关于Canvas.drawText中xy位置问题

来源:互联网 发布:何林夏 知乎 编辑:程序博客网 时间:2024/06/05 11:18

问:canvas.drawText("3", x, y, paint);  x和y是指画得时候数字3中心的坐标吗?还是左上角的坐标?
答:x默认是‘3’这个字符的左边在屏幕的位置,如果设置了paint.setTextAlign(Paint.Align.CENTER);那就是字符的中心,y是指定这个字符baseline在屏幕上的位置。

public void drawText (String text, float x, float y, Paint paint)
Since: API Level 1 Draw the text, with origin at (x,y), using the specified paint.
The origin is interpreted based on the Align setting in the paint.
Parameters
text The text to be drawn
x The x-coordinate of the origin of the text being drawn
y The y-coordinate of the origin of the text being drawn
paint The paint used for the text (e.g. color, size, style)

Canvas 作为绘制文本时,使用FontMetrics对象,计算位置的坐标。 它的思路和java.awt.FontMetrics的基本相同。 
FontMetrics对象它以四个基本坐标为基准,分别为:

FontMetrics.top
FontMetrics.ascent
FontMetrics.descent
FontMetrics.bottom

 

   Paint textPaint = new Paint( Paint.ANTI_ALIAS_FLAG);   textPaint.setTextSize( 35);   textPaint.setColor( Color.WHITE);   // FontMetrics对象   FontMetrics fontMetrics = textPaint.getFontMetrics();   String text = "abcdefghijklmnopqrstu";   // 计算每一个坐标   float baseX = 0;   float baseY = 100;   float topY = baseY + fontMetrics.top;   float ascentY = baseY + fontMetrics.ascent;   float descentY = baseY + fontMetrics.descent;   float bottomY = baseY + fontMetrics.bottom;   // 绘制文本   canvas.drawText( text, baseX, baseY, textPaint);   // BaseLine描画   Paint baseLinePaint = new Paint( Paint.ANTI_ALIAS_FLAG);>   baseLinePaint.setColor( Color.RED);   canvas.drawLine(0, baseY, getWidth(), baseY, baseLinePaint);   // Base描画   canvas.drawCircle( baseX, baseY, 5, baseLinePaint);   // TopLine描画   Paint topLinePaint = new Paint( Paint.ANTI_ALIAS_FLAG);   topLinePaint.setColor( Color.LTGRAY);   canvas.drawLine(0, topY, getWidth(), topY, topLinePaint);   // AscentLine描画   Paint ascentLinePaint = new Paint( Paint.ANTI_ALIAS_FLAG);   ascentLinePaint.setColor( Color.GREEN);   canvas.drawLine(0, ascentY, getWidth(), ascentY, ascentLinePaint);   // DescentLine描画   Paint descentLinePaint = new Paint( Paint.ANTI_ALIAS_FLAG);   descentLinePaint.setColor( Color.YELLOW);   canvas.drawLine(0, descentY, getWidth(), descentY, descentLinePaint);   // ButtomLine描画   Paint bottomLinePaint = new Paint( Paint.ANTI_ALIAS_FLAG);   bottomLinePaint.setColor( Color.MAGENTA);   canvas.drawLine(0, bottomY, getWidth(), bottomY, bottomLinePaint);

 

drawText画字符串是baseline对齐的。所以要特别注意这点,不然画文字可能画到其它地方而误以为没有画出来。

如果baseline对齐的话:底端的Y坐标是:(行高-字体高度)/2+字体高度 ,但是字符串并不居中,经过测试如果:(行高-字体高度)/2+字体高度-6 ,就稍微居中了一点。 以上的方法只是一个取巧的做法,网上也没有找到设置文字居中的方法。

按上面办法会有误差。加上那段距离应该就行了:

FontMetrics fontMetrics = mPaint.getFontMetrics();float fontTotalHeight = fontMetrics.bottom - fontMetrics.top;float offY = fontTotalHeight / 2 - fontMetrics.bottom;float newY = baseY + offY;canvas.drawText(text, baseX, newY, paint);