0, szStr.c_str(), -1, NULL, NULL );
wszStr.resize(nLength);
LPWSTR lpwszStr = new wchar_t[nLength];
MultiByteToWideChar( CP_ACP, 0, szStr.c_str(), -1, lpwszStr, nLength );
wszStr = lpwszStr;
delete [] lpwszStr;
}
//----------------------------------------------------------------------------------
int _tmain(int argc, _TCHAR* argv[])
{
char*   pChar = "我喜欢char";
wchar_t* pWideChar = L"我讨厌wchar_t";
wchar_t   tagWideCharList[100] ;
char   ch = 'A';
char   tagChar[100] = {NULL};
CString   cStr;
std::string str;
// 注:设置语言环境以便输出WideChar
setlocale(LC_ALL,"chs");
// 注: char* 转换 wchar_t*
// 注: wchar_t 未重载 << ,所以不可使用 cout << 输出
pWideChar = AnsiToUnicode( pChar );
// 注:printf("%ls") 和 wprintf(L"%s") 一致
printf( "%ls\n", pWideChar );
// 注:wchar_t* 转换 wchar_t[]
wcscpy ( tagWideCharList, pWideChar );
wprintf( L"%s\n", tagWideCharList );
// 注:wchar_t[] 转换 wchar_t*
pWideChar = tagWideCharList;
wprintf( L"%s\n", pWideChar );
// 注:char 转换 string
str.insert( str.begin(), ch );
cout << str << endl;
// 注:wchar_t* 转换 string
pWideChar = new wchar_t[str.length()];
swprintf( pWideChar, L"%s", str.c_str());
wprintf( L"%s\n", pWideChar );
// 注:string 转换 char*
pChar = const_cast<char*>(str.c_str());
cout << pChar << endl;
// 注:char* 转换 string
str = std::string(pChar);
// 注: cout 的 << 重载了string, 若printf 的话必须 printf("%s", str.c_str()); 
//   而不可 print( "%s", str ); 因为 str 是个 string 类
cout << str << endl;
// 注:string 转换 char[]
str = "无聊啊无聊";
strcpy( tagChar, str.c_str() );
printf( "%s\n", tagChar );
// 注:string 转换 CString;
cStr = str.c_str();
// 注:CString 转换 string 
str = string(cStr.GetBuffer(cStr.GetLength()));
// 注:char* 转换 CString
cStr = pChar;
// 注:CString 转换 char*
pChar = cStr.GetBuffer( cStr.GetLength() );
// 注:CString 转换 char[]
strncpy( tagChar, (LPCTSTR)CString, sizeof(tagChar));
// 注:CString 转换 wchar_t*
pWideChar = cStr.AllocSysString();
printf( "%ls\n", pWideChar );
}




CString 转 wchar_t 


CString path = "asdf"; 


wchar_t wstr[256] = path.AllocSysString(); 


或者: 


wchar_t wcstring[256]; 


MultiByteToWideChar(CP_ACP,0,path,-1,wcstring,256); 


wchar_t转CString 


WideCharToMultiByte(CP_ACP,0,wcstring,256, 


path.GetBuffer(0),256,NULL,NULL); 


path.ReleaseBuffer(0); 






string 转 CString 
CString.format("%s", string.c_str()); 


char 转 CString 
CString.format("%s", char*); 


char 转 string 
string s(char *); 


string 转 char * 
char *p = string.c_str(); 


CString 转 string 
string s(CString.GetBuffer()); 


CString str = "fdjfdas"; 
string s = (LPCTSTR)str; 


1,string -> CString 
CString.format("%s", string.c_str()); 
用c_str()确实比data()要好. 
2,char -> string 
string s(char *); 
你的只能初始化,在不是初始化的地方最好还是用assign(). 
3,CString -> string 
string s(CString.GetBuffer()); 
GetBuffer()后一定要ReleaseBuffer(),否则就没有释放缓冲区所占的空间. 

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