LA 4728 Squares 旋转卡壳

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题目地址:LA4728

直接白书模板就行

代码:

注意 

int n=p.size();

    p.push_back(p[0]);

这两句的顺序一定不能反了

#include<iostream>#include<cmath>#include<cstdio>#include<algorithm>#include<vector>const  int eps=1e-10;const int PI=acos(-1.0);using namespace std;struct Point{    int x;    int y;    Point(int x=0,int y=0):x(x),y(y){}    void operator<<(Point &A) {cout<<A.x<<' '<<A.y<<endl;}};int dcmp(int x)  {return (x>eps)-(x<-eps); }int sgn(int x)  {return (x>eps)-(x<-eps); }typedef  Point  Vector;Vector  operator +(Vector A,Vector B) { return Vector(A.x+B.x,A.y+B.y);}Vector  operator -(Vector A,Vector B) { return Vector(A.x-B.x,A.y-B.y); }Vector  operator *(Vector A,int p) { return Vector(A.x*p,A.y*p);  }Vector  operator /(Vector A,int p) {return Vector(A.x/p,A.y/p);}ostream &operator<<(ostream & out,Point & P) { out<<P.x<<' '<<P.y<<endl; return out;}//bool  operator< (const Point &A,const Point &B) { return dcmp(A.x-B.x)<0||(dcmp(A.x-B.x)==0&&dcmp(A.y-B.y)<0); }bool  operator== ( const Point &A,const Point &B) { return dcmp(A.x-B.x)==0&&dcmp(A.y-B.y)==0;}int  Dot(Vector A,Vector B) {return A.x*B.x+A.y*B.y;}int  Cross(Vector A,Vector B)  {return A.x*B.y-B.x*A.y; }int  Length(Vector A)  { return (Dot(A, A));}int  Angle(Vector A,Vector B) {return acos(Dot(A,B)/Length(A)/Length(B));}int  Area2(Point A,Point B,Point C ) {return Cross(B-A, C-A);}Vector Rotate(Vector A,int rad) { return Vector(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));}Vector Normal(Vector A) {int L=Length(A);return Vector(-A.y/L,A.x/L);}Point GetLineIntersection(Point P,Vector v,Point Q,Vector w){    Vector u=P-Q;    int t=Cross(w, u)/Cross(v,w);    return P+v*t;    }int DistanceToLine(Point P,Point A,Point B){    Vector v1=P-A; Vector v2=B-A;    return fabs(Cross(v1,v2))/Length(v2);    }int DistanceToSegment(Point P,Point A,Point B){    if(A==B)  return Length(P-A);        Vector v1=B-A;    Vector v2=P-A;    Vector v3=P-B;        if(dcmp(Dot(v1,v2))==-1)    return  Length(v2);    else if(Dot(v1,v3)>0)    return Length(v3);        else return DistanceToLine(P, A, B);    }Point GetLineProjection(Point P,Point A,Point B){    Vector v=B-A;    Vector v1=P-A;    int t=Dot(v,v1)/Dot(v,v);        return  A+v*t;}//  已针对本题优化bool  SegmentProperIntersection(Point a1,Point a2,Point b1,Point b2){    int c1=Cross(b1-a1, a2-a1);    int c2=Cross(b2-a1, a2-a1);    int c3=Cross(a1-b1, b2-b1);    int c4=Cross(a2-b1, b2-b1);        return dcmp(c1)*dcmp(c2)<=0&&dcmp(c3)*dcmp(c4)<=0 ;    }bool  OnSegment(Point P,Point A,Point B){    return dcmp(Cross(P-A, P-B))==0&&dcmp(Dot(P-A,P-B))<=0;}int PolygonArea(Point *p,int n){    int area=0;        for(int i=1;i<n-1;i++)    {        area+=Cross(p[i]-p[0], p[i+1]-p[0]);            }    return area/2;    }Point  read_point(){    Point P;    scanf("%lf%lf",&P.x,&P.y);    return  P;}// ---------------与圆有关的--------struct Circle{    Point c;    int r;        Circle(Point c=Point(0,0),int r=0):c(c),r(r) {}        Point point(int a)    {        return Point(c.x+r*cos(a),c.y+r*sin(a));    }        };struct  Line{    Point p;    Vector v;    Line(Point p=Point(0,0),Vector v=Vector(0,1)):p(p),v(v) {}        Point point(int t)    {        return Point(p+v*t);    }    };int getLineCircleIntersection(Line L,Circle C,int &t1,int &t2,vector<Point> &sol){    int a=L.v.x;    int b=L.p.x-C.c.x;    int c=L.v.y;    int d=L.p.y-C.c.y;        int e=a*a+c*c;    int f=2*(a*b+c*d);    int g=b*b+d*d-C.r*C.r;        int delta=f*f-4*e*g;        if(dcmp(delta)<0) return 0;        if(dcmp(delta)==0)    {        t1=t2=-f/(2*e);        sol.push_back(L.point(t1));        return 1;    }        else    {        t1=(-f-sqrt(delta))/(2*e);        t2=(-f+sqrt(delta))/(2*e);                sol.push_back(L.point(t1));        sol.push_back(L.point(t2));                return 2;    }    }// 向量极角公式int angle(Vector v)  {return atan2(v.y,v.x);}int getCircleCircleIntersection(Circle C1,Circle C2,vector<Point> &sol){    int d=Length(C1.c-C2.c);        if(dcmp(d)==0)    {        if(dcmp(C1.r-C2.r)==0)  return -1;  // 重合        else return 0;    //  内含  0 个公共点    }        if(dcmp(C1.r+C2.r-d)<0)  return 0;  // 外离    if(dcmp(fabs(C1.r-C2.r)-d)>0)  return 0;  // 内含        int a=angle(C2.c-C1.c);    int da=acos((C1.r*C1.r+d*d-C2.r*C2.r)/(2*C1.r*d));        Point p1=C1.point(a-da);    Point p2=C1.point(a+da);        sol.push_back(p1);        if(p1==p2)  return 1; // 相切    else    {        sol.push_back(p2);        return 2;    }}//  求点到圆的切线int getTangents(Point p,Circle C,Vector *v){    Vector u=C.c-p;        int dist=Length(u);        if(dcmp(dist-C.r)<0)  return 0;        else if(dcmp(dist-C.r)==0)    {        v[0]=Rotate(u,PI/2);        return 1;    }        else    {                int ang=asin(C.r/dist);        v[0]=Rotate(u,-ang);        v[1]=Rotate(u,+ang);        return 2;    }    }//  求两圆公切线int getTangents(Circle A,Circle B,Point *a,Point *b){    int cnt=0;        if(A.r<B.r)    {        swap(A,B); swap(a, b);  //  有时需标记    }        int d=Length(A.c-B.c);        int rdiff=A.r-B.r;    int rsum=A.r+B.r;        if(dcmp(d-rdiff)<0)  return 0;   // 内含        int base=angle(B.c-A.c);        if(dcmp(d)==0&&dcmp(rdiff)==0)   return -1 ;  // 重合 无穷多条切线        if(dcmp(d-rdiff)==0)             // 内切   外公切线    {        a[cnt]=A.point(base);        b[cnt]=B.point(base);        cnt++;        return 1;    }        // 有外公切线的情形        int ang=acos(rdiff/d);    a[cnt]=A.point(base+ang);    b[cnt]=B.point(base+ang);    cnt++;    a[cnt]=A.point(base-ang);    b[cnt]=B.point(base-ang);    cnt++;        if(dcmp(d-rsum)==0)     // 外切 有内公切线    {        a[cnt]=A.point(base);        b[cnt]=B.point(base+PI);        cnt++;    }        else  if(dcmp(d-rsum)>0)   // 外离   又有两条外公切线    {        int  ang_in=acos(rsum/d);        a[cnt]=A.point(base+ang_in);        b[cnt]=B.point(base+ang_in+PI);        cnt++;        a[cnt]=A.point(base-ang_in);        b[cnt]=B.point(base-ang_in+PI);        cnt++;    }        return cnt;}//  几何算法模板int  isPointInPolygon(Point p,Point * poly,int n){    int wn=0;    for(int i=0;i<n;i++)    {        if(OnSegment(p, poly[i], poly[(i+1)%n]))  return -1;        int k=dcmp(Cross(poly[(i+1)%n]-poly[i], p-poly[i]));        int d1=dcmp(poly[i].y-p.y);        int d2=dcmp(poly[(i+1)%n].y-p.y);                if(k>0&&d1<=0&&d2>0) wn++;        if(k<0&&d2<=0&&d1>0) wn--;            }        if(wn!=0)  return 1;    else   return 0;    }//  Andrew 算法求凸包int ConvexHull(Point *p,int n,Point *ch){    int m=0;    sort(p,p+n);        n=unique(p, p+n)-p;        for(int i=0;i<n;i++)    {        while(m>1&&Cross(ch[m-1]-ch[m-2],p[i]-ch[m-2])<=0)  m--;        ch[m++]=p[i];    }        int k=m;        for(int i=n-2;i>=0;i--)    {        while(m>k&&Cross(ch[m-1]-ch[m-2],p[i]-ch[m-2])<=0)   m--;        ch[m++]=p[i];    }        if(n>1) m--;        return m;        }vector<Point>  ConvexHull(vector<Point> p){    sort(p.begin(),p.end());        p.erase(unique(p.begin(), p.end()),p.end());        int n=p.size();        vector<Point> ch(n+1);           int m=0;        for(int i=0;i<n;i++)    {        while(m>1&&Cross(ch[m-1]-ch[m-2],p[i]-ch[m-2])<=0)  m--;        ch[m++]=p[i];    }        int k=m;        for(int i=n-2;i>=0;i--)    {        while(m>k&&Cross(ch[m-1]-ch[m-2],p[i]-ch[m-2])<=0)   m--;        ch[m++]=p[i];    }        if(n>1) m--;        ch.resize(m);        return ch;        }//int max(int a,int b)//{//    return a>b?a:b;//}int  diameter(vector<Point> poly){    vector<Point>  p=ConvexHull(poly);       int n=p.size();    p.push_back(p[0]);    if(n==1)  return 0;    else if(n==2) return Length(p[1]-p[0]);            int ans=0;        for(int u=0,v=1;u<n;u++)    {        while(1)        {            int diff=Cross(p[u+1]-p[u],p[v+1]-p[v]);                    if(dcmp(diff)<=0)            {                ans=max(ans,Length(p[v]-p[u]));                if(dcmp(diff)==0) ans=max(ans,Length(p[v+1]-p[u]));                break;            }                        v=(v+1)%n;        }            }    return ans;}int main(){    int T;    cin>>T;    int n;    Point temp;    int x,y,w;    while(T--)    {        vector<Point> p;              cin>>n;        for(int i=0;i<n;i++)        {            scanf("%d%d%d",&x,&y,&w);            p.push_back(Point(x,y));            p.push_back(Point(x+w,y));            p.push_back(Point(x,y+w));            p.push_back(Point(x+w,y+w));                    }               int ans=diameter(p);        //int ians=floor(ans+0.5);        printf("%d\n",ans);    }        return 0;}

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