WPF/Silverligh实现图片的放大缩小拖动

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实现功能如下

  1. 以滚轮中心点对图片容器进行放大和缩小
  2. 对放大后的图片进行拖动
  3. 对拖动的范围进行控制

         由于在后续的功能中需要动态加载不同的图片,所以此示例中是针对grid的放大和缩小,图片是自动填充的!

本人头脑比较笨,用最简单的原理来实现的,实现原理如下:

1.放大操作

假设我们要对(1.5,1.5)这个点为中心进行放大,那么放大1倍后,应该是矩形2的位置,需要将(3,3)的点移动到原来点的位置,需要将矩形2向上移动1.5,向左移动1.5

ScaleTransform放大1倍,TranslateTransform移动为(-1.5,-1.5).得出如下图所示

2.移动后放大,放大后移动再放大等情况

看下图的情况:我们将矩形1向左移动1个单位后,再放大1倍

当我们点击相对于原点(2.5,1.5)的点时,实际上我们想放大的是相对于矩形1(1.5,1.5)的点!那么我们首先利用矩阵的逆变换得到相对于矩形1的点。然后对矩形1的点(1.5,1.5)进行放大1倍的处理,重复步骤1(放大操作)。

然后再计算出(2.5,1.5)与逆变换后(1.5,1.5)的偏移距离,将TranslateTransform再次移动(1,0)。即得到所要的矩形2,如下图

下面是实现的代码:

界面层,我使用grdMap来作为变换的对象,grdMap的内容为1.jpg图片(也可以是其他控件等各类元素)。这里使用grdRelative作为参照物(起到原点的作用,原始图片位置)。注意里面的元素数据绑定,可以做到自适应屏幕,所有宽度和高度不指定。slider可用可不用,自己修改。

<Window x:Class="WpfMap.MainWindow"        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"        Title="MainWindow"        Height="350"        Width="525">    <Grid x:Name="grd">        <Grid x:Name="grdRelative"              HorizontalAlignment="Center"              VerticalAlignment="Center"              Width="{Binding ActualWidth, ElementName=grdMap}"              Height="{Binding ActualHeight, ElementName=grdMap}"></Grid>        <Grid x:Name="grdMap"              MouseWheel="grdMap_MouseWheel"              MouseLeave="grdMap_MouseLeave"              MouseDown="grdMap_MouseDown"              MouseUp="grdMap_MouseUp"              MouseMove="grdMap_MouseMove"              HorizontalAlignment="Center"              VerticalAlignment="Center"              RenderTransformOrigin="0,0">            <Grid.RenderTransform>                <TransformGroup>                    <ScaleTransform ScaleX="{Binding Value, ElementName=slider}"                                    ScaleY="{Binding Value, ElementName=slider}" />                    <SkewTransform />                    <RotateTransform />                    <TranslateTransform />                </TransformGroup>            </Grid.RenderTransform>            <Image Source="1.jpg" />        </Grid>        <Slider x:Name="slider"                HorizontalAlignment="Left"                VerticalAlignment="Center"                Orientation="Vertical"                Width="20"                Height="200"                Maximum="3"                Minimum="1" />    </Grid></Window>


后台代码:

using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Windows;using System.Windows.Controls;using System.Windows.Data;using System.Windows.Documents;using System.Windows.Input;using System.Windows.Media;using System.Windows.Media.Imaging;using System.Windows.Navigation;using System.Windows.Shapes;namespace WpfMap{    /// <summary>    /// MainWindow.xaml 的交互逻辑    /// </summary>    public partial class MainWindow : Window    {        public MainWindow()        {            InitializeComponent();            this.Loaded += new RoutedEventHandler(MainWindow_Loaded);        }        ScaleTransform st;        TranslateTransform tt;        TransformGroup group;        bool isDrag = false;        Point startPoint;        void MainWindow_Loaded(object sender, RoutedEventArgs e)        {            group = (TransformGroup)grdMap.RenderTransform;            st = group.Children[0] as ScaleTransform;            tt = group.Children[3] as TranslateTransform;        }        private void grdMap_MouseWheel(object sender, MouseWheelEventArgs e)        {            var point = e.GetPosition(grdRelative); // 实际点击的点            var actualPoint = group.Inverse.Transform(point); // 想要缩放的点            slider.Value = slider.Value + (double)e.Delta / 1000;            tt.X = -((actualPoint.X * (slider.Value - 1))) + point.X - actualPoint.X;            tt.Y = -((actualPoint.Y * (slider.Value - 1))) + point.Y - actualPoint.Y;        }        private void grdMap_MouseDown(object sender, MouseButtonEventArgs e)        {            isDrag = true;            startPoint = e.GetPosition(grdRelative);        }        private void grdMap_MouseUp(object sender, MouseButtonEventArgs e)        {            isDrag = false;        }        private void grdMap_MouseLeave(object sender, MouseEventArgs e)        {            isDrag = false;        }        private void grdMap_MouseMove(object sender, MouseEventArgs e)        {            if (isDrag)            {                Point p = e.GetPosition(grdRelative);                Point topPoint = grdMap.TranslatePoint(new Point(0, 0), grdRelative);                Point bottomPoint = grdMap.TranslatePoint(new Point(grdMap.ActualWidth, grdMap.ActualHeight), grdRelative);                double moveX = p.X - startPoint.X;                double moveY = p.Y - startPoint.Y;                //向上向下移动条件判断(会有一点点的小偏移,如果想更精确的控制,那么分向上和向下两种情况,并判断边距)                if ((moveY < 0 && bottomPoint.Y > grdRelative.ActualHeight) || (moveY > 0 && topPoint.Y < 0))                {                    tt.Y += (p.Y - startPoint.Y);                    startPoint.Y = p.Y;                }                //向左向右移动条件判断                if ((moveX < 0 && bottomPoint.X > grdRelative.ActualWidth) || (moveX > 0 && topPoint.X < 0))                {                    tt.X += (p.X - startPoint.X);                    startPoint.X = p.X;                }            }        }    }}


代码很简单,也没有写过多的注释!

下载代码需要2个积分,其实以上的代码段已经包含所有代码了!

以下是源码地址,vs2010,可直接运行!

http://download.csdn.net/detail/wuwo333/5308725

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