Unity3d数据加密
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在unity中可以使用c#自带的对称算法对数据进行加密,下面两种加密算法:
using System;using System.Text;using System.Security.Cryptography;using System.IO; using UnityEngine; public class StringEncryption{ #region 方法一 C#中对字符串加密解密(对称算法) private static byte[] Keys = { 0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF }; /// <summary> /// DES加密字符串 /// </summary> /// <param name="encryptString">待加密的字符串</param> /// <param name="encryptKey">加密密钥,要求为8位</param> /// <returns>加密成功返回加密后的字符串,失败返回源串</returns> public static string EncryptDES(string encryptString, string encryptKey) { try { byte[] rgbKey = Encoding.UTF8.GetBytes(encryptKey.Substring(0, 8)); byte[] rgbIV = Keys; byte[] inputByteArray = Encoding.UTF8.GetBytes(encryptString); DESCryptoServiceProvider dCSP = new DESCryptoServiceProvider(); MemoryStream mStream = new MemoryStream(); CryptoStream cStream = new CryptoStream(mStream, dCSP.CreateEncryptor(rgbKey, rgbIV), CryptoStreamMode.Write); cStream.Write(inputByteArray, 0, inputByteArray.Length); cStream.FlushFinalBlock(); cStream.Close(); return Convert.ToBase64String(mStream.ToArray()); } catch { return encryptString; } } /// <summary> /// DES解密字符串 /// </summary> /// <param name="decryptString">待解密的字符串</param> /// <param name="decryptKey">解密密钥,要求为8位,和加密密钥相同</param> /// <returns>解密成功返回解密后的字符串,失败返源串</returns> public static string DecryptDES(string decryptString, string decryptKey) { try { byte[] rgbKey = Encoding.UTF8.GetBytes(decryptKey); byte[] rgbIV = Keys; byte[] inputByteArray = Convert.FromBase64String(decryptString); DESCryptoServiceProvider DCSP = new DESCryptoServiceProvider(); MemoryStream mStream = new MemoryStream(); CryptoStream cStream = new CryptoStream(mStream, DCSP.CreateDecryptor(rgbKey, rgbIV), CryptoStreamMode.Write); cStream.Write(inputByteArray, 0, inputByteArray.Length); cStream.FlushFinalBlock(); cStream.Close(); return Encoding.UTF8.GetString(mStream.ToArray()); } catch { Debug.Log("catch"); return decryptString; } } #endregion #region MD5不可逆加密 //32位加密 public string GetMD5_32(string s, string _input_charset) { MD5 md5 = new MD5CryptoServiceProvider(); byte[] t = md5.ComputeHash(Encoding.GetEncoding(_input_charset).GetBytes(s)); StringBuilder sb = new StringBuilder(32); for (int i = 0; i < t.Length; i++) { sb.Append(t[i].ToString("x").PadLeft(2, '0')); } return sb.ToString(); } //16位加密 public static string GetMd5_16(string ConvertString) { MD5CryptoServiceProvider md5 = new MD5CryptoServiceProvider(); string t2 = BitConverter.ToString(md5.ComputeHash(UTF8Encoding.Default.GetBytes(ConvertString)), 4, 8); t2 = t2.Replace("-", ""); return t2; } #endregion}
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