poj 2488 A Knight's Journey
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A Knight's Journey
Time Limit: 1000MS Memory Limit: 65536KTotal Submissions: 28501 Accepted: 9745
Description
Background
The knight is getting bored of seeing the same black and white squares again and again and has decided to make a journey
around the world. Whenever a knight moves, it is two squares in one direction and one square perpendicular to this. The world of a knight is the chessboard he is living on. Our knight lives on a chessboard that has a smaller area than a regular 8 * 8 board, but it is still rectangular. Can you help this adventurous knight to make travel plans?
Problem
Find a path such that the knight visits every square once. The knight can start and end on any square of the board.
The knight is getting bored of seeing the same black and white squares again and again and has decided to make a journey
around the world. Whenever a knight moves, it is two squares in one direction and one square perpendicular to this. The world of a knight is the chessboard he is living on. Our knight lives on a chessboard that has a smaller area than a regular 8 * 8 board, but it is still rectangular. Can you help this adventurous knight to make travel plans?
Problem
Find a path such that the knight visits every square once. The knight can start and end on any square of the board.
Input
The input begins with a positive integer n in the first line. The following lines contain n test cases. Each test case consists of a single line with two positive integers p and q, such that 1 <= p * q <= 26. This represents a p * q chessboard, where p describes how many different square numbers 1, . . . , p exist, q describes how many different square letters exist. These are the first q letters of the Latin alphabet: A, . . .
Output
The output for every scenario begins with a line containing "Scenario #i:", where i is the number of the scenario starting at 1. Then print a single line containing the lexicographically first path that visits all squares of the chessboard with knight moves followed by an empty line. The path should be given on a single line by concatenating the names of the visited squares. Each square name consists of a capital letter followed by a number.
If no such path exist, you should output impossible on a single line.
If no such path exist, you should output impossible on a single line.
Sample Input
31 12 34 3
Sample Output
Scenario #1:A1Scenario #2:impossibleScenario #3:A1B3C1A2B4C2A3B1C3A4B2C4
Source
TUD Programming Contest 2005, Darmstadt, Germany
好久没做dfs,再加上突然搞出来一个字典序,把爹做出翔
其实大家不要被什么字典序唬住了,字典序方面只要处理一些细节就好,主要的还是dfs,相当简单的dfs,全题个人认为有两个比较值得学习的地方,详见代码:
#include<algorithm>#include<iostream>#include<cstdio>#include<cstring>using namespace std;int dir[8][2]={{-2,-1},{-2,1},{-1,-2},{-1,2},{1,-2},{1,2},{2,-1},{2,1}};///本题第一个撸点,因为题目要求要按照字典序输出,所以要先搜索字典序较小的点,即在使坐标第一个值尽量小的情况下再使第二个坐标尽量小。int p, q;bool used[100][100];int path[100][100];bool flag;bool check(int x, int y){if(x > 0 && y > 0 && x <= p && y <= q && !used[x][y] && !flag)return 1;return 0;}void dfs(int x, int y, int step){path[step][0] = x;path[step][1] = y;if(step == p*q){///printf("huang\n");flag = 1;return;}for(int i=0; i<8; ++i){int xx = x + dir[i][1];int yy = y + dir[i][0];if(check(xx , yy)){used[xx][yy] = 1;dfs(xx, yy, step+1);used[xx][yy] = 0;}}}int main(){int cnt, T;scanf("%d", &T);cnt = 0;while(T--){cnt++;flag = 0;scanf("%d%d", &p, &q);memset(used, 0, sizeof(used));used[1][1]=1;dfs(1, 1, 1);/**本题第二个撸点,因为如果棋子能够走遍整个棋盘,那么一定能走到A1,那么根据从字典序较小的点开始搜索的规律,所有情况都应该从A1开始搜索**/printf("Scenario #%d:\n", cnt);if(!flag) printf("impossible\n");else if(flag){for(int i=1; i<=p*q; ++i)printf("%c%d", path[i][1]- 1 + 'A', path[i][0]);printf("\n");}if(T != 0) printf("\n");}return 0;}
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