The OpenGL pipeline
来源:互联网 发布:手机淘宝加不了购物车 编辑:程序博客网 时间:2024/05/29 03:26
1. Vertex Data
2. Vertex Shader
3. Tessellation Control Shader
4.Tessellation evaluation Shader
5. Geometry Shader
6. Primitive Setup
7. Clipping
8. Rasterization
9. Fragment Shader
10. Output Thing
0 0
- The OpenGL Pipeline
- The OpenGL pipeline
- The OpenGL Pipeline
- The Graphics Pipeline and OpenGL
- OpenGL Superbible 7 03 Following the Pipeline
- OpenGL Pipeline
- 介绍5---OpenGL Pipeline
- OpenGL Rendering Pipeline
- OpenGL Rendering Pipeline
- OpenGL ES pipeline简介
- OpenGL Rendering Pipeline
- 一个大牛的系列文章:An intro to modern OpenGL. Chapter 1: The Graphics Pipeline
- The Direct3D Transformation Pipeline
- The graphics pipeline
- Following the pipeline
- The Rendering Pipeline
- 知识库--The Pipeline Interface
- Using Functions after the Pipeline
- 压缩与解压
- linux安装Dropbox
- 最短路(Dijstra) A strange lift
- 4.23学习日记
- Android开源工具库
- The OpenGL pipeline
- ios pushViewController 无效果
- HDU 1890 Robotic Sort(SplayTree)
- Spring Xml文件配置实现AOP通知
- 4.24学习日记
- C++、Objective-C 混合编程
- Android popupwindow 失去焦点或者点击空白区域时消失的解决方法
- ubuntu下设置开机启动服务
- 在Ubuntu下如何切换到超级用户