Editors for cocos2d-x Texture,Tilemap,Particle,Action,Level etc
来源:互联网 发布:js遍历object对象list 编辑:程序博客网 时间:2024/06/04 23:22
Action Editor
- SpriteHelper & LevelHelper
- Author's blog
- Download from Mac Store
- SpriteHelperFree
- SpriteHelper
- LevelHelper
- "Video"
- Youtube: http://www.youtube.com/watch?v=YoVMSuwsATk
- Youku: http://v.youku.com/v_show/id_XMjU2NjU1OTIw.html
- News on cocos2d-x: http://www.cocos2d-x.org/news/14
- CocosBuilder: http://cocosbuilder.com/ (can only be used in ios games)
- SceneDesigner: https://github.com/andrew0/SceneDesigner
- CocoShop: http://www.cocos2d-iphone.org/forum/topic/15668 (can only be used in ios games) - Abandoned project
Map Editor
- Tiled Map Editor , free, cross platform, based on QT or Java, output TMX file
- "iTileMaps"
- iTunes link: http://itunes.apple.com/us/app/itilemaps/id432784227?mt=8
- more info at: http://www.klemix.com/
- CHN Tutorials
- 译 - 在Tiled Map中使用碰撞检测(一) 创建基于Tiled Map的游戏
- 译 - 在Tiled Map中使用碰撞检测(二) TMX地图中的碰撞检测
SpriteSheet Editor
- Zwoptex v1.0 , free, OSX only, output .png & .plist file
Particle Editor
- Particle editor: Particle Designer , OSX only, $8 for license, output .png & ,plist file
- Particle editor: cocos2d-windows-particle-editor , win only, free, output .png & ,plist file
Font editor:
- Hiero (cross-platform): http://slick.cokeandcode.com/demos/hiero.jnlp (free)
Texture atlas editor:
- TexturePacker (Windows, MacOSX): http://www.texturepacker.com/ (basic version is free, full version is $19.95)
Physics object editor:
- PhysicsEditor (Windows, MacOSX): http://www.physicseditor.de/ (basic version is free, full version is $19.95)
Font editor:
- Bitmap Font Generator: http://www.angelcode.com/products/bmfont/ (free)
- Editors for cocos2d-x Texture,Tilemap,Particle,Action,Level etc
- cocos2d-x 的一些编辑器 Texture,Tilemap,Particle,Action,Level etc
- cocos2d-x Particle粒子效果
- 【cocos2d-x】瓷砖地图(TileMap)基础知识
- cocos2d-x中使用TileMap地图编辑器
- cocos2d-x和texture packer
- cocos2d-x的Sptrite Action SpriteFrame Animation texture使用的简单方法---学习笔记
- cocos2d-x:粒子系统详解 (Particle System)
- cocos2d-x 关于tilemap滚动时黑线闪动的问题
- 关于在Cocos2d-x中加载TileMap出错的情况
- Cocos2d-x -- 纹理缓存(Texture Cache)
- 使用cocos2d-x制作 Texture unpacker
- 使用cocos2d-x制作 Texture unpacker
- Cocos2d-x 纹理缓存(Texture Cache)
- cocos2d-x的action
- Cocos2d-x Action
- Cocos2d-x Lua action
- cocos2d-x Action
- Objective-C中的作用域静态变量详解
- 正则表达式的一些技巧
- C#设计模式之代理模式(一)
- Android中Context详解
- 游走Android系列之广播接收(Broadcast Receiver)
- Editors for cocos2d-x Texture,Tilemap,Particle,Action,Level etc
- PHP调用java的class
- Beej's Guide to Network Programming
- 设计模式之抽象工厂模式
- Android之线程间通信
- Python 静态方法和静态类
- 2011年最新企业offer(待遇)比较(已更新至224家)
- 我的Linux PS1 变量
- ARM汇编程序---通过ARM汇编调用C语言函数实现累加