97 things every programmer should know
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01. Act with Prudence
02. Apply Functional Programming Principles
03. Ask, “What Would the User Do?” (You Are Not the User)
04. Automate Your Coding Standard
05. Beauty Is in Simplicity
06. Before You Refactor
07. Beware the Share
08. Check Your Code First Before Looking to Blame Others
09. Choose Your Tools with Care
10. Code in the Language of the Domain
11. Code Is Design
12. Code Layout Matters
13. Code Reviews
14. Coding with Reason
15. A Comment on Comments
16. Comment Only What the Code Cannot Say
17. Continuous Learning
18. Convenience Is Not an -ility
19. Deploy Early and Often
20. Distinguish Business Exceptions from Technical
21. Do Lots of Deliberate Practice
22. Domain-Specific Languages
23. Don’t Be Afraid to Break Things
24. Don’t Be Cute with Your Test Data
25. Don’t Ignore That Error!
26. Don’t Just Learn the Language, Understand Its Culture
27. Don’t Nail Your Program into the Upright Position
28. Don’t Rely on “Magic Happens Here”
29. Don’t Repeat Yourself
30. Don’t Touch That Code!
31. Encapsulate Behavior, Not Just State
32. Floating-Point Numbers Aren’t Real
33. Fulfill Your Ambitions with Open Source
34. The Golden Rule of API Design
35. The Guru Myth
36. Hard Work Does Not Pay Off
37. How to Use a Bug Tracker
38. Improve Code by Removing It
39. Install Me
40. Interprocess Communication Affects Application Response Time
41. Keep the Build Clean
42. Know How to Use Command-Line Tools
43. Know Well More Than Two Programming Languages
44. Know Your IDE
45. Know Your Limits
46. Know Your Next Commit
47. Large, Interconnected Data Belongs to a Database
48. Learn Foreign Languages
49. Learn to Estimate
50. Learn to Say, “Hello, World”
51. Let Your Project Speak for Itself
52. The Linker Is Not a Magical Program
53. The Longevity of Interim Solutions
54. Make Interfaces Easy to Use Correctly and Hard to Use Incorrectly
55. Make the Invisible More Visible
56. Message Passing Leads to Better Scalability in Parallel Systems
57. A Message to the Future
58. Missing Opportunities for Polymorphism
59. News of the Weird: Testers Are Your Friends
60. One Binary
61. Only the Code Tells the Truth
62. Own (and Refactor) the Build
63. Pair Program and Feel the Flow
64. Prefer Domain-Specific Types to Primitive Types
65. Prevent Errors
66. The Professional Programmer
67. Put Everything Under Version Control
68. Put the Mouse Down and Step Away from the Keyboard
69. Read Code
70. Read the Humanities
71. Reinvent the Wheel Often
72. Resist the Temptation of the Singleton Pattern
73. The Road to Performance Is Littered with Dirty Code Bombs
74. Simplicity Comes from Reduction
75. The Single Responsibility Principle
76. Start from Yes
77. Step Back and Automate, Automate, Automate
78. Take Advantage of Code Analysis Tools
79. Test for Required Behavior, Not Incidental Behavior
80. Test Precisely and Concretely
81. Test While You Sleep (and over Weekends)
82. Testing Is the Engineering Rigor of Software Development
83. Thinking in States
84. Two Heads Are Often Better Than One
85. Two Wrongs Can Make a Right (and Are Difficult to Fix)
86. Ubuntu Coding for Your Friends
87. The Unix Tools Are Your Friends
88. Use the Right Algorithm and Data Structure
89. Verbose Logging Will Disturb Your Sleep
90. WET Dilutes Performance Bottlenecks
91. When Programmers and Testers Collaborate
92. Write Code As If You Had to Support It for the Rest of Your Life
93. Write Small Functions Using Examples
94. Write Tests for People
95. You Gotta Care About the Code
96. Your Customers Do Not Mean What They Say
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