unity基础开发----Unity获取PC,Ios系统的mac地址等信息

来源:互联网 发布:让梯若尔 知乎 编辑:程序博客网 时间:2024/05/20 11:23

在软件开发中可以会用到mac地址作为,设备的唯一标示,我们也可以通过unity获取,经测试pc,ios都可以但是安卓没有获取到。代码如下

using UnityEngine;using System.Collections;using System.Net.NetworkInformation;public class NetWorkInfo : MonoBehaviour{    void Start()    {        Debug.Log(GetMacAddress());    }    public static string GetMacAddress()    {        string physicalAddress = "";        NetworkInterface[] nice = NetworkInterface.GetAllNetworkInterfaces();        foreach (NetworkInterface adaper in nice)        {            Debug.Log(adaper.Description);            if (adaper.Description == "en0")            {                physicalAddress = adaper.GetPhysicalAddress().ToString();                break;            }            else            {                physicalAddress = adaper.GetPhysicalAddress().ToString();                if (physicalAddress != "")                {                    break;                };            }        }        return physicalAddress;    }    void OnGUI()     {               GUI.Label(new Rect(0, 0, 200, 100), "MAC=" + GetMacAddress());    }}

补充说明

void Start () {        NetworkInterface[] nis = NetworkInterface.GetAllNetworkInterfaces();        foreach(NetworkInterface ni in nis )        {            Name = ni.Name;            Des = ni.Description;            Type = ni.NetworkInterfaceType.ToString();            Mac = ni.GetPhysicalAddress().ToString();            Debug.Log("Name ="+ni.Name);            Debug.Log("Des="+ni.Description);            Debug.Log("Type ="+ ni.NetworkInterfaceType.ToString());            Debug.Log("Mac="+ni.GetPhysicalAddress().ToString());        }           }


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