自定义实现类似android主界面的滑屏换屏控件
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直接效果图 ,更多内容可以参看:我的android阅读软件“微读”-做最简单的手机阅读软件
实现思路,刚开始的时候我是用ViewFlipper控件来做非常的简单但是实现不了拖拽移动屏幕的效果,最终放弃决定自定义一个控件实现这样效果。
接下来我详细的解说一下我开发时写的这个实验demo,软件中用的滑屏就是由这样的代码实现的。
首先新建一个控件类TouchPageView并且继承自ViewGroup,左右滑动换屏我的实现是在TouchPageView添加3个子view分别代表看不到的左边屏幕、可以看到的中间屏幕、看不到的右边屏幕,这样在滑屏时候就可以通过不断调整这3个view的位置实现连续不间断滑屏换屏,下面的实验中我分别把3个view设置成红色、绿色、黄色这样切换的时候可以看到明显效果,这3个view在TouchPageView的构造方法中调用init方法进行初始化:
private void init() { views= new ArrayList<LinearLayout>(); view1=new LinearLayout(context); view1.setBackgroundColor(Color.YELLOW); this.addView(view1); TextView tv=new TextView(context); tv.setText("测试"); view1.addView(tv); views.add(view1); view2=new LinearLayout(context); view2.setBackgroundColor(Color.RED); this.addView(view2); views.add(view2); view3=new LinearLayout(context); view3.setBackgroundColor(Color.GREEN); this.addView(view3); views.add(view3); final ViewConfiguration configuration = ViewConfiguration.get(getContext()); mMaximumVelocity = configuration.getScaledMaximumFlingVelocity(); }
接下来的实现是关键,重写onLayout方法对3个view的显示位置布局进行控制,通过下面的这个方法,把3个view进行水平一个跟着一个进行布局显示。
@Override protected void onLayout(boolean changed, int l, int t, int r, int b) { int childLeft = -1; final int count = views.size(); //水平从左到右放置 for (int i = 0; i < count; i++) { final View child =views.get(i); if (child.getVisibility() != View.GONE) { final int childWidth = child.getMeasuredWidth(); if(childLeft==-1) { childLeft=-childWidth; } child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight()); childLeft += childWidth; } } }
3个view位置放置好之后,接下来的实现实现手指在屏幕拖拽滑动时让3个view跟着手指的位置进行变化显示,这个肯定是在onTouchEvent方法中实现了,分别在MotionEvent.ACTION_DOWN、MotionEvent.ACTION_MOVE、MotionEvent.ACTION_UP三个手指状态中进行控制,在下面的实现中还采用了VelocityTracker的方法对手指的滑动速度进行跟踪,这样根据滑动速度决定屏幕往哪个方向换屏,关键的代码如下:
@Override public boolean onTouchEvent(MotionEvent ev){ if(!lock) { if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); final int action = ev.getAction(); final float x = ev.getX(); final float y = ev.getY(); switch (action) { case MotionEvent.ACTION_DOWN://按下去 if(touchState==TOUCH_STATE_REST) { //记录按下去的的x坐标 lastMotionX = x; touchState=TOUCH_STATE_MOVING; isMoved=false; } break; case MotionEvent.ACTION_MOVE://拖动时 if(touchState==TOUCH_STATE_MOVING) { float offsetX=x-lastMotionX; float offsetY=y-lastMotionY; if(isMoved) { lastMotionX=x; lastMotionY=y; final int count = views.size(); //水平从左到右放置 for (int i = 0; i < count; i++) { final View child =views.get(i); if (child.getVisibility() != View.GONE) { final int childWidth = child.getMeasuredWidth(); int childLeft = child.getLeft()+(int)offsetX; child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight()); childLeft += childWidth; } } } else if(Math.abs(offsetX)>TOUCH_SLOP||Math.abs(offsetY)>TOUCH_SLOP) { //移动超过阈值,则表示移动了 isMoved=true; removeCallbacks(mLongPressRunnable); } } break; case MotionEvent.ACTION_UP://放开时 //释放了 removeCallbacks(mLongPressRunnable); if(isMoved) { if(touchState==TOUCH_STATE_MOVING) { touchState=TOUCH_STATE_SLOWING; int sign=0; final VelocityTracker velocityTracker = mVelocityTracker; //计算当前速度 velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity); //x方向的速度 int velocityX = (int) velocityTracker.getXVelocity(); if(velocityX > SNAP_VELOCITY)//足够的能力向左 { sign=1; Log.e("enough to move left", "true"); } else if (velocityX < -SNAP_VELOCITY)//足够的能力向右 { sign=-1; Log.e("enough to move right", "right"); } else { sign=0; } moveToFitView(sign); if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } } } break; } } return true; }
完成手指滑的功能后,最后在手指离开屏幕的时候,让3个view滑动到合适的位置,保证当前屏幕只能看到一个完整的view另外2个view不可见,并且在滑动的过程中为了达到比较自然的效果,采用减速滑动的实现,这里是用了Handler进行间隔的减速移动效果,这样滑动起来比较舒服,其实最好的效果应该加入阻尼效果,就是让view一定程度的冲过屏幕边界然后在回弹,经过几次这样的缓减至速度为零然后最终停止,这个可以由各位自己去实现,并不难写。
int offset=0; private void moveToFitView(int sign) { boolean b=swapView(sign); if(true) { View view1=views.get(1); int left=view1.getLeft(); //int offset=0; if(left!=0) { offset=-1*left; } moveView(); } } FlipAnimationHandler mAnimationHandler; int ovv=40; private void moveView() { final int count = views.size(); if(offset!=0) { int ov=0; if(offset>0) { ov=ovv; } else { ov=-1*ovv; } ovv=ovv-3; if(ovv<1) { ovv=3; } if(Math.abs(offset)<Math.abs(ov)) { ov=offset; offset=0; } else { offset=offset-ov; } //水平从左到右放置 for (int i = 0; i < count; i++) { final View child =views.get(i); final int childWidth = child.getMeasuredWidth(); int childLeft = child.getLeft()+ov; child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight()); childLeft += childWidth; } if(mAnimationHandler==null) { mAnimationHandler = new FlipAnimationHandler(); } mAnimationHandler.sleep(1); } else { ovv=40; touchState=TOUCH_STATE_REST; } } class FlipAnimationHandler extends Handler { @Override public void handleMessage(Message msg) { TouchPageView.this.moveView(); } public void sleep(long millis) { this.removeMessages(0); sendMessageDelayed(obtainMessage(0), millis); } }
整个自定义控件核心的思路和代码就上面这些了,实现效果请参看我的微读效果。
完整的代码:
package
xx.weidu;
import
java.util.ArrayList;
import
java.util.List;
import
android.content.Context;
import
android.graphics.Canvas;
import
android.graphics.Color;
import
android.os.Handler;
import
android.os.Message;
import
android.util.Log;
import
android.view.MotionEvent;
import
android.view.VelocityTracker;
import
android.view.View;
import
android.view.ViewConfiguration;
import
android.view.ViewGroup;
import
android.widget.LinearLayout;
import
android.widget.TextView;
public
class
TouchPageView
extends
ViewGroup{
private
LinearLayout view1;
private
LinearLayout view2;
private
LinearLayout view3;
//速度跟踪
private
VelocityTracker mVelocityTracker;
private
int
mMaximumVelocity;
//手势临界速度,当速度超过这个时切换到下一屏
private
static
final
int
SNAP_VELOCITY =
100
;
//停止状态
private
final
static
int
TOUCH_STATE_REST =
0
;
//滚动状态
private
final
static
int
TOUCH_STATE_MOVING =
1
;
//减速停止状态
private
final
static
int
TOUCH_STATE_SLOWING =
2
;
//当前触摸状态
private
int
touchState = TOUCH_STATE_REST;
private
boolean
lock=
false
;
private
float
lastMotionX;
private
float
lastMotionY;
private
Context context;
private
List<LinearLayout> views;
//是否移动了
private
boolean
isMoved;
//长按的runnable
private
Runnable mLongPressRunnable;
//移动的阈值
private
static
final
int
TOUCH_SLOP=
10
;
public
int
width;
public
int
height;
public
TouchPageView(Context context) {
super
(context);
this
.context=context;
init();
}
private
void
init()
{
views=
new
ArrayList<LinearLayout>();
view1=
new
LinearLayout(context);
view1.setBackgroundColor(Color.YELLOW);
this
.addView(view1);
TextView tv=
new
TextView(context);
tv.setText(
"测试"
);
view1.addView(tv);
views.add(view1);
view2=
new
LinearLayout(context);
view2.setBackgroundColor(Color.RED);
this
.addView(view2);
views.add(view2);
view3=
new
LinearLayout(context);
view3.setBackgroundColor(Color.GREEN);
this
.addView(view3);
views.add(view3);
final
ViewConfiguration configuration = ViewConfiguration.get(getContext());
mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
}
@Override
protected
void
onMeasure(
int
widthMeasureSpec,
int
heightMeasureSpec){
super
.onMeasure(widthMeasureSpec, heightMeasureSpec);
final
int
count = views.size();
for
(
int
i =
0
; i < count; i++) {
final
View child =views.get(i);
child.measure(widthMeasureSpec,heightMeasureSpec);
}
int
finalWidth, finalHeight;
finalWidth = measureWidth(widthMeasureSpec);
finalHeight = measureHeight(heightMeasureSpec);
this
.width=finalWidth;
this
.height=finalHeight;
}
private
int
measureWidth(
int
measureSpec) {
int
result =
0
;
int
specMode = MeasureSpec.getMode(measureSpec);
int
specSize = MeasureSpec.getSize(measureSpec);
if
(specMode == MeasureSpec.EXACTLY) {
result = specSize;
}
else
{
result = specSize;
}
return
result;
}
private
int
measureHeight(
int
measureSpec) {
int
result =
0
;
int
specMode = MeasureSpec.getMode(measureSpec);
int
specSize = MeasureSpec.getSize(measureSpec);
if
(specMode == MeasureSpec.EXACTLY) {
result = specSize;
}
else
{
result = specSize;
}
return
result;
}
@Override
protected
void
onLayout(
boolean
changed,
int
l,
int
t,
int
r,
int
b) {
int
childLeft = -
1
;
final
int
count = views.size();
//水平从左到右放置
for
(
int
i =
0
; i < count; i++) {
final
View child =views.get(i);
if
(child.getVisibility() != View.GONE) {
final
int
childWidth = child.getMeasuredWidth();
if
(childLeft==-
1
)
{
childLeft=-childWidth;
}
child.layout(childLeft,
0
, childLeft + childWidth, child.getMeasuredHeight());
childLeft += childWidth;
}
}
}
//绘制子元素
@Override
protected
void
onDraw(Canvas canvas) {
//水平从左到右放置
int
count = views.size();
for
(
int
i =
0
; i < count; i++) {
View child =views.get(i);
drawChild(canvas, child, getDrawingTime());
}
}
@Override
public
boolean
onTouchEvent(MotionEvent ev){
if
(!lock)
{
if
(mVelocityTracker ==
null
) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(ev);
final
int
action = ev.getAction();
final
float
x = ev.getX();
final
float
y = ev.getY();
switch
(action) {
case
MotionEvent.ACTION_DOWN:
//按下去
if
(touchState==TOUCH_STATE_REST)
{
//记录按下去的的x坐标
lastMotionX = x;
touchState=TOUCH_STATE_MOVING;
isMoved=
false
;
}
break
;
case
MotionEvent.ACTION_MOVE:
//拖动时
if
(touchState==TOUCH_STATE_MOVING)
{
float
offsetX=x-lastMotionX;
float
offsetY=y-lastMotionY;
if
(isMoved)
{
lastMotionX=x;
lastMotionY=y;
final
int
count = views.size();
//水平从左到右放置
for
(
int
i =
0
; i < count; i++) {
final
View child =views.get(i);
if
(child.getVisibility() != View.GONE) {
final
int
childWidth = child.getMeasuredWidth();
int
childLeft = child.getLeft()+(
int
)offsetX;
child.layout(childLeft,
0
, childLeft + childWidth, child.getMeasuredHeight());
childLeft += childWidth;
}
}
}
else
if
(Math.abs(offsetX)>TOUCH_SLOP||Math.abs(offsetY)>TOUCH_SLOP)
{
//移动超过阈值,则表示移动了
isMoved=
true
;
removeCallbacks(mLongPressRunnable);
}
}
break
;
case
MotionEvent.ACTION_UP:
//放开时
//释放了
removeCallbacks(mLongPressRunnable);
if
(isMoved)
{
if
(touchState==TOUCH_STATE_MOVING)
{
touchState=TOUCH_STATE_SLOWING;
int
sign=
0
;
final
VelocityTracker velocityTracker = mVelocityTracker;
//计算当前速度
velocityTracker.computeCurrentVelocity(
1000
, mMaximumVelocity);
//x方向的速度
int
velocityX = (
int
) velocityTracker.getXVelocity();
if
(velocityX > SNAP_VELOCITY)
//足够的能力向左
{
sign=
1
;
Log.e(
"enough to move left"
,
"true"
);
}
else
if
(velocityX < -SNAP_VELOCITY)
//足够的能力向右
{
sign=-
1
;
Log.e(
"enough to move right"
,
"right"
);
}
else
{
sign=
0
;
}
moveToFitView(sign);
if
(mVelocityTracker !=
null
) {
mVelocityTracker.recycle();
mVelocityTracker =
null
;
}
}
}
break
;
}
}
return
true
;
}
int
offset=
0
;
private
void
moveToFitView(
int
sign)
{
boolean
b=swapView(sign);
if
(
true
)
{
View view1=views.get(
1
);
int
left=view1.getLeft();
//int offset=0;
if
(left!=
0
)
{
offset=-
1
*left;
}
moveView();
}
}
FlipAnimationHandler mAnimationHandler;
int
ovv=
40
;
private
void
moveView()
{
final
int
count = views.size();
if
(offset!=
0
)
{
int
ov=
0
;
if
(offset>
0
)
{
ov=ovv;
}
else
{
ov=-
1
*ovv;
}
ovv=ovv-
3
;
if
(ovv<
1
)
{
ovv=
3
;
}
if
(Math.abs(offset)<Math.abs(ov))
{
ov=offset;
offset=
0
;
}
else
{
offset=offset-ov;
}
//水平从左到右放置
for
(
int
i =
0
; i < count; i++) {
final
View child =views.get(i);
final
int
childWidth = child.getMeasuredWidth();
int
childLeft = child.getLeft()+ov;
child.layout(childLeft,
0
, childLeft + childWidth, child.getMeasuredHeight());
childLeft += childWidth;
}
if
(mAnimationHandler==
null
)
{
mAnimationHandler =
new
FlipAnimationHandler();
}
mAnimationHandler.sleep(
1
);
}
else
{
ovv=
40
;
touchState=TOUCH_STATE_REST;
}
}
class
FlipAnimationHandler
extends
Handler {
@Override
public
void
handleMessage(Message msg) {
TouchPageView.
this
.moveView();
}
public
void
sleep(
long
millis) {
this
.removeMessages(
0
);
sendMessageDelayed(obtainMessage(
0
), millis);
}
}
private
boolean
swapView(
int
sign)
{
boolean
b=
false
;
if
(sign==-
1
)
//向左
{
View view0=views.get(
0
);
if
(view0.getLeft()<=-
1
*view0.getMeasuredWidth())
{
swapViewIndex(sign);
View view2=views.get(
1
);
View view3=views.get(
2
);
int
childWidth=view2.getMeasuredWidth();
int
childLeft=view2.getLeft()+childWidth;
view3.layout(childLeft,
0
, childLeft + view3.getMeasuredWidth(), view3.getMeasuredHeight());
b=
true
;
}
}
else
if
(sign==
1
)
//向右
{
View view3=views.get(
2
);
if
(view3.getLeft()>view3.getMeasuredWidth())
{
swapViewIndex(sign);
View view1=views.get(
0
);
View view2=views.get(
1
);
int
childRight=view2.getLeft();
int
childLeft=childRight-view1.getMeasuredWidth();
view1.layout(childLeft,
0
, childRight, view1.getMeasuredHeight());
b=
true
;
}
}
return
b;
}
private
void
swapViewIndex(
int
sign)
{
if
(sign==-
1
)
//向左
{
LinearLayout v=views.remove(
0
);
views.add(v);
}
else
if
(sign==
1
)
//向右
{
LinearLayout v=views.remove(views.size()-
1
);
views.add(
0
, v);
}
}
}
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