LinuxC/C++编程基础(33) 视频包缓存的实现(续1)

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相关结构的定义,见前一篇文字:http://blog.csdn.net/linyanwen99/article/details/8485475

 

一.updateVideoCache方法的实现,如下:

void updateVideoCache( VideoPkt *spProto) {
    Poco::SharedPtr<VideoPkt> pProto(spProto);
    VideoUidMap::Iterator itr = VideoUidMap.find(pProto->_from);//查找连接对象

    if(itr == VideoUidMap.end()) {
        if(VideoUidMap.size() < MAX_SPEAKERS) {
            VideoSeqMap amap;
            VideoUidMap.insert(std::make_pair(pProto->_from, amap));
            itr = VideoUidMap.find(pProto->_from);
        } else {
            return;
        }
    }

    VideoSeqMap seqMap = itr->second;
    if(seqMap.find(pProto->_seq) == seqMap.end()) {
        if(seqMap.size() == MAX_PKTS) {
            seqMap.erase(itr->second.begin());
        }
        seqMap.insert(std::make_pair(pProto->_seq, pProto));
    }

    VideoSeqMap::iterator it = seqMap.find(pProto->_seq);

    if(it != seqMap.begin() && (--it)->second->_seq != pProto->_seq - 2) {//根据视频包的序号判断前一个包是否丢失了
        ReSendVoice reSendVoice(pProto->_from, pProto->_seq - 2);//如果丢失了,则直接重新请求
        std::string packStr;
        reSendVoice.serialTo(packStr); 
        sendData(MEDIA_UDP, packStr); //发送请求包
    }
}

 

转载请注明出处:山水间博客,http://blog.csdn.net/linyanwen99/article/details/8543267