VC++获取CPU使用率及信息
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#include <StdAfx.h>
#include <windows.h>
#include <conio.h>
#include <stdio.h>
#define SystemBasicInformation 0
#define SystemPerformanceInforma
#define SystemTimeInformation 3
#define Li2Double(x) ((double)((x).HighPart) * 4.294967296E9 +(double)((x).LowPart))
typedef struct
{
DWORD dwUnknown1;
ULONG uKeMaximumIncrement;
ULONG uPageSize;
ULONG uMmNumberOfPhysicalPages
ULONG uMmLowestPhysicalPage;
ULONG uMmHighestPhysicalPage;
ULONG uAllocationGranularity;
PVOID pLowestUserAddress;
PVOID pMmHighestUserAddress;
ULONG uKeActiveProcessors;
BYTE bKeNumberProcessors;
BYTE bUnknown2;
WORD wUnknown3;
} SYSTEM_BASIC_INFORMATION;
typedef struct
{
LARGE_INTEGER liIdleTime;
DWORD dwSpare[76];
} SYSTEM_PERFORMANCE_INFORMATION;
typedef struct
{
LARGE_INTEGER liKeBootTime;
LARGE_INTEGER liKeSystemTime;
LARGE_INTEGER liExpTimeZoneBias;
ULONG uCurrentTimeZoneId;
DWORD dwReserved;
} SYSTEM_TIME_INFORMATION;
// ntdll!NtQuerySystemInformation
//
// The function copies the system information of the
// specified type into a buffer
//
// NTSYSAPI
// NTSTATUS
// NTAPI
// NtQuerySystemInformation
// IN UINT SystemInformationClass, // information type
// OUT PVOID SystemInformation, // pointer to buffer
// IN ULONG SystemInformationLength, // buffer size in bytes
// OUT PULONG ReturnLength OPTIONAL // pointer to a 32-bit
// // variable that receives
// // the number of bytes
// // written to the buffer
// );
typedef LONG (WINAPI *PROCNTQSI)(UINT,PVOID,ULONG,PULONG);
PROCNTQSI NtQuerySystemInformation
void main(void)
{
SYSTEM_PERFORMANCE_INFORMATION SysPerfInfo;
SYSTEM_TIME_INFORMATION SysTimeInfo;
SYSTEM_BASIC_INFORMATION SysBaseInfo;
double dbIdleTime;
double dbSystemTime;
LONG status;
LARGE_INTEGER liOldIdleTime = {0,0};
LARGE_INTEGER liOldSystemTime = {0,0};
NtQuerySystemInformation
if (!NtQuerySystemInformation
return;
// get number of processors in the system
status =NtQuerySystemInformation
if (status != NO_ERROR)
return;
printf("\nCPU Usage (press any key to exit): ");
while(!_kbhit())
{
// get new system time
status =NtQuerySystemInformation
if (status!=NO_ERROR)
return;
// get new CPU's idle time
status=NtQuerySystemInformation
if (status != NO_ERROR)
return;
// if it's a first call - skip it
if (liOldIdleTime.QuadPart != 0)
{
// CurrentValue = NewValue - OldValue
dbIdleTime = Li2Double(SysPerfInfo.liIdleTime) -Li2Double(liOldIdleTime);
dbSystemTime = Li2Double(SysTimeInfo.liKeSystemTime) -
Li2Double(liOldSystemTime);
// CurrentCpuIdle = IdleTime / SystemTime
dbIdleTime = dbIdleTime / dbSystemTime;
// CurrentCpuUsage% = 100 - (CurrentCpuIdle * 100) /NumberOfProcessors
dbIdleTime = 100.0 - dbIdleTime * 100.0 /
(double)SysBaseInfo.bKeNumberProcessors + 0.5;
printf("\b\b\b\b=%%",(UINT)dbIdleTime);
}
// store new CPU's idle and system time
liOldIdleTime = SysPerfInfo.liIdleTime;
liOldSystemTime = SysTimeInfo.liKeSystemTime;
// wait one second
Sleep(1000);
}
printf("\n");
}
BOOL GetProcessorInfo(LPPROCESSOR_INFO lpProcessorInfo)
{
SYSTEM_INFO SystemInfo;
GetSystemInfo(&SystemInfo);
m_ProcessBaseInfo.dwNumberOfProcessors =SystemInfo.dwNumberOfProcessors;
m_ProcessBaseInfo.dwProcessorType =SystemInfo.dwProcessorType;
if(m_pProcessorOldTime == NULL)
{
m_pProcessorOldTime = newPROCESSORTIME_INFO[m_ProcessBaseInfo.dwNumberOfProcessors];
memset(m_pProcessorOldTime,0,sizeof(PROCESSORTIME_INFO) *m_ProcessBaseInfo.dwNumberOfProcessors);
}
memcpy(lpProcessorInfo,&m_ProcessBaseInfo,sizeof(m_ProcessBaseInfo));
return TRUE;
}
//内存的使用率
BOOL GetMemStatus(LPMEM_STATUS lpStatus)
{
MEMORYSTATUS state;
state.dwLength = sizeof(state);
GlobalMemoryStatus(&state);
memcpy(lpStatus,&(state.dwMemoryLoad),sizeof(MEM_STATUS));
return TRUE;
}
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