IOCP 简单服务器和客户端

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<span style="font-family: Arial, Helvetica, sans-serif;">// iocp_client.cpp : 定义控制台应用程序的入口点。</span><span style="font-family: Arial, Helvetica, sans-serif;">//</span>

#include "stdafx.h"#include <time.h>#include <Winsock2.h>#pragma comment(lib, "ws2_32.lib")#include <stdio.h>void main(){WORD wVersionRequested;WSADATA wsaData;int err;wVersionRequested = MAKEWORD( 1, 1 );err = WSAStartup( wVersionRequested, &wsaData );if ( err != 0 ) {return;}if ( LOBYTE( wsaData.wVersion ) != 1 ||HIBYTE( wsaData.wVersion ) != 1 ) {WSACleanup( );return; }SOCKET sockClient=socket(AF_INET,SOCK_STREAM,0);SOCKADDR_IN addrSrv;addrSrv.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");addrSrv.sin_family=AF_INET;addrSrv.sin_port=htons(6000);connect(sockClient,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));char recvBuf[100];int n=0;while (true){memset(recvBuf,0,100);sprintf(recvBuf,"package %d\n",n);printf("send:%s",recvBuf);if(send(sockClient,recvBuf,strlen(recvBuf)+1,0)<=0){printf("网络异常断开\n");break;}memset(recvBuf,0,100);recv(sockClient,recvBuf,100,0);printf("recv:%s\n",recvBuf);n++;if (n>=20000){n=0;}}closesocket(sockClient);WSACleanup();system("pause");}




// iocp_server.cpp : 定义控制台应用程序的入口点。//#include "stdafx.h"#include <winsock2.h>#pragma comment(lib, "ws2_32.lib")#include <iostream>using namespace std;// 单句柄数据typedef struct tagPER_HANDLE_DATA{ SOCKET Socket; SOCKADDR_STORAGE ClientAddr; // 将和这个句柄关联的其他有用信息,尽管放在这里面吧}PER_HANDLE_DATA, *LPPER_HANDLE_DATA;// 但I/O 操作数据typedef struct tagPER_IO_DATA{ OVERLAPPED Overlapped; WSABUF DataBuf; char buffer[1024]; int BufferLen; int OperationType; // 可以作为读写的标志,为简单,我忽略了}PER_IO_DATA, *LPPER_IO_DATA;//线程函数DWORD WINAPI ServerWorkerThread(LPVOID lpParam);DWORD WINAPI ServerWorkerThread(LPVOID lpParam){ HANDLE CompletionPort = (HANDLE)lpParam; DWORD BytesTransferred; LPOVERLAPPED lpOverlapped; LPPER_HANDLE_DATA PerHandleData = NULL; LPPER_IO_DATA PerIoData = NULL; DWORD SendBytes; DWORD RecvBytes; DWORD Flags; BOOL bRet = FALSE; while (TRUE) //无限循环 {  bRet = GetQueuedCompletionStatus(CompletionPort,&BytesTransferred,(PULONG_PTR)&PerHandleData,(LPOVERLAPPED*)&lpOverlapped,INFINITE);  // 检查成功的返回,这儿要注意使用这个宏CONTAINING_RECORD  PerIoData = (LPPER_IO_DATA)CONTAINING_RECORD(lpOverlapped,PER_IO_DATA,Overlapped);  // 先检查一下,看看是否在套接字上已有错误发生  if (0 == BytesTransferred)  {   closesocket(PerHandleData->Socket);   GlobalFree(PerHandleData);   GlobalFree(PerIoData);   continue;  }  // 数据处理  char sendBuf[100];  sprintf_s(sendBuf,"Welcome %s to  %d %d \n",PerIoData->DataBuf.buf,PerHandleData->Socket,::GetCurrentThreadId());  send(PerHandleData->Socket,sendBuf,strlen(sendBuf)+1,0);  //WSASend()   /*DataBuf.len = DATA_BUFSIZE;     DataBuf.buf = buffer;       for(i=0; i < SEND_COUNT ;i++) {        WSASend(PerHandleData->Socket, &DataBuf, 1,   &SendBytes, 0, &SendOverlapped, NULL); */  // 成功了!!!这儿就收到了来自客户端的数据  cout << PerIoData->DataBuf.buf << ::GetCurrentThreadId() << endl;  Flags = 0;  // 为下一个重叠调用建立单I/O 操作数据  ZeroMemory(&(PerIoData->Overlapped), sizeof(OVERLAPPED));  PerIoData->DataBuf.len = 1024;  PerIoData->DataBuf.buf = PerIoData->buffer;  PerIoData->OperationType = 0; // read  WSARecv(PerHandleData->Socket,&(PerIoData->DataBuf),1,&RecvBytes,&Flags,&(PerIoData->Overlapped),NULL); } return 0;}int main(int argc, _TCHAR* argv[]){ //头部申明 HANDLE CompletionPort; WSADATA wsd; SYSTEM_INFO SystemInfo; SOCKADDR_IN InternetAddr; SOCKET Listen; // 加载WinSock2.2 WSAStartup(MAKEWORD(2, 2), &wsd); // 1.创建一个I/O 完成端口 CompletionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE,NULL,0,0); // 2.确定系统中有多少个处理器 GetSystemInfo(&SystemInfo); // 3.基于系统中可用的处理器数量创建工作器线程 for (int i = 0; i < int(SystemInfo.dwNumberOfProcessors * 2); ++i) {  HANDLE ThreadHandle;  // 创建一个服务器的工作器线程,并将完成端口传递到该线程  ThreadHandle = CreateThread(NULL,0,ServerWorkerThread,CompletionPort,0,NULL);  CloseHandle(ThreadHandle); } // 4.创建一个监听套接字,以下的套路都是固定的。 Listen = WSASocket(AF_INET,SOCK_STREAM,0,NULL,0,WSA_FLAG_OVERLAPPED); //绑定和监听 InternetAddr.sin_family = PF_INET; InternetAddr.sin_port = htons(6000); InternetAddr.sin_addr.s_addr = htonl(INADDR_ANY); bind(Listen, (SOCKADDR*)&InternetAddr, sizeof(InternetAddr)); listen(Listen, 5); //无限循环 BOOL b = TRUE; while (b) {  PER_HANDLE_DATA * PerHandleData = NULL;  SOCKADDR_IN saRemote;  SOCKET Accept;  int RemoteLen;  // 5.接收连接,并分配完成端口,这儿可以用AcceptEx 来代替,以创  // 建可伸缩的Winsock 应用程序。  RemoteLen = sizeof(saRemote);  Accept = accept(Listen, (SOCKADDR*)&saRemote, &RemoteLen);  // 6.创建用来和套接字关联的单句柄数据信息结构  PerHandleData = (LPPER_HANDLE_DATA)GlobalAlloc(GPTR,sizeof(PER_HANDLE_DATA));  //cout << "Socket number " << Accept << " connected" << endl;  PerHandleData->Socket = Accept;  memcpy(&PerHandleData->ClientAddr, &saRemote, RemoteLen);  // 7.将接受套接字和完成端口关联起来  CreateIoCompletionPort((HANDLE)Accept,CompletionPort,(DWORD)PerHandleData,0);  // 开始在接受套接字上处理I/O  // 使用重叠I/O 机制,在新建的套接字上投递一个或多个异步  // WSARecv 或 WSASend 请求。这些I/O 请求完成后,工作者线程  // 会为I/O 请求提供服务,之后就可以坐享其成了  static int const DATA_BUFSIZE = 4096;   DWORD RecvBytes = 0;  DWORD Flags = 0;  // 单I/O 操作数据  LPPER_IO_DATA PerIoData = NULL;  PerIoData = (LPPER_IO_DATA)GlobalAlloc(GPTR, sizeof(PER_IO_DATA));  ZeroMemory(&(PerIoData->Overlapped), sizeof(OVERLAPPED));  PerIoData->DataBuf.len = 1024;  PerIoData->DataBuf.buf = PerIoData->buffer;  PerIoData->OperationType = 0; // read  WSARecv(PerHandleData->Socket,&(PerIoData->DataBuf),1,&RecvBytes,&Flags,&(PerIoData->Overlapped),NULL); } return 0;} 


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