网游同步算法

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游戏收发包

http://blog.csdn.net/rellikt/article/details/5833233

http://blog.csdn.net/akara/article/details/5885037

 


 

网游同步算法

http://blog.codingnow.com/2012/03/dev_note_12.html

http://www.eshukan.com/upfiles/jwz/20120515223358200.pdf

 

 

网络游戏同步法则

http://www.joynb.net/blog/archives/112

http://dev.gameres.com/Program/Abstract/DeadReckoning.htm





http://game.academy.163.com/open-day/20150627/

http://www.cnblogs.com/coderzh/p/163GameOpenDay.html

 

 

乱斗西游

http://mp.weixin.qq.com/s?__biz=MjM5MDEwMTk2MA==&mid=207637833&idx=1&sn=0f549dc368fd9da8fcad3fb8e76e454f&scene=5#rd

 

梦幻

http://mp.weixin.qq.com/s?__biz=MjM5Njc5MjgyMA==&mid=429878981&idx=2&sn=892b10a9c5c63495857aab2dbd05ae04&scene=5#rd

铁甲骑士2中文版

http://www.4399.com/flash/157422_3.htm

 

战争学院,火柴人联盟,少年魔兽团

地图,物理层 服务器发过来? lua文件 or bin文件

 

 

网络同步机制

http://www.zhihu.com/question/20466492 

http://blog.codingnow.com/2012/03/dev_note_12.html

http://bindog.github.io/blog/2015/03/10/synchronization-in-multiplayer-networked-game-lockstep/

http://blog.csdn.net/skywind/article/details/44922947

http://www.skywind.me/blog/

http://www.skywind.me/blog/archives/1343


 

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