iOS 播放 gif

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http://www.cnblogs.com/smileEvday/archive/2013/03/28/Gif.html


SvGifView



//
//  SvGifView.h
//  SvGifSample
//
//  Created by maple on 3/28/13.
//  Copyright (c) 2013 smileEvday. All rights reserved.
//
//  QQ: 1592232964




#import <UIKit/UIKit.h>


@interface SvGifView : UIView




/*
 * @brief desingated initializer
 */
- (id)initWithCenter:(CGPoint)center fileURL:(NSURL*)fileURL;


/*
 * @brief start Gif Animation
 */
- (void)startGif;


/*
 * @brief stop Gif Animation
 */
- (void)stopGif;


/*
 * @brief get frames image(CGImageRef) in Gif
 */
+ (NSArray*)framesInGif:(NSURL*)fileURL;




@end

//////////////////////////

SvGifView.m


//
//  SvGifView.m
//  SvGifSample
//
//  Created by maple on 3/28/13.
//  Copyright (c) 2013 smileEvday. All rights reserved.
//
//  QQ: 1592232964


#import "SvGifView.h"
#import <ImageIO/ImageIO.h>
#import <QuartzCore/CoreAnimation.h>


/*
 * @brief resolving gif information
 */
void getFrameInfo(CFURLRef url, NSMutableArray *frames, NSMutableArray *delayTimes, CGFloat *totalTime,CGFloat *gifWidth, CGFloat *gifHeight)
{
    CGImageSourceRef gifSource = CGImageSourceCreateWithURL(url, NULL);
    
    // get frame count
    size_t frameCount = CGImageSourceGetCount(gifSource);
    for (size_t i = 0; i < frameCount; ++i) {
        // get each frame
        CGImageRef frame = CGImageSourceCreateImageAtIndex(gifSource, i, NULL);
        [frames addObject:(id)frame];
        CGImageRelease(frame);
        
        // get gif info with each frame
        NSDictionary *dict = (NSDictionary*)CGImageSourceCopyPropertiesAtIndex(gifSource, i, NULL);
        NSLog(@"kCGImagePropertyGIFDictionary %@", [dict valueForKey:(NSString*)kCGImagePropertyGIFDictionary]);
        
        // get gif size
        if (gifWidth != NULL && gifHeight != NULL) {
            *gifWidth = [[dict valueForKey:(NSString*)kCGImagePropertyPixelWidth] floatValue];
            *gifHeight = [[dict valueForKey:(NSString*)kCGImagePropertyPixelHeight] floatValue];
        }
        
        // kCGImagePropertyGIFDictionary中kCGImagePropertyGIFDelayTime,kCGImagePropertyGIFUnclampedDelayTime值是一样的
        NSDictionary *gifDict = [dict valueForKey:(NSString*)kCGImagePropertyGIFDictionary];
        [delayTimes addObject:[gifDict valueForKey:(NSString*)kCGImagePropertyGIFDelayTime]];
        
        if (totalTime) {
            *totalTime = *totalTime + [[gifDict valueForKey:(NSString*)kCGImagePropertyGIFDelayTime] floatValue];
        }
    }
}


@interface SvGifView() {
    NSMutableArray *_frames;
    NSMutableArray *_frameDelayTimes;
    
    CGFloat _totalTime;         // seconds
    CGFloat _width;
    CGFloat _height;
}


@end


@implementation SvGifView




- (id)initWithCenter:(CGPoint)center fileURL:(NSURL*)fileURL;
{
    self = [super initWithFrame:CGRectZero];
    if (self) {
        
        _frames = [[NSMutableArray alloc] init];
        _frameDelayTimes = [[NSMutableArray alloc] init];
        
        _width = 0;
        _height = 0;
        
        if (fileURL) {
            getFrameInfo((CFURLRef)fileURL, _frames, _frameDelayTimes, &_totalTime, &_width, &_height);
        }
        
        self.frame = CGRectMake(0, 0, _width, _height);
        self.center = center;
    }
    
    return self;
}


+ (NSArray*)framesInGif:(NSURL *)fileURL
{
    NSMutableArray *frames = [NSMutableArray arrayWithCapacity:3];
    NSMutableArray *delays = [NSMutableArray arrayWithCapacity:3];
    
    getFrameInfo((CFURLRef)fileURL, frames, delays, NULL, NULL, NULL);
    
    return frames;
}


- (void)startGif
{
    CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"contents"];
    
    NSMutableArray *times = [NSMutableArray arrayWithCapacity:3];
    CGFloat currentTime = 0;
    int count = _frameDelayTimes.count;
    for (int i = 0; i < count; ++i) {
        [times addObject:[NSNumber numberWithFloat:(currentTime / _totalTime)]];
        currentTime += [[_frameDelayTimes objectAtIndex:i] floatValue];
    }
    [animation setKeyTimes:times];
    
    NSMutableArray *images = [NSMutableArray arrayWithCapacity:3];
    for (int i = 0; i < count; ++i) {
        [images addObject:[_frames objectAtIndex:i]];
    }
    
    [animation setValues:images];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]];
    animation.duration = _totalTime;
    animation.delegate = self;
    animation.repeatCount = 5;
    
    [self.layer addAnimation:animation forKey:@"gifAnimation"];
}


- (void)stopGif
{
    [self.layer removeAllAnimations];
}


// remove contents when animation end
- (void)animationDidStop:(CAAnimation *)anim finished:(BOOL)flag
{
    self.layer.contents = nil;
}


// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
    // Drawing code
}




@end

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