java Socket简单用法 && Android使用socket使底层和framework通信

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          Socket通常也称做”套接字“,用于描述IP地址和端口,废话不多说,它就是网络通信过程中端点的抽象表示。值得一提的是,Java在包java.net中提供了两个类Socket和ServerSocket,分别用来表示双向连接的客户端和服务端。这是两个封装得非常好的类,使用起来很方便!

         下面将首先创建一个SocketServer的类作为服务端如下,该服务端实现了多线程机制,可以在特定端口处监听多个客户请求,一旦有客户请求,Server总是会创建一个服务纯种来服务新来的客户,而自己继续监听。程序中accept()是一个阻塞函数,所谓阻塞性方法就是说该方法被调用后将等待客户的请求,直到有一个客户启动并请求连接到相同的端口,然后accept()返回一个对应于客户的Socket。这时,客户方和服务方都建立了用于通信的Socket,接下来就是由各个Socket分别打开各自的输入、输出流。

(1)服务器端SocketServer类

import java.io.*;import java.net.*;public class SocketServer {ServerSocket sever;        public SocketServer(int port){        try{            sever = new ServerSocket(port);        }catch(IOException e){            e.printStackTrace();        }    }        public void beginListen(){        while(true){            try{                final Socket socket = sever.accept();                                new Thread(new Runnable(){                    public void run(){                        BufferedReader in;                        try{                            in = new BufferedReader(new InputStreamReader(socket.getInputStream(),"UTF-8"));                            PrintWriter out = new PrintWriter(socket.getOutputStream());                            while (!socket.isClosed()){                                String str;                                str = in.readLine();                                out.println("Hello!world!! " + str);                                out.flush();                                if (str == null || str.equals("end"))                                    break;                                System.out.println(str);                            }                            socket.close();                        }catch(IOException e){                            e.printStackTrace();                        }                    }                }).start();            }catch(IOException e){                e.printStackTrace();            }        }    }}

      服务器端测试代码执行

public class TestSocketServer {public static void main(String[] args) {// TODO Auto-generated method stub        SocketServer server = new SocketServer(12345);        server.beginListen();}}
(2)客户端SocketClient类

import java.io.*;import java.net.*;public class SocketClient {static Socket client;        public SocketClient(String site, int port){        try{            client = new Socket(site,port);            System.out.println("Client is created! site:"+site+" port:"+port);        }catch (UnknownHostException e){            e.printStackTrace();        }catch (IOException e){            e.printStackTrace();        }    }        public String sendMsg(String msg){        try{            BufferedReader in = new BufferedReader(new InputStreamReader(client.getInputStream()));            PrintWriter out = new PrintWriter(client.getOutputStream());            out.println(msg);            out.flush();            return in.readLine();        }catch(IOException e){            e.printStackTrace();        }        return "";    }    public void closeSocket(){        try{            client.close();        }catch(IOException e){            e.printStackTrace();        }    }}
      客户端测试代码执行

public class TestSocketClient {public static void main(String[] args) {// TODO Auto-generated method stubSocketClient client = new SocketClient("127.0.0.1",12345);        System.out.println(client.sendMsg("nimei1"));        client.closeSocket();                SocketClient client1 = new SocketClient("127.0.0.1",12345);        System.out.println(client1.sendMsg("nimei1111"));        client1.closeSocket();                SocketClient client11 = new SocketClient("127.0.0.1",12345);        System.out.println(client11.sendMsg("nimei11111111"));        client11.closeSocket();                SocketClient client111 = new SocketClient("127.0.0.1",12345);        System.out.println(client111.sendMsg("nimei11111111111111111"));        client111.closeSocket();}}
(3)单机上执行结果 

       服务器端只需执行一次,执行多次会提示:java.net.BindException: Address already in use: JVM_Bind。执行客户端时,会在控制台显示如下信息

Client is created! site:127.0.0.1 port:12345
Hello!world!! nimei1
Client is created! site:127.0.0.1 port:12345
Hello!world!! nimei1111
Client is created! site:127.0.0.1 port:12345
Hello!world!! nimei11111111
Client is created! site:127.0.0.1 port:12345
Hello!world!! nimei11111111111111111


参考原文:http://www.cnblogs.com/harrisonpc/archive/2011/03/31/2001565.html

参考原文:http://my.oschina.net/hes/blog/158404

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 (1)一般的native和framework的通信是通过jni,但是这一般只是framework调用native,native如果有消息要怎样通知上层呢?
        这里介绍一种使用socket通信的方法可以使native和framework自由通信,具体实现如下:由于android是基于linux的,所以linux的代码会在java之前先执行,所以一般native端是服务器,framework端是客户端。
native层主要代码:
1.s_fdListen = android_get_control_socket(SOCKET_NAME);
2.ret = listen(s_fdListen, n);
3.s_fdCommand = accept(s_fdListen, (sockaddr *) &peeraddr, &socklen);
        如果连接没有问题就可以使用linux中的write/read来对socket进行读和写了。
  java层主要代码: 
1.LocalSocket s =null;
2.LocalSocketAddress l;
3.s = new LocalSocket();
4.l = new LocalSocketAddress(SOCKET_NAME,LocalSocketAddress.Namespace.RESERVED);
5.s.connect(l);
到此时如果socket连接没有问题,就可以像正常的读写了。当以LocalSocketAddress.Namespace.RESERVED为创建socket时的属性时,会在/dev/socket/下面创建一个socket文件。
(2)这里有必要解释一下SOCKET_NAME,它的值是一个字符串,服务端和客户端SOCKET_NAME的定义必须一致,在/dev/socket下可以找到这个字串,表明创建成功,前提是修改init.rc中来申请我们需要的socket资源。假设native层代码生成的bin是upcomm,init.rc申明
service upcomm  /system/bin/upcomm
class main
 socket upcommcommsocket stream 666 system system
user root
oneshot
这里的oneshot必须有,没有的话,你的server很可能起不来。一个实际的源码例子http://blog.csdn.net/goleftgoright/article/details/7406292


参考原文:http://www.linuxidc.com/Linux/2011-03/33473.htm

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