C#对Socket操作的封装

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转自:http://www.cnblogs.com/shengshuai/archive/2006/10/14/socket.html

using System;using System.Net ;using System.Net.Sockets ;using System.IO ;using LogDll;namespace NetDll{    /**//// <summary>    /// Net : 提供静态方法,对常用的网络操作进行封装    /// </summary>    public sealed class Net    {       private Net(){      }       /**//// <summary>       /// 连接使用 tcp 协议的服务端       /// </summary>       /// <param name="ip">服务端的ip地址</param>       /// <param name="port">服务端的端口号</param>       /// <returns></returns>      public static Socket ConnectServer( string ip ,int port ) {            Socket s = null;                        try {                IPAddress ipAddress = IPAddress.Parse ( ip );                IPEndPoint ipEndPoint = new IPEndPoint ( ipAddress,port );                s = new Socket ( ipEndPoint.AddressFamily ,SocketType.Stream ,ProtocolType.Tcp );                s.Connect ( ipEndPoint );                if ( s.Connected== false ) {                    s = null;                }            }            catch ( Exception e ) {                Log.WriteLog ( e );            }            return s;        }        /**//// <summary>        /// 用主机名称连接使用Tcp协议的服务端        /// </summary>        /// <param name="hostName">在hosts 文件中存在的主机名称</param>        /// <param name="port">服务端的端口号</param>        /// <returns></returns>        public static Socket ConnectServByHostName( string hostName,int port ){            Socket s = null;            IPHostEntry iphe = null;            try {                iphe = Dns.Resolve ( hostName );                            foreach ( IPAddress ipad in iphe.AddressList ) {                    IPEndPoint ipe = new IPEndPoint (ipad,port);                    Socket tmps = new Socket (ipe.AddressFamily ,SocketType.Stream ,ProtocolType.Tcp );                    tmps.Connect ( ipe );                    if ( tmps.Connected ) {                        s = tmps;                        break;                    }                    else                        continue;                }                            }            catch ( Exception e ) {                Log.WriteLog ( e );            }            return s;        }        /**//// <summary>        /// 向远程主机发送数据        /// </summary>        /// <param name="socket">要发送数据且已经连接到远程主机的 Socket</param>        /// <param name="buffer">待发送的数据</param>        /// <param name="outTime">发送数据的超时时间,以秒为单位,可以精确到微秒</param>        /// <returns>0:发送数据成功;-1:超时;-2:发送数据出现错误;-3:发送数据时出现异常</returns>        /// <remarks >        /// 当 outTime 指定为-1时,将一直等待直到有数据需要发送        /// </remarks>        public static int SendData ( Socket socket,byte[] buffer,int outTime ) {            if ( socket == null ||socket.Connected == false ) {                throw new ArgumentException ("参数socket 为null,或者未连接到远程计算机");            }            if ( buffer == null || buffer.Length == 0 ) {                throw new ArgumentException ("参数buffer 为null ,或者长度为 0");            }            int flag = 0;            try {                int left = buffer.Length ;                int sndLen  = 0;                while ( true ) {                    if ( ( socket.Poll (outTime*1000000,SelectMode.SelectWrite ) == true ) ) {        // 收集了足够多的传出数据后开始发送                        sndLen = socket.Send (buffer,sndLen ,left ,SocketFlags.None );                        left -= sndLen ;                        if ( left == 0 ) {                                        // 数据已经全部发送                          flag = 0;                          break;                      }                      else {                           if ( sndLen > 0 ) {                                    // 数据部分已经被发送                                continue;                            }                            else {                                                // 发送数据发生错误                                flag = -2;                                break;                            }                        }                                            }                    else {                                                        // 超时退出                       flag = -1;                        break;                    }                }            }            catch ( SocketException e ) {                Log.WriteLog ( e );                flag = -3;            }            return flag;        }        /**//// <summary>        /// 向远程主机发送数据        /// </summary>        /// <param name="socket">要发送数据且已经连接到远程主机的 Socket</param>        /// <param name="buffer">待发送的字符串</param>        /// <param name="outTime">发送数据的超时时间,以秒为单位,可以精确到微秒</param>        /// <returns>0:发送数据成功;-1:超时;-2:发送数据出现错误;-3:发送数据时出现异常</returns>        /// <remarks >        /// 当 outTime 指定为-1时,将一直等待直到有数据需要发送        /// </remarks>        public static int SendData ( Socket socket,string buffer,int outTime ) {            if ( buffer == null || buffer.Length == 0 ) {                throw new ArgumentException ("待发送的字符串长度不能为零.");            }            return  ( SendData ( socket,System.Text .Encoding .Default .GetBytes ( buffer ),outTime) );        }        /**//// <summary>        /// 接收远程主机发送的数据        /// </summary>        /// <param name="socket">要接收数据且已经连接到远程主机的 socket</param>        /// <param name="buffer">接收数据的缓冲区</param>        /// <param name="outTime">接收数据的超时时间,以秒为单位,可以精确到微秒</param>       /// <returns>0:接收数据成功;-1:超时;-2:接收数据出现错误;-3:接收数据时出现异常</returns>       /// <remarks >       /// 1、当 outTime 指定为-1时,将一直等待直到有数据需要接收;       /// 2、需要接收的数据的长度,由 buffer 的长度决定。       /// </remarks>       public static int RecvData ( Socket socket,byte[] buffer ,int outTime ) {           if ( socket == null || socket.Connected == false ) {               throw new ArgumentException ("参数socket 为null,或者未连接到远程计算机");            }            if ( buffer == null || buffer.Length == 0 ) {                throw new ArgumentException ("参数buffer 为null ,或者长度为 0");            }            buffer.Initialize ();            int left = buffer.Length ;            int curRcv = 0;            int flag = 0;            try {                while ( true ) {                    if ( socket.Poll (outTime*1000000,SelectMode.SelectRead ) == true ) {        // 已经有数据等待接收                        curRcv = socket.Receive (buffer,curRcv,left ,SocketFlags.None );                       left -= curRcv;                       if ( left == 0 ) {                                    // 数据已经全部接收                             flag = 0;                            break;                        }                        else {                            if ( curRcv > 0 ) {                                // 数据已经部分接收                                continue;                            }                            else {                                            // 出现错误                                flag = -2;                                break;                            }                        }                    }                    else {                                                    // 超时退出                        flag = -1;                        break;                    }                }            }            catch ( SocketException e ) {                Log.WriteLog ( e );                flag = -3;            }            return flag;        }        /**//// <summary>        /// 接收远程主机发送的数据        /// </summary>        /// <param name="socket">要接收数据且已经连接到远程主机的 socket</param>        /// <param name="buffer">存储接收到的数据的字符串</param>        /// <param name="bufferLen">待接收的数据的长度</param>        /// <param name="outTime">接收数据的超时时间,以秒为单位,可以精确到微秒</param>        /// <returns>0:接收数据成功;-1:超时;-2:接收数据出现错误;-3:接收数据时出现异常</returns>        /// <remarks >        /// 当 outTime 指定为-1时,将一直等待直到有数据需要接收;        /// </remarks>        public static int RecvData ( Socket socket,string buffer ,int bufferLen,int outTime ) {            if ( bufferLen <= 0 ) {                throw new ArgumentException ("存储待接收数据的缓冲区长度必须大于0");            }

using System;using System.Net ;using System.Net.Sockets ;using System.IO ;using LogDll;namespace NetDll{    /**//// <summary>    /// Net : 提供静态方法,对常用的网络操作进行封装    /// </summary>    public sealed class Net    {       private Net(){      }       /**//// <summary>       /// 连接使用 tcp 协议的服务端       /// </summary>       /// <param name="ip">服务端的ip地址</param>       /// <param name="port">服务端的端口号</param>       /// <returns></returns>      public static Socket ConnectServer( string ip ,int port ) {            Socket s = null;                        try {                IPAddress ipAddress = IPAddress.Parse ( ip );                IPEndPoint ipEndPoint = new IPEndPoint ( ipAddress,port );                s = new Socket ( ipEndPoint.AddressFamily ,SocketType.Stream ,ProtocolType.Tcp );                s.Connect ( ipEndPoint );                if ( s.Connected== false ) {                    s = null;                }            }            catch ( Exception e ) {                Log.WriteLog ( e );            }            return s;        }        /**//// <summary>        /// 用主机名称连接使用Tcp协议的服务端        /// </summary>        /// <param name="hostName">在hosts 文件中存在的主机名称</param>        /// <param name="port">服务端的端口号</param>        /// <returns></returns>        public static Socket ConnectServByHostName( string hostName,int port ){            Socket s = null;            IPHostEntry iphe = null;            try {                iphe = Dns.Resolve ( hostName );                            foreach ( IPAddress ipad in iphe.AddressList ) {                    IPEndPoint ipe = new IPEndPoint (ipad,port);                    Socket tmps = new Socket (ipe.AddressFamily ,SocketType.Stream ,ProtocolType.Tcp );                    tmps.Connect ( ipe );                    if ( tmps.Connected ) {                        s = tmps;                        break;                    }                    else                        continue;                }                            }            catch ( Exception e ) {                Log.WriteLog ( e );            }            return s;        }        /**//// <summary>        /// 向远程主机发送数据        /// </summary>        /// <param name="socket">要发送数据且已经连接到远程主机的 Socket</param>        /// <param name="buffer">待发送的数据</param>        /// <param name="outTime">发送数据的超时时间,以秒为单位,可以精确到微秒</param>        /// <returns>0:发送数据成功;-1:超时;-2:发送数据出现错误;-3:发送数据时出现异常</returns>        /// <remarks >        /// 当 outTime 指定为-1时,将一直等待直到有数据需要发送        /// </remarks>        public static int SendData ( Socket socket,byte[] buffer,int outTime ) {            if ( socket == null ||socket.Connected == false ) {                throw new ArgumentException ("参数socket 为null,或者未连接到远程计算机");            }            if ( buffer == null || buffer.Length == 0 ) {                throw new ArgumentException ("参数buffer 为null ,或者长度为 0");            }            int flag = 0;            try {                int left = buffer.Length ;                int sndLen  = 0;                while ( true ) {                    if ( ( socket.Poll (outTime*1000000,SelectMode.SelectWrite ) == true ) ) {        // 收集了足够多的传出数据后开始发送                        sndLen = socket.Send (buffer,sndLen ,left ,SocketFlags.None );                        left -= sndLen ;                        if ( left == 0 ) {                                        // 数据已经全部发送                          flag = 0;                          break;                      }                      else {                           if ( sndLen > 0 ) {                                    // 数据部分已经被发送                                continue;                            }                            else {                                                // 发送数据发生错误                                flag = -2;                                break;                            }                        }                                            }                    else {                                                        // 超时退出                       flag = -1;                        break;                    }                }            }            catch ( SocketException e ) {                Log.WriteLog ( e );                flag = -3;            }            return flag;        }        /**//// <summary>        /// 向远程主机发送数据        /// </summary>        /// <param name="socket">要发送数据且已经连接到远程主机的 Socket</param>        /// <param name="buffer">待发送的字符串</param>        /// <param name="outTime">发送数据的超时时间,以秒为单位,可以精确到微秒</param>        /// <returns>0:发送数据成功;-1:超时;-2:发送数据出现错误;-3:发送数据时出现异常</returns>        /// <remarks >        /// 当 outTime 指定为-1时,将一直等待直到有数据需要发送        /// </remarks>        public static int SendData ( Socket socket,string buffer,int outTime ) {            if ( buffer == null || buffer.Length == 0 ) {                throw new ArgumentException ("待发送的字符串长度不能为零.");            }            return  ( SendData ( socket,System.Text .Encoding .Default .GetBytes ( buffer ),outTime) );        }        /**//// <summary>        /// 接收远程主机发送的数据        /// </summary>        /// <param name="socket">要接收数据且已经连接到远程主机的 socket</param>        /// <param name="buffer">接收数据的缓冲区</param>        /// <param name="outTime">接收数据的超时时间,以秒为单位,可以精确到微秒</param>       /// <returns>0:接收数据成功;-1:超时;-2:接收数据出现错误;-3:接收数据时出现异常</returns>       /// <remarks >       /// 1、当 outTime 指定为-1时,将一直等待直到有数据需要接收;       /// 2、需要接收的数据的长度,由 buffer 的长度决定。       /// </remarks>       public static int RecvData ( Socket socket,byte[] buffer ,int outTime ) {           if ( socket == null || socket.Connected == false ) {               throw new ArgumentException ("参数socket 为null,或者未连接到远程计算机");            }            if ( buffer == null || buffer.Length == 0 ) {                throw new ArgumentException ("参数buffer 为null ,或者长度为 0");            }            buffer.Initialize ();            int left = buffer.Length ;            int curRcv = 0;            int flag = 0;            try {                while ( true ) {                    if ( socket.Poll (outTime*1000000,SelectMode.SelectRead ) == true ) {        // 已经有数据等待接收                        curRcv = socket.Receive (buffer,curRcv,left ,SocketFlags.None );                       left -= curRcv;                       if ( left == 0 ) {                                    // 数据已经全部接收                             flag = 0;                            break;                        }                        else {                            if ( curRcv > 0 ) {                                // 数据已经部分接收                                continue;                            }                            else {                                            // 出现错误                                flag = -2;                                break;                            }                        }                    }                    else {                                                    // 超时退出                        flag = -1;                        break;                    }                }            }            catch ( SocketException e ) {                Log.WriteLog ( e );                flag = -3;            }            return flag;        }        /**//// <summary>        /// 接收远程主机发送的数据        /// </summary>        /// <param name="socket">要接收数据且已经连接到远程主机的 socket</param>        /// <param name="buffer">存储接收到的数据的字符串</param>        /// <param name="bufferLen">待接收的数据的长度</param>        /// <param name="outTime">接收数据的超时时间,以秒为单位,可以精确到微秒</param>        /// <returns>0:接收数据成功;-1:超时;-2:接收数据出现错误;-3:接收数据时出现异常</returns>        /// <remarks >        /// 当 outTime 指定为-1时,将一直等待直到有数据需要接收;        /// </remarks>        public static int RecvData ( Socket socket,string buffer ,int bufferLen,int outTime ) {            if ( bufferLen <= 0 ) {                throw new ArgumentException ("存储待接收数据的缓冲区长度必须大于0");            }            byte[] tmp = new byte [ bufferLen ];            int flag = 0;            if ( ( flag = RecvData ( socket,tmp,outTime)) == 0) {                buffer = System.Text.Encoding .Default .GetString ( tmp );            }            return flag;        }        /**//// <summary>        /// 向远程主机发送文件        /// </summary>        /// <param name="socket" >要发送数据且已经连接到远程主机的 socket</param>        /// <param name="fileName">待发送的文件名称</param>        /// <param name="maxBufferLength">文件发送时的缓冲区大小</param>        /// <param name="outTime">发送缓冲区中的数据的超时时间</param>        /// <returns>0:发送文件成功;-1:超时;-2:发送文件出现错误;-3:发送文件出现异常;-4:读取待发送文件发生错误</returns>      /// <remarks >      /// 当 outTime 指定为-1时,将一直等待直到有数据需要发送      /// </remarks>      public static int SendFile ( Socket socket ,string fileName,int maxBufferLength,int outTime ) {           if ( fileName == null || maxBufferLength <= 0 ) {               throw new ArgumentException ("待发送的文件名称为空或发送缓冲区的大小设置不正确.");            }            int flag = 0;            try {                FileStream fs = new FileStream ( fileName,FileMode.Open ,FileAccess.Read );                long fileLen = fs.Length ;                        // 文件长度                long leftLen = fileLen;                            // 未读取部分                int readLen = 0;                                // 已读取部分                byte[] buffer = null;                                if ( fileLen <= maxBufferLength ) {            /**//* 文件可以一次读取*/                   buffer = new byte [ fileLen ];                   readLen = fs.Read (buffer,0,(int )fileLen );                   flag = SendData( socket,buffer,outTime );               }               else {                                    /**//* 循环读取文件,并发送 */                                        buffer = new byte[ maxBufferLength ];                    while ( leftLen != 0 ) {                                            readLen = fs.Read (buffer,0,maxBufferLength );                        if ( (flag = SendData( socket,buffer,outTime ) ) < 0 ) {                            break;                        }                        leftLen -= readLen;                    }                }                fs.Close ();            }            catch ( IOException e ) {                Log.WriteLog ( e );                flag = -4;            }            return flag;        }        /**//// <summary>        /// 向远程主机发送文件        /// </summary>        /// <param name="socket" >要发送数据且已经连接到远程主机的 socket</param>        /// <param name="fileName">待发送的文件名称</param>        /// <returns>0:发送文件成功;-1:超时;-2:发送文件出现错误;-3:发送文件出现异常;-4:读取待发送文件发生错误</returns>        public static int SendFile ( Socket socket ,string fileName ) {            return SendFile ( socket,fileName,2048,1 );        }        /**//// <summary>        /// 接收远程主机发送的文件        /// </summary>        /// <param name="socket">待接收数据且已经连接到远程主机的 socket</param>        /// <param name="fileName">保存接收到的数据的文件名</param>        /// <param name="fileLength" >待接收的文件的长度</param>        /// <param name="maxBufferLength">接收文件时最大的缓冲区大小</param>        /// <param name="outTime">接受缓冲区数据的超时时间</param>        /// <returns>0:接收文件成功;-1:超时;-2:接收文件出现错误;-3:接收文件出现异常;-4:写入接收文件发生错误</returns>        /// <remarks >        /// 当 outTime 指定为-1时,将一直等待直到有数据需要接收        /// </remarks>        public static int RecvFile ( Socket socket ,string fileName,long fileLength,int maxBufferLength,int outTime ) {           if ( fileName == null || maxBufferLength <= 0 ) {               throw new ArgumentException ("保存接收数据的文件名称为空或发送缓冲区的大小设置不正确.");            }            int flag = 0;            try {                FileStream fs = new FileStream (fileName,FileMode.Create);                byte []  buffer = null;                 if ( fileLength <= maxBufferLength ) {                /**//* 一次读取所传送的文件 */                    buffer = new byte [ fileLength ];                    if ( ( flag =RecvData(socket,buffer,outTime ) ) == 0 ) {                        fs.Write ( buffer,0,(int)fileLength);                    }                }                else {                                        /**//* 循环读取网络数据,并写入文件 */                    int rcvLen = maxBufferLength;                    long leftLen = fileLength;                        //剩下未写入的数据                    buffer = new byte [ rcvLen ];                    while (  leftLen != 0 ) {                                                if ( ( flag =RecvData(socket,buffer,outTime ) ) < 0 ) {                            break;                        }                        fs.Write (buffer,0,rcvLen );                        leftLen -= rcvLen;                                                rcvLen  = ( maxBufferLength < leftLen ) ? maxBufferLength :((int) leftLen) ;                   }               }               fs.Close ();           }           catch ( IOException e ) {               Log.WriteLog ( e );               flag = -4;           }           return flag;       }       /**//// <summary>       /// 接收远程主机发送的文件       /// </summary>       /// <param name="socket">待接收数据且已经连接到远程主机的 socket</param>       /// <param name="fileName">保存接收到的数据的文件名</param>       /// <param name="fileLength" >待接收的文件的长度</param>       /// <returns>0:接收文件成功;-1:超时;-2:接收文件出现错误;-3:接收文件出现异常;-4:写入接收文件发生错误</returns>        public static int RecvFile ( Socket socket,string fileName,long fileLength ) {            return RecvFile ( socket,fileName,fileLength,2048,1);        }    }}



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