IOS 修改UIImage大小

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在iOS中,uiimage没有用于修改大小的属性,要在代码中改变uiimage图片的大小,需要扩展UIImage类,如下:

头文件:

#import<UIKit/UIKit.h>


@interface UIImage (UIImageExtras)

- (UIImage *)imageByScalingToSize:(CGSize)targetSize; 

@end



.m文件

#import"UIImage+UIImageExtras.h"


@implementation UIImage (UIImageExtras)

- (UIImage *)imageByScalingToSize:(CGSize)targetSize 

    UIImage *sourceImage = self

    UIImage *newImage = nil

    CGSize imageSize = sourceImage.size

    CGFloat width = imageSize.width

    CGFloat height = imageSize.height

    CGFloat targetWidth = targetSize.width

    CGFloat targetHeight = targetSize.height;  

    CGFloat scaleFactor = 0.0; 

    CGFloat scaledWidth = targetWidth; 

    CGFloat scaledHeight = targetHeight;  

    CGPoint thumbnailPoint = CGPointMake(0.0,0.0); 

    if (CGSizeEqualToSize(imageSize, targetSize) ==NO) {    

        CGFloat widthFactor = targetWidth / width;      

        CGFloat heightFactor = targetHeight / height;   

        if (widthFactor < heightFactor)        

            scaleFactor = widthFactor;        

        else               

            scaleFactor = heightFactor;     

        scaledWidth  = width * scaleFactor; 

        scaledHeight = height * scaleFactor;        

       // center the image         

        if (widthFactor < heightFactor) { 

            

            thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;        

        } else if (widthFactor > heightFactor) {    

            thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;       

        } 

    }  

   // this is actually the interesting part: 

   UIGraphicsBeginImageContext(targetSize);  

    CGRect thumbnailRect = CGRectZero

    thumbnailRect.origin = thumbnailPoint;

    thumbnailRect.size.width  = scaledWidth; 

    thumbnailRect.size.height = scaledHeight; 

    [sourceImage drawInRect:thumbnailRect]; 

    newImage =UIGraphicsGetImageFromCurrentImageContext(); 

   UIGraphicsEndImageContext(); 

    if(newImage == nil

       NSLog(@"could not scale image");   

    return newImage ; 

}


@end




写好扩展类之后,就在要修改UIImage大小的viewcontroller.h头文件空先导入你的写好的扩展类,我的是#import “UIImage+UIImageExtras.h”

这样,你就可以调用你对UIImage写的那个扩展方法了。


我调用的地方

UIImage *tabbarimage=[UIImageimageNamed:@"xxx.png"];

CGSize imagesize=CGSizeMake(50.0, 50.0);

self.tabBarItem.image=[tabbarimageimageByScalingToSize:imagesize];



下面是网上另外一个扩展UIImage类的版本,头文件我就不发了,直接上.m文件


@implementationUIImage (Category)
 
- (UIImage*)transformWidth:(CGFloat)width
                    height:(CGFloat)height {
     
    CGFloat destW = width;
    CGFloat destH = height;
    CGFloat sourceW = width;
    CGFloat sourceH = height;
         
    CGImageRef imageRef = self.CGImage;
    CGContextRef bitmap = CGBitmapContextCreate(NULL,
                                                destW,
                                                destH,
                                                CGImageGetBitsPerComponent(imageRef),
                                                4*destW,
                                                CGImageGetColorSpace(imageRef),
                                                (kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst));
     
    CGContextDrawImage(bitmap, CGRectMake(0, 0, sourceW, sourceH), imageRef);
     
    CGImageRef ref = CGBitmapContextCreateImage(bitmap);
    UIImage *result = [UIImage imageWithCGImage:ref];
    CGContextRelease(bitmap);
    CGImageRelease(ref);
     
    returnresult;
}
@end
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