状态模式例子

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#include <iostream>
using namespace std;


class context;


class Istate
{
public:
void virtual dosomething(context *pHandle) = 0;
};


class stateStart: public Istate
{
public:
    void dosomething(context *pHandle);
};


class stateStop: public Istate
{
public:
    void dosomething(context *pHandle);
};


class context
{
public:
context(Istate *p)
{
        pstate = p;
}


~context()
{
if (pstate != NULL)
{
delete pstate;
pstate = NULL;
}
}


void setState(Istate *p)
{
delete[] pstate;
pstate = NULL;
        pstate = p;
}


Istate* getState()
{
        return pstate;
}


void request()
{
        pstate->dosomething(this);
}


private:
Istate *pstate;
};


void stateStart::dosomething(context *pHandle)
{
cout<<"start play"<<endl;

Istate *p = new stateStop();
pHandle->setState(p);
}


void stateStop::dosomething(context *pHandle)
{
cout<<"stop play"<<endl;

Istate *p = new stateStart();
pHandle->setState(p);
}


int main()
{
stateStart  *psstart = new stateStart();
context *pmyContext = new context(psstart);


pmyContext->request();
pmyContext->request();


delete pmyContext;
    
    return 0;
}
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