IOS动画效果
来源:互联网 发布:mysql从入门到精通下载 编辑:程序博客网 时间:2024/06/05 10:16
最普通动画:
//开始动画
[UIView beginAnimations:nil context:nil];
//设定动画持续时间
[UIView setAnimationDuration:2];
//动画的内容
frame.origin.x += 150;
[img setFrame:frame];
//动画结束
[UIView commitAnimations];
连续动画:一个接一个地显示一系列的图像
NSArray *myImages = [NSArray arrayWithObjects:
[UIImage imageNamed:@"myImage1.png"],
[UIImage imageNamed:@"myImage2.png"],
[UIImage imageNamed:@"myImage3.png"],
[UIImage imageNamed:@"myImage4.gif"], nil];
UIImageView *myAnimatedView = [UIImageView alloc];
[myAnimatedView initWithFrame:[self bounds]];
myAnimatedView.animationImages = myImages; //animationImages属性返回一个存放动画图片的数组
myAnimatedView.animationDuration = 0.25; //浏览整个图片一次所用的时间
myAnimatedView.animationRepeatCount = 0; // 0 = loops forever 动画重复次数
[myAnimatedView startAnimating];
[self addSubview:myAnimatedView];
[myAnimatedView release];
CATransition Public API动画:
CATransition *animation = [CATransition animation];
//动画时间
animation.duration = 0.5f;
//先慢后快
animation.timingFunction = UIViewAnimationCurveEaseInOut;
animation.fillMode = kCAFillModeForwards;
//animation.removedOnCompletion = NO;
//各种动画效果
//各种组合
animation.type = kCATransitionPush;
animation.subtype = kCATransitionFromRight;
[self.view.layer addAnimation:animation forKey:@"animation"];
CATransition Private API动画:
animation.type可以设定为以下效果
动画效果汇总:
UIView Animations 动画:
[UIView beginAnimations:@"animationID" context:nil];
[UIView setAnimationDuration:0.5f];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationRepeatAutoreverses:NO];
//以下四种效果
[self.view exchangeSubviewAtIndex:1 withSubviewAtIndex:0];
[UIView commitAnimations];
IOS4.0新方法:
方法: +(void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations;
+ (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion; //多一个动画结束后可以执行的操作.
//下边是嵌套使用,先变大再消失的动画效果.
[UIView animateWithDuration:1.25 animations:^{
CGAffineTransform newTransform = CGAffineTransformMakeScale(1.2, 1.2);
[firstImageView setTransform:newTransform];
[secondImageView setTransform:newTransform];}
completion:^(BOOL finished){
[UIView animateWithDuration:1.2 animations:^{
[firstImageView setAlpha:0];
[secondImageView setAlpha:0];} completion:^(BOOL finished){
[firstImageView removeFromSuperview];
[secondImageView removeFromSuperview]; }];
}];
//开始动画
[UIView beginAnimations:nil context:nil];
//设定动画持续时间
[UIView setAnimationDuration:2];
//动画的内容
frame.origin.x += 150;
[img setFrame:frame];
//动画结束
[UIView commitAnimations];
连续动画:一个接一个地显示一系列的图像
NSArray *myImages = [NSArray arrayWithObjects:
[UIImage imageNamed:@"myImage1.png"],
[UIImage imageNamed:@"myImage2.png"],
[UIImage imageNamed:@"myImage3.png"],
[UIImage imageNamed:@"myImage4.gif"], nil];
UIImageView *myAnimatedView = [UIImageView alloc];
[myAnimatedView initWithFrame:[self bounds]];
myAnimatedView.animationImages = myImages; //animationImages属性返回一个存放动画图片的数组
myAnimatedView.animationDuration = 0.25; //浏览整个图片一次所用的时间
myAnimatedView.animationRepeatCount = 0; // 0 = loops forever 动画重复次数
[myAnimatedView startAnimating];
[self addSubview:myAnimatedView];
[myAnimatedView release];
CATransition Public API动画:
CATransition *animation = [CATransition animation];
//动画时间
//先慢后快
animation.fillMode = kCAFillModeForwards;
//animation.removedOnCompletion = NO;
//各种动画效果
//各种组合
animation.type = kCATransitionPush;
animation.subtype = kCATransitionFromRight;
[self.view.layer addAnimation:animation forKey:@"animation"];
CATransition Private API动画:
animation.type可以设定为以下效果
动画效果汇总:
UIView Animations 动画:
[UIView beginAnimations:@"animationID" context:nil];
[UIView setAnimationDuration:0.5f];
[UIView setAnimationCurve:UIViewAnimationCurveEase
[UIView setAnimationRepeatAutore
//以下四种效果
[self.view exchangeSubviewAtIndex:1 withSubviewAtIndex:0];
[UIView commitAnimations];
IOS4.0新方法:
方法: +(void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations;
+ (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion; //多一个动画结束后可以执行的操作.
//下边是嵌套使用,先变大再消失的动画效果.
[UIView animateWithDuration:1.25 animations:^{
CGAffineTransform newTransform = CGAffineTransformMakeSca
[firstImageView setTransform:newTransform];
[secondImageView setTransform:newTransform];}
completion:^(BOOL finished){
[UIView animateWithDuration:1.2 animations:^{
[firstImageView setAlpha:0];
[secondImageView setAlpha:0];} completion:^(BOOL finished){
[firstImageView removeFromSuperview];
[secondImageView removeFromSuperview]; }];
}];
- ios各种动画效果
- IOS 动画效果
- IOS 动画效果
- ios 抖动动画效果
- ios各种动画效果
- ios各种动画效果
- ios抖动动画效果
- ios UIView 动画效果
- iOS 简单动画效果
- IOS常用动画效果
- IOS之动画效果
- ios各种动画效果
- iOS 常用动画效果
- IOS制作动画效果
- ios 各种动画效果
- IOS动画效果
- IOS 动画效果
- ios各种动画效果
- Mahout推荐算法API详解
- 载取文件名日期不重复输出
- UIView动画
- 使用生成器返回fibs列表
- android按键灯流程分析
- IOS动画效果
- 转载 多点触控实现缩放
- 四、查看提交历史
- Mahout推荐引擎使用
- Archlinux软件和图形界面配置
- 解决openwrt ipk missing dependencies libpthread librt .
- 【IOS】IOS开发常用函数
- 一道水题Q2001
- js, jQuery $.post $.ajax用法