Linux文件系统之文件的读写
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一:前言
文件的读写是文件系统中最核心也是最复杂的一部份,它牵涉到了很多的概念.之前分析文件系统其它操作的时候,遇到与文件系统相关的读写部份都忽略过去了.在这一节里,来讨论一下文件的读写是怎样实现的.
二:I/O请求的概述
如之前所提到的,为了提高文件的操作效率,文件系统中的内容都是缓存在内存里的.每当发起一个Rear/Write请求的时候,都会到页面高速缓存中寻找具体的页面.如果页面不存在,则在页面高速缓存中建立相关页面的缓存.如果当前的页面不是最新的.那就必须要到具体的文件系统中读取数据了.一般来说,内核提供了这样的界面:它产生一个I/O请求.这个界面为上层隐藏了下层的不同实现.在这个界面中,将产生的I/O请求提交给I/O调度.再与I/O调度调用具体的块设备驱动程序.
整个过程如下图所示:
上图中的Generic Block Layer就是上面描述中所说的I/O的界面.
接下来我们以上图从下到上的层次进行讨论.
三:块设备驱动
块设备与字符设备的区别在于:块设备可以随机的访问,例如磁盘.正是因为它可以随机访问,内核才需要一个高效的手段去管理每一个块设备.例如对磁盘的操作,每次移动磁针都需要花不少的时候,所以尽量让其处理完相同磁道内的请求再将磁针移动到另外的磁道.而对于字符设备来说,不存在这样的顾虑,只需按顺序从里面读/写就可以了.
先来看一下块设备驱动所涉及到的数据结构.
3.1: block_device结构:
struct block_device {
//主次驱备号
dev_t bd_dev; /* not a kdev_t - it's a search key */
//指向bdev文件系统中块设备对应的文件索引号
struct inode * bd_inode; /* will die */
//计数器,统计块驱备被打开了多少次
int bd_openers;
// 块设备打开和关闭的信号量
struct semaphore bd_sem; /* open/close mutex */
//禁止在块设备上建行新安装的信号量
struct semaphore bd_mount_sem; /* mount mutex */
//已打开的块设备文件inode链表
struct list_head bd_inodes;
//块设备描述符的当前拥有者
void * bd_holder;
//统计字段,统计对bd_holder进行更改的次数
int bd_holders;
//如果当前块设备是一个分区,此成员指向它所属的磁盘的设备
//否则指向该描述符的本身
struct block_device * bd_contains;
//块大小
unsigned bd_block_size;
//指向分区描述符的指针
struct hd_struct * bd_part;
/* number of times partitions within this device have been opened. */
//统计字段,统计块设备分区被打开的次数
unsigned bd_part_count;
//读取块设备分区表时设置的标志
int bd_invalidated;
//指向块设备所属磁盘的gendisk
struct gendisk * bd_disk;
//指向块设备描述符链表的指针
struct list_head bd_list;
//指向块设备的专门描述符backing_dev_info
struct backing_dev_info *bd_inode_backing_dev_info;
/*
* Private data. You must have bd_claim'ed the block_device
* to use this. NOTE: bd_claim allows an owner to claim
* the same device multiple times, the owner must take special
* care to not mess up bd_private for that case.
*/
//块设备的私有区
unsigned long bd_private;
}
通常,对于块设备来说还涉及到一个分区问题.分区在内核中是用hd_struct来表示的.
3.2: hd_struct结构:
struct hd_struct {
//磁盘分区的起始扇区
sector_t start_sect;
//分区的长度,即扇区的数目
sector_t nr_sects;
//内嵌的kobject
struct kobject kobj;
//分区的读操作次数,读取扇区数,写操作次数,写扇区数
unsigned reads, read_sectors, writes, write_sectors;
//policy:如果分区是只读的,置为1.否则为0
//partno:磁盘中分区的相对索引
int policy, partno;
}
每个具体的块设备都会都应一个磁盘,在内核中磁盘用gendisk表示.
3.3: gendisk结构:
struct gendisk {
//磁盘的主驱备号
int major; /* major number of driver */
//与磁盘关联的第一个设备号
int first_minor;
//与磁盘关联的设备号范围
int minors; /* maximum number of minors, =1 for
* disks that can't be partitioned. */
//磁盘的名字
char disk_name[32]; /* name of major driver */
//磁盘的分区描述符数组
struct hd_struct **part; /* [indexed by minor] */
//块设备的操作指针
struct block_device_operations *fops;
//指向磁盘请求队列指针
struct request_queue *queue;
//块设备的私有区
void *private_data;
//磁盘内存区大小(扇区数目)
sector_t capacity;
//描述磁盘类型的标志
int flags;
//devfs 文件系统中的名字
char devfs_name[64]; /* devfs crap */
//不再使用
int number; /* more of the same */
//指向磁盘中硬件设备的device指针
struct device *driverfs_dev;
//内嵌kobject指针
struct kobject kobj;
//记录磁盘中断定时器
struct timer_rand_state *random;
//如果只读,此值为1.否则为0
int policy;
//写入磁盘的扇区数计数器
atomic_t sync_io; /* RAID */
//统计磁盘队列使用情况的时间戳
unsigned long stamp, stamp_idle;
//正在进行的I/O操作数
int in_flight;
//统计每个CPU使用磁盘的情况
#ifdef CONFIG_SMP
struct disk_stats *dkstats;
#else
struct disk_stats dkstats;
#endif
}
以上三个数据结构的关系,如下图所示:
如上图所示:
每个块设备分区的bd_contains会指它的总块设备节点,它的bd_part会指向它的分区表.bd_disk会指向它所属的磁盘.
从上图中也可以看出:每个磁盘都会对应一个request_queue.对于上层的I/O请求就是通过它来完成的了.它的结构如下:
3.4:request_queue结构:
struct request_queue
{
/*
* Together with queue_head for cacheline sharing
*/
//待处理请求的链表
struct list_head queue_head;
//指向队列中首先可能合并的请求描述符
struct request *last_merge;
//指向I/O调度算法指针
elevator_t elevator;
/*
* the queue request freelist, one for reads and one for writes
*/
//为分配请请求描述符所使用的数据结构
struct request_list rq;
//驱动程序策略例程入口点的方法
request_fn_proc *request_fn;
//检查是否可能将bio合并到请求队列的最后一个请求的方法
merge_request_fn *back_merge_fn;
//检查是否可能将bio合并到请求队列的第一个请求中的方法
merge_request_fn *front_merge_fn;
//试图合并两个相邻请求的方法
merge_requests_fn *merge_requests_fn;
//将一个新请求插入请求队列时所调用的方法
make_request_fn *make_request_fn;
//该方法反这个处理请求的命令发送给硬件设备
prep_rq_fn *prep_rq_fn;
//去掉块设备方法
unplug_fn *unplug_fn;
//当增加一个新段时,该方法驼回可插入到某个已存在的bio 结构中的字节数
merge_bvec_fn *merge_bvec_fn;
//将某个请求加入到请求队列时,会调用此方法
activity_fn *activity_fn;
//刷新请求队列时所调用的方法
issue_flush_fn *issue_flush_fn;
/*
* Auto-unplugging state
*/
//插入设备时所用到的定时器
struct timer_list unplug_timer;
//如果请求队列中待处理请求数大于该值,将立即去掉请求设备
int unplug_thresh; /* After this many requests */
//去掉设备之间的延迟
unsigned long unplug_delay; /* After this many jiffies */
//去掉设备时使用的操作队列
struct work_struct unplug_work;
//
struct backing_dev_info backing_dev_info;
/*
* The queue owner gets to use this for whatever they like.
* ll_rw_blk doesn't touch it.
*/
//指向块设备驱动程序中的私有数据
void *queuedata;
//activity_fn()所用的参数
void *activity_data;
/*
* queue needs bounce pages for pages above this limit
*/
//如果页框号大于该值,将使用回弹缓存冲
unsigned long bounce_pfn;
//回弹缓存区页面的分配标志
int bounce_gfp;
/*
* various queue flags, see QUEUE_* below
*/
//描述请求队列的标志
unsigned long queue_flags;
/*
* protects queue structures from reentrancy
*/
//指向请求队列锁的指针
spinlock_t *queue_lock;
/*
* queue kobject
*/
//内嵌的kobject
struct kobject kobj;
/*
* queue settings
*/
//请求队列中允许的最大请求数
unsigned long nr_requests; /* Max # of requests */
//如果待请求的数目超过了该值,则认为该队列是拥挤的
unsigned int nr_congestion_on;
//如果待请求数目在这个阀值下,则认为该队列是不拥挤的
unsigned int nr_congestion_off;
//单个请求所能处理的最大扇区(可调的)
unsigned short max_sectors;
//单个请求所能处理的最大扇区(硬约束)
unsigned short max_hw_sectors;
//单个请求所能处理的最大物理段数
unsigned short max_phys_segments;
//单个请求所能处理的最大物理段数(DMA的约束)
unsigned short max_hw_segments;
//扇区中以字节 为单位的大小
unsigned short hardsect_size;
//物理段的最大长度(以字节为单位)
unsigned int max_segment_size;
//段合并的内存边界屏弊字
unsigned long seg_boundary_mask;
//DMA缓冲区的起始地址和长度的对齐
unsigned int dma_alignment;
//空闲/忙标记的位图.用于带标记的请求
struct blk_queue_tag *queue_tags;
//请求队列的引用计数
atomic_t refcnt;
//请求队列中待处理的请求数
unsigned int in_flight;
/*
* sg stuff
*/
//用户定义的命令超时
unsigned int sg_timeout;
//Not Use
unsigned int sg_reserved_size;
}
request_queue表示的是一个请求队列,每一个请求都是用request来表示的.
3.5: request结构:
struct request {
//用来形成链表
struct list_head queuelist; /* looking for ->queue? you must _not_
* access it directly, use
* blkdev_dequeue_request! */
//请求描述符的标志
unsigned long flags; /* see REQ_ bits below */
/* Maintain bio traversal state for part by part I/O submission.
* hard_* are block layer internals, no driver should touch them!
*/
//要传送的下一个扇区
sector_t sector; /* next sector to submit */
//要传送的扇区数目
unsigned long nr_sectors; /* no. of sectors left to submit */
/* no. of sectors left to submit in the current segment */
//当前bio段传送扇区的数目
unsigned int current_nr_sectors;
//要传送的下一个扇区号
sector_t hard_sector; /* next sector to complete */
//整个过程中要传送的扇区号
unsigned long hard_nr_sectors; /* no. of sectors left to complete */
/* no. of sectors left to complete in the current segment */
//当前bio段要传送的扇区数目
unsigned int hard_cur_sectors;
/* no. of segments left to submit in the current bio */
//
unsigned short nr_cbio_segments;
/* no. of sectors left to submit in the current bio */
unsigned long nr_cbio_sectors;
struct bio *cbio; /* next bio to submit */
//请求中第一个没有完成的bio
struct bio *bio; /* next unfinished bio to complete */
//最后的bio
struct bio *biotail;
//指向I/O调度的私有区
void *elevator_private;
//请求的状态
int rq_status; /* should split this into a few status bits */
//请求所引用的磁盘描述符
struct gendisk *rq_disk;
//统计传送失败的计数
int errors;
//请求开始的时间
unsigned long start_time;
/* Number of scatter-gather DMA addr+len pairs after
* physical address coalescing is performed.
*/
//请求的物理段数
unsigned short nr_phys_segments;
/* Number of scatter-gather addr+len pairs after
* physical and DMA remapping hardware coalescing is performed.
* This is the number of scatter-gather entries the driver
* will actually have to deal with after DMA mapping is done.
*/
//请求的硬段数
unsigned short nr_hw_segments;
//与请求相关的标识
int tag;
//数据传送的缓冲区,如果是高端内存,此成员值为NULL
char *buffer;
//请求的引用计数
int ref_count;
//指向包含请求的请求队列描述符
request_queue_t *q;
struct request_list *rl;
//指向数据传送终止的completion
struct completion *waiting;
//对设备发达“特殊请求所用到的指针”
void *special;
/*
* when request is used as a packet command carrier
*/
//cmd中的数据长度
unsigned int cmd_len;
//请求类型
unsigned char cmd[BLK_MAX_CDB];
//data中的数据长度
unsigned int data_len;
//为了跟踪所传输的数据而使用的指针
void *data;
//sense字段的数据长度
unsigned int sense_len;
//指向输出sense缓存区
void *sense;
//请求超时
unsigned int timeout;
/*
* For Power Management requests
*/
//指向电源管理命令所用的结构
struct request_pm_state *pm;
}
请求队列描述符与请求描述符都很复杂,为了简化驱动的设计,内核提供了一个API,供块设备驱动程序来初始化一个请求队列.这就是blk_init_queue().它的代码如下:
//rfn:驱动程序自动提供的操作I/O的函数.对应请求队列的request_fn
//lock:驱动程序提供给请求队列的自旋锁
request_queue_t *blk_init_queue(request_fn_proc *rfn, spinlock_t *lock)
{
request_queue_t *q;
static int printed;
//申请请求队列描述符
q = blk_alloc_queue(GFP_KERNEL);
if (!q)
return NULL;
//初始化q->request_list
if (blk_init_free_list(q))
goto out_init;
if (!printed) {
printed = 1;
printk("Using %s io scheduler\n", chosen_elevator->elevator_name);
}
//初始化请求队列描述符中的各项操作函数
q->request_fn = rfn;
q->back_merge_fn = ll_back_merge_fn;
q->front_merge_fn = ll_front_merge_fn;
q->merge_requests_fn = ll_merge_requests_fn;
q->prep_rq_fn = NULL;
q->unplug_fn = generic_unplug_device;
q->queue_flags = (1 << QUEUE_FLAG_CLUSTER);
q->queue_lock = lock;
blk_queue_segment_boundary(q, 0xffffffff);
//设置q->make_request_fn函数,初始化等待队对列的定时器和等待队列
blk_queue_make_request(q, __make_request);
//设置max_segment_size,max_hw_segments,max_phys_segments
blk_queue_max_segment_size(q, MAX_SEGMENT_SIZE);
blk_queue_max_hw_segments(q, MAX_HW_SEGMENTS);
blk_queue_max_phys_segments(q, MAX_PHYS_SEGMENTS);
/*
* all done
*/
//设置等待队列的I/O调度程序
if (!elevator_init(q, chosen_elevator))
return q;
//失败的处理
blk_cleanup_queue(q);
out_init:
kmem_cache_free(requestq_cachep, q);
return NULL;
}
这个函数中初始化了很多操作指针,这个函数在所有块设备中都是一样的,这样就为通用块设备层提供了一个统一的接口.对于块设备驱动的接口就是我们在blk_init_queue中设置的策略例程了.留意一下关于请求队列的各操作的设置,这在后续的分析中会用到.
另外,在请求结构中涉及到了bio结构.bio表示一个段.目前内核中关于I/O的所有操作都是由它来表示的.它的结构如下所示:
struct bio {
//段的起始扇区
sector_t bi_sector;
//下一个bio
struct bio *bi_next; /* request queue link */
//段所在的块设备
struct block_device *bi_bdev;
//bio的标志
unsigned long bi_flags; /* status, command, etc */
//Read/Write
unsigned long bi_rw; /* bottom bits READ/WRITE,
* top bits priority
*/
//bio_vec的项数
unsigned short bi_vcnt; /* how many bio_vec's */
//当前正在操作的bio_vec
unsigned short bi_idx; /* current index into bvl_vec */
/* Number of segments in this BIO after
* physical address coalescing is performed.
*/
//结合后的片段数目
unsigned short bi_phys_segments;
/* Number of segments after physical and DMA remapping
* hardware coalescing is performed.
*/
//重映射后的片段数目
unsigned short bi_hw_segments;
//I/O计数
unsigned int bi_size; /* residual I/O count */
/*
* To keep track of the max hw size, we account for the
* sizes of the first and last virtually mergeable segments
* in this bio
*/
//第一个可以合并的段大小
unsigned int bi_hw_front_size;
//最后一个可以合并的段大小
unsigned int bi_hw_back_size;
//最大的bio_vec项数
unsigned int bi_max_vecs; /* max bvl_vecs we can hold */
//bi_io_vec数组
struct bio_vec *bi_io_vec; /* the actual vec list */
//I/O完成的方法
bio_end_io_t *bi_end_io;
//使用计数
atomic_t bi_cnt; /* pin count */
//拥有者的私有区
void *bi_private;
//销毁此bio的方法
bio_destructor_t *bi_destructor; /* destructor */
}
bio_vec的结构如下:
struct bio_vec {
//bi_vec所表示的页面
struct page *bv_page;
//数据区的长度
unsigned int bv_len;
//在页面中的偏移量
unsigned int bv_offset;
}
关于bio与bio_vec的关系,用下图表示:
现在,我们来思考一个问题:
当一个I/O请求提交给请求队列后,它是怎么去调用块设备驱动的策略例程去完成这次I/O的呢?还有,当一个I/O请求被提交给请求队列时,会不会立即调用驱动中的策略例程去完成这次I/O呢?
实际上,为了提高效率,所有的I/O都会在一个特定的延时之后才会调用策略例程去完成本次I/O.我们来看一个反面的例子,假设I/O在被提交后马上得到执行.例如.磁盘有磁针在磁盘12.现在有一个磁道1的请求.就会将磁针移动到磁道1.操作完后,又有一个请求过来了,它要操作磁道11.然后又会将磁针移到磁道11.操作完后,又有一个请求过来,要求操作磁道4.此时会将磁针移到磁道4.这个例子中,磁针移动的位置是:12->1->11->4.实际上,磁针的定位是一个很耗时的操作.这样下去,毫无疑问会影响整个系统的效率.我们可以在整个延时内,将所有I/O操作按顺序排列在一起,然后再调用策略例程.于是上例的磁针移动就会变成12->11->4->1.此时磁针只会往一个方向移动.
至于怎么样排列请求和选取哪一个请求进行操作,这就是I/O调度的任务了.这部份我们在通用块层再进行分析.
内核中有两个操作会完成上面的延时过程.即:激活块设备驱动程序和撤消块设备驱动程序.
3.6:块设备驱动程序的激活和撤消
激活块设备驱动程序和撤消块设备驱动程序在内核中对应的接口为blk_plug_device()和blk_remove_plug().分别看下它们的操作:
void blk_plug_device(request_queue_t *q)
{
WARN_ON(!irqs_disabled());
/*
* don't plug a stopped queue, it must be paired with blk_start_queue()
* which will restart the queueing
*/
//如果设置了QUEUE_FLAG_STOPPED.直接退出
if (test_bit(QUEUE_FLAG_STOPPED, &q->queue_flags))
return;
//为请求队列设置QUEUE_FLAG_PLUGGED.
if (!test_and_set_bit(QUEUE_FLAG_PLUGGED, &q->queue_flags))
//如果之前请求队列的状态不为QUEUE_FLAG_PLUGGED,则设置定时器超时时间
mod_timer(&q->unplug_timer, jiffies + q->unplug_delay);
}
int blk_remove_plug(request_queue_t *q)
{
WARN_ON(!irqs_disabled());
//将队列QUEUE_FLAG_PLUGGED状态清除
if (!test_and_clear_bit(QUEUE_FLAG_PLUGGED, &q->queue_flags))
//如果请求队列之前不为QUEUE_FLAG_PLUGGED标志,直接返回
return 0;
//如果之前是QUEUE_FLAG_PLUGGED标志,则将定时器删除
del_timer(&q->unplug_timer);
return 1;
}
如果请求队列状态为QUEUE_FLAG_PLUGGED,且定时器超时,会有什么样的操作呢?
回忆在请求队列初始化函数中,blk_init_queue()会调用blk_queue_make_request().它的代码如下:
void blk_queue_make_request(request_queue_t * q, make_request_fn * mfn)
{
……
……
q->unplug_delay = (3 * HZ) / 1000; /* 3 milliseconds */
if (q->unplug_delay == 0)
q->unplug_delay = 1;
INIT_WORK(&q->unplug_work, blk_unplug_work, q);
q->unplug_timer.function = blk_unplug_timeout;
q->unplug_timer.data = (unsigned long)q;
……
……
}
上面设置了定时器的时间间隔为(3*HZ)/1000.定时器超时的处理函数为blk_unplug_timeout().参数为请求队列本身.
blk_unplug_timeout()的代码如下:
static void blk_unplug_timeout(unsigned long data)
{
request_queue_t *q = (request_queue_t *)data;
kblockd_schedule_work(&q->unplug_work);
}
从上面的代码看出,定时器超时之后,会唤醒q->unplug_work这个工作对列.
在blk_queue_make_request()中,对这个工作队列的初始化为:
INIT_WORK(&q->unplug_work, blk_unplug_work, q)
即工作队列对应的函数为blk_unplug_work().对应的参数为请求队列本身.代码如下:
static void blk_unplug_work(void *data)
{
request_queue_t *q = data;
q->unplug_fn(q);
}
到此,就会调用请求队列的unplug_fn()操作.
在blk_init_queue()对这个成员的赋值如下所示:
q->unplug_fn = generic_unplug_device;
generic_unplug_device()对应的代码如下:
void __generic_unplug_device(request_queue_t *q)
{
//如果请求队列是QUEUE_FLAG_STOPPED 状态,返回
if (test_bit(QUEUE_FLAG_STOPPED, &q->queue_flags))
return;
//如果请求队列的状态是QUEUE_FLAG_PLUGGED.就会返回1
if (!blk_remove_plug(q))
return;
/*
* was plugged, fire request_fn if queue has stuff to do
*/
//如果请求对列中的请求,则调用请求队列的reauest_fn函数.也就是驱动程序的
//策略例程
if (elv_next_request(q))
q->request_fn(q);
}
blk_remove_plug()在上面已经分析过了.这里不再赘述.
归根到底,最后的I/O完成操作都会调用块设备驱动的策略例程来完成.
四:I/O调度层
I/O调度对应的结构如下所示:
struct elevator_s
{
//当要插入一个bio时会调用
elevator_merge_fn *elevator_merge_fn;
elevator_merged_fn *elevator_merged_fn;
elevator_merge_req_fn *elevator_merge_req_fn;
//取得下一个请求
elevator_next_req_fn *elevator_next_req_fn;
//往请求队列中增加请求
elevator_add_req_fn *elevator_add_req_fn;
elevator_remove_req_fn *elevator_remove_req_fn;
elevator_requeue_req_fn *elevator_requeue_req_fn;
elevator_queue_empty_fn *elevator_queue_empty_fn;
elevator_completed_req_fn *elevator_completed_req_fn;
elevator_request_list_fn *elevator_former_req_fn;
elevator_request_list_fn *elevator_latter_req_fn;
elevator_set_req_fn *elevator_set_req_fn;
elevator_put_req_fn *elevator_put_req_fn;
elevator_may_queue_fn *elevator_may_queue_fn;
//初始化与退出操作
elevator_init_fn *elevator_init_fn;
elevator_exit_fn *elevator_exit_fn;
void *elevator_data;
struct kobject kobj;
struct kobj_type *elevator_ktype;
//调度算法的名字
const char *elevator_name;
}
我们以最简单的NOOP算法为例进行分析.
NOOP算法只是做简单的请求合并的操作.的定义如下:
elevator_t elevator_noop = {
.elevator_merge_fn = elevator_noop_merge,
.elevator_merge_req_fn = elevator_noop_merge_requests,
.elevator_next_req_fn = elevator_noop_next_request,
.elevator_add_req_fn = elevator_noop_add_request,
.elevator_name = "noop",
}
挨个分析里面的各项操作:
elevator_noop_merge():在请求队列中寻找能否有可以合并的请求.代码如下:
int elevator_noop_merge(request_queue_t *q, struct request **req,
struct bio *bio)
{
struct list_head *entry = &q->queue_head;
struct request *__rq;
int ret;
//如果请求队列中有last_merge项.则判断last_merge项是否能够合并
//在NOOP中一般都不会设置last_merge
if ((ret = elv_try_last_merge(q, bio))) {
*req = q->last_merge;
return ret;
}
//遍历请求队列中的请求
while ((entry = entry->prev) != &q->queue_head) {
__rq = list_entry_rq(entry);
if (__rq->flags & (REQ_SOFTBARRIER | REQ_HARDBARRIER))
break;
else if (__rq->flags & REQ_STARTED)
break;
//如果不是一个fs类型的请求?
if (!blk_fs_request(__rq))
continue;
//判断能否与这个请求合并
if ((ret = elv_try_merge(__rq, bio))) {
*req = __rq;
q->last_merge = __rq;
return ret;
}
}
return ELEVATOR_NO_MERGE;
}
Elv_try_merge()用来判断能否与请求合并,它的代码如下:
inline int elv_try_merge(struct request *__rq, struct bio *bio)
{
int ret = ELEVATOR_NO_MERGE;
/*
* we can merge and sequence is ok, check if it's possible
*/
//判断rq与bio是否为同类型的请求
if (elv_rq_merge_ok(__rq, bio)) {
//如果请求描述符中的起始扇区+ 扇区数= bio的起始扇区
//则将bio加到_rq的后面.
//返回ELEVATOR_BACK_MERGE
if (__rq->sector + __rq->nr_sectors == bio->bi_sector)
ret = ELEVATOR_BACK_MERGE;
//如果请求描述符中的起始扇区- 扇区数=bio的起始扇区
//则将bio加到_rq的前面
//返回ELEVATOR_FRONT_MERGE
else if (__rq->sector - bio_sectors(bio) == bio->bi_sector)
ret = ELEVATOR_FRONT_MERGE;
}
//如果不可以合并,返回ELEVATOR_NO_MERGE (值为0)
return ret;
}
elv_rq_merge_ok()代码如下:
inline int elv_rq_merge_ok(struct request *rq, struct bio *bio)
{
//判断rq是否可用
if (!rq_mergeable(rq))
return 0;
/*
* different data direction or already started, don't merge
*/
//操作是否相同
if (bio_data_dir(bio) != rq_data_dir(rq))
return 0;
/*
* same device and no special stuff set, merge is ok
*/
//要操作的对象是否一样
if (rq->rq_disk == bio->bi_bdev->bd_disk &&
!rq->waiting && !rq->special)
return 1;
return 0;
}
注意:如果检查成功返回1.失败返回0.
elevator_noop_merge_requests():将next 从请求队列中取出.代码如下:
void elevator_noop_merge_requests(request_queue_t *q, struct request *req,
struct request *next)
{
list_del_init(&next->queuelist);
}
从上面的代码中看到,NOOP算法从请求队列中取出请求,只需要取链表结点即可.不需要进行额外的操作.
elevator_noop_next_request():取得下一个请求.代码如下:
struct request *elevator_noop_next_request(request_queue_t *q)
{
if (!list_empty(&q->queue_head))
return list_entry_rq(q->queue_head.next);
return NULL;
}
很简单,取链表的下一个结点.
elevator_noop_add_request():往请求队列中插入一个请求.代码如下:
void elevator_noop_add_request(request_queue_t *q, struct request *rq,
int where)
{
//默认是将rq插和到循环链表末尾
struct list_head *insert = q->queue_head.prev;
//如果要插到请求队列的前面
if (where == ELEVATOR_INSERT_FRONT)
insert = &q->queue_head;
//不管是什么样的操作,都将新的请求插入到请求队列的末尾
list_add_tail(&rq->queuelist, &q->queue_head);
/*
* new merges must not precede this barrier
*/
if (rq->flags & REQ_HARDBARRIER)
q->last_merge = NULL;
else if (!q->last_merge)
q->last_merge = rq;
}
五:通用块层的处理
通用块层的入口点为generic_make_request().它的代码如下:
void generic_make_request(struct bio *bio)
{
request_queue_t *q;
sector_t maxsector;
//nr_sectors:要操作的扇区数
int ret, nr_sectors = bio_sectors(bio);
//可能会引起睡眠
might_sleep();
/* Test device or partition size, when known. */
//最大扇区数目
maxsector = bio->bi_bdev->bd_inode->i_size >> 9;
if (maxsector) {
//bio操作的起始扇区
sector_t sector = bio->bi_sector;
//如果最大扇区数<要操作的扇区数or 最大扇区数与起始扇区的差值小于要操作的扇区数
//非法的情况
if (maxsector < nr_sectors ||
maxsector - nr_sectors < sector) {
char b[BDEVNAME_SIZE];
/* This may well happen - the kernel calls
* bread() without checking the size of the
* device, e.g., when mounting a device. */
printk(KERN_INFO
"attempt to access beyond end of device\n");
printk(KERN_INFO "%s: rw=%ld, want=%Lu, limit=%Lu\n",
bdevname(bio->bi_bdev, b),
bio->bi_rw,
(unsigned long long) sector + nr_sectors,
(long long) maxsector);
set_bit(BIO_EOF, &bio->bi_flags);
goto end_io;
}
}
/*
* Resolve the mapping until finished. (drivers are
* still free to implement/resolve their own stacking
* by explicitly returning 0)
*
* NOTE: we don't repeat the blk_size check for each new device.
* Stacking drivers are expected to know what they are doing.
*/
do {
char b[BDEVNAME_SIZE];
//取得块设备的请求对列
q = bdev_get_queue(bio->bi_bdev);
if (!q) {
//请求队列不存在
printk(KERN_ERR
"generic_make_request: Trying to access "
"nonexistent block-device %s (%Lu)\n",
bdevname(bio->bi_bdev, b),
(long long) bio->bi_sector);
end_io:
//最终会调用bio->bi_end_io
bio_endio(bio, bio->bi_size, -EIO);
break;
}
//非法的情况
if (unlikely(bio_sectors(bio) > q->max_hw_sectors)) {
printk("bio too big device %s (%u > %u)\n",
bdevname(bio->bi_bdev, b),
bio_sectors(bio),
q->max_hw_sectors);
goto end_io;
}
//如果请求队列为QUEUE_FLAG_DEAD
//退出
if (test_bit(QUEUE_FLAG_DEAD, &q->queue_flags))
goto end_io;
/*
* If this device has partitions, remap block n
* of partition p to block n+start(p) of the disk.
*/
//如果当前块设备是一个分区,则转到分区所属的块设备
blk_partition_remap(bio);
//调用请求队列的make_request_fn()
ret = q->make_request_fn(q, bio);
} while (ret);
}
在blk_init_queue()中对请求队列的make_request_fn的设置如下所示:
blk_init_queue()—> blk_queue_make_request(q, __make_request)
void blk_queue_make_request(request_queue_t * q, make_request_fn * mfn)
{
……
……
q->make_request_fn = mfn;
……
}
这里,等待队对的make_request_fn就被设置为了__make_request.这个函数的代码如下:
static int __make_request(request_queue_t *q, struct bio *bio)
{
struct request *req, *freereq = NULL;
int el_ret, rw, nr_sectors, cur_nr_sectors, barrier, err;
sector_t sector;
//bio的起始扇区
sector = bio->bi_sector;
//扇区数目
nr_sectors = bio_sectors(bio);
//当前bio中的bio_vec的扇区数目
cur_nr_sectors = bio_cur_sectors(bio);
//读/写
rw = bio_data_dir(bio);
/*
* low level driver can indicate that it wants pages above a
* certain limit bounced to low memory (ie for highmem, or even
* ISA dma in theory)
*/
//建立一个弹性回环缓存
blk_queue_bounce(q, &bio);
spin_lock_prefetch(q->queue_lock);
barrier = bio_barrier(bio);
if (barrier && !(q->queue_flags & (1 << QUEUE_FLAG_ORDERED))) {
err = -EOPNOTSUPP;
goto end_io;
}
again:
spin_lock_irq(q->queue_lock);
//请求队列是空的
if (elv_queue_empty(q)) {
//激活块设备驱动
blk_plug_device(q);
goto get_rq;
}
if (barrier)
goto get_rq;
//调用I/O调度的elevator_merge_fn方法,判断这个bio能否和其它请求合并
//如果可以合并,req参数将返回与之合并的请求描述符
el_ret = elv_merge(q, &req, bio);
switch (el_ret) {
//可以合并.且bio加到req的后面
case ELEVATOR_BACK_MERGE:
BUG_ON(!rq_mergeable(req));
if (!q->back_merge_fn(q, req, bio))
break;
req->biotail->bi_next = bio;
req->biotail = bio;
req->nr_sectors = req->hard_nr_sectors += nr_sectors;
drive_stat_acct(req, nr_sectors, 0);
if (!attempt_back_merge(q, req))
elv_merged_request(q, req);
goto out;
//可以合并.且bio加到req的前面
case ELEVATOR_FRONT_MERGE:
BUG_ON(!rq_mergeable(req));
if (!q->front_merge_fn(q, req, bio))
break;
bio->bi_next = req->bio;
req->cbio = req->bio = bio;
req->nr_cbio_segments = bio_segments(bio);
req->nr_cbio_sectors = bio_sectors(bio);
/*
* may not be valid. if the low level driver said
* it didn't need a bounce buffer then it better
* not touch req->buffer either...
*/
req->buffer = bio_data(bio);
req->current_nr_sectors = cur_nr_sectors;
req->hard_cur_sectors = cur_nr_sectors;
req->sector = req->hard_sector = sector;
req->nr_sectors = req->hard_nr_sectors += nr_sectors;
drive_stat_acct(req, nr_sectors, 0);
if (!attempt_front_merge(q, req))
elv_merged_request(q, req);
goto out;
/*
* elevator says don't/can't merge. get new request
*/
//不可以合并.申请一个新的请求,将且加入请求队列
case ELEVATOR_NO_MERGE:
break;
default:
printk("elevator returned crap (%d)\n", el_ret);
BUG();
}
/*
* Grab a free request from the freelist - if that is empty, check
* if we are doing read ahead and abort instead of blocking for
* a free slot.
*/
get_rq:
//freereq:是新分配的请求描述符
if (freereq) {
req = freereq;
freereq = NULL;
} else {
//分配一个请求描述符
spin_unlock_irq(q->queue_lock);
if ((freereq = get_request(q, rw, GFP_ATOMIC)) == NULL) {
/*
* READA bit set
*/
//分配失败
err = -EWOULDBLOCK;
if (bio_rw_ahead(bio))
goto end_io;
freereq = get_request_wait(q, rw);
}
goto again;
}
req->flags |= REQ_CMD;
/*
* inherit FAILFAST from bio (for read-ahead, and explicit FAILFAST)
*/
if (bio_rw_ahead(bio) || bio_failfast(bio))
req->flags |= REQ_FAILFAST;
/*
* REQ_BARRIER implies no merging, but lets make it explicit
*/
if (barrier)
req->flags |= (REQ_HARDBARRIER | REQ_NOMERGE);
//初始化新分配的请求描述符
req->errors = 0;
req->hard_sector = req->sector = sector;
req->hard_nr_sectors = req->nr_sectors = nr_sectors;
req->current_nr_sectors = req->hard_cur_sectors = cur_nr_sectors;
req->nr_phys_segments = bio_phys_segments(q, bio);
req->nr_hw_segments = bio_hw_segments(q, bio);
req->nr_cbio_segments = bio_segments(bio);
req->nr_cbio_sectors = bio_sectors(bio);
req->buffer = bio_data(bio); /* see ->buffer comment above */
req->waiting = NULL;
//将bio 关联到请求描述符
req->cbio = req->bio = req->biotail = bio;
req->rq_disk = bio->bi_bdev->bd_disk;
req->start_time = jiffies;
//请将求描述符添加到请求队列中
add_request(q, req);
out: (R)
if (freereq)
__blk_put_request(q, freereq);
//如果定义了BIO_RW_SYNC.
//将调用__generic_unplug_device将块设备驱动,它会直接调用驱动程序的策略例程
if (bio_sync(bio))
__generic_unplug_device(q);
spin_unlock_irq(q->queue_lock);
return 0;
end_io:
bio_endio(bio, nr_sectors << 9, err);
return 0;
}
这个函数的逻辑比较简单,它判断bio能否与请求队列中存在的请求合并,如果可以合并,将其它合并到现有的请求.如果不能合并,则新建一个请求描述符,然后把它插入到请求队列中.上面的代码可以结合之前分析的NOOP算法进行理解.
重点分析一下请求描述符的分配过程:
分配一个请求描述符的过程如下所示:
if ((freereq = get_request(q, rw, GFP_ATOMIC)) == NULL) {
/*
* READA bit set
*/
//分配失败
err = -EWOULDBLOCK;
if (bio_rw_ahead(bio))
goto end_io;
freereq = get_request_wait(q, rw);
}
在分析这段代码之前,先来讨论一下关于请求描述符的分配方式.记得我们在分析请求队列描述符的时候,request_queue中有一个成员:struct request_list rq;
它的数据结构如下:
struct request_list {
//读/写请求描述符的分配计数
int count[2];
//分配缓存池
mempool_t *rq_pool;
//如果没有空闲内存时.读/写请求的等待队列
wait_queue_head_t wait[2];
};
如果当前空闲内存不够.则会将请求的进程挂起.如果分配成功,则将请求队列的rl字段指向这个分配的request_list.
释放一个请求描述符,将会将其归还给指定的内存池.
request_list结构还有一个避免请求拥塞的作用:
每个请求队列都有一个允许处理请求的最大值(request_queue->nr_requests).如果队列中的请求超过了这个数值,则将队列置为QUEUE_FLAG_READFULL/QUEUE_FLAG_WRITEFULL.后续试图加入到队列的进程就会被放置到request_list结构所对应的等待队列中睡眠.如果一个队列中的睡眠进程过程也多也会影响系统的效率.如果待处理的请求大于request_queue-> nr_congestion_on就会认为这个队列是拥塞的.就会试图降低新请求的创建速度.如果待处理请求小于request_queue->nr_congestion_off.则会认为当前队列是不拥塞的.
get_request()的代码如下:
static struct request *get_request(request_queue_t *q, int rw, int gfp_mask)
{
struct request *rq = NULL;
struct request_list *rl = &q->rq;
struct io_context *ioc = get_io_context(gfp_mask);
spin_lock_irq(q->queue_lock);
//如果请求数超过了请求队列允许的最大请求值(q->nr_requests)
//就会将后续的请求进程投入睡眠
if (rl->count[rw]+1 >= q->nr_requests) {
/*
* The queue will fill after this allocation, so set it as
* full, and mark this process as "batching". This process
* will be allowed to complete a batch of requests, others
* will be blocked.
*/
//判断是否将队列置为了QUEUE_FLAG_READFULL/QUEUE_FLAG_WRITEFULL
//如果没有,则置此标志.并且设置当前进程为batching
if (!blk_queue_full(q, rw)) {
ioc_set_batching(ioc);
blk_set_queue_full(q, rw);
}
}
//如果队列满了,进程不为batching 且I/O调度程序不能忽略它
//不能分配.直接返回
if (blk_queue_full(q, rw)
&& !ioc_batching(ioc) && !elv_may_queue(q, rw)) {
/*
* The queue is full and the allocating process is not a
* "batcher", and not exempted by the IO scheduler
*/
spin_unlock_irq(q->queue_lock);
goto out;
}
//要分配请求描述符了,递增计数
rl->count[rw]++;
//如果待请求数量超过了request_queue-> nr_congestion_on
//则队列是阻塞的,设置阻塞标志
if (rl->count[rw] >= queue_congestion_on_threshold(q))
set_queue_congested(q, rw);
spin_unlock_irq(q->queue_lock);
//分配请求描述符
rq = blk_alloc_request(q, gfp_mask);
if (!rq) {
/*
* Allocation failed presumably due to memory. Undo anything
* we might have messed up.
*
* Allocating task should really be put onto the front of the
* wait queue, but this is pretty rare.
*/
spin_lock_irq(q->queue_lock);
//分配失败了,要减小分配描述的引用计数
freed_request(q, rw);
spin_unlock_irq(q->queue_lock);
goto out;
}
if (ioc_batching(ioc))
ioc->nr_batch_requests--;
//初始化请求的各字段
INIT_LIST_HEAD(&rq->queuelist);
/*
* first three bits are identical in rq->flags and bio->bi_rw,
* see bio.h and blkdev.h
*/
rq->flags = rw;
rq->errors = 0;
rq->rq_status = RQ_ACTIVE;
rq->bio = rq->biotail = NULL;
rq->buffer = NULL;
rq->ref_count = 1;
rq->q = q;
rq->rl = rl;
rq->waiting = NULL;
rq->special = NULL;
rq->data_len = 0;
rq->data = NULL;
rq->sense = NULL;
out:
//减少ioc的引用计数
put_io_context(ioc);
return rq;
}
由于在分配之前递增了统计计数,所以在分配失败后,要把这个统计计数减下来,这是由freed_request()完成的.它的代码如下:
static void freed_request(request_queue_t *q, int rw)
{
struct request_list *rl = &q->rq;
rl->count[rw]--;
//如果分配计数小于request_queue->nr_congestion_off.队列已经不拥塞了
if (rl->count[rw] < queue_congestion_off_threshold(q))
clear_queue_congested(q, rw);
//如果计数小于允许的最大值.那可以分配请求了,将睡眠的进程唤醒
if (rl->count[rw]+1 <= q->nr_requests) {
//唤醒等待进程
if (waitqueue_active(&rl->wait[rw]))
wake_up(&rl->wait[rw]);
//清除QUEUE_FLAG_READFULL/QUEUE_FLAG_WRITEFULL
blk_clear_queue_full(q, rw);
}
}
在这里我们可以看到,如果待处理请求小于请求队列所允许的最大值,就会将睡眠的进程唤醒.
如果请求描述符分配失败,会怎么样呢?我们接着看__make_request()中的代码:
if ((freereq = get_request(q, rw, GFP_ATOMIC)) == NULL) {
/*
* READA bit set
*/
//分配失败
err = -EWOULDBLOCK;
//如果此次操作是一次预读,且不阻塞
if (bio_rw_ahead(bio))
goto end_io;
//挂起进程
freereq = get_request_wait(q, rw);
}
如果分配失败,会调用get_request_wait()将进程挂起.它的代码如下:
static struct request *get_request_wait(request_queue_t *q, int rw)
{
//初始化一个等待队列
DEFINE_WAIT(wait);
struct request *rq;
struct io_context *ioc;
//撤消块设备驱动.这里会直接调用块设备驱动的策略例程
generic_unplug_device(q);
ioc = get_io_context(GFP_NOIO);
do {
struct request_list *rl = &q->rq;
//将当前进程加入等待队列.并设置进程状态为TASK_UNINTERRUPTIBLE
prepare_to_wait_exclusive(&rl->wait[rw], &wait,
TASK_UNINTERRUPTIBLE);
//再次获得等待队列
rq = get_request(q, rw, GFP_NOIO);
if (!rq) {
//如果还是失败了,睡眠
io_schedule();
/*
* After sleeping, we become a "batching" process and
* will be able to allocate at least one request, and
* up to a big batch of them for a small period time.
* See ioc_batching, ioc_set_batching
*/
//这里是被唤醒之后运行
ioc_set_batching(ioc);
}
//将进程从等待队列中删除
finish_wait(&rl->wait[rw], &wait);
} while (!rq);
put_io_context(ioc);
return rq;
}
这段代码比较简单,相似的代码我们在之前已经分析过很多次了.这里不做重点分析.
此外.在__make_request()中还需要注意一件事情.在bio中的内存可能是高端内存的.但是内核不能直接访问,这里就必须要对处理高端内存的bio_vec做下处理.即将它临时映射之后copy到普通内存区.这就是所谓的弹性回环缓存.相关的操作是在blk_queue_bounce()中完成的.这个函数比较简单,可以自行分析.
到这里,通用块层的处理分析就结束了.我们继续分析其它的层次.
六:页面缓存层
页面高速缓存的核心结构为struct address_space.如下所示:
struct address_space {
//页高速缓存的属主
struct inode *host; /* owner: inode, block_device */
//包含全部页面的radix树
struct radix_tree_root page_tree; /* radix tree of all pages */
//访问树的自旋锁
spinlock_t tree_lock; /* and spinlock protecting it */
//地址空间中共享内存映射的个数
unsigned int i_mmap_writable;/* count VM_SHARED mappings */
//radix优先搜索树的根
struct prio_tree_root i_mmap; /* tree of private and shared mappings */
//地址空晨中非线性内存区链表
struct list_head i_mmap_nonlinear;/*list VM_NONLINEAR mappings */
//radix优先搜索树所使用的自旋锁
spinlock_t i_mmap_lock; /* protect tree, count, list */
//截短文件时使用的计数器
atomic_t truncate_count; /* Cover race condition with truncate */
//所有者的页总数
unsigned long nrpages; /* number of total pages */
//最后一次回写操作所用到的页面序号
pgoff_t writeback_index;/* writeback starts here */
//页高速缓存对应的方法
struct address_space_operations *a_ops; /* methods */
//错误位和内存分配器的标志
unsigned long flags; /* error bits/gfp mask */
//指向拥有者数据块的backing_dev_info
struct backing_dev_info *backing_dev_info; /* device readahead, etc */
//private_list所用的自旋锁
spinlock_t private_lock; /* for use by the address_space */
//页面高速缓存的私有链表
struct list_head private_list; /* ditto */
struct address_space *assoc_mapping; /* ditto */
}
页描述符中有几个成员与页面高速缓存相关.page->mapping指向拥有这个页面的address_space.page->index表示在拥用者所表示的页面高速络缓存中以页为大小的偏移量.
与2.4内核不同的是,2.6是页面组织在radix_tree中,而2.4内核是将页面存放在一个全局散列表中.页面高速缓存的寻找,插入,更新,寻找特定状态的页面是非常频繁的操作.而radix_tree是一种更高效的结构.有必要讨论一下页面高速缓存的操作.
6.1:Radix_tree的结构
Radix_tree_root的结构如下:
//radix_tree根结点
struct radix_tree_root {
//树的深度
unsigned int height;
//内存分配标志
int gfp_mask;
//根结点下面的具体结点
struct radix_tree_node *rnode;
}
radix_tree_node结构如下:
struct radix_tree_node {
//不为空的结点数目
unsigned int count;
//RADIX_TREE_MAP_SIZE个插槽
void *slots[RADIX_TREE_MAP_SIZE];
//标记数组,两个64位数. 一个对应PG_dirty.一个对应PG_writeback
unsigned long tags[RADIX_TREE_TAGS][RADIX_TREE_TAG_LONGS];
}
引用<< Understanding.the.Linux.Kernel.3>>中的一副图来表示上面结构的关系.如下示:
实际上,对每个结点有64条插槽,如果是中间结点,它指向另一个结点(radix_ree_node).如果是叶子结点.它指向的是一个page结构.
我们来思考一下,给定一个页面索引,怎么样radix_tree中寻找相关的结点呢?
从下往上看.每一个叶子结点上都连接有64个结点.超过64个结点就会跳转到它的上一结点的第2个插槽.如果超过64*2就会跳转到它上一个结点的第3个插槽.依次往下推,当把上一节的64插槽遍完之后就会跳转到它上一节点的上一节点的第二个插槽.依次推理,很容易得到以下规律.
将index从低往高位每6位分一组.(2的6次方等于64).从低组往高组分别对应页面从底层到高层的序号.例如,对于上图右边的情况来说的话,序号的低6位对应第二层的序号,次6位表示它的第一层序号.
据此也可以推理得到:32 = 6*5+2.整个树总共有6层,对于有6层的情况,它的最上层只有2位.
每一个结点有64个插槽.每个插槽又对应一个结点,很容易推理出:对于深度为height的radix_tree.它的最大页面数为: 24^(height) -1 = 2^(6*height) -1.这里减1是因为不能够把所有叶子都挂满.(如果全都挂满了,那就要扩展radix_tree的层次了)
6.2:radix_tree的标记
内核经常需要遍历文件属主的脏结点,然后将其写回磁盘.因此,需要一样的高效的方法从radix_tree中寻找脏结点.这样的情况也同样适用于正在进行回写操作的页面.如果按寻常的方法来遍历整个radix_tree树,速度将是难以忍受的.因此在radix_tree_node中加入了tags二维数组,用来表示其下结点的状态.需要注意的是:正如我们在上面分析的,可以把tags看成是两个元素的64位长的数组,数组中的每个元素代表64个子结点的状态. PG_dirty,PG_writeback分别对应数组中的每一项.
在内核中,radix_tree_tag_set()/radix_tree_tag_clear()用来设置/清除radix_tree中相应结点的标记.下面分别分析这两个函数的实现,以加深对radix_tree中标记设置的理解.
Radix_tree_tag_set()的代码如下:
//root: radix_tree的根结点
//index: 页面索引号
//tag: 要设置的标记(PAGECACHE_TAG_DIRTY/PAGECACHE_TAG_WRITEBACK)
void *radix_tree_tag_set(struct radix_tree_root *root,
unsigned long index, int tag)
{
unsigned int height, shift;
struct radix_tree_node **slot;
height = root->height;
//如果页面索引大于此深度的最大索引值,非法,退出
if (index > radix_tree_maxindex(height))
return NULL;
//取最上层对应的索引偏移值
shift = (height - 1) * RADIX_TREE_MAP_SHIFT;
slot = &root->rnode;
while (height > 0) {
int offset;
//取得下一级的索引
offset = (index >> shift) & RADIX_TREE_MAP_MASK;
//设置标记
tag_set(*slot, tag, offset);
//取得下一级索引对应的结点
slot = (struct radix_tree_node **)((*slot)->slots + offset);
BUG_ON(*slot == NULL);
//更新下一次要位移的长度
shift -= RADIX_TREE_MAP_SHIFT;
height--;
}
return *slot;
}
要设置某一索引的标记,那就必须从根结点到该结点都设置此标记.
radix_tree_tag_clear()的代码如下所示:
void *radix_tree_tag_clear(struct radix_tree_root *root,
unsigned long index, int tag)
{
struct radix_tree_path path[RADIX_TREE_MAX_PATH], *pathp = path;
unsigned int height, shift;
void *ret = NULL;
//树的高度
height = root->height;
//判断页面索引是否超过了此深度所允许的最大索引值
if (index > radix_tree_maxindex(height))
goto out;
//根结点对应的页面索引偏移
shift = (height - 1) * RADIX_TREE_MAP_SHIFT;
//按照从根结点到子结点的顺序依次将结点保存进path
pathp->node = NULL;
pathp->slot = &root->rnode;
while (height > 0) {
int offset;
if (*pathp->slot == NULL)
goto out;
offset = (index >> shift) & RADIX_TREE_MAP_MASK;
//本次的node是指向上一层的slot
pathp[1].offset = offset;
pathp[1].node = *pathp[0].slot;
pathp[1].slot = (struct radix_tree_node **)
(pathp[1].node->slots + offset);
pathp++;
shift -= RADIX_TREE_MAP_SHIFT;
height--;
}
// 循环完了之后pathp指向最底层的结点
ret = *pathp[0].slot;
//如果最下层的插槽没有映射的页面
if (ret == NULL)
goto out;
do {
int idx;
//清除本层的tag
tag_clear(pathp[0].node, tag, pathp[0].offset);
//判断本层的其它插槽是否设置了tag.
//如果其它插槽还有tag,那它上层的tag就没必要清除了
for (idx = 0; idx < RADIX_TREE_TAG_LONGS; idx++) {
if (pathp[0].node->tags[tag][idx])
goto out;
}
//转到它的上一层
pathp--;
} while (pathp[0].node);
out:
return ret;
}
删除标记比增加标记要稍微复杂一点.增加标记时只需从上往下设置标记即可.删除标记要判断本层的其它插槽是否设置了标记,只有当本层所有插槽的标记清除完成之后,才可以把上层的标记清除.
radix_tree_tagged()来用判断基树中是否包含有指定状态的页面.它的代码如下:
int radix_tree_tagged(struct radix_tree_root *root, int tag)
{
int idx;
if (!root->rnode)
return 0;
for (idx = 0; idx < RADIX_TREE_TAG_LONGS; idx++) {
if (root->rnode->tags[tag][idx])
return 1;
}
return 0;
}
只需要判断它的根结点中是否有tag就行了.因为下层的状态都会回溯到根结点中.
6.3: radix_tree中页面的查找,删除和更新
find_get_page()用来在页面高速缓存中查找给定index的页面.它的代码如下:
struct page * find_get_page(struct address_space *mapping, unsigned long offset)
{
struct page *page;
//加锁
spin_lock_irq(&mapping->tree_lock);
page = (&mapping->page_tree, offset);
//如果找到了页面.增加其引用计数
if (page)
page_cache_get(page);
//解锁
spin_unlock_irq(&mapping->tree_lock);
return page;
}
radix_tree_lookup()的代码如下所示:
void *radix_tree_lookup(struct radix_tree_root *root, unsigned long index)
{
unsigned int height, shift;
struct radix_tree_node **slot;
height = root->height;
//index的合法性判断
if (index > radix_tree_maxindex(height))
return NULL;
//按照index的相应字段值,到相应的高度中寻找插槽
shift = (height-1) * RADIX_TREE_MAP_SHIFT;
slot = &root->rnode;
while (height > 0) {
if (*slot == NULL)
return NULL;
slot = (struct radix_tree_node **)
((*slot)->slots +
((index >> shift) & RADIX_TREE_MAP_MASK));
shift -= RADIX_TREE_MAP_SHIFT;
height--;
}
//最后一个结点的插槽存放的就是相关页面.如果没有映射,这个插槽中的值对应NULL
return *slot;
}
回忆一下上面分析的关于radix_tree中页面的查找方法,不难理解这段代码.
find_get_pages()用来寻找一组页面.它的代码如下:
/*
mapping: address_space的地址
start: 起始的页面序号
nr_pages:要寻找的页面数
pages: page数组,用来存放找到的页面
返回找到的页面数目
*/
unsigned find_get_pages(struct address_space *mapping, pgoff_t start,
unsigned int nr_pages, struct page **pages)
{
unsigned int i;
unsigned int ret;
//加锁
spin_lock_irq(&mapping->tree_lock);
ret = radix_tree_gang_lookup(&mapping->page_tree,
(void **)pages, start, nr_pages);
//为找到的页面增加引用计数
for (i = 0; i < ret; i++)
page_cache_get(pages[i]);
//解锁
spin_unlock_irq(&mapping->tree_lock);
return ret;
}
radix_tree_gang_lookup()的代码如下所示:
unsigned int
radix_tree_gang_lookup(struct radix_tree_root *root, void **results,
unsigned long first_index, unsigned int max_items)
{
const unsigned long max_index = radix_tree_maxindex(root->height);
unsigned long cur_index = first_index;
unsigned int ret = 0;
while (ret < max_items) {
unsigned int nr_found;
unsigned long next_index; /* Index of next search */
if (cur_index > max_index)
break;
nr_found = __lookup(root, results + ret, cur_index,
max_items - ret, &next_index);
ret += nr_found;
if (next_index == 0)
break;
cur_index = next_index;
}
return ret;
}
__lookup()是这个操作中的核心函数,它的代码如下所示:
static unsigned int
__lookup(struct radix_tree_root *root, void **results, unsigned long index,
unsigned int max_items, unsigned long *next_index)
{
unsigned int nr_found = 0;
unsigned int shift;
unsigned int height = root->height;
struct radix_tree_node *slot;
shift = (height-1) * RADIX_TREE_MAP_SHIFT;
slot = root->rnode;
while (height > 0) {
unsigned long i = (index >> shift) & RADIX_TREE_MAP_MASK;
//遍历这一层的插槽
for ( ; i < RADIX_TREE_MAP_SIZE; i++) {
//如果插槽不为空,说明其下挂载了子结点,就转到它的子结点中去取页面
if (slot->slots[i] != NULL)
break;
//如果这个插槽为空,那就要跳过这个插槽所表示的所有所有序号
//清除序号的低位.即将序号与该插槽的起始序号对齐
index &= ~((1UL << shift) - 1);
//跳过一个插槽的序号数目
index += 1UL << shift;
if (index == 0)
goto out; /* 32-bit wraparound */
}
//如果i 等于插槽数目( RADIX_TREE_MAP_SIZE).说明它这层是空的.
//这一层是没有映射页面的,直接返回
if (i == RADIX_TREE_MAP_SIZE)
goto out;
//转跳到下一层
height--;
//如果搜索到了叶子结点.就可以找具体的映射页面了
if (height == 0) { /* Bottom level: grab some items */
unsigned long j = index & RADIX_TREE_MAP_MASK;
//遍历起始位置开始遍历插槽
//nr_fount: 找到的页面数目
for ( ; j < RADIX_TREE_MAP_SIZE; j++) {
index++;
if (slot->slots[j]) {
results[nr_found++] = slot->slots[j];
if (nr_found == max_items)
goto out;
}
}
}
//更新shift
shift -= RADIX_TREE_MAP_SHIFT;
//使slot指向下层的slot
slot = slot->slots[i];
}
out:
*next_index = index;
return nr_found;
}
从上面可以看出.其实它每一次就是取一个叶子结点中的64个插槽中对应的页面.循环取页面.一直取到调用规定的页面数目为止.
add_to_page_cache()用来在页高速缓存中增加一个页面.它的代码如下:
int add_to_page_cache(struct page *page, struct address_space *mapping,
pgoff_t offset, int gfp_mask)
{
//填充radix_tree_preloads.即填充一个per_cpu的radix_tree_inode储存区
//在这里会禁止内核抢占
int error = radix_tree_preload(gfp_mask & ~__GFP_HIGHMEM);
if (error == 0) {
spin_lock_irq(&mapping->tree_lock);
//在radix_tree中插入页面
error = radix_tree_insert(&mapping->page_tree, offset, page);
if (!error) {
//如果页面插入成功.增加其引用计数
page_cache_get(page);
//新增的页面.还没有任何内容,将页面Lock
SetPageLocked(page);
//设置page描述符的mapping和index字段
page->mapping = mapping;
page->index = offset;
//更新页面高速缓存的页面总数计数
mapping->nrpages++;
pagecache_acct(1);
}
spin_unlock_irq(&mapping->tree_lock);
//允许内核抢占
radix_tree_preload_end();
}
return error;
}
radix_tree_preload()与 radix_tree_preload_end()经常配合起来使用.后者主要是解除内核的禁止抢占,即后者允许内核抢占.注意在上面的操作中,如果radix_tree_preload()操作失败,是不会禁止内核抢占的.这点是需要注意的.也就是说,只有在radix_tree_preload()操作成功之后,才会配套使用radix_tree_preload_end().
两者的代码分别如下所示:
int radix_tree_preload(int gfp_mask)
{
struct radix_tree_preload *rtp;
struct radix_tree_node *node;
int ret = -ENOMEM;
//禁止内核抢占
preempt_disable();
//取得radix_tree_preloads(per_cpu变量)
rtp = &__get_cpu_var(radix_tree_preloads);
//如果radix_tree_preloads中的数组还没有存放满
while (rtp->nr < ARRAY_SIZE(rtp->nodes)) {
//分配radix_tree_node时,允许内核抢占
preempt_enable();
node = kmem_cache_alloc(radix_tree_node_cachep, gfp_mask);
//如果分配失败,退出,返回-ENOMEM
if (node == NULL)
goto out;
//分配完了,禁止内核抢占
preempt_disable();
//再次取radix_tree_preloads.再次判断里面的数组是否存放满了
//这里主要是防止其它控制路径对radix_tree_preloads进行了操作
rtp = &__get_cpu_var(radix_tree_preloads);
//如果没有满,则将新分配的radix_tree_node加入radix_tree_preloads.否则释放掉分配的radix_tree_node
if (rtp->nr < ARRAY_SIZE(rtp->nodes))
rtp->nodes[rtp->nr++] = node;
else
kmem_cache_free(radix_tree_node_cachep, node);
}
ret = 0;
out:
return ret;
}
static inline void radix_tree_preload_end(void)
{
preempt_enable();
}
在这里要注意radix_tree_preload()的操作,内核对每个CPU维持着一个radix_tree_preload的变量,它的结构如下所示:
struct radix_tree_preload {
int nr;
struct radix_tree_node *nodes[RADIX_TREE_MAX_PATH];
};
即每个CPU保存了一些分配好了的radix_tree_node.这样是为了保证在后续的添加操作中能够分配到radix_tree_node.
接着分析add_to_page_cache()的代码. radix_tree_insert()是这个操作中的核心函数,它的代码如下所示:
int radix_tree_insert(struct radix_tree_root *root,
unsigned long index, void *item)
{
struct radix_tree_node *node = NULL, *tmp, **slot;
unsigned int height, shift;
int offset;
int error;
/* Make sure the tree is high enough. */
//确定树的高度是否足够,如果高度不够,则先对整个树进行扩展
if ((!index && !root->rnode) ||
//radix_tree_maxindex: 计算该高度能够存放的序号的最大值
index > radix_tree_maxindex(root->height)) {
error = radix_tree_extend(root, index);
if (error)
return error;
}
//下面如同get_cache_page()一样,按照index值逐层搜索,如果对应项为空,则为之新分配一个结点
slot = &root->rnode;
height = root->height;
shift = (height-1) * RADIX_TREE_MAP_SHIFT;
offset = 0; /* uninitialised var warning */
while (height > 0) {
if (*slot == NULL) {
/* Have to add a child node. */
if (!(tmp = radix_tree_node_alloc(root)))
return -ENOMEM;
*slot = tmp;
if (node)
node->count++;
}
/* Go a level down */
offset = (index >> shift) & RADIX_TREE_MAP_MASK;
node = *slot;
slot = (struct radix_tree_node **)(node->slots + offset);
shift -= RADIX_TREE_MAP_SHIFT;
height--;
}
//如果index对应的索引已经有映射页面了.返回-EEXIST
if (*slot != NULL)
return -EEXIST;
//否则.增加子节点的count计数
if (node) {
node->count++;
BUG_ON(tag_get(node, 0, offset));
BUG_ON(tag_get(node, 1, offset));
}
//将页面挂到子节点的相应插槽
*slot = item;
return 0;
}
如果当前树的深度不足以存放index,那就要扩展tadix_tree了.相应的扩充操作是在radix_tree_extend()完成的.它的代码如下:
static int radix_tree_extend(struct radix_tree_root *root, unsigned long index)
{
struct radix_tree_node *node;
unsigned int height;
char tags[RADIX_TREE_TAGS];
int tag;
/* Figure out what the height should be. */
//计算要扩展到多少深度才合适
height = root->height + 1;
while (index > radix_tree_maxindex(height))
height++;
//height就是该树的合适深度
//如果root->rnode==NULL.表示该树下面没有任何的子结点,也就是说没有映射任何的页面
//设置好树的深度值后返回即可.
//在插入结点时,如果某层对应偏移的结点为空,会为之建立结点
if (root->rnode == NULL) {
root->height = height;
goto out;
}
/*
* Prepare the tag status of the top-level node for propagation
* into the newly-pushed top-level node(s)
*/
//判断该树中是否设置了标记,如果有,就将tags数组的对应项置1
for (tag = 0; tag < RADIX_TREE_TAGS; tag++) {
int idx;
tags[tag] = 0;
for (idx = 0; idx < RADIX_TREE_TAG_LONGS; idx++) {
if (root->rnode->tags[tag][idx]) {
tags[tag] = 1;
break;
}
}
}
//将当前树扩展到适当的高度
do {
//分配一个radix_tree_node
if (!(node = radix_tree_node_alloc(root)))
return -ENOMEM;
/* Increase the height. */
//在顶端增加一个结点
node->slots[0] = root->rnode;
/* Propagate the aggregated tag info into the new root */
//以前的根结点现在就对于新增结点的第一个插槽.
//如果以前的根结点被打上了tag.就将新增结点的第一个插槽对应的子节点打上相应的tag
for (tag = 0; tag < RADIX_TREE_TAGS; tag++) {
if (tags[tag])
tag_set(node, tag, 0);
}
node->count = 1;
root->rnode = node;
root->height++;
} while (height > root->height);
out:
return 0;
}
上面的代码比较简单,请自行配合加上的注释进行理解.
这里有必要讨论一下radix_tree_inode的分配过程,内核对其分配有一个特殊的处理,代码如下:
static struct radix_tree_node *
radix_tree_node_alloc(struct radix_tree_root *root)
{
struct radix_tree_node *ret;
//先从slab中分配
ret = kmem_cache_alloc(radix_tree_node_cachep, root->gfp_mask);
if (ret == NULL && !(root->gfp_mask & __GFP_WAIT)) {
//如果分配失败了,再从radix_tree_preloads中分配
struct radix_tree_preload *rtp;
rtp = &__get_cpu_var(radix_tree_preloads);
if (rtp->nr) {
ret = rtp->nodes[rtp->nr - 1];
rtp->nodes[rtp->nr - 1] = NULL;
rtp->nr--;
}
}
return ret;
}
radix_tree_preloads的作用就在这里体现出来了,
remove_from_page_cache()用来将页从页高速缓存中移除.它的代码对应如下:
void remove_from_page_cache(struct page *page)
{
struct address_space *mapping = page->mapping;
//必须要将页面lock之后,才能将其删除
if (unlikely(!PageLocked(page)))
PAGE_BUG(page);
//获取自旋锁
spin_lock_irq(&mapping->tree_lock);
//将页面从page cache上移除
__remove_from_page_cache(page);
//释放自旋锁
spin_unlock_irq(&mapping->tree_lock);
}
__remove_from_page_cache()的代码如下:
void __remove_from_page_cache(struct page *page)
{
struct address_space *mapping = page->mapping;
//从radix_tree中删除该页面
radix_tree_delete(&mapping->page_tree, page->index);
//更新page描棕符的mapping字段,使其指向NULL
page->mapping = NULL;
//减少page cache中的页面计数
mapping->nrpages--;
pagecache_acct(-1);
}
radix_tree_delete()的代码如下:
void *radix_tree_delete(struct radix_tree_root *root, unsigned long index)
{
struct radix_tree_path path[RADIX_TREE_MAX_PATH], *pathp = path;
struct radix_tree_path *orig_pathp;
unsigned int height, shift;
void *ret = NULL;
char tags[RADIX_TREE_TAGS];
int nr_cleared_tags;
height = root->height;
//index的有效性判断
if (index > radix_tree_maxindex(height))
goto out;
shift = (height - 1) * RADIX_TREE_MAP_SHIFT;
pathp->node = NULL;
pathp->slot = &root->rnode;
//从根结点到子结点的相应结点保存到path中
while (height > 0) {
int offset;
if (*pathp->slot == NULL)
goto out;
offset = (index >> shift) & RADIX_TREE_MAP_MASK;
pathp[1].offset = offset;
pathp[1].node = *pathp[0].slot;
pathp[1].slot = (struct radix_tree_node **)
(pathp[1].node->slots + offset);
pathp++;
shift -= RADIX_TREE_MAP_SHIFT;
height--;
}
//pathp此时对应的是最后的一个结点
ret = *pathp[0].slot;
//如果index对应的page不存在.直接退出
if (ret == NULL)
goto out;
orig_pathp = pathp;
/*
* Clear all tags associated with the just-deleted item
*/
memset(tags, 0, sizeof(tags));
do {
int tag;
nr_cleared_tags = RADIX_TREE_TAGS;
for (tag = 0; tag < RADIX_TREE_TAGS; tag++) {
int idx;
//注意和radix_tree_tag_clear不相同的是,这里需要处理两个标记
//对于叶子结点,这里总是清除标记的
//对于中间间点,如果下层的叶子全部都没有标记了,则将本层的标记也清除了
if (!tags[tag])
tag_clear(pathp[0].node, tag, pathp[0].offset);
for (idx = 0; idx < RADIX_TREE_TAG_LONGS; idx++) {
// 判断本层有没有相应的标记值
if (pathp[0].node->tags[tag][idx]) {
tags[tag] = 1;
nr_cleared_tags--;
break;
}
}
}
pathp--;
} while (pathp[0].node && nr_cleared_tags);
pathp = orig_pathp;
//将叶子结点对应的页面置空
*pathp[0].slot = NULL;
//从叶子结点到根结点,依次减少该层的引用计数.
//如果引用计数为0.则将该结点删除
while (pathp[0].node && --pathp[0].node->count == 0) {
pathp--;
BUG_ON(*pathp[0].slot == NULL);
*pathp[0].slot = NULL;
radix_tree_node_free(pathp[1].node);
}
//如果根结点为空了,对应树的高度为0
if (root->rnode == NULL)
root->height = 0;
out:
return ret;
}
read_cache_page()用来更新页高速缓存中的页面.它的代码如下:
struct page *read_cache_page(struct address_space *mapping,
unsigned long index,
int (*filler)(void *,struct page*),
void *data)
{
struct page *page;
int err;
retry:
//从page cache中取得index对应的page .如果页面不存在,就会新建一个
page = __read_cache_page(mapping, index, filler, data);
//有错误,退出
if (IS_ERR(page))
goto out;
//记录页面已经被访问过
mark_page_accessed(page);
//如果页面被更新了,里面的数据对应磁盘中的数据,退出
if (PageUptodate(page))
goto out;
//这里对应的是页面还没有更新
//先将页面锁定
lock_page(page);
//如果页面不在page cache中,解锁页面,并将页面释放
if (!page->mapping) {
unlock_page(page);
page_cache_release(page);
goto retry;
}
//在加锁页面的时候,可能会睡眠,这里需要重新判断页面是否已经更新
if (PageUptodate(page)) {
unlock_page(page);
goto out;
}
//如果依然没有更新,那就调用filler从文件系统中读取数据
err = filler(data, page);
//读取失败,释放页面
if (err < 0) {
page_cache_release(page);
page = ERR_PTR(err);
}
out:
return page;
}
__read_cache_page()的代码如下:
static inline struct page *__read_cache_page(struct address_space *mapping,
unsigned long index,
int (*filler)(void *,struct page*),
void *data)
{
struct page *page, *cached_page = NULL;
int err;
repeat:
//从page cache中取得指定index的页面
page = find_get_page(mapping, index);
//如果页面不存在,则新建页面,并将其插入页高速缓存中
//否则,将找到的页面返回退可
if (!page) {
if (!cached_page) {
//新分配一个页面
cached_page = page_cache_alloc_cold(mapping);
if (!cached_page)
return ERR_PTR(-ENOMEM);
}
//将新分配的页面加入page cache,并将页面加至LRU
err = add_to_page_cache_lru(cached_page, mapping,
index, GFP_KERNEL);
if (err == -EEXIST)
goto repeat;
//如果失败,将分得的页面释放
if (err < 0) {
/* Presumably ENOMEM for radix tree node */
page_cache_release(cached_page);
return ERR_PTR(err);
}
page = cached_page;
cached_page = NULL;
//因为该页面是新加的,里面肯定是没有最新数据的,调用filler()往磁盘读数据
err = filler(data, page);
//如果失败,将页面释放
if (err < 0) {
page_cache_release(page);
page = ERR_PTR(err);
}
}
if (cached_page)
page_cache_release(cached_page);
return page;
}
七:块缓冲区
对于块设备来说,它每次读写的单元是块,而不是页面.因此,相对于设备的块,在内存中也有一个缓存区.它称之为块缓存区.在2.2版的内核中,页高速缓存与块缓存区是共存的,互不相关的,如果修改了一个缓存区的标记,也就必需修改另一个缓存区中的标记,这样操作起来是非常低效的.从2.4内核开始,块缓存是存放在缓存区页的专门页面中,而缓存区页又是存放在页高速缓存中.我们在后面会给出详细的分析.先给出块缓存区的相关结构分析:
7.1:buffer_head结构分析
每一个块缓存区是由buffer_head来描述符的,它的结构如下:
struct buffer_head {
/* First cache line: */
//缓存区的状态标记
unsigned long b_state; /* buffer state bitmap (see above) */
//页面中的缓存区
struct buffer_head *b_this_page;/* circular list of page's buffers */
//指向这个缓存区所在的页面
struct page *b_page; /* the page this bh is mapped to */
//该缓存区首部的引用计数
atomic_t b_count; /* users using this block */
//块的大小
u32 b_size; /* block size */
//对应该设备的物理块
sector_t b_blocknr; /* block number */
//指向数据块
//由此可以计算:缓存冲在内存的起始位置为b_data.结束位置为b_data+b_size
char *b_data; /* pointer to data block */
//缓冲区对应的设备
struct block_device *b_bdev;
//I/O完成的方法
bh_end_io_t *b_end_io; /* I/O completion */
//完成的相关数据
void *b_private; /* reserved for b_end_io */
//相关的映射链表
struct list_head b_assoc_buffers; /* associated with another mapping */
}
注意buffer_head中的b_data成员.如果buffer_head所属的页面是高端页面.这个值指向与页面起始地址的偏移值.如果是普通页面.这个值存放的是块缓存区所在的线性地址.
7.2:块缓存区与页高速缓存的关系:
引用<< Understanding.the.Linux.Kernel.3rd >>中的一副图来描述块缓存区与页面缓存的关系:
如上图所示:
页面中存放的每个块缓存区大小都是相同的.page描述符的private指向了第一个buffer_head.
Buffer_head->b_data指向了块缓存的地址.
Buffer_head->b_page指向了块缓存区所在的页面描述符
Buffer_head->b_this_page指向了它的下一个buffer_head
页面中最后一个buffer_head->b_this_page指向在缓存区页中的第一个buffer_head.
7.3:增加块缓存页
grow_buffers()用来往页面高速缓存中增加块缓冲区页.它的代码如下:
//bdev:对应的块设备
//block:逻辑块号
//size: 块大小
static inline int
grow_buffers(struct block_device *bdev, sector_t block, int size)
{
struct page *page;
pgoff_t index;
int sizebits;
//计算数据页在块设备中的偏移量
//一个缓存页中的块缓冲区数量只能为2的倍数?
//在linux系统中,扇区大小是1<<9(512)的整数倍,块大小是扇区的整数倍而且
//大小必须要为2的幂
sizebits = -1;
// 1UL << sizebits: 一个页面中的块缓冲区数目
do {
sizebits++;
} while ((size << sizebits) < PAGE_SIZE);
//block序数/ 每个缓存页中能够存放的块缓存区个数 = 页面的在页缓存中的序号
index = block >> sizebits;
//页面序号* 每个缓存页中能够存放的块缓存区个数= 在这个缓存区页中的超始块缓存的逻辑块号
block = index << sizebits;
/* Create a page with the proper size buffers.. */
//建立块缓存区页
page = grow_dev_page(bdev, block, index, size);
//分配失败,退出
if (!page)
return 0;
//成功分配,解锁页面并减小页面的引用计数
unlock_page(page);
page_cache_release(page);
return 1;
}
这段代码开始部份,用一个do()while来判断页面中存放缓存区块的大小可能让人觉得疑惑.实际上,在linux系统中,系统默认的扇区大小为512.用户可以自定义扇区大小,但必须是512的整数倍.块大小是扇区的整数倍,又必须是2 的幂大小而且不可以超过页面大小.因为在32位系统中.块大小只参为这几种可能:512,1024,2048.4096.即为:1<<9,1<<10,1<<11,1<<12.在两层映射模式下,页面大小为1<<12.因此,上述几种可能在页中对应的数目分别是:1<<3,1<<2,1<<2 ,1<<0.这也是上面代码中do()while循环的理论依据.经过这个循环之后,页面中的块缓区数目为1 << sizebits.
block >> sizebits 等于block/1<<sizebits.即块序号/每个页面中的块缓存区数目,对应该块序号以页面为单位的偏移值.
index << sizebits 等于 index * (1<<sizebits).即页面序号*每个页面中块缓存区数目,对应该缓存区页面中存放的首个块缓存区.
grow_dev_page()的代码如下所示:
static struct page *
grow_dev_page(struct block_device *bdev, sector_t block,
pgoff_t index, int size)
{
struct inode *inode = bdev->bd_inode;
struct page *page;
struct buffer_head *bh;
//到页高速缓存中寻以页面索引为index的页面,如果不存在此页面,则新建
page = find_or_create_page(inode->i_mapping, index, GFP_NOFS);
if (!page)
return NULL;
//页面没有被锁定,BUG!
if (!PageLocked(page))
BUG();
//如果这个页面是一个缓存页码
if (page_has_buffers(page)) {
//取得这个缓存页中的首个buffer_head
bh = page_buffers(page);
//如果页缓存区与规定大小相等,则返回这个页面
if (bh->b_size == size)
return page;
//否则,就释放这个页面中的buffer_head
if (!try_to_free_buffers(page))
goto failed;
}
/*
* Allocate some buffers for this page
*/
//在缓存页中建立buffer_head
bh = create_buffers(page, size, 0);
if (!bh)
goto failed;
/*
* Link the page to the buffers and initialise them. Take the
* lock to be atomic wrt __find_get_block(), which does not
* run under the page lock.
*/
spin_lock(&inode->i_mapping->private_lock);
//对分配之后的块缓存头部做一些初始化动作
link_dev_buffers(page, bh);
init_page_buffers(page, bdev, block, size);
spin_unlock(&inode->i_mapping->private_lock);
return page;
failed:
BUG();
unlock_page(page);
page_cache_release(page);
return NULL;
}
这个函数里涉及到的重要的子函数比较.下面逐个分析.
find_or_create_page()代码如下:
struct page *find_or_create_page(struct address_space *mapping,
unsigned long index, unsigned int gfp_mask)
{
struct page *page, *cached_page = NULL;
int err;
repeat:
//在页高速缓存中找到并锁定这个页面
page = find_lock_page(mapping, index);
//如果没有找到相应的页面
if (!page) {
if (!cached_page) {
//分配一个页面
cached_page = alloc_page(gfp_mask);
if (!cached_page)
return NULL;
}
//将页面加入到页缓存区中,并将其加入到LRU.
//在加入到页缓存区的时候,会将其页面置于Lock
err = add_to_page_cache_lru(cached_page, mapping,
index, gfp_mask);
if (!err) {
page = cached_page;
cached_page = NULL;
} else if (err == -EEXIST)
goto repeat;
}
//如果cached_page不为空,释放它
if (cached_page)
page_cache_release(cached_page);
return page;
}
这个函数比较简单,很多操作在分析页面缓存的时候已经分析过了.
try_to_free_buffers()用来释放块缓存页中的块缓存区.代码如下:
int try_to_free_buffers(struct page *page)
{
struct address_space * const mapping = page->mapping;
struct buffer_head *buffers_to_free = NULL;
int ret = 0;
BUG_ON(!PageLocked(page));
if (PageWriteback(page))
return 0;
if (mapping == NULL) { /* can this still happen? */
//如果页面不在页高速缓存中,只需将其中的块缓存区删除就可以了,不用更新
//radix_tree对应的标记
ret = drop_buffers(page, &buffers_to_free);
goto out;
}
spin_lock(&mapping->private_lock);
//从块缓存页中找到块缓存区描述符头部
ret = drop_buffers(page, &buffers_to_free);
if (ret) {
/*
* If the filesystem writes its buffers by hand (eg ext3)
* then we can have clean buffers against a dirty page. We
* clean the page here; otherwise later reattachment of buffers
* could encounter a non-uptodate page, which is unresolvable.
* This only applies in the rare case where try_to_free_buffers
* succeeds but the page is not freed.
*/
//如果清除页中块缓存区成功,则清除页面的PG_dirty标记,且清除
//页高速缓存中对应结点的dirty标记
clear_page_dirty(page);
}
spin_unlock(&mapping->private_lock);
out:
//遍历页面中的块缓存区,将块缓存区删除
if (buffers_to_free) {
struct buffer_head *bh = buffers_to_free;
do {
struct buffer_head *next = bh->b_this_page;
free_buffer_head(bh);
bh = next;
} while (bh != buffers_to_free);
}
return ret;
}
try_to_free_buffers()-> drop_buffers()用来对缓存区页中的块缓存区进行处理,它的代码如下:
static int
drop_buffers(struct page *page, struct buffer_head **buffers_to_free)
{
//取得页面中的块缓存区描述符头
struct buffer_head *head = page_buffers(page);
struct buffer_head *bh;
bh = head;
//遍历块缓存区描述符链表
do {
//如果块缓存区描述中包含I/O错误标志.则设置页面高速缓存的AS_EIO
if (buffer_write_io_error(bh))
set_bit(AS_EIO, &page->mapping->flags);
//如果块缓存区为ditry或者Lock,说明不能删除此块缓存区
if (buffer_busy(bh))
goto failed;
bh = bh->b_this_page;
} while (bh != head);
//清除块缓存区描述符的b_assoc_buffers成员
do {
struct buffer_head *next = bh->b_this_page;
if (!list_empty(&bh->b_assoc_buffers))
__remove_assoc_queue(bh);
bh = next;
} while (bh != head);
//buffers_to_free指向块缓存区描述符的头部
*buffers_to_free = head;
//因为页面中的块缓存区要删除了,清除page的PG_private标记,清除page的private 成员
//因为private 成员被清了,相应要减小page的引用计数
__clear_page_buffers(page);
return 1;
failed:
return 0;
}
create_buffers()用于在块缓存页中建立块缓存区,返回块缓存区描述符的首部.代码如下:
static struct buffer_head *
create_buffers(struct page * page, unsigned long size, int retry)
{
struct buffer_head *bh, *head;
long offset;
try_again:
head = NULL;
offset = PAGE_SIZE;
// TODO: 这里的分配是从链表后面往前面分配的.最后面一个bh的b_this_page为NULL
while ((offset -= size) >= 0) {
bh = alloc_buffer_head(GFP_NOFS);
if (!bh)
goto no_grow;
bh->b_bdev = NULL;
bh->b_this_page = head;
bh->b_blocknr = -1;
head = bh;
bh->b_state = 0;
atomic_set(&bh->b_count, 0);
bh->b_size = size;
/* Link the buffer to its page */
//设置bh的b_page字段和b_data字段
set_bh_page(bh, page, offset);
bh->b_end_io = NULL;
}
return head;
/*
* In case anything failed, we just free everything we got.
*/
no_grow:
if (head) {
do {
bh = head;
head = head->b_this_page;
free_buffer_head(bh);
} while (head);
}
/*
* Return failure for non-async IO requests. Async IO requests
* are not allowed to fail, so we have to wait until buffer heads
* become available. But we don't want tasks sleeping with
* partially complete buffers, so all were released above.
*/
if (!retry)
return NULL;
/* We're _really_ low on memory. Now we just
* wait for old buffer heads to become free due to
* finishing IO. Since this is an async request and
* the reserve list is empty, we're sure there are
* async buffer heads in use.
*/
free_more_memory();
goto try_again;
}
在这里要注意,代码中的bh分配顺序是从尾部到头部的,最末尾的bh->b_this_page为NULL.
对bh的b_page和b_data设置是在set_bh_page()中完成的.它的代码如下:
void set_bh_page(struct buffer_head *bh,
struct page *page, unsigned long offset)
{
//bh->b_page:指向分配块缓存区中的缓存区页
bh->b_page = page;
if (offset >= PAGE_SIZE)
BUG();
//如果块缓存区是高端页面.则b_data存放的是页面的偏移值
if (PageHighMem(page))
/*
* This catches illegal uses and preserves the offset:
*/
bh->b_data = (char *)(0 + offset);
else
//否则,存放的是块缓存区块的线性地址
bh->b_data = page_address(page) + offset;
}
我们在这里看到了对高端内存和常规内存的不同处理.
我们在create_buffers()中看到,最尾末的b_this_page没有设置.缓存区页的private字段也没有被设置.在接下来的link_dev_buffers()中操作中就会完成这些设置了.代码如下:
static inline void
link_dev_buffers(struct page *page, struct buffer_head *head)
{
struct buffer_head *bh, *tail;
//找到最末尾的块缓存区描述符
bh = head;
do {
tail = bh;
bh = bh->b_this_page;
} while (bh);
//设置最末尾的块缓存区描述符的b_this_page指向缓存区页中的块缓存区描述符的首链
tail->b_this_page = head;
//对缓存区页的设置
__set_page_buffers(page, head);
}
link_dev_buffers()-> __set_page_buffers()的代码如下:
static void
__set_page_buffers(struct page *page, struct buffer_head *head)
{
//增加页面的引用计数
page_cache_get(page);
//设置页面的PG_private标志
SetPagePrivate(page);
//page->private指向块缓存区描述符的首部
page->private = (unsigned long)head;
}
init_page_buffers()用来对buffer_head做一些其它的初始化:
static void
init_page_buffers(struct page *page, struct block_device *bdev,
sector_t block, int size)
{
struct buffer_head *head = page_buffers(page);
struct buffer_head *bh = head;
unsigned int b_state;
//块缓存区描述符的基本标志:BH_Mapped .表示这个是一个映射的块缓存区
b_state = 1 << BH_Mapped;
//如果page设置了PG_uptodata.则其中的块缓存区描述符设置BH_Uptodate
if (PageUptodate(page))
b_state |= 1 << BH_Uptodate;
do {
if (!(bh->b_state & (1 << BH_Mapped))) {
init_buffer(bh, NULL, NULL);
bh->b_bdev = bdev;
bh->b_blocknr = block;
bh->b_state = b_state;
}
//更新逻辑块号
block++;
bh = bh->b_this_page;
} while (bh != head);
}
7.4:释放块缓存页
try_to_release_page()用来释放给定的块缓存页.代码如下:
int try_to_release_page(struct page *page, int gfp_mask)
{
struct address_space * const mapping = page->mapping;
//如果page没有被Lock; BUG
BUG_ON(!PageLocked(page));
//如果页面正在被执行回写操作
if (PageWriteback(page))
return 0;
//如果页面高速缓存定义了releasepage操作,调用其操作接口
if (mapping && mapping->a_ops->releasepage)
return mapping->a_ops->releasepage(page, gfp_mask);
//进行一般的页面释放操作
return try_to_free_buffers(page);
}
如果页面高速缓存定义了页面的释放操作,则调用相应的接口就可以了,如果没有,则调用try_to_free_buffers().这个函数我们在之前已经分析过.这里不再做赘述.
7.5:在块缓存区查定指定的块缓存区
Linux为了提高效率,每个CPU维持着一个小磁盘高速缓存数组bh_lrus.每个缓存有8个指针,指向最近访问过的buffer_head.最后被使用的buffer_head对应指针索引为0.
内核中有很多API提供块缓存区的查找功能,逐个分析如下.
7.4.1:查找函数一:__find_get_block():
//bdev:对应的块设备
//block:逻辑块号
//block:块大小
struct buffer_head *
__find_get_block(struct block_device *bdev, sector_t block, int size)
{
struct buffer_head *bh = lookup_bh_lru(bdev, block, size);
//没有在当前缓冲区中找到对应的bh
if (bh == NULL) {
//如果在IRU中没有这个BH.那就到address_space中是否有相关的缓存页
bh = __find_get_block_slow(bdev, block, size);
//如果找到了,将找到的BH添加到lru中
if (bh)
bh_lru_install(bh);
}
if (bh)
touch_buffer(bh);
return bh;
}
Look_bh_lru()用来到bh_lrus寻找块缓存区.代码如下:
static inline struct buffer_head *
lookup_bh_lru(struct block_device *bdev, sector_t block, int size)
{
struct buffer_head *ret = NULL;
struct bh_lru *lru;
int i;
check_irqs_on();
bh_lru_lock();
//每个CPU都维护着一个bh_lru
lru = &__get_cpu_var(bh_lrus);
//遍历bh_lru中的BH数组
//那也就是说每个CPU维护了大小为8个大小的BH
for (i = 0; i < BH_LRU_SIZE; i++) {
struct buffer_head *bh = lru->bhs[i];
if (bh && bh->b_bdev == bdev &&
bh->b_blocknr == block && bh->b_size == size) {
if (i) {
//i不为零,说明不是在LRU中的首结点.因此需要将它放到lru->bhs[0]
//因为它得到了访问.
//将前面的页面后移一个位置
while (i) {
lru->bhs[i] = lru->bhs[i - 1];
i--;
}
//将找到的页面放到第一个位置
lru->bhs[0] = bh;
}
//增加引用计数
get_bh(bh);
ret = bh;
break;
}
}
bh_lru_unlock();
return ret;
}
__find_get_block_slow()用来到缓存区页中寻找块缓存区.代码如下:
static struct buffer_head *
__find_get_block_slow(struct block_device *bdev, sector_t block, int unused)
{
struct inode *bd_inode = bdev->bd_inode;
struct address_space *bd_mapping = bd_inode->i_mapping;
struct buffer_head *ret = NULL;
pgoff_t index;
struct buffer_head *bh;
struct buffer_head *head;
struct page *page;
//inode->i_blkbits:以位为单位的块大小
//index:block对于的页面索引
index = block >> (PAGE_CACHE_SHIFT - bd_inode->i_blkbits);
//到页面高速缓存中寻找给定索引的页面
page = find_get_page(bd_mapping, index);
if (!page)
goto out;
spin_lock(&bd_mapping->private_lock);
//如果该页面不是一个块缓存页
if (!page_has_buffers(page))
goto out_unlock;
//page->buffer
//页面中块缓存区描述符的首部
head = page_buffers(page);
bh = head;
//遍历链表,查看是否有给定逻辑块号的块缓存区
do {
if (bh->b_blocknr == block) {
ret = bh;
//如果找到.增加其引用计数
get_bh(bh);
goto out_unlock;
}
//bh->b_this_pages:指向下一个BH
bh = bh->b_this_page;
} while (bh != head);
printk("__find_get_block_slow() failed. "
"block=%llu, b_blocknr=%llu\n",
(unsigned long long)block, (unsigned long long)bh->b_blocknr);
printk("b_state=0x%08lx, b_size=%u\n", bh->b_state, bh->b_size);
printk("device blocksize: %d\n", 1 << bd_inode->i_blkbits);
out_unlock:
spin_unlock(&bd_mapping->private_lock);
//减少页面的引用计数,因为在find_get_page的时候增加了它的引用计数
page_cache_release(page);
out:
return ret;
}
找到了块缓存区之后,要将其加入lru,这是在bh_lru_install()中完成的.代码如下:
static void bh_lru_install(struct buffer_head *bh)
{
struct buffer_head *evictee = NULL;
struct bh_lru *lru;
check_irqs_on();
bh_lru_lock();
lru = &__get_cpu_var(bh_lrus);
//如果bh_lrus的第一个位置不是bh. 那就需要将bh放到第一个位置,bh_lrus数组中的bh后移一位
if (lru->bhs[0] != bh) {
struct buffer_head *bhs[BH_LRU_SIZE];
int in;
int out = 0;
//增加其引用计数
get_bh(bh);
bhs[out++] = bh;
for (in = 0; in < BH_LRU_SIZE; in++) {
struct buffer_head *bh2 = lru->bhs[in];
//如果bh_lrus中有相同的buffer_head
//减少引用计数
if (bh2 == bh) {
__brelse(bh2);
} else {
//循环到了末尾.使evictee指向最后的buffer_head.它会从lru中移除
if (out >= BH_LRU_SIZE) {
BUG_ON(evictee != NULL);
evictee = bh2;
} else {
//将不重复的bh放到bhs数组中
bhs[out++] = bh2;
}
}
}
while (out < BH_LRU_SIZE)
bhs[out++] = NULL;
//将bhs 拷则到lru->bhs中
memcpy(lru->bhs, bhs, sizeof(bhs));
}
bh_lru_unlock();
//如果最后的位置有buffer_head,则减小它的引用计数
if (evictee)
__brelse(evictee);
}
7.4.2:查找函数二:__getblk()
__getblk()的大部份操作与__find_get_block()操作相同,所不同的是,如果页面中没有给定的块缓存就在块缓存区中建立块缓存区.代码如下:
struct buffer_head *
__getblk(struct block_device *bdev, sector_t block, int size)
{
//从缓存区中去找相应的BH
struct buffer_head *bh = __find_get_block(bdev, block, size);
//可能会阻塞
might_sleep();
//如果没有找到,则需要分配一个
if (bh == NULL)
bh = __getblk_slow(bdev, block, size);
//返回BH
return bh;
}
__find_get_block()我们在之前已经分析过了. __getblk_slow()代码如下:
struct buffer_head *
__getblk_slow(struct block_device *bdev, sector_t block, int size)
{
/* Size must be multiple of hard sectorsize */
//参数有效性判断
if (unlikely(size & (bdev_hardsect_size(bdev)-1) ||
(size < 512 || size > PAGE_SIZE))) {
printk(KERN_ERR "getblk(): invalid block size %d requested\n",
size);
printk(KERN_ERR "hardsect size: %d\n",
bdev_hardsect_size(bdev));
dump_stack();
return NULL;
}
for (;;) {
struct buffer_head * bh;
//先到寻找相关的块缓存区,可能在睡眠的时候已经建好了
bh = __find_get_block(bdev, block, size);
if (bh)
return bh;
//如果没有,就建立块缓存页,再次循环之会就可以找到指定的块缓存区
if (!grow_buffers(bdev, block, size))
free_more_memory();
}
}
7.4.3:查找函数三:__bread()
__bread()操作与__getblk()相似.都是从页缓存中去查到对应的块缓存区,如果块缓存区不存在,则为之新建.与__getblk()不相同的是:__getblk()返回的块缓存区可能是一个干净的没有任何数据的块缓存区.但是__bread()会从文件系统中去读数据.
struct buffer_head *
__bread(struct block_device *bdev, sector_t block, int size)
{
struct buffer_head *bh = __getblk(bdev, block, size);
//如果没有uptodata.那说明缓存里面的东西并不是最新的,需要把磁盘中的数据读进来
if (!buffer_uptodate(bh))
//从文件系统中读取具体的信息
bh = __bread_slow(bh);
return bh;
}
__bread_slow()的代码如下:
static struct buffer_head *__bread_slow(struct buffer_head *bh)
{
//先将块缓存区锁定
lock_buffer(bh);
//如果页面已经更新了,解锁返回
if (buffer_uptodate(bh)) {
unlock_buffer(bh);
return bh;
} else {
//增加其引用计数
get_bh(bh);
//为bh->b_end_io赋值
bh->b_end_io = end_buffer_read_sync;
//向通常块层提交请求
submit_bh(READ, bh);
//睡眠,等待页面解锁
wait_on_buffer(bh);
//再次判断是否更新
if (buffer_uptodate(bh))
return bh;
}
brelse(bh);
return NULL;
}
在这里就会涉及到与通用块设备层的交互了,即submit_bh()的操作.这部份操作详细的分析,我们在接下来的小节再给出.
在提交请求时,进程先将页面锁定.然后等待I/O调度.如果I/O操作成功或发生意外,就会解锁页面.会将其睡眠的进程唤醒.
7.5:向通用块设备层提交块缓存区
我们从上一节的代码可以看到,块缓冲区会通过submit_bh()向通用块设备层提交请求.它的代码如下:
int submit_bh(int rw, struct buffer_head * bh)
{
struct bio *bio;
int ret = 0;
//如果buffer_head没有被Lock,没有Mapping,没有b_end_io,就会BUG
BUG_ON(!buffer_locked(bh));
BUG_ON(!buffer_mapped(bh));
BUG_ON(!bh->b_end_io);
if (buffer_ordered(bh) && (rw == WRITE))
rw = WRITE_BARRIER;
/*
* Only clear out a write error when rewriting, should this
* include WRITE_SYNC as well?
*/
//设置buffer_head的BH_Req标志,表明至少被访问过一次
if (test_set_buffer_req(bh) && (rw == WRITE || rw == WRITE_BARRIER))
//清除BH_Write_EIO标志
clear_buffer_write_io_error(bh);
/*
* from here on down, it's all bio -- do the initial mapping,
* submit_bio -> generic_make_request may further map this bio around
*/
//分配一个bio,里面的bio_vec为1个
bio = bio_alloc(GFP_NOIO, 1);
//初始化bio的各项值
//起始扇区 = 块序号*每个块中的扇区数目
bio->bi_sector = bh->b_blocknr * (bh->b_size >> 9);
bio->bi_bdev = bh->b_bdev;
//所属的页面
bio->bi_io_vec[0].bv_page = bh->b_page;
//数据长度
bio->bi_io_vec[0].bv_len = bh->b_size;
//页面中的偏移值
bio->bi_io_vec[0].bv_offset = bh_offset(bh);
//bio_vec数目
bio->bi_vcnt = 1;
bio->bi_idx = 0;
//块大小
bio->bi_size = bh->b_size;
bio->bi_end_io = end_bio_bh_io_sync;
//bio->bi_private指向这个buffer_head
bio->bi_private = bh;
//增加bio的使用计数
bio_get(bio);
//提交bio
submit_bio(rw, bio);
if (bio_flagged(bio, BIO_EOPNOTSUPP))
ret = -EOPNOTSUPP;
//I/O操作成功.减少使用计数
bio_put(bio);
return ret;
}
其实,我们从通用块设备层看到,块缓存区并不直接参数I/O操作的,必须要将其转换为bio.然后使用submit_bio()提交.
Submit_bio()的代码如下:
void submit_bio(int rw, struct bio *bio)
{
//扇区数目
int count = bio_sectors(bio);
//bio->bi_size和bio->bi_io_vec不能为空
BIO_BUG_ON(!bio->bi_size);
BIO_BUG_ON(!bio->bi_io_vec);
//Read/Write
bio->bi_rw = rw;
//增加一个per_cpu变量的引用计数
if (rw & WRITE)
mod_page_state(pgpgout, count);
else
mod_page_state(pgpgin, count);
if (unlikely(block_dump)) {
char b[BDEVNAME_SIZE];
printk(KERN_DEBUG "%s(%d): %s block %Lu on %s\n",
current->comm, current->pid,
(rw & WRITE) ? "WRITE" : "READ",
(unsigned long long)bio->bi_sector,
bdevname(bio->bi_bdev,b));
}
//通用块设备层的接口
generic_make_request(bio);
}
到这里,就可以看到page_cache层与Generic Block Layer是如何交互的了.
内核还提供了另外的一个接口ll_rw_block()用来处理多个buffer_head的I/O操作.它并不要求这个buffer_head是连续的块.代码如下:
void ll_rw_block(int rw, int nr, struct buffer_head *bhs[])
{
int i;
for (i = 0; i < nr; i++) {
struct buffer_head *bh = bhs[i];
//将块缓存区锁定.如果已经锁定了的,就不处理了
if (test_set_buffer_locked(bh))
continue;
//增加引用计数
get_bh(bh);
if (rw == WRITE) {
bh->b_end_io = end_buffer_write_sync;
//清除buffer_head的dirty标志,如果没有dirty标志,那就不需要提交
if (test_clear_buffer_dirty(bh)) {
submit_bh(WRITE, bh);
continue;
}
} else {
bh->b_end_io = end_buffer_read_sync;
//如果没有uptadate.提交请求
if (!buffer_uptodate(bh)) {
submit_bh(rw, bh);
continue;
}
}
//没有提交的buffer_headf进行解锁
unlock_buffer(bh);
//没有提交的buffer_headf 减少引用计数
put_bh(bh);
}
}
这个函数相当于是循环调用submit_bh().
7.6:关于pdflush线程组
我们知道很多时候都是把I/O数据存放在页面缓存中,要等待I/O调度之后才会将数据写回文件系统。如果系统在将数据写回文件系统前发生意外的话,就会引起数据丢失。而且脏数据如果长时间没有被写回磁盘,会长时间占用内存,这样对内存的使用效率也是不合理的。基于这样的考虑,内核需要提供一种机制周期性的将脏数据回写到磁盘中.这样的任务在linux2.4内核中,是由bdflush和kupdated线程来完成的.在linux2.6中是利用一组pdflush线程来完成的。
Linux内核可以根据系统情况动态的调度pdflush数程组的大小,但最低不能少于2个,最高不能超过8个。下面分析一下pdflush线程组的实现,以及它所完成的工作.
先来讨论pdflush所用到的数据结构:
struct pdflush_work {
//pdflush线程的描述符
struct task_struct *who; /* The thread */
//调用函数
void (*fn)(unsigned long); /* A callback function */
//函数的参数
unsigned long arg0; /* An argument to the callback */
//用来形成链表
struct list_head list; /* On pdflush_list, when idle */
//睡眠的时间戳
unsigned long when_i_went_to_sleep;
}
Pdflush的初始化:
static int __init pdflush_init(void)
{
int i;
for (i = 0; i < MIN_PDFLUSH_THREADS; i++)
start_one_pdflush_thread();
return 0;
}
初始化入口启动两个pdflush线程.启动线程是在start_one_pdflush_thread()中完成的,代码如下:
static void start_one_pdflush_thread(void)
{
kthread_run(pdflush, NULL, "pdflush");
}
由此看出,每个线程的执行入口都是pdflush().它的代码如下:
static int pdflush(void *dummy)
{
struct pdflush_work my_work;
/*
* pdflush can spend a lot of time doing encryption via dm-crypt. We
* don't want to do that at keventd's priority.
*/
//设置本进程的nice
set_user_nice(current, 0);
return __pdflush(&my_work);
}
static int __pdflush(struct pdflush_work *my_work)
{
current->flags |= PF_FLUSHER;
my_work->fn = NULL;
my_work->who = current;
//初始化本进程的pdflush_work
INIT_LIST_HEAD(&my_work->list);
spin_lock_irq(&pdflush_lock);
//更新pdflush线程组计数
nr_pdflush_threads++;
for ( ; ; ) {
struct pdflush_work *pdf;
//进程初始化之后,将进程本身的pdflus_work加入到pdflush_list,之后睡眠
set_current_state(TASK_INTERRUPTIBLE);
list_move(&my_work->list, &pdflush_list);
my_work->when_i_went_to_sleep = jiffies;
spin_unlock_irq(&pdflush_lock);
schedule();
//这里是被唤醒了之后的运行
if (current->flags & PF_FREEZE) {
refrigerator(PF_FREEZE);
spin_lock_irq(&pdflush_lock);
continue;
}
spin_lock_irq(&pdflush_lock);
//如果本进程的pdflush_work还在pdflush_list中.继续循环之后睡眠
//唤醒进程会将pdflush_work脱链的
if (!list_empty(&my_work->list)) {
printk("pdflush: bogus wakeup!\n");
my_work->fn = NULL;
continue;
}
//如果处理函数是空的,继续循环之后睡眠
if (my_work->fn == NULL) {
printk("pdflush: NULL work function\n");
continue;
}
spin_unlock_irq(&pdflush_lock);
//运行函数入口
(*my_work->fn)(my_work->arg0);
/*
* Thread creation: For how long have there been zero
* available threads?
*/
//如果拥塞时候超过了1Hz
//last_empty_jifs:最后一次空闲的时间
if (jiffies - last_empty_jifs > 1 * HZ) {
/* unlocked list_empty() test is OK here */
if (list_empty(&pdflush_list)) {
/* unlocked test is OK here */
//没有达到数程最大值,再创建一个pdflush
if (nr_pdflush_threads < MAX_PDFLUSH_THREADS)
start_one_pdflush_thread();
}
}
spin_lock_irq(&pdflush_lock);
my_work->fn = NULL;
/*
* Thread destruction: For how long has the sleepiest
* thread slept?
*/
//如果pdflush_list是空的,继续循环之后睡眠
if (list_empty(&pdflush_list))
continue;
//如果线程数小于最小线程,继续循环之后睡眠
if (nr_pdflush_threads <= MIN_PDFLUSH_THREADS)
continue;
//如果上一个线程的睡眠时间都超过1*Hz了.break退出循环之后退出这个线程
pdf = list_entry(pdflush_list.prev, struct pdflush_work, list);
if (jiffies - pdf->when_i_went_to_sleep > 1 * HZ) {
/* Limit exit rate */
pdf->when_i_went_to_sleep = jiffies;
break; /* exeunt */
}
}
nr_pdflush_threads--;
spin_unlock_irq(&pdflush_lock);
return 0;
}
上面是对pdflush的一个处理流程,它创建之后就会被投入睡眠,一直到其它进程唤醒。我们来看一下这相唤醒的过程:
//fn.arg0:唤醒pdflush后执行的函数和函数对应的参数
int pdflush_operation(void (*fn)(unsigned long), unsigned long arg0)
{
unsigned long flags;
int ret = 0;
if (fn == NULL)
BUG(); /* Hard to diagnose if it's deferred */
spin_lock_irqsave(&pdflush_lock, flags);
//没有空闲的线程了
if (list_empty(&pdflush_list)) {
spin_unlock_irqrestore(&pdflush_lock, flags);
ret = -1;
} else {
struct pdflush_work *pdf;
//取出线程中的pdflush_work
pdf = list_entry(pdflush_list.next, struct pdflush_work, list);
//脱链并初始化
list_del_init(&pdf->list);
//如果链表没有其它的空闲进程了,更新last_empty_jifs
if (list_empty(&pdflush_list))
last_empty_jifs = jiffies;
//设置pdflush_work的函数与参数
pdf->fn = fn;
pdf->arg0 = arg0;
wake_up_process(pdf->who);
spin_unlock_irqrestore(&pdflush_lock, flags);
}
return ret;
}
这个函数是唤醒pdflush线程运行特定函数的入口。接下来我们分析,pdflush在linux内核里完成了一些什么样的工作.
7.6.1:搜索刷新指定数目的脏页
调用入口:
pdflush_operation(background_writeout, nr_pages)
指向pdflush要运行的函数为backgroud_writeout().对应参数为要刷新页面数目.
backgroud_writeout()的代码如下:
static void background_writeout(unsigned long _min_pages)
{
long min_pages = _min_pages;
struct writeback_control wbc = {
.bdi = NULL,
.sync_mode = WB_SYNC_NONE,
.older_than_this = NULL,
.nr_to_write = 0,
.nonblocking = 1,
};
for ( ; ; ) {
struct writeback_state wbs;
long background_thresh;
long dirty_thresh;
//background_thresh:背景阀值
get_dirty_limits(&wbs, &background_thresh, &dirty_thresh);
//如果脏页数目没有超过指定的阀值且刷新完了指定的数目
if (wbs.nr_dirty + wbs.nr_unstable < background_thresh
&& min_pages <= 0)
break;
wbc.encountered_congestion = 0;
wbc.nr_to_write = MAX_WRITEBACK_PAGES;
wbc.pages_skipped = 0;
//尝试写1024个脏页
writeback_inodes(&wbc);
//更新min_pages:还要刷新的页面数目
min_pages -= MAX_WRITEBACK_PAGES - wbc.nr_to_write;
//如果页没有写完或者跳过了页,请求队列有可能被拥塞了
if (wbc.nr_to_write > 0 || wbc.pages_skipped > 0) {
/* Wrote less than expected */
//睡眠100s 或者使队列变得不拥塞
blk_congestion_wait(WRITE, HZ/10);
if (!wbc.encountered_congestion)
break;
}
}
}
这里重点讨论一下writeback_inodes():
void
writeback_inodes(struct writeback_control *wbc)
{
struct super_block *sb;
might_sleep();
spin_lock(&sb_lock);
restart:
//遍历超级块链表
sb = sb_entry(super_blocks.prev);
for (; sb != sb_entry(&super_blocks); sb = sb_entry(sb->s_list.prev)) {
//sb->s_dirty:属于这个文件系统的脏页
//sb->s_io:等待i/o传输的页
//如果两个链表都为空,说明此文件系统中不需要被回写
if (!list_empty(&sb->s_dirty) || !list_empty(&sb->s_io)) {
/* we're making our own get_super here */
//增加其引用计数(注意在此之前已经加锁了)
sb->s_count++;
spin_unlock(&sb_lock);
/*
* If we can't get the readlock, there's no sense in
* waiting around, most of the time the FS is going to
* be unmounted by the time it is released.
*/
if (down_read_trylock(&sb->s_umount)) {
if (sb->s_root) {
spin_lock(&inode_lock);
sync_sb_inodes(sb, wbc);
spin_unlock(&inode_lock);
}
up_read(&sb->s_umount);
}
spin_lock(&sb_lock);
//减少引用计数,如果它所在的超级块链表为空了,跳转到restart
if (__put_super_and_need_restart(sb))
goto restart;
}
//如果回写了规定页面的数量.退出
if (wbc->nr_to_write <= 0)
break;
}
spin_unlock(&sb_lock);
}
在文件系统前面几节的分析,我们知道,每个super_block对应着一个文件系统。每个超级块又是存放在super_blocks中的。这个函数它将sb->s_dirty中的inode移到sb->s_io.然后统一对sb->s_io中的inode过行处理.
从上面的代码中看到,超级块的处理是在sync_sb_inodes()中完成的。它的代码如下:
static void
sync_sb_inodes(struct super_block *sb, struct writeback_control *wbc)
{
const unsigned long start = jiffies; /* livelock avoidance */
//将s_dirty移动到s_io
if (!wbc->for_kupdate || list_empty(&sb->s_io))
list_splice_init(&sb->s_dirty, &sb->s_io);
//如果sb->s_io 不为空
while (!list_empty(&sb->s_io)) {
//取sb->s_io中的inode
struct inode *inode = list_entry(sb->s_io.prev,
struct inode, i_list);
struct address_space *mapping = inode->i_mapping;
struct backing_dev_info *bdi = mapping->backing_dev_info;
long pages_skipped;
//不允许将页面回写到磁盘中
if (bdi->memory_backed) {
list_move(&inode->i_list, &sb->s_dirty);
if (sb == blockdev_superblock) {
/*
* Dirty memory-backed blockdev: the ramdisk
* driver does this. Skip just this inode
*/
continue;
}
/*
* Dirty memory-backed inode against a filesystem other
* than the kernel-internal bdev filesystem. Skip the
* entire superblock.
*/
break;
}
//不允许阻塞,但请求队列又处于拥塞状态
if (wbc->nonblocking && bdi_write_congested(bdi)) {
wbc->encountered_congestion = 1;
if (sb != blockdev_superblock)
break; /* Skip a congested fs */
list_move(&inode->i_list, &sb->s_dirty);
continue; /* Skip a congested blockdev */
}
//要操作的块设备不是这个设备
if (wbc->bdi && bdi != wbc->bdi) {
if (sb != blockdev_superblock)
break; /* fs has the wrong queue */
list_move(&inode->i_list, &sb->s_dirty);
continue; /* blockdev has wrong queue */
}
/* Was this inode dirtied after sync_sb_inodes was called? */
//如果是sync_sb_inode执行后,结点变为了脏结点,就略过个结点
if (time_after(inode->dirtied_when, start))
break;
/* Was this inode dirtied too recently? */
//忽略比指定时间戳小的结点
if (wbc->older_than_this && time_after(inode->dirtied_when,
*wbc->older_than_this))
break;
/* Is another pdflush already flushing this queue? */
//已经有另外的pdflush在处理这个super_block中的结点了
if (current_is_pdflush() && !writeback_acquire(bdi))
break;
BUG_ON(inode->i_state & I_FREEING);
//增加引导用计数
__iget(inode);
pages_skipped = wbc->pages_skipped;
//对结点的处理
__writeback_single_inode(inode, wbc);
if (wbc->sync_mode == WB_SYNC_HOLD) {
inode->dirtied_when = jiffies;
list_move(&inode->i_list, &sb->s_dirty);
}
//处理完了,清除设备的BDI_pdflush 标志
if (current_is_pdflush())
writeback_release(bdi);
if (wbc->pages_skipped != pages_skipped) {
/*
* writeback is not making progress due to locked
* buffers. Skip this inode for now.
*/
list_move(&inode->i_list, &sb->s_dirty);
}
spin_unlock(&inode_lock);
//如果有抢占的情况,就将当前进程让出来
cond_resched();
//减小引用计数
iput(inode);
spin_lock(&inode_lock);
if (wbc->nr_to_write <= 0)
break;
}
return; /* Leave any unwritten inodes on s_io */
}
对inode的处理是在__writeback_single_inode()中完成的,它的代码如下:
static int
__writeback_single_inode(struct inode *inode,
struct writeback_control *wbc)
{
//如果inode被锁定了,但当前同步模式又不为WB_SYNC_ALL
//将inode移到s_dirty链中
if ((wbc->sync_mode != WB_SYNC_ALL) && (inode->i_state & I_LOCK)) {
list_move(&inode->i_list, &inode->i_sb->s_dirty);
return 0;
}
/*
* It's a data-integrity sync. We must wait.
*/
//如果是WB_SYNC_ALL模式,那就等待inode解锁
while (inode->i_state & I_LOCK) {
__iget(inode);
spin_unlock(&inode_lock);
__wait_on_inode(inode);
iput(inode);
spin_lock(&inode_lock);
}
return __sync_single_inode(inode, wbc);
}
转入到__sync_single_inode();
static int
__sync_single_inode(struct inode *inode, struct writeback_control *wbc)
{
unsigned dirty;
struct address_space *mapping = inode->i_mapping;
struct super_block *sb = inode->i_sb;
int wait = wbc->sync_mode == WB_SYNC_ALL;
int ret;
//如果inode还处理Lock状态,是不允许执行这项操作的
BUG_ON(inode->i_state & I_LOCK);
/* Set I_LOCK, reset I_DIRTY */
//如果inode为dirty.则dirty=1
dirty = inode->i_state & I_DIRTY;
//设置I_LOCK标志
inode->i_state |= I_LOCK;
//清除I_DIRTY
inode->i_state &= ~I_DIRTY;
spin_unlock(&inode_lock);
//回写这个inode的脏页
ret = do_writepages(mapping, wbc);
/* Don't write the inode if only I_DIRTY_PAGES was set */
if (dirty & (I_DIRTY_SYNC | I_DIRTY_DATASYNC)) {
//如果inode也是脏的,将其回写到文件系统.它是调用super_block的write_inode方法 int err = write_inode(inode, wait);
if (ret == 0)
ret = err;
}
if (wait) {
int err = filemap_fdatawait(mapping);
if (ret == 0)
ret = err;
}
spin_lock(&inode_lock);
inode->i_state &= ~I_LOCK;
if (!(inode->i_state & I_FREEING)) {
if (!(inode->i_state & I_DIRTY) &&
mapping_tagged(mapping, PAGECACHE_TAG_DIRTY)) {
/*
* We didn't write back all the pages. nfs_writepages()
* sometimes bales out without doing anything. Redirty
* the inode. It is still on sb->s_io.
*/
if (wbc->for_kupdate) {
/*
* For the kupdate function we leave the inode
* at the head of sb_dirty so it will get more
* writeout as soon as the queue becomes
* uncongested.
*/
inode->i_state |= I_DIRTY_PAGES;
list_move_tail(&inode->i_list, &sb->s_dirty);
} else {
/*
* Otherwise fully redirty the inode so that
* other inodes on this superblock will get some
* writeout. Otherwise heavy writing to one
* file would indefinitely suspend writeout of
* all the other files.
*/
inode->i_state |= I_DIRTY_PAGES;
inode->dirtied_when = jiffies;
list_move(&inode->i_list, &sb->s_dirty);
}
} else if (inode->i_state & I_DIRTY) {
/*
* Someone redirtied the inode while were writing back
* the pages.
*/
//如果inode中还有脏页,将它放到sb->s_dirty中
list_move(&inode->i_list, &sb->s_dirty);
} else if (atomic_read(&inode->i_count)) {
/*
* The inode is clean, inuse
*/
//引用计数不为零.将它放到inode_in_use
list_move(&inode->i_list, &inode_in_use);
} else {
/*
* The inode is clean, unused
*/
//否将,将它放到inode_unused
list_move(&inode->i_list, &inode_unused);
inodes_stat.nr_unused++;
}
}
//inode的lock状态解除了,唤醒在这个inode等待的进程
wake_up_inode(inode);
return ret;
}
对于写操作,是由do_writepages()完成的.
int do_writepages(struct address_space *mapping, struct writeback_control *wbc)
{
if (wbc->nr_to_write <= 0)
return 0;
if (mapping->a_ops->writepages)
return mapping->a_ops->writepages(mapping, wbc);
return generic_writepages(mapping, wbc);
}
在这里,假设_ops->writepages为空。流程转入eneric_writepages().
实际上,它是mpage_writepages()的完全封装函数.
重点分析mpage_writepages()的实现:
int
mpage_writepages(struct address_space *mapping,
struct writeback_control *wbc, get_block_t get_block)
{
struct backing_dev_info *bdi = mapping->backing_dev_info;
struct bio *bio = NULL;
sector_t last_block_in_bio = 0;
int ret = 0;
int done = 0;
int (*writepage)(struct page *page, struct writeback_control *wbc);
struct pagevec pvec;
int nr_pages;
pgoff_t index;
pgoff_t end = -1; /* Inclusive */
int scanned = 0;
int is_range = 0;
//如果操作不允许阻塞,但当前请求队列又是拥塞的情况
if (wbc->nonblocking && bdi_write_congested(bdi)) {
wbc->encountered_congestion = 1;
return 0;
}
writepage = NULL;
//如果get_block参数为NULL.取页高速缓存的wirtepage方法
if (get_block == NULL)
writepage = mapping->a_ops->writepage;
//初始化pvec
pagevec_init(&pvec, 0);
//如果操作模式为WB_SYNC_NONE,那就从mapping->writeback_index的序号开始
//否则,从0开始
if (wbc->sync_mode == WB_SYNC_NONE) {
index = mapping->writeback_index; /* Start from prev offset */
} else {
index = 0; /* whole-file sweep */
scanned = 1;
}
if (wbc->start || wbc->end) {
index = wbc->start >> PAGE_CACHE_SHIFT;
end = wbc->end >> PAGE_CACHE_SHIFT;
is_range = 1;
scanned = 1;
}
retry:
//到页高速缓存中取dirty的页面
while (!done && (index <= end) &&
(nr_pages = pagevec_lookup_tag(&pvec, mapping, &index,
PAGECACHE_TAG_DIRTY,
min(end - index, (pgoff_t)PAGEVEC_SIZE-1) + 1))) {
unsigned i;
scanned = 1;
//遍历取到的页面
for (i = 0; i < nr_pages; i++) {
struct page *page = pvec.pages[i];
/*
* At this point we hold neither mapping->tree_lock nor
* lock on the page itself: the page may be truncated or
* invalidated (changing page->mapping to NULL), or even
* swizzled back from swapper_space to tmpfs file
* mapping
*/
//锁住页面
lock_page(page);
//页面不是指定的页高速缓存区
if (unlikely(page->mapping != mapping)) {
unlock_page(page);
continue;
}
//页序号是否合法
if (unlikely(is_range) && page->index > end) {
done = 1;
unlock_page(page);
continue;
}
//如果不为WB_SYNC_NONE模式,页面正在被回写,等待其操作完
if (wbc->sync_mode != WB_SYNC_NONE)
wait_on_page_writeback(page);
//如果页面正在被回写或者清除drity标志失败
if (PageWriteback(page) ||
!clear_page_dirty_for_io(page)) {
unlock_page(page);
continue;
}
//如果指定了writepage操作.就调用其接口
if (writepage) {
ret = (*writepage)(page, wbc);
if (ret) {
if (ret == -ENOSPC)
set_bit(AS_ENOSPC,
&mapping->flags);
else
set_bit(AS_EIO,
&mapping->flags);
}
} else {
//否则,调用mpage_writepage
bio = mpage_writepage(bio, page, get_block,
&last_block_in_bio, &ret, wbc);
}
//如果失败,或者指定数目的页面已经被回写完了
if (ret || (--(wbc->nr_to_write) <= 0))
done = 1;
//再次判断请求队列是否被拥塞
if (wbc->nonblocking && bdi_write_congested(bdi)) {
wbc->encountered_congestion = 1;
done = 1;
}
}
//释放pvec
pagevec_release(&pvec);
//如果有内核抢占,让出当前进程
cond_resched();
}
if (!scanned && !done) {
/*
* We hit the last page and there is more work to be done: wrap
* back to the start of the file
*/
scanned = 1;
index = 0;
goto retry;
}
if (!is_range)
mapping->writeback_index = index;
//最后,将bio提交
if (bio)
mpage_bio_submit(WRITE, bio);
return ret;
}
pagevec_lookup_tag()用于从页高速缓存中搜索找定tag的页面。它与我们分析的find_get_pages()实现差不多,可以自行对照分析.
对于没有定义writepage时的操作,也就是调用mpage_writepage()中的操作.这个过程如下:
static struct bio *
mpage_writepage(struct bio *bio, struct page *page, get_block_t get_block,
sector_t *last_block_in_bio, int *ret, struct writeback_control *wbc)
{
struct address_space *mapping = page->mapping;
struct inode *inode = page->mapping->host;
const unsigned blkbits = inode->i_blkbits;
unsigned long end_index;
const unsigned blocks_per_page = PAGE_CACHE_SIZE >> blkbits;
sector_t last_block;
sector_t block_in_file;
sector_t blocks[MAX_BUF_PER_PAGE];
unsigned page_block;
unsigned first_unmapped = blocks_per_page;
struct block_device *bdev = NULL;
int boundary = 0;
sector_t boundary_block = 0;
struct block_device *boundary_bdev = NULL;
int length;
struct buffer_head map_bh;
loff_t i_size = i_size_read(inode);
if (page_has_buffers(page)) {
struct buffer_head *head = page_buffers(page);
struct buffer_head *bh = head;
/* If they're all mapped and dirty, do it */
page_block = 0;
do {
BUG_ON(buffer_locked(bh));
//可能有空洞
if (!buffer_mapped(bh)) {
/*
* unmapped dirty buffers are created by
* __set_page_dirty_buffers -> mmapped data
*/
if (buffer_dirty(bh))
goto confused;
if (first_unmapped == blocks_per_page)
first_unmapped = page_block;
continue;
}
//不连续
if (first_unmapped != blocks_per_page)
goto confused; /* hole -> non-hole */
//i不是连续的页面提交
if (!buffer_dirty(bh) || !buffer_uptodate(bh))
goto confused;
//判断是否跟前面的块缓存区连续
if (page_block) {
if (bh->b_blocknr != blocks[page_block-1] + 1)
goto confused;
}
//blocks:用来交录提交的块号
blocks[page_block++] = bh->b_blocknr;
boundary = buffer_boundary(bh);
if (boundary) {
boundary_block = bh->b_blocknr;
boundary_bdev = bh->b_bdev;
}
bdev = bh->b_bdev;
} while ((bh = bh->b_this_page) != head);
if (first_unmapped)
goto page_is_mapped;
/*
* Page has buffers, but they are all unmapped. The page was
* created by pagein or read over a hole which was handled by
* block_read_full_page(). If this address_space is also
* using mpage_readpages then this can rarely happen.
*/
goto confused;
}
/*
* The page has no buffers: map it to disk
*/
BUG_ON(!PageUptodate(page));
block_in_file = page->index << (PAGE_CACHE_SHIFT - blkbits);
last_block = (i_size - 1) >> blkbits;
map_bh.b_page = page;
for (page_block = 0; page_block < blocks_per_page; ) {
map_bh.b_state = 0;
if (get_block(inode, block_in_file, &map_bh, 1))
goto confused;
if (buffer_new(&map_bh))
unmap_underlying_metadata(map_bh.b_bdev,
map_bh.b_blocknr);
if (buffer_boundary(&map_bh)) {
boundary_block = map_bh.b_blocknr;
boundary_bdev = map_bh.b_bdev;
}
if (page_block) {
if (map_bh.b_blocknr != blocks[page_block-1] + 1)
goto confused;
}
blocks[page_block++] = map_bh.b_blocknr;
boundary = buffer_boundary(&map_bh);
bdev = map_bh.b_bdev;
if (block_in_file == last_block)
break;
block_in_file++;
}
BUG_ON(page_block == 0);
first_unmapped = page_block;
page_is_mapped:
end_index = i_size >> PAGE_CACHE_SHIFT;
if (page->index >= end_index) {
/*
* The page straddles i_size. It must be zeroed out on each
* and every writepage invokation because it may be mmapped.
* "A file is mapped in multiples of the page size. For a file
* that is not a multiple of the page size, the remaining memory
* is zeroed when mapped, and writes to that region are not
* written out to the file."
*/
unsigned offset = i_size & (PAGE_CACHE_SIZE - 1);
char *kaddr;
if (page->index > end_index || !offset)
goto confused;
kaddr = kmap_atomic(page, KM_USER0);
memset(kaddr + offset, 0, PAGE_CACHE_SIZE - offset);
flush_dcache_page(page);
kunmap_atomic(kaddr, KM_USER0);
}
/*
* This page will go to BIO. Do we need to send this BIO off first?
*/
if (bio && *last_block_in_bio != blocks[0] - 1)
bio = mpage_bio_submit(WRITE, bio);
//对于页面中连续的块缓存区,会通过bio进行段操作
alloc_new:
if (bio == NULL) {
bio = mpage_alloc(bdev, blocks[0] << (blkbits - 9),
bio_get_nr_vecs(bdev), GFP_NOFS|__GFP_HIGH);
if (bio == NULL)
goto confused;
}
/*
* Must try to add the page before marking the buffer clean or
* the confused fail path above (OOM) will be very confused when
* it finds all bh marked clean (i.e. it will not write anything)
*/
length = first_unmapped << blkbits;
if (bio_add_page(bio, page, length, 0) < length) {
bio = mpage_bio_submit(WRITE, bio);
goto alloc_new;
}
/*
* OK, we have our BIO, so we can now mark the buffers clean. Make
* sure to only clean buffers which we know we'll be writing.
*/
if (page_has_buffers(page)) {
struct buffer_head *head = page_buffers(page);
struct buffer_head *bh = head;
unsigned buffer_counter = 0;
do {
if (buffer_counter++ == first_unmapped)
break;
clear_buffer_dirty(bh);
bh = bh->b_this_page;
} while (bh != head);
/*
* we cannot drop the bh if the page is not uptodate
* or a concurrent readpage would fail to serialize with the bh
* and it would read from disk before we reach the platter.
*/
if (buffer_heads_over_limit && PageUptodate(page))
try_to_free_buffers(page);
}
BUG_ON(PageWriteback(page));
set_page_writeback(page);
unlock_page(page);
if (boundary || (first_unmapped != blocks_per_page)) {
bio = mpage_bio_submit(WRITE, bio);
if (boundary_block) {
write_boundary_block(boundary_bdev,
boundary_block, 1 << blkbits);
}
} else {
*last_block_in_bio = blocks[blocks_per_page - 1];
}
goto out;
//对于不连续的页面,会调用a_ops-.writepage进行操作
confused:
if (bio)
bio = mpage_bio_submit(WRITE, bio);
*ret = page->mapping->a_ops->writepage(page, wbc);
/*
* The caller has a ref on the inode, so *mapping is stable
*/
if (*ret) {
if (*ret == -ENOSPC)
set_bit(AS_ENOSPC, &mapping->flags);
else
set_bit(AS_EIO, &mapping->flags);
}
out:
return bio;
}
这段代码其实并不复杂,如果I/O操作的块是连续的,则将它封装在bio 中,再将其提交到通用块设备层.如果是不连续的,则调用a_ops->writepage()进行操作.
对于mapping->a_ops->writepage和mapping->a_ops->writepages的相关操作,等分析vfs层的时候再给出详细分析.
总结一下关于background_writeout()的操作:它先遍历内核中的超级块,然后再给遍历超级块中的脏结点和I/O结点。对到取得的结点再执行write操作.直到脏页面低于给定的阀值且指定数目的页面被回写.这个过程比较简单,但篇幅较长,需要耐心的分析.
7.6.2:回写陈旧的页面
为了避免脏负在缓存区中存放的时间太长产生饥饿现实,内核每隔一段时间就会执行一次刷新的过程.注意到下面的代码:
static struct timer_list wb_timer =
TIMER_INITIALIZER(wb_timer_fn, 0, 0);
void __init page_writeback_init(void)
{
……
mod_timer(&wb_timer, jiffies + (dirty_writeback_centisecs * HZ) / 100);
,,,,,,
}
如上的代码如上,linux内核在初始化的时候会癖动wb_timer定时器,超时间隔为(dirty_writeback_centisecs * HZ) / 100. dirty_writeback_centisecs在linux内核中默认为100。可以由用户动态配置.
定时器超时之后,就会运行定时器函数wb_timer_fn():
static void wb_timer_fn(unsigned long unused)
{
//如果启动失败,会在1HZ后再启动
if (pdflush_operation(wb_kupdate, 0) < 0)
mod_timer(&wb_timer, jiffies + HZ); /* delay 1 second */
}
对应pdflush线程的处理函数为wb_kupdate()。代码如下:
static void wb_kupdate(unsigned long arg)
{
unsigned long oldest_jif;
unsigned long start_jif;
unsigned long next_jif;
long nr_to_write;
struct writeback_state wbs;
struct writeback_control wbc = {
.bdi = NULL,
.sync_mode = WB_SYNC_NONE,
.older_than_this = &oldest_jif,
.nr_to_write = 0,
.nonblocking = 1,
.for_kupdate = 1,
};
//将脏的超级块写回到磁盘
sync_supers();
get_writeback_state(&wbs);
oldest_jif = jiffies - (dirty_expire_centisecs * HZ) / 100;
start_jif = jiffies;
next_jif = start_jif + (dirty_writeback_centisecs * HZ) / 100;
nr_to_write = wbs.nr_dirty + wbs.nr_unstable +
(inodes_stat.nr_inodes - inodes_stat.nr_unused);
while (nr_to_write > 0) {
wbc.encountered_congestion = 0;
wbc.nr_to_write = MAX_WRITEBACK_PAGES;
writeback_inodes(&wbc);
if (wbc.nr_to_write > 0) {
if (wbc.encountered_congestion)
blk_congestion_wait(WRITE, HZ/10);
else
break; /* All the old data is written */
}
nr_to_write -= MAX_WRITEBACK_PAGES - wbc.nr_to_write;
}
//如果next_jif < jiffies +HZ --> next_jif = jiffies + HZ
if (time_before(next_jif, jiffies + HZ))
next_jif = jiffies + HZ;
//重新启动定时器
if (dirty_writeback_centisecs)
mod_timer(&wb_timer, next_jif);
}
从上面的代码可以看到,刷新页面与前面分析的background_writeout()的接口都是一样的。
就这样,每隔一段时间,就会让pdflush线程组执行一次页面的回写过程。
与调用background_writeout()的pdflush不同的是,这个pdflush定时就会启动,而前者只会在空闲页面低于阀值的时候才会被启动.
八:VFS层的I/O操作
VFS层是与用户界面直接交互的接口,在这一节里,我们将分为读写两部份来介绍VFS层的操作以及跟上层用用的交互.
8.1:文件的读操作
在用户空间,读文件操作的常用函数为read()。对应在系统空间的调用入口是sys_read().它的代码如下:
asmlinkage ssize_t sys_read(unsigned int fd, char __user * buf, size_t count)
{
struct file *file;
ssize_t ret = -EBADF;
int fput_needed;
//根据fd从进程中取出相应的file对象
file = fget_light(fd, &fput_needed);
if (file) {
loff_t pos = file_pos_read(file);
//文件的当前位置
ret = vfs_read(file, buf, count, &pos);
//更新当前的文件位置
file_pos_write(file, pos);
fput_light(file, fput_needed);
}
return ret;
}
从进程中取得文件描述符后和文件当前的操作位置后会调用vfs_read()执行具体的操作过程.它的代码如下:
ssize_t vfs_read(struct file *file, char __user *buf, size_t count, loff_t *pos)
{
struct inode *inode = file->f_dentry->d_inode;
ssize_t ret;
if (!(file->f_mode & FMODE_READ))
return -EBADF;
if (!file->f_op || (!file->f_op->read && !file->f_op->aio_read))
return -EINVAL;
//检查当前区段是否允许读操作
ret = locks_verify_area(FLOCK_VERIFY_READ, inode, file, *pos, count);
if (!ret) {
//是否有权限
ret = security_file_permission (file, MAY_READ);
if (!ret) {
//如果有read 操作,调用之
if (file->f_op->read)
ret = file->f_op->read(file, buf, count, pos);
else
//否则调用aio_read
ret = do_sync_read(file, buf, count, pos);
//ret: 写入的字节数
if (ret > 0)
//产生通告
dnotify_parent(file->f_dentry, DN_ACCESS);
}
}
return ret;
}
从上面看到,会最终调用file的相关操作完成文件的读操作.曾记得我们在文件的打开一节中分析了文件的打开过程。在打开文件过程中,文件描述符的相关操作会被赋值为inode->f_op.对于ext2文件系统,inode的相关信息如下:
inode->i_fop = &ext2_file_operations;
struct file_operations ext2_file_operations = {
.llseek = generic_file_llseek,
.read = generic_file_read,
.write = generic_file_write,
.aio_read = generic_file_aio_read,
.aio_write = generic_file_aio_write,
.ioctl = ext2_ioctl,
.mmap = generic_file_mmap,
.open = generic_file_open,
.release = ext2_release_file,
.fsync = ext2_sync_file,
.readv = generic_file_readv,
.writev = generic_file_writev,
.sendfile = generic_file_sendfile,
}
相应文件读操作入口为generic_file_read():
ssize_t
generic_file_read(struct file *filp, char __user *buf, size_t count, loff_t *ppos)
{
//用户空间的地址和长度
struct iovec local_iov = { .iov_base = buf, .iov_len = count };
//记录完成状态
struct kiocb kiocb;
ssize_t ret;
//kiocb.ki_key=KIOCB_SYNC_KEY; kiocb.ki_filp=filp;kiocb.ki_obj=current;
init_sync_kiocb(&kiocb, filp);
//返回读写完成的字节数
ret = __generic_file_aio_read(&kiocb, &local_iov, 1, ppos);
//异步操作,需用等待
if (-EIOCBQUEUED == ret)
ret = wait_on_sync_kiocb(&kiocb);
//返回完成的字节数
return ret;
}
__generic_file_aio_read()是一个很重要的函数,它是读操作的入口。代码如下:
ssize_t
__generic_file_aio_read(struct kiocb *iocb, const struct iovec *iov,
unsigned long nr_segs, loff_t *ppos)
{
struct file *filp = iocb->ki_filp;
ssize_t retval;
unsigned long seg;
size_t count;
count = 0;
for (seg = 0; seg < nr_segs; seg++) {
const struct iovec *iv = &iov[seg];
/*
* If any segment has a negative length, or the cumulative
* length ever wraps negative then return -EINVAL.
*/
count += iv->iov_len;
if (unlikely((ssize_t)(count|iv->iov_len) < 0))
return -EINVAL;
//检查从 iv->iov_base 开始的iov_len区间的合法性
if (access_ok(VERIFY_WRITE, iv->iov_base, iv->iov_len))
continue;
if (seg == 0)
return -EFAULT;
//nr_seg: 有效的数据段数目
nr_segs = seg;
//上一个数据段无效,将其长度减下来
count -= iv->iov_len; /* This segment is no good */
break;
}
/* coalesce the iovecs and go direct-to-BIO for O_DIRECT */
//如果定义了O_DIRECT:直接传送数据`绕过了页高速缓存
if (filp->f_flags & O_DIRECT) {
loff_t pos = *ppos, size;
struct address_space *mapping;
struct inode *inode;
mapping = filp->f_mapping;
inode = mapping->host;
retval = 0;
if (!count)
goto out; /* skip atime */
size = i_size_read(inode);
if (pos < size) {
retval = generic_file_direct_IO(READ, iocb,
iov, pos, nr_segs);
if (retval >= 0 && !is_sync_kiocb(iocb))
retval = -EIOCBQUEUED;
if (retval > 0)
*ppos = pos + retval;
}
file_accessed(filp);
goto out;
}
//count:读取文件的长度
retval = 0;
if (count) {
for (seg = 0; seg < nr_segs; seg++) {
//read_descriptor_t:读操作描述符`用来记录读的状态
read_descriptor_t desc;
desc.written = 0;
desc.arg.buf = iov[seg].iov_base;
desc.count = iov[seg].iov_len;
//如果没有要传输的数据`继续下一个iov
if (desc.count == 0)
continue;
desc.error = 0;
//对其中的每一个段调用do_generic_file_read
do_generic_file_read(filp,ppos,&desc,file_read_actor,0);
//desc.written:写入到用户空间的字节数
//更新retval
retval += desc.written;
if (!retval) {
retval = desc.error;
break;
}
}
}
out:
return retval;
}
这里有种特殊情况,当文件是用直接I/O模式打开时(文件描述符带有O_DIRECT标志),就会采用直接I/O而跳过了页高速缓区。这样的情况我们在之后再讨论.
对于普通模块的情况。将会对每一个段调用do_generic_file_read()来完成I/O操作。这个函数的代码如下:
do_generic_file_read()à do_generic_file_read():
/*
mapping: 页高速缓存区
_ra: filep对应的file_ra_state
filep: 打开的文件描述符
ppos: 当前的操作位置
desc: 读操作描述符
actor: 内核空间到用户空间的拷贝函数
nonblock: 如果此变量为1,则需要预读
*/
void do_generic_mapping_read(struct address_space *mapping,
struct file_ra_state *_ra,
struct file *filp,
loff_t *ppos,
read_descriptor_t *desc,
read_actor_t actor,
int nonblock)
{
struct inode *inode = mapping->host;
unsigned long index, end_index, offset;
loff_t isize;
struct page *cached_page;
int error;
struct file_ra_state ra = *_ra;
cached_page = NULL;
//找到页面的偏移量。即确定是存储在那个存面中
index = *ppos >> PAGE_CACHE_SHIFT;
//第一个请求字节在页面的偏移量
//亦即请求的字节在页面中的偏移
offset = *ppos & ~PAGE_CACHE_MASK;
//inode对应的文件大小
isize = i_size_read(inode);
if (!isize)
goto out;
//最后的缓存页序号
end_index = (isize - 1) >> PAGE_CACHE_SHIFT;
for (;;) {
struct page *page;
unsigned long nr, ret;
/* nr is the maximum number of bytes to copy from this page */
//nr: 缓存页空间大小
nr = PAGE_CACHE_SIZE;
if (index >= end_index) {
//index > end_indx: 肯定是非法的页面缓存器大小
if (index > end_index)
goto out;
//执行到这里,肯定有index == end_index
//nr转化成了文件在最后一个缓存page中的位置
nr = ((isize - 1) & ~PAGE_CACHE_MASK) + 1;
//offset是当前位置在页中的偏移,nr: 是最后一个块在磁盘中的偏移
//如果nr<=offset说明文件已经操作完了
if (nr <= offset) {
goto out;
}
}
//nr-offset: 页面的剩余操作字节数
nr = nr - offset;
//检查当前进程是否设置了重新调度标志`如果有`调用schdule()重新调度一次
cond_resched();
//文件预读
if (!nonblock)
page_cache_readahead(mapping, &ra, filp, index);
find_page:
//寻找当前位置对应的缓存页
page = find_get_page(mapping, index);
if (unlikely(page == NULL)) {
//没有找到对应的缓存页,说明在页缓存区中不存在此页面对应的缓存页
if (nonblock) {
desc->error = -EWOULDBLOCKIO;
break;
}
handle_ra_miss(mapping, &ra, index);
goto no_cached_page;
}
//在页缓存区中找到了相关的页面
//检查PG_uptodata标志是否被设置`如果这个标志被设置的话,就不需要从设备
//上去读取了
if (!PageUptodate(page)) {
//页面没有设置PG_uptodata`页面中的内容无效,所以要从文件系统中把数据读取出来
if (nonblock) {
page_cache_release(page);
desc->error = -EWOULDBLOCKIO;
break;
}
goto page_not_up_to_date;
}
page_ok:
/* If users can be writing to this page using arbitrary
* virtual addresses, take care about potential aliasing
* before reading the page on the kernel side.
*/
if (mapping_writably_mapped(mapping))
flush_dcache_page(page);
/*
* Mark the page accessed if we read the beginning.
*/
if (!offset)
mark_page_accessed(page);
/*
* Ok, we have the page, and it's up-to-date, so
* now we can copy it to user space...
*
* The actor routine returns how many bytes were actually used..
* NOTE! This may not be the same as how much of a user buffer
* we filled up (we may be padding etc), so we can only update
* "pos" here (the actor routine has to update the user buffer
* pointers and the remaining count).
*/
//页面与用户空间的值拷贝.返回拷贝的数据数
ret = actor(desc, page, offset, nr);
offset += ret;
index += offset >> PAGE_CACHE_SHIFT;
offset &= ~PAGE_CACHE_MASK;
page_cache_release(page);
//如果ret == nr: 拷贝的长度等于在页面中的剩余长度,说明拷贝没有发生错误
if (ret == nr && desc->count)
continue;
//否则,可以退出了
goto out;
page_not_up_to_date:
/* Get exclusive access to the page ... */
//要从文件系统中传数据到此页面上。将此页面锁定
lock_page(page);
/* Did it get unhashed before we got the lock? */
//有可能在锁页面的时候`有其它的进程将页面移除了页缓存区
//在这种情况下:将page解锁`并减少它的使用计数,重新循环```
//重新进入循环后,在页缓存区找不到对应的page.就会重新分配一个新的page
if (!page->mapping) {
unlock_page(page);
page_cache_release(page);
continue;
}
/* Did somebody else fill it already? */
//在加锁的时候,有其它的进程完成了从文件系统到具体页面的映射?
//在这种情况下,返回到page_ok.直接将页面上的内容copy到用户空间即可
if (PageUptodate(page)) {
unlock_page(page);
goto page_ok;
}
//读取页面
readpage:
/* Start the actual read. The read will unlock the page. */
//到这里的话,实际的读取过程开始了 ^_^
error = mapping->a_ops->readpage(filp, page);
//读取错误,退出
if (unlikely(error))
goto readpage_error;
//如果PG_uptodata标志仍然末设置.就一直等待,一直到page不处于锁定状态
// TODO: 在将文件系统的内容读入page之前,page一直是处理Lock状态的。一直到
//读取完成后,才会将页面解锁. 然后将进程唤醒
if (!PageUptodate(page)) {
wait_on_page_locked(page);
//如果页面仍然没有PG_uptodata标志.只可能是发生了错误.出错返回
if (!PageUptodate(page)) {
error = -EIO;
goto readpage_error;
}
}
/*
* i_size must be checked after we have done ->readpage.
*
* Checking i_size after the readpage allows us to calculate
* the correct value for "nr", which means the zero-filled
* part of the page is not copied back to userspace (unless
* another truncate extends the file - this is desired though).
*/
isize = i_size_read(inode);
end_index = (isize - 1) >> PAGE_CACHE_SHIFT;
//如果文件大小无效或者当前位置超过了文件大小
if (unlikely(!isize || index > end_index)) {
page_cache_release(page);
goto out;
}
/* nr is the maximum number of bytes to copy from this page */
//重新计算nr 即在页面中剩余的要copy的字节数
nr = PAGE_CACHE_SIZE;
if (index == end_index) {
nr = ((isize - 1) & ~PAGE_CACHE_MASK) + 1;
if (nr <= offset) {
page_cache_release(page);
goto out;
}
}
nr = nr - offset;
goto page_ok;
readpage_error:
/* UHHUH! A synchronous read error occurred. Report it */
desc->error = error;
page_cache_release(page);
goto out;
no_cached_page:
/*
* Ok, it wasn't cached, so we need to create a new
* page..
*/
//在页缓区中没有相关的缓存页
//新分匹一个页面
if (!cached_page) {
cached_page = page_cache_alloc_cold(mapping);
if (!cached_page) {
desc->error = -ENOMEM;
goto out;
}
}
//将分得的页加到页缓存区和LRU
// TODO:在将新页面插入页缓存区域中,会将页面标志设置为PG_locked
error = add_to_page_cache_lru(cached_page, mapping,
index, GFP_KERNEL);
if (error) {
if (error == -EEXIST)
goto find_page;
desc->error = error;
goto out;
}
page = cached_page;
cached_page = NULL;
goto readpage;
}
out:
*_ra = ra;
//ppos: 最后的读取位置
*ppos = ((loff_t) index << PAGE_CACHE_SHIFT) + offset;
if (cached_page)
page_cache_release(cached_page);
if (filp)
file_accessed(filp);
}
如果参数为nonblock为1,则必须预读页面。在这里的调用nonblock为零,不需要考虑预读的情况。关于预读的操作,我们之后再给出分析.
在这个操作中,有这样几种可能的情况:
1:如果要访问的页面在页高速缓存中,而且已经被更新(含有PG_uptodata标志).只需要直接将其copy到用户空间即可.
2:序号对应的页面不在高速缓存中,那就需要在页高速缓存中增加序号对应的页面。然后从文件系统中读取数据到这个页面上.再拷贝到用户空间。
3:序号对应的页面在高速缓存中,但数据不是最新的.这就需要缓存页与文件系统进行同步.再将页面拷贝到用户空间.
对于2和3。它们有一部份是相同的,即从文件系统中读数据的过程。我们只需要分种对于第2的情况。对应的代码片段如下:
void do_generic_mapping_read(struct address_space *mapping,
struct file_ra_state *_ra,
struct file *filp,
loff_t *ppos,
read_descriptor_t *desc,
read_actor_t actor,
int nonblock)
{
……
page = find_get_page(mapping, index);
if (unlikely(page == NULL)) {
//没有找到对应的缓存页,说明在页缓存区中不存在此页面对应的缓存页
if (nonblock) {
desc->error = -EWOULDBLOCKIO;
break;
}
handle_ra_miss(mapping, &ra, index);
goto no_cached_page;
}
……
……
}
Handle_ra_miss()主要对文件的预读进行调整,在这里不进行分析,待分析预读机制的时候再来详细分析.
如果页面高速缓存中不存在此页面就会跳转到no_cached_page:
no_cached_page:
/*
* Ok, it wasn't cached, so we need to create a new
* page..
*/
//在页缓区中没有相关的缓存页
//新分匹一个页面
if (!cached_page) {
cached_page = page_cache_alloc_cold(mapping);
if (!cached_page) {
desc->error = -ENOMEM;
goto out;
}
}
//将分得的页加到页缓存区和LRU
// TODO:在将新页面插入页缓存区域中,会将页面标志设置为PG_locked
error = add_to_page_cache_lru(cached_page, mapping,
index, GFP_KERNEL);
if (error) {
if (error == -EEXIST)
goto find_page;
desc->error = error;
goto out;
}
page = cached_page;
cached_page = NULL;
goto readpage;
在这里,会首先调用page_cache_alloc_cold()分配一个页面。然后调用add_to_page_cache_lru()将页面插入页高速缓存并加入lru.然后跳转到readpage。这也是第3种情况对应的处理:
//读取页面
readpage:
/* Start the actual read. The read will unlock the page. */
//到这里的话,实际的读取过程开始了 ^_^
error = mapping->a_ops->readpage(filp, page);
在这里会看到,最终会调用页高速缓存的readpage方法进行读取操作。
文件页高速缓存的readpage操作
同理,还是以ext2文件系统为例来分析。在open的时候,它将页高速缓存对应的各项操作设置如下:
inode->i_mapping->a_ops = &ext2_aops;
struct address_space_operations ext2_aops = {
.readpage = ext2_readpage,
.readpages = ext2_readpages,
.writepage = ext2_writepage,
.sync_page = block_sync_page,
.prepare_write = ext2_prepare_write,
.commit_write = generic_commit_write,
.bmap = ext2_bmap,
.direct_IO = ext2_direct_IO,
.writepages = ext2_writepages,
};
对应的入口为ext2_readpage:
static int ext2_readpage(struct file *file, struct page *page)
{
return mpage_readpage(page, ext2_get_block);
}
这是一个封装的函数,采用一个回调函数做为参数.该回调函数将相对于文件起始的块号转换为文件系统的逻辑块号.
Mpage_readpage()的代码如下:
int mpage_readpage(struct page *page, get_block_t get_block)
{
struct bio *bio = NULL;
sector_t last_block_in_bio = 0;
//转要读的信息转换为bio结构
bio = do_mpage_readpage(bio, page, 1,
&last_block_in_bio, get_block);
//提交这个bio
if (bio)
mpage_bio_submit(READ, bio);
return 0;
}
mpage_bio_submit()这个操作中有一部份代码在之前已经分析过了。剩余的代码很简单。这里不做分析.
do_mpage_readpage()的代码如下:
static struct bio *
do_mpage_readpage(struct bio *bio, struct page *page, unsigned nr_pages,
sector_t *last_block_in_bio, get_block_t get_block)
{
struct inode *inode = page->mapping->host;
const unsigned blkbits = inode->i_blkbits;
//计算一个页面中的数据块数目
const unsigned blocks_per_page = PAGE_CACHE_SIZE >> blkbits;
//block的大小
const unsigned blocksize = 1 << blkbits;
sector_t block_in_file;
sector_t last_block;
sector_t blocks[MAX_BUF_PER_PAGE];
unsigned page_block;
unsigned first_hole = blocks_per_page;
struct block_device *bdev = NULL;
struct buffer_head bh;
int length;
int fully_mapped = 1;
//如果页面是一个缓存区页,跳转到confused.直接更新页在中的块缓存区
if (page_has_buffers(page))
goto confused;
//页序号*每个页中的块数目 = 页面中的首个块号
block_in_file = page->index << (PAGE_CACHE_SHIFT - blkbits);
//文件最后的块: 文件大小/块大小
last_block = (i_size_read(inode) + blocksize - 1) >> blkbits;
bh.b_page = page;
//遍历页面中的块数
for (page_block = 0; page_block < blocks_per_page;
page_block++, block_in_file++) {
bh.b_state = 0;
if (block_in_file < last_block) {
//将文件中的块号转换成bh
if (get_block(inode, block_in_file, &bh, 0))
//如果有错误
goto confused;
}
//bh没有被映射,可能是一个文件空洞
if (!buffer_mapped(&bh)) {
fully_mapped = 0;
if (first_hole == blocks_per_page)
first_hole = page_block;
continue;
}
/* some filesystems will copy data into the page during
* the get_block call, in which case we don't want to
* read it again. map_buffer_to_page copies the data
* we just collected from get_block into the page's buffers
* so readpage doesn't have to repeat the get_block call
*/
//如果块缓存区是最新的,将其数据直接copy到page
if (buffer_uptodate(&bh)) {
map_buffer_to_page(page, &bh, page_block);
goto confused;
}
if (first_hole != blocks_per_page)
goto confused; /* hole -> non-hole */
/* Contiguous blocks? */
//判断请求的块缓存是不是连续的。如果不连续,就跳转到confused
if (page_block && blocks[page_block-1] != bh.b_blocknr-1)
goto confused;
blocks[page_block] = bh.b_blocknr;
bdev = bh.b_bdev;
}
if (first_hole != blocks_per_page) {
char *kaddr = kmap_atomic(page, KM_USER0);
memset(kaddr + (first_hole << blkbits), 0,
PAGE_CACHE_SIZE - (first_hole << blkbits));
flush_dcache_page(page);
kunmap_atomic(kaddr, KM_USER0);
if (first_hole == 0) {
SetPageUptodate(page);
unlock_page(page);
goto out;
}
} else if (fully_mapped) {
//设置PG_mappedtodisk
SetPageMappedToDisk(page);
}
/*
* This page will go to BIO. Do we need to send this BIO off first?
*/
if (bio && (*last_block_in_bio != blocks[0] - 1))
bio = mpage_bio_submit(READ, bio);
alloc_new:
if (bio == NULL) {
//创建一个bio
bio = mpage_alloc(bdev, blocks[0] << (blkbits - 9),
min_t(int, nr_pages, bio_get_nr_vecs(bdev)),
GFP_KERNEL);
if (bio == NULL)
goto confused;
}
length = first_hole << blkbits;
//将page对应的偏移与长度设置到bio 中
if (bio_add_page(bio, page, length, 0) < length) {
bio = mpage_bio_submit(READ, bio);
goto alloc_new;
}
if (buffer_boundary(&bh) || (first_hole != blocks_per_page))
bio = mpage_bio_submit(READ, bio);
else
*last_block_in_bio = blocks[blocks_per_page - 1];
out:
return bio;
confused:
if (bio)
bio = mpage_bio_submit(READ, bio);
if (!PageUptodate(page))
block_read_full_page(page, get_block);
else
unlock_page(page);
goto out;
}
这段代码实际上做了一个小小的优化。它会判断要提交的块缓存区是不是连续的。如果是连续的就可以将它们放一个bio中。然后提交到通用块设备层。如果不是连续的,对于每一个块缓存区都要提交一次.
对于连续条件的bio提交很好理解,代码也很容易.重点分析对于不连续的块的处理。
在上面的代码中可以看到,对于不连续块是通过block_read_full_page()来处理的.代码如下:
int block_read_full_page(struct page *page, get_block_t *get_block)
{
struct inode *inode = page->mapping->host;
sector_t iblock, lblock;
struct buffer_head *bh, *head, *arr[MAX_BUF_PER_PAGE];
unsigned int blocksize;
int nr, i;
int fully_mapped = 1;
//页面没有被锁定
if (!PageLocked(page))
PAGE_BUG(page);
//块大小
blocksize = 1 << inode->i_blkbits;
//如果页面中没有块缓存区,则在其中建立空的块缓存区
if (!page_has_buffers(page))
create_empty_buffers(page, blocksize, 0);
//块缓存区描述符的首部
head = page_buffers(page);
//页中的起始块号
iblock = (sector_t)page->index << (PAGE_CACHE_SHIFT - inode->i_blkbits);
//文件中的最后一个块号
lblock = (i_size_read(inode)+blocksize-1) >> inode->i_blkbits;
bh = head;
nr = 0;
i = 0;
do {
//已经是最新的了,不需要提交,继续下一个
if (buffer_uptodate(bh))
continue;
//如果块缓存区没有被映射
if (!buffer_mapped(bh)) {
fully_mapped = 0;
if (iblock < lblock) {
//将文件块号转换为bh
if (get_block(inode, iblock, bh, 0))
SetPageError(page);
}
//如果这个bh还是没有映射。可能是对应文件的空洞区域
//将这个bh对应的区域置0
if (!buffer_mapped(bh)) {
void *kaddr = kmap_atomic(page, KM_USER0);
memset(kaddr + i * blocksize, 0, blocksize);
flush_dcache_page(page);
kunmap_atomic(kaddr, KM_USER0);
set_buffer_uptodate(bh);
continue;
}
/*
* get_block() might have updated the buffer
* synchronously
*/
//如果bh为最新了,不需要提交了
if (buffer_uptodate(bh))
continue;
}
//提要提交的bh保存到arr数组里
arr[nr++] = bh;
} while (i++, iblock++, (bh = bh->b_this_page) != head);
//设置PG_mappdtodisk
if (fully_mapped)
SetPageMappedToDisk(page);
//如果没有要提交的
if (!nr) {
/*
* All buffers are uptodate - we can set the page uptodate
* as well. But not if get_block() returned an error.
*/
if (!PageError(page))
SetPageUptodate(page);
unlock_page(page);
return 0;
}
/* Stage two: lock the buffers */
//对每一个提交的bh进行锁定
for (i = 0; i < nr; i++) {
bh = arr[i];
lock_buffer(bh);
mark_buffer_async_read(bh);
}
/*
* Stage 3: start the IO. Check for uptodateness
* inside the buffer lock in case another process reading
* the underlying blockdev brought it uptodate (the sct fix).
*/
//提交每一个bh
for (i = 0; i < nr; i++) {
bh = arr[i];
if (buffer_uptodate(bh))
end_buffer_async_read(bh, 1);
else
submit_bh(READ, bh);
}
return 0;
}
从上面的代码中看了.对于不连续的读操作,会反复调用submit_bh()来完成.
8.2:文件的写操作
在用户空间中,用户的写操作接口为write.对应系统调用的入口为sys_write().
代码如下:
asmlinkage ssize_t sys_write(unsigned int fd, const char __user * buf, size_t count)
{
struct file *file;
ssize_t ret = -EBADF;
int fput_needed;
//取得文件描述符对应的file
//fget_ligsh():对fget()进行了优化。如果当前file没有被共享的话。那么在取的时候就不必要加锁
file = fget_light(fd, &fput_needed);
if (file) {
//当前文件指针位置
loff_t pos = file_pos_read(file);
ret = vfs_write(file, buf, count, &pos);
//更新文件指针
file_pos_write(file, pos);
//对共享情况下的解锁
fput_light(file, fput_needed);
}
return ret;
}
上面的代码与读操作差不多,都是取文件描述符和当前文件,操作完后,更新文件指针位置.
vfs_write()代码如下:
ssize_t vfs_write(struct file *file, const char __user *buf, size_t count, loff_t *pos)
{
struct inode *inode = file->f_dentry->d_inode;
ssize_t ret;
//文件不可写?
if (!(file->f_mode & FMODE_WRITE))
return -EBADF;
//没有操作函数或者是有操作函数但没有写函数。出错返回
if (!file->f_op || (!file->f_op->write && !file->f_op->aio_write))
return -EINVAL;
//对写区域所加的强制锁
ret = locks_verify_area(FLOCK_VERIFY_WRITE, inode, file, *pos, count);
if (!ret) {
ret = security_file_permission (file, MAY_WRITE);
if (!ret) {
if (file->f_op->write)
ret = file->f_op->write(file, buf, count, pos);
else
ret = do_sync_write(file, buf, count, pos);
if (ret > 0)
dnotify_parent(file->f_dentry, DN_MODIFY);
}
}
return ret;
}
对于大部份情况,写操作会由file->f_op->write完成.在ext2文件系统中,此接口对应的函数为:
ssize_t generic_file_write(struct file *file, const char __user *buf,
size_t count, loff_t *ppos)
{
struct address_space *mapping = file->f_mapping;
struct inode *inode = mapping->host;
ssize_t ret;
struct iovec local_iov = { .iov_base = (void __user *)buf,
.iov_len = count };
down(&inode->i_sem);
//返回write的有效字节数
ret = generic_file_write_nolock(file, &local_iov, 1, ppos);
up(&inode->i_sem);
//如果定义了O_SYNC或者inode定义了MS_SYNCHRONOUS标志
if (ret > 0 && ((file->f_flags & O_SYNC) || IS_SYNC(inode))) {
ssize_t err;
//把缓存区上面的东西写回设备
err = sync_page_range(inode, mapping, *ppos - ret, ret);
if (err < 0)
ret = err;
}
return ret;
}
如果打开文件时带有O_SYNC标志,或者文件系统带有SYNC标志,都会将缓存中的数据直接写到文件系统上.
转入generic_file_write_nolock():
ssize_t
generic_file_aio_write_nolock(struct kiocb *iocb, const struct iovec *iov,
unsigned long nr_segs, loff_t *ppos)
{
struct file *file = iocb->ki_filp;
struct address_space * mapping = file->f_mapping;
size_t ocount; /* original count */
size_t count; /* after file limit checks */
struct inode *inode = mapping->host;
unsigned long seg;
loff_t pos;
ssize_t written;
ssize_t err;
ocount = 0;
for (seg = 0; seg < nr_segs; seg++) {
const struct iovec *iv = &iov[seg];
/*
* If any segment has a negative length, or the cumulative
* length ever wraps negative then return -EINVAL.
*/
ocount += iv->iov_len;
if (unlikely((ssize_t)(ocount|iv->iov_len) < 0))
return -EINVAL;
//判断用户给的区域是否合法
if (access_ok(VERIFY_READ, iv->iov_base, iv->iov_len))
continue;
if (seg == 0)
return -EFAULT;
nr_segs = seg;
ocount -= iv->iov_len; /* This segment is no good */
break;
}
//count: 要write的字节总数
count = ocount;
//ppos:当前的位置
pos = *ppos;
/* We can write back this queue in page reclaim */
//backing_dev_info: 预读信息
current->backing_dev_info = mapping->backing_dev_info;
written = 0;
//对写操作的详细检查
err = generic_write_checks(file, &pos, &count, S_ISBLK(inode->i_mode));
if (err)
goto out;
if (count == 0)
goto out;
err = remove_suid(file->f_dentry);
if (err)
goto out;
//更新索引结点的时间戳信息
inode_update_time(inode, 1);
/* coalesce the iovecs and go direct-to-BIO for O_DIRECT */
if (unlikely(file->f_flags & O_DIRECT)) {
written = generic_file_direct_write(iocb, iov,
&nr_segs, pos, ppos, count, ocount);
if (written < 0 || written == count)
goto out;
/*
* direct-io write to a hole: fall through to buffered I/O
* for completing the rest of the request.
*/
pos += written;
count -= written;
}
written = generic_file_buffered_write(iocb, iov, nr_segs,
pos, ppos, count, written);
out:
current->backing_dev_info = NULL;
return written ? written : err;
}
如果文件打开时带有了O_DIRECT标志,则会跳过文件缓存直接将数据写到文件系统中。对于O_DIRECT的操作我们在之后再做总结。对于一般的情况,都会转入到generic_file_buffered_write():
ssize_t
generic_file_buffered_write(struct kiocb *iocb, const struct iovec *iov,
unsigned long nr_segs, loff_t pos, loff_t *ppos,
size_t count, ssize_t written)
{
struct file *file = iocb->ki_filp;
struct address_space * mapping = file->f_mapping;
struct address_space_operations *a_ops = mapping->a_ops;
struct inode *inode = mapping->host;
long status = 0;
struct page *page;
struct page *cached_page = NULL;
size_t bytes;
struct pagevec lru_pvec;
const struct iovec *cur_iov = iov; /* current iovec */
size_t iov_base = 0; /* offset in the current iovec */
char __user *buf;
pagevec_init(&lru_pvec, 0);
buf = iov->iov_base + written; /* handle partial DIO write */
do {
unsigned long index;
unsigned long offset;
size_t copied;
//offset: 页面中的偏移
offset = (pos & (PAGE_CACHE_SIZE -1)); /* Within page */
//offset: 页面序号
index = pos >> PAGE_CACHE_SHIFT;
//页面中的剩余信息
bytes = PAGE_CACHE_SIZE - offset;
//如果bytes > 数据的长度
if (bytes > count)
bytes = count;
/*
* Bring in the user page that we will copy from _first_.
* Otherwise there's a nasty deadlock on copying from the
* same page as we're writing to, without it being marked
* up-to-date.
*/
fault_in_pages_readable(buf, bytes);
//到页高速缓存中寻找index对应的页面。如果不存在,则新建
page = __grab_cache_page(mapping,index,&cached_page,&lru_pvec);
if (!page) {
status = -ENOMEM;
break;
}
//调用prepare_write。在这里就会涉及到缓存头的概念了 ^_^
status = a_ops->prepare_write(file, page, offset, offset+bytes);
if (unlikely(status)) {
loff_t isize = i_size_read(inode);
/*
* prepare_write() may have instantiated a few blocks
* outside i_size. Trim these off again.
*/
unlock_page(page);
page_cache_release(page);
if (pos + bytes > isize)
vmtruncate(inode, isize);
break;
}
//把数据copy到缓冲区
if (likely(nr_segs == 1))
copied = filemap_copy_from_user(page, offset,
buf, bytes);
else
copied = filemap_copy_from_user_iovec(page, offset,
cur_iov, iov_base, bytes);
flush_dcache_page(page);
//调用commit_write。将数据写回设备
status = a_ops->commit_write(file, page, offset, offset+bytes);
if (likely(copied > 0)) {
if (!status)
status = copied;
if (status >= 0) {
written += status;
count -= status;
pos += status;
buf += status;
if (unlikely(nr_segs > 1))
filemap_set_next_iovec(&cur_iov,
&iov_base, status);
}
}
if (unlikely(copied != bytes))
if (status >= 0)
status = -EFAULT;
unlock_page(page);
mark_page_accessed(page);
page_cache_release(page);
if (status < 0)
break;
balance_dirty_pages_ratelimited(mapping);
cond_resched();
} while (count);
*ppos = pos;
if (cached_page)
page_cache_release(cached_page);
/*
* For now, when the user asks for O_SYNC, we'll actually give O_DSYNC
*/
if (likely(status >= 0)) {
if (unlikely((file->f_flags & O_SYNC) || IS_SYNC(inode))) {
if (!a_ops->writepage || !is_sync_kiocb(iocb))
status = generic_osync_inode(inode, mapping,
OSYNC_METADATA|OSYNC_DATA);
}
}
/*
* If we get here for O_DIRECT writes then we must have fallen through
* to buffered writes (block instantiation inside i_size). So we sync
* the file data here, to try to honour O_DIRECT expectations.
*/
if (unlikely(file->f_flags & O_DIRECT) && written)
status = filemap_write_and_wait(mapping);
pagevec_lru_add(&lru_pvec);
return written ? written : status;
}
从上面的代码可以看出:对于写操作,会先到高速缓存中取对应的page。然后调用a_ops->prepare_write()。然后将要写的数据拷贝到缓存区页上,接着调用a_ops-> commit_write()。下来我们分别分别这两个操作.
8.2.1:页高速缓存的prepare_write()操作
Ext2系统对应的入口为:
static int
ext2_prepare_write(struct file *file, struct page *page,
unsigned from, unsigned to)
{
return block_prepare_write(page,from,to,ext2_get_block);
}
这里是一个封装函数。对于块设备来说,不同的只是后面所带的函数指针,这样的函数结构我们在读操作中也见过。Ext_get_block()函数的操作为,将对应文件的块号转换为文件系统的逻辑块号.
转入block_prepare_write():
int block_prepare_write(struct page *page, unsigned from, unsigned to,
get_block_t *get_block)
{
struct inode *inode = page->mapping->host;
int err = __block_prepare_write(inode, page, from, to, get_block);
//如果失败,清除page的uptodate标志
if (err)
ClearPageUptodate(page);
return err;
}
__block_prepare_write()的操作为:
static int __block_prepare_write(struct inode *inode, struct page *page,
unsigned from, unsigned to, get_block_t *get_block)
{
unsigned block_start, block_end;
sector_t block;
int err = 0;
unsigned blocksize, bbits;
struct buffer_head *bh, *head, *wait[2], **wait_bh=wait;
BUG_ON(!PageLocked(page));
BUG_ON(from > PAGE_CACHE_SIZE);
BUG_ON(to > PAGE_CACHE_SIZE);
BUG_ON(from > to);
//标大小
blocksize = 1 << inode->i_blkbits;
if (!page_has_buffers(page))
create_empty_buffers(page, blocksize, 0);
head = page_buffers(page);
bbits = inode->i_blkbits;
//该页面的起始起号
block = (sector_t)page->index << (PAGE_CACHE_SHIFT - bbits);
for(bh = head, block_start = 0; bh != head || !block_start;
block++, block_start=block_end, bh = bh->b_this_page) {
block_end = block_start + blocksize;
//对于没有落在from->to这个区间的bh
// TODO: 这样做实际上要依赖一个条件: 块大小必须为512的整数倍且须为2的幂大小
if (block_end <= from || block_start >= to) {
if (PageUptodate(page)) {
if (!buffer_uptodate(bh))
set_buffer_uptodate(bh);
}
continue;
}
if (buffer_new(bh))
clear_buffer_new(bh);
if (!buffer_mapped(bh)) {
//这里可能会进行文件系统大小的扩充.
err = get_block(inode, block, bh, 1);
if (err)
goto out;
//块缓存区刚被分配,没有被访问就置为BH_NEW
//通常是通过get_block()刚刚映射好的,不能访问
if (buffer_new(bh)) {
clear_buffer_new(bh);
unmap_underlying_metadata(bh->b_bdev,
bh->b_blocknr);
//如果页面uptodate.则设置bh的相应标志
if (PageUptodate(page)) {
set_buffer_uptodate(bh);
continue;
}
//如果只是对该块缓存区的部份进行操作,则将不操作的部份置0
if (block_end > to || block_start < from) {
void *kaddr;
kaddr = kmap_atomic(page, KM_USER0);
if (block_end > to)
memset(kaddr+to, 0,
block_end-to);
if (block_start < from)
memset(kaddr+block_start,
0, from-block_start);
flush_dcache_page(page);
kunmap_atomic(kaddr, KM_USER0);
}
continue;
}
}
if (PageUptodate(page)) {
if (!buffer_uptodate(bh))
set_buffer_uptodate(bh);
continue;
}
//如果bh没有uptodata.先将其和文件系统同步
if (!buffer_uptodate(bh) && !buffer_delay(bh) &&
(block_start < from || block_end > to)) {
ll_rw_block(READ, 1, &bh);
*wait_bh++=bh;
}
}
/*
* If we issued read requests - let them complete.
*/
//如果有提交的bh.等待其I/O完成
while(wait_bh > wait) {
wait_on_buffer(*--wait_bh);
if (!buffer_uptodate(*wait_bh))
return -EIO;
}
return 0;
out:
/*
* Zero out any newly allocated blocks to avoid exposing stale
* data. If BH_New is set, we know that the block was newly
* allocated in the above loop.
*/
bh = head;
block_start = 0;
do {
block_end = block_start+blocksize;
if (block_end <= from)
goto next_bh;
if (block_start >= to)
break;
if (buffer_new(bh)) {
void *kaddr;
clear_buffer_new(bh);
kaddr = kmap_atomic(page, KM_USER0);
memset(kaddr+block_start, 0, bh->b_size);
kunmap_atomic(kaddr, KM_USER0);
set_buffer_uptodate(bh);
mark_buffer_dirty(bh);
}
next_bh:
block_start = block_end;
bh = bh->b_this_page;
} while (bh != head);
return err;
}
对于读操作,写操作可能更加复杂,因为写操作要动态调整文件的大小。文件大小的调整过程是在ext_get_block()这个回调函数中完成的。
Prepare_write操作完成了对缓存冲页进行了必要的初始化和文件大小的扩充.
直正将数据写到文件系统上是在commit_write()中完成的:
int generic_commit_write(struct file *file, struct page *page,
unsigned from, unsigned to)
{
struct inode *inode = page->mapping->host;
loff_t pos = ((loff_t)page->index << PAGE_CACHE_SHIFT) + to;
__block_commit_write(inode,page,from,to);
/*
* No need to use i_size_read() here, the i_size
* cannot change under us because we hold i_sem.
*/
//如果文件被扩大了.更改inode->i_size
if (pos > inode->i_size) {
i_size_write(inode, pos);
mark_inode_dirty(inode);
}
return 0;
}
经过上面的分析,我们知道,在调用commit_write()之前,已经将要写的数据拷贝到了页缓冲区.
__block_commit_write()的代码如下:
static int __block_commit_write(struct inode *inode, struct page *page,
unsigned from, unsigned to)
{
unsigned block_start, block_end;
int partial = 0;
unsigned blocksize;
struct buffer_head *bh, *head;
blocksize = 1 << inode->i_blkbits;
//对被修改的部份置为dirty
for(bh = head = page_buffers(page), block_start = 0;
bh != head || !block_start;
block_start=block_end, bh = bh->b_this_page) {
block_end = block_start + blocksize;
if (block_end <= from || block_start >= to) {
if (!buffer_uptodate(bh))
partial = 1;
} else {
set_buffer_uptodate(bh);
mark_buffer_dirty(bh);
}
}
/*
* If this is a partial write which happened to make all buffers
* uptodate then we can optimize away a bogus readpage() for
* the next read(). Here we 'discover' whether the page went
* uptodate as a result of this (potentially partial) write.
*/
//如果整个页面的块缓存区都置为了dirty.则置页面的PG_uptodate标志.
if (!partial)
SetPageUptodate(page);
return 0;
}
在上面的代码中,我们看到,只是把块缓存区置为了“脏”,并没有直正的将数据写到文件系统中,那是什么时候完成这个写的过程的呢?
记得我们在分析pdflush线程数的时候,曾经介绍过 “回写陈旧的页面”。没错,就是在那里,旧页面被回写到了文件系统.
在那一节,我们遗留下了两个问题。即mapping->a_ops->writepages和mapping->a_ops->writepage的操作。我们在这一节里详细的分析一下.
8.2.1: mapping->a_ops->writepages()操作
对于ext2来说,它的mapping各项操作赋值为:
struct address_space_operations ext2_aops = {
……
.writepage = ext2_writepage,
.writepages = ext2_writepages,
……
}
相应的,writepages入口为ext2_writepages():
static int
ext2_writepages(struct address_space *mapping, struct writeback_control *wbc)
{
return mpage_writepages(mapping, wbc, ext2_get_block);
}
mpage_writepages()就是我们在pdflush线程组中曾经分析过的子函数.在这里不再赘述.
8.2.2: mapping->a_ops->writepage()操作
相应的入口为ext2_writepage():
static int ext2_writepage(struct page *page, struct writeback_control *wbc)
{
return block_write_full_page(page, ext2_get_block, wbc);
}
转入block_write_full_page()
static int __block_write_full_page(struct inode *inode, struct page *page,
get_block_t *get_block, struct writeback_control *wbc)
{
int err;
sector_t block;
sector_t last_block;
struct buffer_head *bh, *head;
int nr_underway = 0;
BUG_ON(!PageLocked(page));
//文件中的最后一个块号
last_block = (i_size_read(inode) - 1) >> inode->i_blkbits;
//如果不是块缓存页,则在页中建立块缓存区
if (!page_has_buffers(page)) {
create_empty_buffers(page, 1 << inode->i_blkbits,
(1 << BH_Dirty)|(1 << BH_Uptodate));
}
/*
* Be very careful. We have no exclusion from __set_page_dirty_buffers
* here, and the (potentially unmapped) buffers may become dirty at
* any time. If a buffer becomes dirty here after we've inspected it
* then we just miss that fact, and the page stays dirty.
*
* Buffers outside i_size may be dirtied by __set_page_dirty_buffers;
* handle that here by just cleaning them.
*/
//块缓存页中的起始块号
block = page->index << (PAGE_CACHE_SHIFT - inode->i_blkbits);
//块缓存区描述符首部
head = page_buffers(page);
bh = head;
/*
* Get all the dirty buffers mapped to disk addresses and
* handle any aliases from the underlying blockdev's mapping.
*/
do {
//如果块号超过了文件的最后块号
if (block > last_block) {
/*
* mapped buffers outside i_size will occur, because
* this page can be outside i_size when there is a
* truncate in progress.
*/
/*
* The buffer was zeroed by block_write_full_page()
*/
clear_buffer_dirty(bh);
set_buffer_uptodate(bh);
} else if (!buffer_mapped(bh) && buffer_dirty(bh)) {
//从文件系统中读取文件相对块号对应的bh
err = get_block(inode, block, bh, 1);
if (err)
goto recover;
if (buffer_new(bh)) {
/* blockdev mappings never come here */
clear_buffer_new(bh);
unmap_underlying_metadata(bh->b_bdev,
bh->b_blocknr);
}
}
bh = bh->b_this_page;
block++;
} while (bh != head);
do {
get_bh(bh);
//块缓存区没有被映射
if (!buffer_mapped(bh))
continue;
/*
* If it's a fully non-blocking write attempt and we cannot
* lock the buffer then redirty the page. Note that this can
* potentially cause a busy-wait loop from pdflush and kswapd
* activity, but those code paths have their own higher-level
* throttling.
*/
//在操作之前先锁定块缓存区
if (wbc->sync_mode != WB_SYNC_NONE || !wbc->nonblocking) {
lock_buffer(bh);
} else if (test_set_buffer_locked(bh)) {
//如果操作模式为WB_SYNC_NONE或者不允许阻塞。
//在块缓存区已经被锁定时,直接退出
redirty_page_for_writepage(wbc, page);
continue;
}
//如果页面为脏,设置块缓存区为BH_ASYNC_WRITE
if (test_clear_buffer_dirty(bh)) {
mark_buffer_async_write(bh);
} else {
unlock_buffer(bh);
}
} while ((bh = bh->b_this_page) != head);
/*
* The page and its buffers are protected by PageWriteback(), so we can
* drop the bh refcounts early.
*/
BUG_ON(PageWriteback(page));
//设置页面回写标志
set_page_writeback(page);
unlock_page(page);
//遍历页中的块缓存区,将BH_ASYNC_WRITE标志的BH回写到文件系统
do {
struct buffer_head *next = bh->b_this_page;
if (buffer_async_write(bh)) {
submit_bh(WRITE, bh);
nr_underway++;
}
put_bh(bh);
bh = next;
} while (bh != head);
err = 0;
done:
if (nr_underway == 0) {
/*
* The page was marked dirty, but the buffers were
* clean. Someone wrote them back by hand with
* ll_rw_block/submit_bh. A rare case.
*/
int uptodate = 1;
do {
if (!buffer_uptodate(bh)) {
uptodate = 0;
break;
}
bh = bh->b_this_page;
} while (bh != head);
if (uptodate)
SetPageUptodate(page);
end_page_writeback(page);
/*
* The page and buffer_heads can be released at any time from
* here on.
*/
wbc->pages_skipped++; /* We didn't write this page */
}
return err;
recover:
/*
* ENOSPC, or some other error. We may already have added some
* blocks to the file, so we need to write these out to avoid
* exposing stale data.
* The page is currently locked and not marked for writeback
*/
bh = head;
/* Recovery: lock and submit the mapped buffers */
do {
get_bh(bh);
if (buffer_mapped(bh) && buffer_dirty(bh)) {
lock_buffer(bh);
mark_buffer_async_write(bh);
} else {
/*
* The buffer may have been set dirty during
* attachment to a dirty page.
*/
clear_buffer_dirty(bh);
}
} while ((bh = bh->b_this_page) != head);
SetPageError(page);
BUG_ON(PageWriteback(page));
set_page_writeback(page);
unlock_page(page);
do {
struct buffer_head *next = bh->b_this_page;
if (buffer_async_write(bh)) {
clear_buffer_dirty(bh);
submit_bh(WRITE, bh);
nr_underway++;
}
put_bh(bh);
bh = next;
} while (bh != head);
goto done;
}
该函数会遍历页面中的块缓存区,然后将脏的块缓存区写回文件系统.
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