IOS学习之路八(GCD与多线程)
来源:互联网 发布:gis软件平台 编辑:程序博客网 时间:2024/05/16 23:35
GCD,全称Grand Central Dispath,是苹果开发的一种支持并行操作的机制。它的主要部件是一个FIFO队列和一个线程池,前者用来添加任务,后者用来执行任务。
GCD中的FIFO队列称为dispatch queue,它可以保证先进来的任务先得到执行(但不保证一定先执行结束)。
通过与线程池的配合,dispatch queue分为下面两种:
- Serial Dispatch Queue -- 线程池只提供一个线程用来执行任务,所以后一个任务必须等到前一个任务执行结束才能开始。
- Concurrent Dispatch Queue -- 线程池提供多个线程来执行任务,所以可以按序启动多个任务并发执行。
1. Basic Management
我们可以通过dispatch_queue_cretae来创建队列,然后用dispatch_release释放。比如下面两段代码分别创建串行队列和并行队列:
dispatch_queue_t serialQ = dispatch_queue_create("eg.gcd.SerialQueue", DISPATCH_QUEUE_SERIAL);dispatch_async(serialQ, ^{ // Code here});dispatch_release(serialQ);dispatch_queue_t concurrentQ = dispatch_queue_create("eg.gcd.ConcurrentQueue", DISPATCH_QUEUE_CONCURRENT);dispatch_async(concurrentQ, ^{ // Code here});dispatch_release(concurrentQ);
而系统默认就有一个串行队列main_queue和并行队列global_queue:- dispatch_queue_t globalQ = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
- dispatch_queue_t mainQ = dispatch_get_main_queue();
通常,我们可以在global_queue中做一些long-running的任务,完成后在main_queue中更新UI,避免UI阻塞,无法响应用户操作:上面提到dispatch_async这个接口,用来提交blcok给指定queue进行异步执行。这个接口会在成功提交block后立即返回,然后继续执行下去。由于block是定义在栈上的,所以需要将其复制到堆上,见这里。- dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
- // long-running task
- dispatch_async(dispatch_get_main_queue(), ^{
- // update UI
- });
- });
与之相对应的是dispatch_sync接口,提交block以供同步执行。这个接口会等到block执行结束才返回,所以不需要复制block。So,如果在调用该接口在当前queue上指派任务,就会导致deadlock。维基百科上给了段示例代码:
如果追求的是并发,那么dispatch_sync有什么用呢?关于dispatch_sync的用途,StackOverFlow是这样讨论的:- dispatch_queue_t exampleQueue = dispatch_queue_create("com.example.unique.identifier", NULL );
- dispatch_sync( exampleQueue,^{
- dispatch_sync( exampleQueue,^{
- printf("I am now deadlocked...\n");
- });});
- dispatch_release( exampleQueue );
Can anyone explain with really clear use cases what the purpose of
dispatch_sync
inGCD
is for? I can't understand where and why I would have to use this.高手回答:
You use it when you want to execute a block and wait for the results.
One example of this is the pattern where you're using a dispatch queue instead of locks for synchronization. For example, assume you have a shared NSMutableArray
a
, with access mediated by dispatch queueq
. A background thread might be appending to the array (async), while your foreground thread is pulling the first item off (synchronously):NSMutableArray *a = [[NSMutableArray alloc] init];// All access to `a` is via this dispatch queue!dispatch_queue_t q = dispatch_queue_create("com.foo.samplequeue", NULL);dispatch_async(q, ^{ [a addObject:something]; }); // append to array, non-blocking__block Something *first = nil; // "__block" to make results from block availabledispatch_sync(q, ^{ // note that these 3 statements... if ([a count] > 0) { // ...are all executed together... first = [a objectAtIndex:0]; // ...as part of a single block... [a removeObjectAtIndex:0]; // ...to ensure consistent results }});
下面附上一个Demo :(后台队列下载图片,当下载完后,调用主线程在前台显示)
在Concoller中:
-(void)viewDidAppear:(BOOL)animated{ dispatch_queue_t concurrentQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); dispatch_async(concurrentQueue, ^{ __block UIImage *image = nil; dispatch_sync(concurrentQueue, ^{ /* 下载图片 */ NSString *urlAsString = @"http://images.apple.com/mac/home/images/promo_lead_macbook_air.jpg"; NSURL *url = [NSURL URLWithString:urlAsString]; NSURLRequest *urlRequest = [NSURLRequest requestWithURL:url]; NSError *downloadError = nil; NSData *imageData = [NSURLConnection sendSynchronousRequest:urlRequest returningResponse:nil error:&downloadError]; if (downloadError == nil && imageData != nil){ image = [UIImage imageWithData:imageData]; } else if(downloadError!=nil){ NSLog(@"Error happened = %@", downloadError); }else { NSLog(@"No data could get downloaded from the URL."); } }); //在主队列中把图片展示给用户 dispatch_sync(dispatch_get_main_queue(), ^{ if (image != nil){ /* 创建一个UIImageView */ UIImageView *imageView = [[UIImageView alloc] initWithFrame:self.view.bounds]; /* 设置图片*/ [imageView setImage:image]; /* 设置图片比例*/ [imageView setContentMode:UIViewContentModeScaleAspectFit]; /* 添加视图 */ [self.view addSubview:imageView]; } else { NSLog(@"Image isn't downloaded. Nothing to display."); } }); }); }
运行结果:
- IOS学习之路八(GCD与多线程)
- IOS学习之路八(GCD与多线程)
- OS学习之路八(GCD与多线程)
- iOS多线程学习之GCD
- iOS 多线程学习之GCD
- iOS多线程之GCD学习
- ios多线程学习之GCD线程锁
- [iOS学习]多线程之NSOperation和GCD
- iOS多线程学习之GCD详解
- ios学习 -- GCD多线程
- IOS多线程学习GCD
- iOS多线程学习---GCD
- iOS - GCD与多线程
- iOS 多线程与GCD
- iOS 多线程与GCD
- iOS 多线程之----------GCD
- IOS多线程之GCD
- IOS 多线程之GCD
- 记一个算法切磋-二叉树
- volatile的问题
- 黑马程序员————If语句
- Spring AOP 详解
- 基类的析构函数为什么一般都是虚函数
- IOS学习之路八(GCD与多线程)
- hdu--1075--(字典树一般)
- __ext2_truncate_blocks解析
- 设计模式学习------单例模式
- 单字节乘法 MCU:SONIX
- "测试对受保护存储空间的访问权限"释疑
- 74 Open Source VoIP Apps & Resources
- 黑马程序员————循环的比较
- java.lang.NoClassDefFoundError: com/google/common/base/Charsets