Makers at work:Folks Reinventing the World One Object or Idea at a Time

来源:互联网 发布:天正提示软件已过期 编辑:程序博客网 时间:2024/05/23 14:27

编者按:大规模生产对个性的抹杀了个性。互联网和大数据的出现,让大规模个性定制成为可能。一群以个性定制,动手满足小规模人需求的运动正在崛起,这就是传说中的创客运动。如果你搜到这本书,那么我想,你肯定对这本书很有兴趣。我们签下了这本书的版权,如果你英语好,对创客运动有深入了解,从事软硬件开发工作,请联系我加入这本书的翻译工作。

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序言:

During the pastfew years, a remarkable phenomenon—the Maker Movement—has emerged. For two decades, humans have been immersed increatingnew things based on bits. The Internet has woven itself into the fabricofeverything we do. The radical evolution of how humans and computersinteract hasbeen profound, and as we get closer to a world where humansand machines areintrinsically linked, our minds—and innovative energy—has started to shift back to the physical world.

在过去的几年里,出现了一个值得人注意的现象——创客运动,正在爆发。

I’m 47. When I was in high school over 30 years ago, we had three “labs”—

shop class, homeeconomics, and a computer lab. Shop class was a function of

the industrialrevolution—an effort to teach teenagers how to use the tools

in our parents’ garages to make things. Home economics was an artifact of

history that putwomen as “makers in the home.” Andcomputer lab was a

hint of thefuture.

我今年47岁。当我30年前上高中的时候,我们有三个“实验室”——手工课,家政课,以及计算机实验课。手工课的一个主要职能就是教会青少年使用车库中的工具来做一些东西。家政是一部手工的历史,也是一部把妇女变成“家庭中的创客”的历史。而计算机实验课则预示未来。

To reallyunderstand the future, it’s important to look at the past. Before the industrialrevolution, the world had an incredible maker culture. Not surprisingly, thephrase “cottage industry” camefrom makers who created things in their cottages, before the industrialrevolution led to the rise of the factory. The industrial revolution, in aquest for massively scaling production, led to the consolidation andcentralization of maker activities into factories. For 100 years, we operatedunder this model, using bizarre phrases like

“massproduction” and “masscustomization” to describe what was going on.

回顾历史是掌握未来的最好方法。工业革命的出现总是伴随着创客文化的流行。不用惊讶,“家庭手工业”的出现正是来自于一小拨人在作坊里制作手工业品,而后不久就诞生了以工厂生产为代表的工业革命。这场工业革命为了寻求大规模批量生产却导致了创客运动在工厂的巩固和集中。近100多年里,我们一直沿用了这种模式,并使用了一些奇怪的词汇如“量产”和“批量定制”来描述一直在发生的事情。

In the mid-1990s,the commercial Internet appeared on the scene. Suddenly,we had a “platform” (the Web) for creating endlesscustomization. Today, in2013, the “web” is different for everyone—we all havewhatever experience we want, because of the incredible flexibility of softwareto be customized, configured, tinkered with, changed, and distributed. We’ve learned just how cool and powerful bits really are.

在20世纪90年代中期,民用互联网开始出现在人们的视野里。突然间,我们有了一个平台(网络)可以实现各种各样的定制服务。今天,2013年,网络对于每个人的意义都有所不同。我们每个人都可以通过网络拥有别人曾拥有的经验,这都源于软件让人惊叹的灵活性,可以定制,按需配置,按需修改,变化或者发布。直到现在,我们才了解到数字化是如此之酷和如此之强大。

But that’s the past. And while the trajectory we started with computers—and bits—will continue ferociously over thenext two decades, a new movement has resurfaced. Once again, humans are messingaround with physical stuff. It’s as though, asindividuals, we’ve rediscovered the beauty and joy ofplaying around with atoms.

这些都已成往事。当历史的车轮行至计算机和数字化时代,并且在接下来的20年依然高速地发展,一场新的运动就此浮出水面,人类和物理世界开始迈进混合时代。对于每个个人来说,这就像重新发现原子世界的美妙和乐趣。


目录:

  1. Erik Kettenburg, Founder, Digistump
  2. David Merrill, Cofounder, Sifteo
  3. Nathan Seidle, CEO, SparkFun Electronics
  4. Laen, Founder, OSH Park
  5. Zach Kaplan, Founder and CEO, Inventables
  6. Emile Petrone, Founder, Tindie
  7. bunnie Huang, Founder, bunnie studios
  8. Natan Linder, Founder, FormLabs
  9. Ben Heck, Host, The Ben Heck Show
  10. Becky Stern, Director of Wearable Electronics, Adafruit Industries
  11. Eric Stackpole, Cofounder, OpenROV
  12. Eben Upton, Founder, Raspberry Pi Foundation
  13. Catarina Mota, Founder, OpenMaterials.org
  14. Ward Cunningham, Inventor, Wiki
  15. Jeri Ellsworth, Founder, Technical Illusions
  16. Sylvia Todd, Maker, Sylvia’s Super Awesome Maker Show!
  17. Dave Jones, Host, EEVBlog
  18. Bre Pettis, CEO, MakerBot
  19. Eric Migicovsky, CEO, Pebble Technology
  20. Ian Lesnet, Slashdot Troll, Dangerous Prototypes
  21. Massimo Banzi, Cofounder, Arduino


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