cocos2d-x在android下添加多盟插屏广告

来源:互联网 发布:社工数据库 编辑:程序博客网 时间:2024/05/01 09:21

好吧,经过仔细研究,我发现其实在cocos2d-x的应用下添加的插屏广告,当用Jin调用代码时是在子线程中对UI进行操作,所以显然是不可能控制得了广告UI的,所以上一篇说的“无法添加”就当是屁话好了……反正我确实是只菜鸟……接下来把添加过程写出来,好让后继的菜鸟们能不费力的添加这类广告,甚至以自定义的方式来展示广告……

上面说过了用JIN调用插屏时是在子线程中操作UI,主线程UI不是安全线程,所以需要使用Handle来与主线程进行通信,让其在适时的时候按我们设定的方式去调用广告UI,下面是代码:

public class GameActivity extends Cocos2dxActivity { private static InterstitialAd interstitialAd;public static final String PUBLISHER_ID = "56OJzCCIuNT9GZxMAZ";public static final String InlinePPID = "16TLmbLoAp3B1NUGss77M4ai";public static final String InterstitialPPID = "16TLmbLoAp3B1NUGs4bP4d9i";static DomobInterstitialAd mInterstitialAd;                private static  Handler mHandler;                 protected void onCreate(Bundle savedInstanceState){super.onCreate(savedInstanceState);       mHandler = new Handler();                 mInterstitialAd = new DomobInterstitialAd(this, PUBLISHER_ID,InterstitialPPID, DomobInterstitialAd.INTERSITIAL_SIZE_300X250);mInterstitialAd.setInterstitialAdListener(new DomobInterstitialAdListener() {@Overridepublic void onInterstitialAdReady() {Log.i("DomobSDKDemo", "onAdReady");}@Overridepublic void onLandingPageOpen() {Log.i("DomobSDKDemo", "onLandingPageOpen");}@Overridepublic void onLandingPageClose() {Log.i("DomobSDKDemo", "onLandingPageClose");}@Overridepublic void onInterstitialAdPresent() {Log.i("DomobSDKDemo", "onInterstitialAdPresent");}@Overridepublic void onInterstitialAdDismiss() {// Request new ad when the previous interstitial ad was closed.mInterstitialAd.loadInterstitialAd();Log.i("DomobSDKDemo", "onInterstitialAdDismiss");}@Overridepublic void onInterstitialAdLeaveApplication() {Log.i("DomobSDKDemo", "onInterstitialAdLeaveApplication");}@Overridepublic void onInterstitialAdClicked(DomobInterstitialAd arg0) {Log.i("DomobSDKDemo", "onInterstitialAdClicked");}@Overridepublic void onInterstitialAdFailed(cn.domob.android.ads.DomobAdManager.ErrorCode arg0) {// TODO Auto-generated method stubLog.i("DomobSDKDemo", "onInterstitialAdFailed");}});mInterstitialAd.loadInterstitialAd(); }

上面都是官方示例中的代码,下面是线程代码,:

    private static Runnable showMyADi = new Runnable() {          public void run() {              if (mInterstitialAd.isInterstitialAdReady()){    mInterstitialAd.showInterstitialAd(GameActivity.getContext());    } else {    Log.i("DomobSDKDemo", "Interstitial Ad is not ready");    mInterstitialAd.loadInterstitialAd();    }        }      };
上面通过判断插屏广告是否加载成功进行显示或者重新请求。

最后是通过JIN来执行上面的代码:

public static void showMyAD(){mHandler.post(showMyADi); }

调用后广告显示正常,点击正常……调试代码一片绿、蓝色……我想如果加聚合也这样调用的话应该差不多了……