GStreamer播放教程03——pipeline的快捷访问
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目的
《GStreamer08——pipeline的快捷访问》展示了一个应用如何用appsrc和appsink这两个特殊的element在pipeline中手动输入/提取数据。playbin2也允许使用这两个element,但连接它们的方法有所不同。连接appsink到playbin2的方法在后面还会提到。这里我们主要讲述:
如何把appsrc连接到playbin2
如何配置appsrc
一个playbin2波形发生器
#include <gst/gst.h>#include <string.h> #define CHUNK_SIZE 1024 /* Amount of bytes we are sending in each buffer */#define SAMPLE_RATE 44100 /* Samples per second we are sending */#define AUDIO_CAPS "audio/x-raw-int,channels=1,rate=%d,signed=(boolean)true,width=16,depth=16,endianness=BYTE_ORDER" /* Structure to contain all our information, so we can pass it to callbacks */typedef struct _CustomData { GstElement *pipeline; GstElement *app_source; guint64 num_samples; /* Number of samples generated so far (for timestamp generation) */ gfloat a, b, c, d; /* For waveform generation */ guint sourceid; /* To control the GSource */ GMainLoop *main_loop; /* GLib's Main Loop */} CustomData; /* This method is called by the idle GSource in the mainloop, to feed CHUNK_SIZE bytes into appsrc. * The ide handler is added to the mainloop when appsrc requests us to start sending data (need-data signal) * and is removed when appsrc has enough data (enough-data signal). */static gboolean push_data (CustomData *data) { GstBuffer *buffer; GstFlowReturn ret; int i; gint16 *raw; gint num_samples = CHUNK_SIZE / 2; /* Because each sample is 16 bits */ gfloat freq; /* Create a new empty buffer */ buffer = gst_buffer_new_and_alloc (CHUNK_SIZE); /* Set its timestamp and duration */ GST_BUFFER_TIMESTAMP (buffer) = gst_util_uint64_scale (data->num_samples, GST_SECOND, SAMPLE_RATE); GST_BUFFER_DURATION (buffer) = gst_util_uint64_scale (CHUNK_SIZE, GST_SECOND, SAMPLE_RATE); /* Generate some psychodelic waveforms */ raw = (gint16 *)GST_BUFFER_DATA (buffer); data->c += data->d; data->d -= data->c / 1000; freq = 1100 + 1000 * data->d; for (i = 0; i < num_samples; i++) { data->a += data->b; data->b -= data->a / freq; raw[i] = (gint16)(500 * data->a); } data->num_samples += num_samples; /* Push the buffer into the appsrc */ g_signal_emit_by_name (data->app_source, "push-buffer", buffer, &ret); /* Free the buffer now that we are done with it */ gst_buffer_unref (buffer); if (ret != GST_FLOW_OK) { /* We got some error, stop sending data */ return FALSE; } return TRUE;} /* This signal callback triggers when appsrc needs data. Here, we add an idle handler * to the mainloop to start pushing data into the appsrc */static void start_feed (GstElement *source, guint size, CustomData *data) { if (data->sourceid == 0) { g_print ("Start feeding\n"); data->sourceid = g_idle_add ((GSourceFunc) push_data, data); }} /* This callback triggers when appsrc has enough data and we can stop sending. * We remove the idle handler from the mainloop */static void stop_feed (GstElement *source, CustomData *data) { if (data->sourceid != 0) { g_print ("Stop feeding\n"); g_source_remove (data->sourceid); data->sourceid = 0; }} /* This function is called when an error message is posted on the bus */static void error_cb (GstBus *bus, GstMessage *msg, CustomData *data) { GError *err; gchar *debug_info; /* Print error details on the screen */ gst_message_parse_error (msg, &err, &debug_info); g_printerr ("Error received from element %s: %s\n", GST_OBJECT_NAME (msg->src), err->message); g_printerr ("Debugging information: %s\n", debug_info ? debug_info : "none"); g_clear_error (&err); g_free (debug_info); g_main_loop_quit (data->main_loop);} /* This function is called when playbin2 has created the appsrc element, so we have * a chance to configure it. */static void source_setup (GstElement *pipeline, GstElement *source, CustomData *data) { gchar *audio_caps_text; GstCaps *audio_caps; g_print ("Source has been created. Configuring.\n"); data->app_source = source; /* Configure appsrc */ audio_caps_text = g_strdup_printf (AUDIO_CAPS, SAMPLE_RATE); audio_caps = gst_caps_from_string (audio_caps_text); g_object_set (source, "caps", audio_caps, NULL); g_signal_connect (source, "need-data", G_CALLBACK (start_feed), data); g_signal_connect (source, "enough-data", G_CALLBACK (stop_feed), data); gst_caps_unref (audio_caps); g_free (audio_caps_text);} int main(int argc, char *argv[]) { CustomData data; GstBus *bus; /* Initialize cumstom data structure */ memset (&data, 0, sizeof (data)); data.b = 1; /* For waveform generation */ data.d = 1; /* Initialize GStreamer */ gst_init (&argc, &argv); /* Create the playbin2 element */ data.pipeline = gst_parse_launch ("playbin2 uri=appsrc://", NULL); g_signal_connect (data.pipeline, "source-setup", G_CALLBACK (source_setup), &data); /* Instruct the bus to emit signals for each received message, and connect to the interesting signals */ bus = gst_element_get_bus (data.pipeline); gst_bus_add_signal_watch (bus); g_signal_connect (G_OBJECT (bus), "message::error", (GCallback)error_cb, &data); gst_object_unref (bus); /* Start playing the pipeline */ gst_element_set_state (data.pipeline, GST_STATE_PLAYING); /* Create a GLib Main Loop and set it to run */ data.main_loop = g_main_loop_new (NULL, FALSE); g_main_loop_run (data.main_loop); /* Free resources */ gst_element_set_state (data.pipeline, GST_STATE_NULL); gst_object_unref (data.pipeline); return 0;}
把appsrc用作pipeline的source,仅仅把playbin2的UIR设置成appsrc://即可。
/* Create the playbin2 element */ data.pipeline = gst_parse_launch ("playbin2 uri=appsrc://", NULL);
playbin2创建一个内部的appsrc element并且发送source-setup信号来通知应用进行设置。
g_signal_connect (data.pipeline, "source-setup", G_CALLBACK (source_setup), &data);
特别地,设置appsrc的caps属性是很重要的,因为一旦这个信号的处理返回,playbin2就会根据返回值来初始化下一个element。
/* This function is called when playbin2 has created the appsrc element, so we have * a chance to configure it. */static void source_setup (GstElement *pipeline, GstElement *source, CustomData *data) { gchar *audio_caps_text; GstCaps *audio_caps; g_print ("Source has been created. Configuring.\n"); data->app_source = source; /* Configure appsrc */ audio_caps_text = g_strdup_printf (AUDIO_CAPS, SAMPLE_RATE); audio_caps = gst_caps_from_string (audio_caps_text); g_object_set (source, "caps", audio_caps, NULL); g_signal_connect (source, "need-data", G_CALLBACK (start_feed), data); g_signal_connect (source, "enough-data", G_CALLBACK (stop_feed), data); gst_caps_unref (audio_caps); g_free (audio_caps_text);}
appsrc的配置和《GStreamer08——pipeline的快捷访问》里面一样:caps设置成audio/x-raw-int,注册两个回调,这样element可以在需要/停止给它推送数据时通知应用。具体细节请参考《GStreamer08——pipeline的快捷访问》。
在这个点之后,playbin2接管处理了剩下的pipeline,应用仅仅需要生成数据即可。
至于使用appsink来从从playbin2里面提取数据,在后面的教程里面再讲述。
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