Android——启动过程详解

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                                                                                         Android从Kernel启动有4个步骤(以android4.2为例)


(1) init进程启动

(2) Native服务启动

(3) System ServerAndroid服务启动

(4) Home启动

总体启动框架图如:

image

 

第一步:initial进程(system/core/init)

    init进程,它是一个由内核启动的用户级进程。内核自行启动(已经被载入内存,开始运行,并已初始化所有的设备驱动程序和数据结构等)之后,就通过启动一个用户级程序init的方式,完成引导进程。init始终是第一个进程.

Init进程一起来就根据init.rc脚本文件建立了几个基本的服务:

  •  servicemanamger
  •  zygote

最后Init并不退出,而是担当起property service的功能。

1.1进程启动

/system/core/Init中的init.c入口:

int main(int argc, char **argv){....../* clear the umask */umask(0);/* Get the basic filesystem setup we need put * together in the initramdisk on / and then we'll * let the rc file figure out the rest. */        /*创建基本的文件系统*/mkdir("/dev", 0755);mkdir("/proc", 0755);mkdir("/sys", 0755);...INFO("reading config file\n");/*解析init.rc文件*/init_parse_config_file("/init.rc");.../* execute all the boot actions to get us started *//*触发需要执行的action*/action_for_each_trigger("init", action_add_queue_tail);...for(;;){int nr, i, timeout = -1;                        /*执行当前action的一个command*/execute_one_command();.../*loop 处理来自property, signal的event*/for (i = 0; i < fd_count; i++){if (ufds[i].revents == POLLIN){if (ufds[i].fd == get_property_set_fd())handle_property_set_fd();else if (ufds[i].fd == get_keychord_fd())handle_keychord();else if (ufds[i].fd == get_signal_fd())handle_signal();}}}}



Init.rcAndroid自己规定的初始化脚本(Android Init Language, system/core/init/readme.txt)

该脚本包含四个类型的声明:

  • Actions
  • Commands
  • Services
  • Options.

1.2 解析init.rc中的service

system/core/init/下的init_parser.c中的 init_parse_config_file("/init.rc")——> parse_config(fn, data)——>parse_new_section(&state, kw, nargs, args)——>parse_service(state, nargs, args)——>  list_add_tail(&service_list, &svc->slist);

添加service到service_list

init_parser.c解析:

static list_declare(service_list);static list_declare(action_list);static list_declare(action_queue);


1.3 启动native service

execute_one_command():从action_queue链表上移除头结点(action)

class_start default对应的入口函数,主要用于启动native service

system/core/init/ builtins.c中的:

int do_class_start(int nargs, char **args){        /* Starting a class does not start services         * which are explicitly disabled.  They must         * be started individually.         */    service_for_each_class(args[1], service_start_if_not_disabled);    return 0;}

init_parser.c中的service_for_each_class(...)遍历service_list链表上的所有结点

static void service_start_if_not_disabled(struct service *svc){    if (!(svc->flags & SVC_DISABLED)) {        service_start(svc, NULL);    }}

如果不是disabled就启动service。

init.c中的service_start(...)调用fork()创建进程,调用execve(...)调用执行新的service。


system/core/init/property_service.c中的handle_property_set_fd处理系统属性服务请求,如:service, wlan和dhcp.

property_service服务可以参考Android——SystemProperties的应用

system/core/init/keycords.c中的handle_keychord处理注册在service structure上的keychord,通常是启动service.

system/core/init/signal_handler.c中的handle_signal处理SIGCHLD signal(僵尸进程).




第二步 Zygote

Servicemanagerzygote进程就奠定了Android的基础。Zygote这个进程起来才会建立起真正的Android运行空间,初始化建立的Service都是Navtive service..rc脚本文件中zygote的描述:

service zygote /system/bin/app_process -Xzygote /system/bin --zygote --start-system-server

所以Zygoteframeworks/base/cmds/app_main.cpp的main()开始。

其中:

 AppRuntime runtime;

初始化运行时间.

   if (zygote) {        runtime.start("com.android.internal.os.ZygoteInit",                startSystemServer ? "start-system-server" : "");    }

runtime调用start方法,但是AppRuntime没有此方法,而在其父类AndroidRuntime

class AppRuntime : public AndroidRuntime

所以调用AndroidRuntime的start方法:

void AndroidRuntime::start(const char* className, const char* options){    ALOGD("\n>>>>>> AndroidRuntime START %s <<<<<<\n",            className != NULL ? className : "(unknown)");    blockSigpipe();...  /* start the virtual machine */    JNIEnv* env;    if (startVm(&mJavaVM, &env) != 0) {        return;    }    onVmCreated(env);    /*     * Register android functions.     */    if (startReg(env) < 0) {        ALOGE("Unable to register all android natives\n");        return;    }...     env->CallStaticVoidMethod(startClass, startMeth, strArray);...}

调用startVM(...)新建VM:

int AndroidRuntime::startVm(JavaVM** pJavaVM, JNIEnv** pEnv){    int result = -1;    JavaVMInitArgs initArgs;... /*     * Initialize the VM.     *     * The JavaVM* is essentially per-process, and the JNIEnv* is per-thread.     * If this call succeeds, the VM is ready, and we can start issuing     * JNI calls.     */    if (JNI_CreateJavaVM(pJavaVM, pEnv, &initArgs) < 0) {        ALOGE("JNI_CreateJavaVM failed\n");        goto bail;    }...}

其中调用到的是JNI_CreateJavaVM(...)创建VM.

onVmCreated(env)为空函数,没用!


startReg()函数用于注册JNI接口:

/* * Register android native functions with the VM. *//*static*/ int AndroidRuntime::startReg(JNIEnv* env){    /*     * This hook causes all future threads created in this process to be     * attached to the JavaVM.  (This needs to go away in favor of JNI     * Attach calls.)     */    androidSetCreateThreadFunc((android_create_thread_fn) javaCreateThreadEtc);    ALOGV("--- registering native functions ---\n");    /*     * Every "register" function calls one or more things that return     * a local reference (e.g. FindClass).  Because we haven't really     * started the VM yet, they're all getting stored in the base frame     * and never released.  Use Push/Pop to manage the storage.     */    env->PushLocalFrame(200);    if (register_jni_procs(gRegJNI, NELEM(gRegJNI), env) < 0) {        env->PopLocalFrame(NULL);        return -1;    }    env->PopLocalFrame(NULL);    //createJavaThread("fubar", quickTest, (void*) "hello");    return 0;/fameworks/base/core/java/com/android/internal/os/ZygoteInit.java}


AndroidRuntime的start()方法最后调用
env->CallStaticVoidMethod(startClass, startMeth, strArray)

调用/fameworks/base/core/java/com/android/internal/os/ZygoteInit.java中的main(...)函数.

    public static void main(String argv[]) {        try {            // Start profiling the zygote initialization.            SamplingProfilerIntegration.start();            registerZygoteSocket();...          preload();...          if (argv[1].equals("start-system-server")) {startSystemServer();} else if (!argv[1].equals("")) {throw new RuntimeException(argv[0] + USAGE_STRING);}...}

    registerZygoteSocket();//来注册Socket的Listen端口,用来接受请求
      /**     * Registers a server socket for zygote command connections     *     * @throws RuntimeException when open fails     */    private static void registerZygoteSocket() {        if (sServerSocket == null) {            int fileDesc;            try {                String env = System.getenv(ANDROID_SOCKET_ENV);                fileDesc = Integer.parseInt(env);            } catch (RuntimeException ex) {                throw new RuntimeException(                        ANDROID_SOCKET_ENV + " unset or invalid", ex);            }            try {                sServerSocket = new LocalServerSocket(                        createFileDescriptor(fileDesc));            } catch (IOException ex) {                throw new RuntimeException(                        "Error binding to local socket '" + fileDesc + "'", ex);            }        }    }

       preload()主要进行预加载类和资源,以加快启动速度。preload的class列表保存在/frameworks/base/preloaded-classes文件中
    static void preload() {        preloadClasses();        preloadResources();    }

    startSystemServer(),fork进程:

   int pid;        try {            parsedArgs = new ZygoteConnection.Arguments(args);            ZygoteConnection.applyDebuggerSystemProperty(parsedArgs);            ZygoteConnection.applyInvokeWithSystemProperty(parsedArgs);            /* Request to fork the system server process */            pid = Zygote.forkSystemServer(                    parsedArgs.uid, parsedArgs.gid,                    parsedArgs.gids,                    parsedArgs.debugFlags,                    null,                    parsedArgs.permittedCapabilities,                    parsedArgs.effectiveCapabilities);        } catch (IllegalArgumentException ex) {            throw new RuntimeException(ex);        }


经过这几个步骤,Zygote就建立好了,利用Socket通讯,接收ActivityManangerService的请求



第三步 System Server

Zygote上fork的systemserver进程入口在/frameworks/base/services/java/com/android/server/SystemServer.java的main(...)Android的所有服务循环框架都是建立SystemServer上。在SystemServer.java中看不到循环结构。

 public static void main(String[] args) {    ...     ...        System.loadLibrary("android_servers");        init1(args);    }

加载一个叫android_servers的本地库,他提供本 地方法的接口(源程序在framework/base/services/jni/目录中)。然后调用本地方法设置服务。具体执行设置的代码在 frameworks/base/cmds/system_server/library/system_init.cpp中。

Init1()是在Native空间实现的(com_andoird_server_SystemServer.cpp

JNI如下:

static JNINativeMethod gMethods[] = {    /* name, signature, funcPtr */    { "init1", "([Ljava/lang/String;)V", (void*) android_server_SystemServer_init1 },};

static void android_server_SystemServer_init1(JNIEnv* env, jobject clazz){    system_init();}

system_init.cpp中的system_init()实现如下:

extern "C" status_t system_init(){...property_get("system_init.startsurfaceflinger", propBuf, "1");if (strcmp(propBuf, "1") == 0) {// Start the SurfaceFlingerSurfaceFlinger::instantiate();}property_get("system_init.startsensorservice", propBuf, "1");if (strcmp(propBuf, "1") == 0) {// Start the sensor serviceSensorService::instantiate();}...ALOGI("System server: starting Android services.\n");JNIEnv* env = runtime->getJNIEnv();if (env == NULL) {return UNKNOWN_ERROR;}jclass clazz = env->FindClass("com/android/server/SystemServer");if (clazz == NULL) {return UNKNOWN_ERROR;}jmethodID methodId = env->GetStaticMethodID(clazz, "init2", "()V");if (methodId == NULL) {return UNKNOWN_ERROR;}env->CallStaticVoidMethod(clazz, methodId);ALOGI("System server: entering thread pool.\n");ProcessState::self()->startThreadPool();IPCThreadState::self()->joinThreadPool();ALOGI("System server: exiting thread pool.\n");return NO_ERROR;}

可以看到等初始化传感器,视频,音频等服务后通过env->CallStaticVoidMethod(clazz, methodId)回调到了SystemServer的init2().

SystemServer.java有这么一段话:

 /**     * This method is called from Zygote to initialize the system. This will cause the native     * services (SurfaceFlinger, AudioFlinger, etc..) to be started. After that it will call back     * up into init2() to start the Android services.     */    native public static void init1(String[] args);
init2会在init1的实现中回调到!

system_init()开启了线程池,join_threadpool() 将当前线程挂起,等待binder的请求,启动了循环状态。


SystemServer.javainit2()建立了Android主要的系统服务(WindowManagerServer(Wms)、ActivityManagerSystemService(AmS)、PackageManagerServer(PmS)......).

public static final void init2() {        Slog.i(TAG, "Entered the Android system server!");        Thread thr = new ServerThread();        thr.setName("android.server.ServerThread");        thr.start();    }
这个init2()建立了一个线程 thr,ServerThread线程 中New ServiceAddService来建立服务:

class ServerThread extends Thread {    private static final String TAG = "SystemServer";    private static final String ENCRYPTING_STATE = "trigger_restart_min_framework";    private static final String ENCRYPTED_STATE = "1";    ContentResolver mContentResolver;...            Slog.i(TAG, "Entropy Mixer");            ServiceManager.addService("entropy", new EntropyMixer());            Slog.i(TAG, "Power Manager");            power = new PowerManagerService();            ServiceManager.addService(Context.POWER_SERVICE, power);            Slog.i(TAG, "Activity Manager");            context = ActivityManagerService.main(factoryTest);...        // We now tell the activity manager it is okay to run third party        // code.  It will call back into us once it has gotten to the state        // where third party code can really run (but before it has actually        // started launching the initial applications), for us to complete our        // initialization.        ActivityManagerService.self().systemReady(new Runnable() {            public void run() {                Slog.i(TAG, "Making services ready");                if (!headless) startSystemUi(contextF);                try {                    if (mountServiceF != null) mountServiceF.systemReady();                } catch (Throwable e) {                    reportWtf("making Mount Service ready", e);                }...}


执行完systemReady()后,会相继启动相关联服务的systemReady()函数,完成整体初始化。




第三步 Home启动


上面的ServerThread调用到ActivityManagerService的systemReady()然后回调到/frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java的systemReady(...).

public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......public void systemReady(final Runnable goingCallback) {......synchronized (this) {......mMainStack.resumeTopActivityLocked(null);}}......}

调用/frameworks/base/services/java/com/android/server/am/ActivityStack.java中:

 final boolean resumeTopActivityLocked(ActivityRecord prev, Bundle options) { // Find the first activity that is not finishing.        ActivityRecord next = topRunningActivityLocked(null);...        if (next == null) {                 Log.d(TAG,"jscese start Launcher");            // There are no more activities!  Let's just start up the            // Launcher...            if (mMainStack) {                ActivityOptions.abort(options);                return mService.startHomeActivityLocked(mCurrentUser);            }        }...}

next为当前系统Activity堆栈最顶端的Activity,如果没有,next == null那么就启动home!

回调到ActivityManagerServcie.java的:

boolean startHomeActivityLocked(int userId) {...        Intent intent = new Intent(            mTopAction,            mTopData != null ? Uri.parse(mTopData) : null);        intent.setComponent(mTopComponent);        if (mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) {            intent.addCategory(Intent.CATEGORY_HOME);        }        ActivityInfo aInfo =            resolveActivityInfo(intent, STOCK_PM_FLAGS, userId);        if (aInfo != null) {            intent.setComponent(new ComponentName(                    aInfo.applicationInfo.packageName, aInfo.name));                        Log.d(TAG,"jscese first packageName==   "+aInfo.applicationInfo.packageName);                        // Don't do this if the home app is currently being            // instrumented.            aInfo = new ActivityInfo(aInfo);            aInfo.applicationInfo = getAppInfoForUser(aInfo.applicationInfo, userId);            ProcessRecord app = getProcessRecordLocked(aInfo.processName,                    aInfo.applicationInfo.uid);            if (app == null || app.instrumentationClass == null) {                intent.setFlags(intent.getFlags() | Intent.FLAG_ACTIVITY_NEW_TASK);                mMainStack.startActivityLocked(null, intent, null, aInfo,                        null, null, 0, 0, 0, 0, null, false, null);            }        }        return true;    }

首先创建一个CATEGORY_HOME类型的Intent,然后通过Intent.resolveActivityInfo函数向PackageManagerService查询Category类型为HOME的Activity!

launcher的AndroidManifest.xml文件中可见:

  <activity            android:name="com.android.mslauncher.LauncherActivity" ...            <intent-filter>                <action android:name="android.intent.action.MAIN" />                <category android:name="android.intent.category.HOME" />                <category android:name="android.intent.category.DEFAULT" />                <category android:name="android.intent.category.MONKEY"/>            </intent-filter>        </activity>...

跑到ActivityStack.java的:

final int startActivityLocked(IApplicationThread caller,    Intent intent, String resolvedType,    Uri[] grantedUriPermissions,    int grantedMode, ActivityInfo aInfo, IBinder resultTo,......ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,intent, resolvedType, aInfo, mService.mConfiguration,resultRecord, resultWho, requestCode, componentSpecified);......  err = startActivityUncheckedLocked(r, sourceRecord, startFlags, true, options);...}

往后走就是启动一个activity的流程了,最终启动的是launcher的onCreate方法!

至此启动完成!

此博文图片模型来自http://blog.csdn.net/maxleng/article/details/5508372

撰写不易,转载请注明出处http://blog.csdn.net/jscese/article/details/17115395







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