Android BitTube进程间数据传递

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Android 4.0里面除了个BitTube的东西,字面意思理解就是字节管道,可以用来在进程间进行数据的传递,但是是单向的

如果要在两个进程间使用BitTube进行数据的传递,一般都是这么使用的(以SensorEventConnection和SensorEventQueue通信为例)

1、首先在SensorEventConnection的构造函数里面 new 一个BitTube,不需要参数,

SensorService::SensorEventConnection::SensorEventConnection(        const sp<SensorService>& service)    : mService(service), mChannel(new BitTube()){}

我们看下BitTube的构造函数

BitTube::BitTube()    : mSendFd(-1), mReceiveFd(-1){    int sockets[2];    if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets) == 0) {//创造一对未命名的、相互连接的UNIX域套接字        int size = SOCKET_BUFFER_SIZE;        setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &size, sizeof(size));        setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &size, sizeof(size));        setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &size, sizeof(size));        setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &size, sizeof(size));        fcntl(sockets[0], F_SETFL, O_NONBLOCK);//设置为非阻塞        fcntl(sockets[1], F_SETFL, O_NONBLOCK);//设置为非阻塞        mReceiveFd = sockets[0];//用于数据接收的socket        mSendFd = sockets[1];//用于数据发送的socket    } else {        mReceiveFd = -errno;        ALOGE("BitTube: pipe creation failed (%s)", strerror(-mReceiveFd));    }}

里面主要就是创建了一对未命名的互连的套接字,并设置为非阻塞的

2、然后,我们就可以使用这个BitTube了,这里这里在SensorEventQueue的onFirstRef调用时,

void SensorEventQueue::onFirstRef(){    mSensorChannel = mSensorEventConnection->getSensorChannel();}

通过getSensorChannel获取SensorEventConnection端面的BitTube我们看一下这个函数的实现,从Bp端面到Bn端

 virtual sp<BitTube> getSensorChannel() const    {        Parcel data, reply;        data.writeInterfaceToken(ISensorEventConnection::getInterfaceDescriptor());        remote()->transact(GET_SENSOR_CHANNEL, data, &reply);        return new BitTube(reply);}

利用返回值new 一个新的BitTube

BitTube::BitTube(const Parcel& data)    : mSendFd(-1), mReceiveFd(-1){    mReceiveFd = dup(data.readFileDescriptor());    if (mReceiveFd >= 0) {        int size = SOCKET_BUFFER_SIZE;        setsockopt(mReceiveFd, SOL_SOCKET, SO_SNDBUF, &size, sizeof(size));        setsockopt(mReceiveFd, SOL_SOCKET, SO_RCVBUF, &size, sizeof(size));        fcntl(mReceiveFd, F_SETFL, O_NONBLOCK);    } else {        mReceiveFd = -errno;        ALOGE("BitTube(Parcel): can't dup filedescriptor (%s)",                strerror(-mReceiveFd));    }}

利用readFileDescriptor读取描述符,然后设置mReceiveFd

3、我们看一下相应的Bn端是怎么实现的

status_t BnSensorEventConnection::onTransact(    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags){    switch(code) {        case GET_SENSOR_CHANNEL: {            CHECK_INTERFACE(ISensorEventConnection, data, reply);            sp<BitTube> channel(getSensorChannel());            channel->writeToParcel(reply);            return NO_ERROR;        } break;….}

调用getSensorChannel返回我们在第一步中new出来的BitTube,然后调用BitTube的writeToParcel

status_t BitTube::writeToParcel(Parcel* reply) const{    if (mReceiveFd < 0)        return -EINVAL;    status_t result = reply->writeDupFileDescriptor(mReceiveFd);    close(mReceiveFd);    mReceiveFd = -1;    return result;}

其实就是将其mReceiveFd描述符返回过去

 

通过这几步我们就可以在SensorEventConnection中发送数据,

ssize_tSensorEventQueue::write(const sp<BitTube>& tube,

        ASensorEvent const* events, size_tnumEvents) {

    return BitTube::sendObjects(tube, events,numEvents);

}

这里的tube参数就是我们第一步创建的

然后在SensorEventQueue读取数据

ssize_t SensorEventQueue::read(ASensorEvent* events, size_t numEvents){    return BitTube::recvObjects(mSensorChannel, events, numEvents);}

这里的mSensorChannel就是我们上面第二步创建的。