input子系统分析二

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input子系统最重要的部分就是向上层report了。这里还是先介绍几个数据结构:

struct input_event {      struct timeval time;  //事件发生的时间       __u16 type;           //事件类型       __u16 code;           //子事件       __s32 value;          //事件的value   };  struct evdev_client {      struct input_event buffer[EVDEV_BUFFER_SIZE];//可以同时管理EVDEV_BUFFER_SIZE(64)个事件       int head; //存储事件从head开始       int tail; //取出事件从tail开始       spinlock_t buffer_lock; /* protects access to buffer, head and tail */         struct fasync_struct *fasync;//异步通知事件发生       struct evdev *evdev;//指向本evdev_client归属的evdev       struct list_head node; //用于挂载到evdev的链表头client_list上   };static struct input_handler evdev_handler = {      .event      = evdev_event,      .connect    = evdev_connect,      .disconnect = evdev_disconnect,      .fops       = &evdev_fops,      .minor      = EVDEV_MINOR_BASE,      .name       = "evdev",      .id_table   = evdev_ids,  }; 
这里的次设备号是EVDEV_MINOR_BASE(64),也就是说evdev_handler所表示的设备文件范围(13,64)~(13,64+32)。
如下一个结构体:evdev_handler匹配所有设备。

static const struct input_device_id evdev_ids[] = {      { .driver_info = 1 },   /* Matches all devices */      { },            /* Terminating zero entry */  }; 
这个是evdev_handler是fops,下面的讲解中会用到其中的open,read函数。

static const struct file_operations evdev_fops = {      .owner      = THIS_MODULE,      .read       = evdev_read,      .write      = evdev_write,      .poll       = evdev_poll,      .open       = evdev_open,      .release    = evdev_release,      .unlocked_ioctl = evdev_ioctl,  #ifdef CONFIG_COMPAT       .compat_ioctl   = evdev_ioctl_compat,  #endif       .fasync     = evdev_fasync,      .flush      = evdev_flush  }; 
在驱动程序中我们会调用input_report_abs等函数:
static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value)  {      input_event(dev, EV_ABS, code, value);  }
跟踪input_event如下:

void input_event(struct input_dev *dev,unsigned int type, unsigned int code, int value)  {      unsigned long flags;        if (is_event_supported(type, dev->evbit, EV_MAX)) {            spin_lock_irqsave(&dev->event_lock, flags);          /*利用输入值调正随机数产生器*/          add_input_randomness(type, code, value);          input_handle_event(dev, type, code, value);          spin_unlock_irqrestore(&dev->event_lock, flags);      }  }  
跟踪input_handle_event如下:
static void input_handle_event(struct input_dev *dev,                     unsigned int type, unsigned int code, int value)  {      int disposition = INPUT_IGNORE_EVENT;        switch (type) {      。。。。。。。。。。。。。。。。      if (disposition != INPUT_IGNORE_EVENT && type != EV_SYN)          dev->sync = 0;        if ((disposition & INPUT_PASS_TO_DEVICE) && dev->event)          dev->event(dev, type, code, value);        if (disposition & INPUT_PASS_TO_HANDLERS)          input_pass_event(dev, type, code, value);  }  
如果该事件需要input device来完成,就会将disposition设置成INPUT_PASS_TO_DEVICE,如果需要input handler来完成,就会将disposition设置成INPUT_PASS_TO_DEVICE,如果需要两者都参与,则将disposition设置成INPUT_PASS_TO_ALL。
跟踪input_pass_event如下:

static void input_pass_event(struct input_dev *dev,                   unsigned int type, unsigned int code, int value)  {      struct input_handle *handle;        rcu_read_lock();      /**/      handle = rcu_dereference(dev->grab);      if (handle)          /*如果input_dev的grab指向了一个handle,就用这个handle关联的handler的event,否则遍历整个挂在input_dev的h_list上的handle关联的handler*/          handle->handler->event(handle, type, code, value);      else          list_for_each_entry_rcu(handle, &dev->h_list, d_node)              if (handle->open)                  handle->handler->event(handle,                              type, code, value);      rcu_read_unlock();  }  
比如下边的evdev_handler的evdev_event:

static void evdev_event(struct input_handle *handle,              unsigned int type, unsigned int code, int value)  {      struct evdev *evdev = handle->private;      struct evdev_client *client;      struct input_event event;        do_gettimeofday(&event.time);      event.type = type;      event.code = code;      event.value = value;        rcu_read_lock();      client = rcu_dereference(evdev->grab);      if (client)      /*如果evdev->grab指向一个当前使用的client就将event放到这个client的buffer中,否则放到整个client_list上的client的链表中*/          evdev_pass_event(client, &event);      else          list_for_each_entry_rcu(client, &evdev->client_list, node)              evdev_pass_event(client, &event);        rcu_read_unlock();        wake_up_interruptible(&evdev->wait);  }  
static void evdev_pass_event(struct evdev_client *client,                   struct input_event *event)  {      /*      * Interrupts are disabled, just acquire the lock      */      spin_lock(&client->buffer_lock);      /*将event装入client的buffer中,buffer是一个环形缓存区*/      client->buffer[client->head++] = *event;      client->head &= EVDEV_BUFFER_SIZE - 1;      spin_unlock(&client->buffer_lock);        kill_fasync(&client->fasync, SIGIO, POLL_IN);  }  

这里总结一下事件的传递过程:首先在驱动层中,调用inport_report_abs,然后他调用了input core层的input_event,input_event调用了input_handle_event对事件进行分派,调用input_pass_event,在这里他会把事件传递给具体的handler层,然后在相应handler的event处理函数中,封装一个event,然后把它投入evdev的那个client_list上的client的事件buffer中,等待用户空间来读取。

当用户空间打开设备节点/dev/input/event0~/dev/input/event4的时候,会使用input_fops中的input_open_file()函数,input_open_file()->evdev_open()(如果handler是evdev的话)->evdev_open_device()->input_open_device()->dev->open()。也就是struct file_operations input_fops提供了通用接口,最终会调用具体input_dev的open函数。下边看一下用户程序打开文件时的过程,首先调用了input_open_file:

static int input_open_file(struct inode *inode, struct file *file)  {      struct input_handler *handler;      const struct file_operations *old_fops, *new_fops = NULL;      int err;        lock_kernel();      /* No load-on-demand here? */      /*因为32个input_dev公共一个handler所以低5位应该是相同的*/      handler = input_table[iminor(inode) >> 5];      if (!handler || !(new_fops = fops_get(handler->fops))) {          err = -ENODEV;          goto out;      }        /*      * That's _really_ odd. Usually NULL ->open means "nothing special",      * not "no device". Oh, well...      */      if (!new_fops->open) {          fops_put(new_fops);          err = -ENODEV;          goto out;      }      /*保存以前的fops,使用相应的handler的fops*/      old_fops = file->f_op;      file->f_op = new_fops;        err = new_fops->open(inode, file);        if (err) {          fops_put(file->f_op);          file->f_op = fops_get(old_fops);      }      fops_put(old_fops);  out:      unlock_kernel();      return err;  }  
这里还是假设handler是evdev_handler。

static int evdev_open(struct inode *inode, struct file *file)  {      struct evdev *evdev;      struct evdev_client *client;      /*因为次设备号是从EVDEV_MINOR_BASE开始的*/      int i = iminor(inode) - EVDEV_MINOR_BASE;      int error;            if (i >= EVDEV_MINORS)          return -ENODEV;        error = mutex_lock_interruptible(&evdev_table_mutex);      if (error)          return error;      /*evdev_table一共可容纳32个成员,找到次设备号对应的那个*/      evdev = evdev_table[i];      if (evdev)          get_device(&evdev->dev);      mutex_unlock(&evdev_table_mutex);        if (!evdev)          return -ENODEV;      /*打开的时候创建一个client*/      client = kzalloc(sizeof(struct evdev_client), GFP_KERNEL);      if (!client) {          error = -ENOMEM;          goto err_put_evdev;      }        spin_lock_init(&client->buffer_lock);      /*下边两句的作用就是将evdev和client绑定到一起*/      client->evdev = evdev;      evdev_attach_client(evdev, client);        error = evdev_open_device(evdev);      if (error)          goto err_free_client;      /*将file->private_data指向刚刚建的client,后边会用到的*/      file->private_data = client;      return 0;     err_free_client:      evdev_detach_client(evdev, client);      kfree(client);   err_put_evdev:      put_device(&evdev->dev);      return error;  }  
static int evdev_open_device(struct evdev *evdev)  {      int retval;        retval = mutex_lock_interruptible(&evdev->mutex);      if (retval)          return retval;      /*如果设备不存在,返回错误*/      if (!evdev->exist)          retval = -ENODEV;      /*如果是被第一次打开,则调用input_open_device*/      else if (!evdev->open++) {          retval = input_open_device(&evdev->handle);          if (retval)              evdev->open--;      }        mutex_unlock(&evdev->mutex);      return retval;  }  
int input_open_device(struct input_handle *handle)  {      struct input_dev *dev = handle->dev;      int retval;        retval = mutex_lock_interruptible(&dev->mutex);      if (retval)          return retval;        if (dev->going_away) {          retval = -ENODEV;          goto out;      }        handle->open++;        if (!dev->users++ && dev->open)          retval = dev->open(dev);        if (retval) {          dev->users--;          if (!--handle->open) {              /*              * Make sure we are not delivering any more events              * through this handle              */              synchronize_rcu();          }      }     out:      mutex_unlock(&dev->mutex);      return retval;  }  
下面是用户进程读取event的底层实现:
static ssize_t evdev_read(struct file *file, char __user *buffer,                size_t count, loff_t *ppos)  {      /*这个就是刚才在open函数中*/      struct evdev_client *client = file->private_data;      struct evdev *evdev = client->evdev;      struct input_event event;      int retval;        if (count < input_event_size())          return -EINVAL;      /*如果client的环形缓冲区中没有数据并且是非阻塞的,那么返回-EAGAIN,也就是try again*/      if (client->head == client->tail && evdev->exist &&          (file->f_flags & O_NONBLOCK))          return -EAGAIN;      /*如果没有数据,并且是阻塞的,则在等待队列上等待吧*/      retval = wait_event_interruptible(evdev->wait,          client->head != client->tail || !evdev->exist);      if (retval)          return retval;        if (!evdev->exist)          return -ENODEV;      /*如果获得了数据则取出来,调用evdev_fetch_next_event*/      while (retval + input_event_size() <= count &&             evdev_fetch_next_event(client, &event)) {          /*input_event_to_user调用copy_to_user传入用户程序中,这样读取完成*/          if (input_event_to_user(buffer + retval, &event))              return -EFAULT;            retval += input_event_size();      }        return retval;  }  
static int evdev_fetch_next_event(struct evdev_client *client,                    struct input_event *event)  {      int have_event;        spin_lock_irq(&client->buffer_lock);      /*先判断一下是否有数据*/      have_event = client->head != client->tail;      /*如果有就从环形缓冲区的取出来,记得是从head存储,tail取出*/      if (have_event) {          *event = client->buffer[client->tail++];          client->tail &= EVDEV_BUFFER_SIZE - 1;      }        spin_unlock_irq(&client->buffer_lock);        return have_event;  }  
int input_event_to_user(char __user *buffer,              const struct input_event *event)  {      /*如果设置了标志INPUT_COMPAT_TEST就将事件event包装成结构体compat_event*/      if (INPUT_COMPAT_TEST) {          struct input_event_compat compat_event;            compat_event.time.tv_sec = event->time.tv_sec;          compat_event.time.tv_usec = event->time.tv_usec;          compat_event.type = event->type;          compat_event.code = event->code;          compat_event.value = event->value;          /*将包装成的compat_event拷贝到用户空间*/          if (copy_to_user(buffer, &compat_event,                   sizeof(struct input_event_compat)))              return -EFAULT;        } else {          /*否则,将event拷贝到用户空间*/          if (copy_to_user(buffer, event, sizeof(struct input_event)))              return -EFAULT;      }        return 0;  }  
这里总结一下:如果两个进程打开同一个文件,每个进程在打开时都会生成一个evdev_client,evdev_client被挂在evdev的client_list,在handle收到一个事件的时候,会把事件copy到挂在client_list上的所有evdev_client的buffer中。这样所有打开同一个设备的进程都会收到这个消息而唤醒。