Missing Opportunities for Polymorphism

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Polymorphism is one of the grand ideas that is fundamental to OO. The word, taken from Greek, means many (poly) forms (morph). In the context of programming polymorphism refers to many forms of a particular class of objects or method. But polymorphism isn't simply about alternate implementations. Used carefully, polymorphism creates tiny localized execution contexts that let us work without the need for verboseif-then-else blocks. Being in a context allows us to do the right thing directly, whereas being outside of that context forces us to reconstruct it so that we can then do the right thing. With careful use of alternate implementations, we can capture context that can help us produce less code that is more readable. This is best demonstrated with some code, such as the following (unrealistically) simple shopping cart:

public class ShoppingCart {    private ArrayList<Item> cart = new ArrayList<Item>();    public void add(Item item) { cart.add(item); }    public Item takeNext() { return cart.remove(0);  }    public boolean isEmpty() { return cart.isEmpty(); }}

Let's say our webshop offers items that can be downloaded and items that need to be shipped. Let's build another object that supports these operations:

public class Shipping {    public boolean ship(Item item, SurfaceAddress address) { ... }    public boolean ship(Item item, EMailAddress address { ... }}

When a client has completed checkout we need to ship the goods:

while (!cart.isEmpty()) {    shipping.ship(cart.takeNext(), ???);}

The ??? parameter isn't some new fancy elvis operator, it's asking should I email or snail-mail the item? The context needed to answer this question no longer exists. We have could captured the method of shipment in aboolean or enum and then use an if-then-else to fill in the missing parameter. Another solution would be create two classes that both extend Item. Let's call theseDownloadableItem and SurfaceItem. Now let's write some code. I'll promoteItem to be an interface that supports a single method, ship. To ship the contents of the cart, we will callitem.ship(shipper). Classes DownloadableItem and SurfaceItem will both implement ship.

public class DownloadableItem implements Item {    public boolean ship(Shipping shipper) {        shipper.ship(this, customer.getEmailAddress());    }}public class SurfaceItem implements Item {    public boolean ship(Shipping shipper) {        shipper.ship(this, customer.getSurfaceAddress());    }}

In this example we've delegated the responsibility of working with Shipping to eachItem. Since each item knows hows it's best shipped, this arrangement allows us to get on with it without the need for anif-then-else. The code also demonstrates a use of two patterns that often play well together: Command and Double Dispatch. Effective use of these patterns relies on careful use of polymorphism. When that happens there will be a reduction in the number of if-then-else blocks in our code.

While there are cases where it's much more practical to use if-then-else instead of polymorphism, it is more often the case that a more polymorphic coding style will yield a smaller, more readable and less fragile code base. The number of missed opportunities is a simple count of the if-then-else statements in our code.

By Kirk Pepperdine

This work is licensed under a Creative Commons Attribution 3