基于对话框程序设计无法响应菜单更新命令的解决办法

来源:互联网 发布:软件行业分析 编辑:程序博客网 时间:2024/05/21 22:40
对话框程序默认不处理菜单资源的更新命令,即CXXXDlg::OnUpdateXXX(CCmdUI *pCmdUI)里面调用pCmdUI->SetCheck()无效,pCmdUI->Enable(FALSE)无法使菜单显示为灰色等等...

解决方案:

  重载WM_INITMENUPOPUP消息的响应函数OnInitMenuPopup,在里面添加如下代码:

  

ASSERT(pPopupMenu != NULL);    // Check the enabled state of various menu items.    CCmdUI state;    state.m_pMenu = pPopupMenu;    ASSERT(state.m_pOther == NULL);    ASSERT(state.m_pParentMenu == NULL);    // Determine if menu is popup in top-level menu and set m_pOther to    // it if so (m_pParentMenu == NULL indicates that it is secondary popup).    HMENU hParentMenu;    if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)state.m_pParentMenu = pPopupMenu; // Parent == child for tracking popup.    else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)    {        CWnd* pParent = this;           // Child windows don't have menus--need to go to the top!        if (pParent != NULL &&           (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)        {           int nIndexMax = ::GetMenuItemCount(hParentMenu);           for (int nIndex = 0; nIndex < nIndexMax; nIndex++)           {            if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)            {                // When popup is found, m_pParentMenu is containing menu.                state.m_pParentMenu = CMenu::FromHandle(hParentMenu);                break;            }           }        }    }    state.m_nIndexMax = pPopupMenu->GetMenuItemCount();    for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;      state.m_nIndex++)    {        state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);        if (state.m_nID == 0)           continue; // Menu separator or invalid cmd - ignore it.        ASSERT(state.m_pOther == NULL);        ASSERT(state.m_pMenu != NULL);        if (state.m_nID == (UINT)-1)        {           // Possibly a popup menu, route to first item of that popup.           state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);           if (state.m_pSubMenu == NULL ||            (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||            state.m_nID == (UINT)-1)           {            continue;       // First item of popup can't be routed to.           }           state.DoUpdate(this, TRUE);   // Popups are never auto disabled.        }        else        {           // Normal menu item.           // Auto enable/disable if frame window has m_bAutoMenuEnable           // set and command is _not_ a system command.           state.m_pSubMenu = NULL;           state.DoUpdate(this, FALSE);        }        // Adjust for menu deletions and additions.        UINT nCount = pPopupMenu->GetMenuItemCount();        if (nCount < state.m_nIndexMax)        {           state.m_nIndex -= (state.m_nIndexMax - nCount);           while (state.m_nIndex < nCount &&            pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)           {            state.m_nIndex++;           }        }        state.m_nIndexMax = nCount;    }