[HEVC] HM软件使用
来源:互联网 发布:计算机及网络管理制度 编辑:程序博客网 时间:2024/04/29 18:15
编译成功后,命令行运行:
TAppEncoder.exe -c xx.cfg
xx.cfg就是配置文件,一般可以这样生成自己的cfg
以帧内编码为例,在HM/cfg/encoder_intra_main.cfg拷贝一个到TappEncoder.exe所在的目录,在最开始添加如下内容:
#======== File I/O ===============InputFile : F:\HEVE\HM-14.0\bin\vc10\Win32\Release\Traffic_2560x1600_30_crop_qp22.binInputBitDepth : 8 # Input bitdepthFrameRate : 30 # Frame Rate per secondFrameSkip : 0 # Number of frames to be skipped in inputSourceWidth : 2560 # Input frame widthSourceHeight : 1600 # Input frame heightFramesToBeEncoded : 50 # Number of frames to be coded
InputFile是输入文件
修改一下,width和height等参数就可以了。
运行:第一条命令后,得到如下的运行状态:
以下给出我使用的帧内编码的cfg
#======== File I/O ===============InputFile : F:\HEVE\HM-14.0\bin\vc10\Win32\Release\Traffic_2560x1600_30_crop_qp22.binInputBitDepth : 8 # Input bitdepthFrameRate : 30 # Frame Rate per secondFrameSkip : 0 # Number of frames to be skipped in inputSourceWidth : 2560 # Input frame widthSourceHeight : 1600 # Input frame heightFramesToBeEncoded : 50 # Number of frames to be coded#======== File I/O =====================BitstreamFile : str.binReconFile : rec.yuv#======== Profile ================Profile : main#======== Unit definition ================MaxCUWidth : 64 # Maximum coding unit width in pixelMaxCUHeight : 64 # Maximum coding unit height in pixelMaxPartitionDepth : 4 # Maximum coding unit depthQuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for # quadtree-based TU coding (2...6)QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for # quadtree-based TU coding (2...6)QuadtreeTUMaxDepthInter : 3QuadtreeTUMaxDepthIntra : 3#======== Coding Structure =============IntraPeriod : 1 # Period of I-Frame ( -1 = only first)DecodingRefreshType : 0 # Random Accesss 0:none, 1:CDR, 2:IDRGOPSize : 1 # GOP Size (number of B slice = GOPSize-1)# Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures #=========== Motion Search =============FastSearch : 1 # 0:Full search 1:TZ searchSearchRange : 64 # (0: Search range is a Full frame)HadamardME : 1 # Use of hadamard measure for fractional MEFEN : 1 # Fast encoder decisionFDM : 1 # Fast Decision for Merge RD cost#======== Quantization =============QP : 32 # Quantization parameter(0-51)MaxDeltaQP : 0 # CU-based multi-QP optimizationMaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QPDeltaQpRD : 0 # Slice-based multi-QP optimizationRDOQ : 1 # RDOQRDOQTS : 1 # RDOQ for transform skip#=========== Deblock Filter ============DeblockingFilterControlPresent: 0 # Dbl control params present (0=not present, 1=present)LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter)LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream)#=========== Misc. ============InternalBitDepth : 8 # codec operating bit-depth#=========== Coding Tools =================SAO : 1 # Sample adaptive offset (0: OFF, 1: ON)AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON)TransformSkip : 1 # Transform skipping (0: OFF, 1: ON)TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON)SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)#============ Slices ================SliceMode : 0 # 0: Disable all slice options. # 1: Enforce maximum number of LCU in an slice, # 2: Enforce maximum number of bytes in an 'slice' # 3: Enforce maximum number of tiles in a sliceSliceArgument : 1500 # Argument for 'SliceMode'. # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice. # If SliceMode==2 it represents max. bytes per slice. # If SliceMode==3 it represents max. tiles per slice.LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary. # 0:not across, 1: across#============ PCM ================PCMEnabledFlag : 0 # 0: No PCM modePCMLog2MaxSize : 5 # Log2 of maximum PCM block size.PCMLog2MinSize : 3 # Log2 of minimum PCM block size.PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.#============ Tiles ================UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array # 1: the column and row boundaries are distributed uniformlyNumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture) NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. # 0:not across, 1: across #============ WaveFront ================WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case). # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.#=========== Quantization Matrix =================ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file readScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix.#============ Lossless ================TransquantBypassEnableFlag: 0 # Value of PPS flag.CUTransquantBypassFlagForce: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1. ### DO NOT ADD ANYTHING BELOW THIS LINE ###### DO NOT DELETE THE EMPTY LINE BELOW ###
0 0
- [HEVC] HM软件使用
- HM的使用(第一次接触HEVC)
- HEVC之1 HM的使用
- HEVC学习 —— HM的使用
- HEVC测试模型HM使用之一
- HEVC学习 —— HM的使用
- HEVC官方软件HM源代码简单分析-解码器TAppDecoder
- HEVC官方软件HM源代码简单分析-编码器TAppEncoder
- HEVC官方软件HM源代码简单分析-解码器TAppDecoder
- HEVC Analyser and HM
- HEVC学习(一) —— HM的使用
- HEVC学习(一) —— HM的使用
- HEVC学习(一) —— HM的使用
- HEVC学习(一) —— HM的使用
- HEVC学习(一) —— HM的使用
- HEVC学习(一) —— HM的使用
- HEVC学习(一)—— HM的使用
- HEVC学习(一) —— HM的使用
- c++迭代器的使用与简介
- iOS7—Day by day—Day19:UITableView Row Height Estimation
- Spring SpringMvc 3.0 + MyBatis 整合
- python的正斜杠
- 采用HTML5的开源组件绘制复杂图形
- [HEVC] HM软件使用
- 在网页中引用DWG控件,交互绘图,和响应鼠标点击对象的方法
- jquery layout布局
- FATAL conf.Configuration: error parsing conf file:com.sum.*.io.MalformedByteSequenceExcetion:*UTF-8
- iOS7—Day by day—Day23:Multipeer Connectivity
- 如何避免相同的Toast提示多次
- 第一篇 码农成长记录!
- Oracle创建用户、分配权限、定时机制、创建表空间等
- Leetcode@python Linked List Cycle