CCTileMapAtlas
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#ifndef __CCTILE_MAP_ATLAS__
#define __CCTILE_MAP_ATLAS__
#include "base_nodes/CCAtlasNode.h"
NS_CC_BEGIN
struct sImageTGA;
class CCDictionary;
/**
* @addtogroup tilemap_parallax_nodes
* @{
*/
/** @brief CCTileMapAtlas is a subclass of CCAtlasNode.
It knows how to render a map based of tiles.
The tiles must be in a .PNG format while the map must be a .TGA file.
For more information regarding the format, please see this post:
http://www.cocos2d-iphone.org/archives/27
All features from CCAtlasNode are valid in CCTileMapAtlas
IMPORTANT:
This class is deprecated. It is maintained for compatibility reasons only.
You SHOULD not use this class.
Instead, use the newer TMX file format: CCTMXTiledMap
*/
class CC_DLL CCTileMapAtlas : public CCAtlasNode
{
/** TileMap info */
CC_PROPERTY(struct sImageTGA*, m_pTGAInfo, TGAInfo);
public:
CCTileMapAtlas();
virtual ~CCTileMapAtlas();
/** creates a CCTileMap with a tile file (atlas) with a map file and the width and height of each tile in points.
The tile file will be loaded using the TextureMgr.
*/
static CCTileMapAtlas * create(const char *tile, const char *mapFile, int tileWidth, int tileHeight);
/** initializes a CCTileMap with a tile file (atlas) with a map file and the width and height of each tile in points.
The file will be loaded using the TextureMgr.
*/
bool initWithTileFile(const char *tile, const char *mapFile, int tileWidth, int tileHeight);
/** returns a tile from position x,y.
For the moment only channel R is used
*/
ccColor3B tileAt(const CCPoint& position);
/** sets a tile at position x,y.
For the moment only channel R is used
*/
void setTile(const ccColor3B& tile, const CCPoint& position);
/** dealloc the map from memory */
void releaseMap();
private:
void loadTGAfile(const char *file);
void calculateItemsToRender();
void updateAtlasValueAt(const CCPoint& pos, const ccColor3B& value, unsigned int index);
void updateAtlasValues();
protected:
//! x,y to atlas dictionary
CCDictionary* m_pPosToAtlasIndex;
//! numbers of tiles to render
int m_nItemsToRender;
};
// end of tilemap_parallax_nodes group
/// @}
NS_CC_END
#endif //__CCTILE_MAP_ATLAS__
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