利用SetConsoleTextAttribute函数设置控制台颜色
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控制台单调的颜色只有黑白两种,看起来多少难免有些单调。在没学图形化编程之前,每天看着控制台程序难免会枯燥无味。
不过,利用SetConsoleTextAttribute函数可以设置控制台的前景色和背景色。
③背景颜色:
以上的介绍大致上能满足需要了。如果需要更多的颜色使用方法。请参考
http://charon.bdeb.qc.ca/docs/cpp/www.adrianxw.dk/SoftwareSite/Consoles/Consoles4.html
不过,利用SetConsoleTextAttribute函数可以设置控制台的前景色和背景色。
闲言少叙,书归正传。
①效果图:(颜色可以混合,遵循配色原理)
- #include <windows.h>
- #include <iostream>
- using namespace std;
- int main()
- {
- HANDLE hOut;
- hOut = GetStdHandle(STD_OUTPUT_HANDLE);
- SetConsoleTextAttribute(hOut,
- FOREGROUND_RED |
- FOREGROUND_GREEN);
- cout << "This text is yellow." << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_GREEN |
- FOREGROUND_BLUE);
- cout << "This text is cyan." << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_BLUE |
- FOREGROUND_RED);
- cout << "This text is magenta." << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_RED |
- FOREGROUND_GREEN |
- FOREGROUND_BLUE);
- cout << "This text is white." << endl;
- return 0;
- }
②效果图:(明暗颜色)
- #include <windows.h>
- #include <iostream>
- using namespace std;
- int main()
- {
- HANDLE hOut;
- hOut = GetStdHandle(STD_OUTPUT_HANDLE);
- SetConsoleTextAttribute(hOut,
- FOREGROUND_RED);
- cout << "Red " << flush;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_RED |
- FOREGROUND_INTENSITY);
- cout << "Red" << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_GREEN);
- cout << "Green " << flush;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_GREEN |
- FOREGROUND_INTENSITY);
- cout << "Green" << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_BLUE);
- cout << "Blue " << flush;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_BLUE |
- FOREGROUND_INTENSITY);
- cout << "Blue" << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_RED |
- FOREGROUND_GREEN);
- cout << "Yellow " << flush;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_RED |
- FOREGROUND_GREEN |
- FOREGROUND_INTENSITY);
- cout << "Yellow" << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_GREEN |
- FOREGROUND_BLUE);
- cout << "Cyan " << flush;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_GREEN |
- FOREGROUND_BLUE |
- FOREGROUND_INTENSITY);
- cout << "Cyan" << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_BLUE |
- FOREGROUND_RED);
- cout << "Magenta " << flush;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_BLUE |
- FOREGROUND_RED |
- FOREGROUND_INTENSITY);
- cout << "Magenta" << endl;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_RED |
- FOREGROUND_GREEN |
- FOREGROUND_BLUE);
- cout << "White " << flush;
- SetConsoleTextAttribute(hOut,
- FOREGROUND_RED |
- FOREGROUND_GREEN |
- FOREGROUND_BLUE |
- FOREGROUND_INTENSITY);
- cout << "White" << endl;
- return 0;
- }
③背景颜色:
- #include <windows.h>
- #include <iostream>
- using namespace std;
- int main()
- {
- HANDLE hOut;
- hOut = GetStdHandle(STD_OUTPUT_HANDLE);
- SetConsoleTextAttribute(hOut,
- BACKGROUND_RED);
- cout << "Red " << flush;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_RED |
- BACKGROUND_INTENSITY);
- cout << "Red " << endl;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_GREEN);
- cout << "Green " << flush;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_GREEN |
- BACKGROUND_INTENSITY);
- cout << "Green " << endl;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_BLUE);
- cout << "Blue " << flush;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_BLUE |
- BACKGROUND_INTENSITY);
- cout << "Blue " << endl;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_RED |
- BACKGROUND_GREEN);
- cout << "Yellow " << flush;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_RED |
- BACKGROUND_GREEN |
- BACKGROUND_INTENSITY);
- cout << "Yellow " << endl;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_GREEN |
- BACKGROUND_BLUE);
- cout << "Cyan " << flush;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_GREEN |
- BACKGROUND_BLUE |
- BACKGROUND_INTENSITY);
- cout << "Cyan " << endl;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_BLUE |
- BACKGROUND_RED);
- cout << "Magenta " << flush;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_BLUE |
- BACKGROUND_RED |
- BACKGROUND_INTENSITY);
- cout << "Magenta " << endl;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_RED |
- BACKGROUND_GREEN |
- BACKGROUND_BLUE);
- cout << "White " << flush;
- SetConsoleTextAttribute(hOut,
- BACKGROUND_RED |
- BACKGROUND_GREEN |
- BACKGROUND_BLUE |
- BACKGROUND_INTENSITY);
- cout << "White " << endl;
- return 0;
- }
以上的介绍大致上能满足需要了。如果需要更多的颜色使用方法。请参考
http://charon.bdeb.qc.ca/docs/cpp/www.adrianxw.dk/SoftwareSite/Consoles/Consoles4.html
后续会更新自定义颜色的原理和方法。。。
http://blog.csdn.net/odaynot/article/details/7722240
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- 利用SetConsoleTextAttribute函数设置控制台颜色
- 利用SetConsoleTextAttribute函数设置控制台颜色
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- 利用SetConsoleTextAttribute函数设置控制台颜色
- 利用SetConsoleTextAttribute函数设置控制台颜色
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